Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Mathias Hyperion on October 31, 2008, 06:41:08 PM
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This has sort of been done before (http://castlevania.classicgaming.gamespy.com/forums/index.php?topic=1240&start=0) but that was a few months ago and necro=bad (and that thread sort of spiralled out of control).
Anyway, if they ever get rounding to making the 1999 game, how do you want Dracula to look? I would say most, if not all, of us would want Ayami Kojima to do the artwork. Dracula's SOTN appearance is probably his definitive CV look at the moment, so they might go with something like that, but in his last chronological appearance before 1999 - PoR - he's taken a fancy to the Bela Lugosi look. Or they could come up with something completely different.
There aren't really many CV Dracula designs which look anything like Mathias Cronqvist (64, Soma and POR are exceptions), so perhaps they could develop that look? Since it's supposed to be "the Battle of 1999", he could have a more military look - perhaps some nice, stylised, mediaeval armour? Perhaps I say the word "perhaps" too much?
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A Cyborg Ninja with laser guns........ >.>
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Well, I think it should be instantly recognizable as Dracula, but it should really look modern, circa 1999. Yes, in PoR, he took to the Lugosi look, but that was the appearance that best suited that time period. While it is my personal favorite, and I'd like to see something very similar, it should be very much a modern Dracula.
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I think Dracula should where a black business suit, like Alucard does in AOS and DOS
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Make him look exactly like Christopher Belmont in a cape.
Then just sit back and watch the ****fest.
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I'd like to see a nod to the source actually
There was a time ages ago when Dracula was not widely known. Bram Stoker wrote his original novel with a flair for tension and suspense. Dracula's identity as a vampire was a slow revelation --not common knowledge like it is today. The count often eludes the reader (along with the heroes) by assuming several disguises --as a matter of fact Dracula's first appearance is in disguise... Then there's the vampire lore element about how a parched vampire appears old, deathly, or even frail, while a freshly fed vampire look youthful and fresh... F. F. Coppla's movie illustrated this very well..
So far, the N64 Castlevanias have been the only games to pick up on these important aspect of Dracula's character. Why IGA keeps Drac locked up till the end of all his games is beyond me --get him out more and yes --in disguise...
As for the artistry Kojima is preferred --I'd like to see Dracula portrayed as in SotN for his deathly form, but I'd also like to see him youthful as LoI's Mathias. Then of course some fresh disguises/impersonations could bring intrigue into the story --Malus was simply fascinating on the N64 --Oh and let's not forget bestial disguises like the Giant Bat, Wolf, or some kind of Arch Demon --and not just for the final battle either....
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If I were dracula I would dress up like Rugal from King of Fighters.
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Of course, assuming that Alucard takes part in the Battle of 1999 (and, let's face it, he HAS to), Dracula would probably need to look older than him, especially if they're going to have a father-son moment.
Alucard would most likely be either in his SOTN or Arikado guise, or half-way between both (or both, as in DoS), so he looks about 25. So Dracula would probably need to look around 50 (a strong, healthy 50, but a 50 nonetheless).
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First let me list what will be in the 1999 battle. We have ingame evidence that Julius Belmont is the belmont of the time, and that a member of the Hakuba family was involved. it is also posible that A realative of Yoko, and Alucard himself were there as well. St. Germain hinted to aiding the "last battle" so i hope he's in there. But seeing how Julius lost his memory after the battle, anyone could be there and we not know it.
I hope Kojima does the art, and i would like to see a CoD Dracula, or even a SotN looking one. Alucard has to be there and a father/son moment need to happen as well. Soma's name shoudl be mentioned as well, that way Aria of Sorrow doesn't seem like a freak accident, St Germain could do this. Next I hope that Julius falles in love w/ the Hakuba member or something, and Julius has to reactivate the whip, Vampirekiller.
Also, i want Death to play a role in this, more so than in PoR, let him be an importan character.
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the battle of 1999 will likely be either konami's trump card, or the last game in the series before its rebooted i think
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Just put him in a black, simple yet elegant suit. And let his 2nd and 3rd form be pretty damn EPIC. I want the final battle against Dracula to fill multiple screens. Maybe dedicate an entire area of the castle for the finale. Dunno how they'd pull that off though. I just want something to remember.
Or maaaaaaybe.. the final battle should involve fighting the very castle itself! I mean, it has to protect its master from being defeated forever, right?
I just want the battle of 1999 to be absolutely over the top!
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In Reply To #11
Never mind an entire area, how about fighting in the entire castle?
Imagine the 1999 game is a 3D Metroidvania with interesting level design and a castle which you have just spent many hours exploring. Now, as you fight Dracula through his three forms, ALL HELL BREAKS LOOSE! Dracula, each of his forms bigger than the last, chases you through the castle, breaking through walls as he goes. The battle could culminate on the roof of the Castle Keep itself, with the oncoming eclipse in plain sight.
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In Reply To #12
Nah, I would prefer the battle to be in the throne room, its been that way for most Castlevania games, and changing it seems alien.
I do like the idea of seeing the ecplise in the background, so think of this:
2D side scroller.
You fight dracula in his first form, and beat him. As always, he transforms into his demon form, and you fight him, but instead of having the game end after you beat him, have the story play off that.
During the battle, the Hakuba family member (Julius' love) runs in, and Dracula reverts back to his first form. Both Julius and Draclua are at the end of thier rope, a stalemate. But then, as Dracula reverts back to his human form and sucks the blood of the Hakuba girl, and that grants him enough energy to fight again.
Julius, being a young man seeing his lover killed before his eyes, then becomes angry, and finds renewed strength. because the battle w/ Dracula's second form was so destructive, the ecplise can be seen in the background, rising up as the battle goes on.
While the battle is going on, the Hakuba girl's brother, (Mina's father?) is trying to seal the castle away in the eclipse, like mentioned in AoS. But the Hakuba boy lacks the power to do so. That's how the Vampirekiller gets sealed into Castlevania.
As the last battle is still happening, Alucard goes to Julius, and tells him of the problem w/ sealing the Castle away. Julius agrees to use the Vampirekiller to seal the castle away as Alucard agrees to fight Dracula.
I think it'll be a good way to play the game because it'll have all the classic Castlevania feel, and gameplay, but w/ a feeling of "gotta make it before the ecplise runs out".
There will be no actually time limit, but it'll feel like the climactic scene at the end of a movie.
Anyway, in the end, Julius rushes back to see Alucard on his last leg. Dracula mocks Julius and the whip(the whip having lost most of it's power in the sealing ritual) Then at the last moment, Julius unleashes the full power of the whip that was passed down by other belmonts, the origanal power that Leon used to make the whip (it would be kinda like the PoR attack, warriors Revive, but not the same)
This could lead to a scene w/ Leon asking Dracula what he had become, and saying that he missed the friend he used to know.
In the end, St Germain leaves, having interfered w/ time, he loses his powers, and fades away. The Hakuba boy goes on to become Mina's father. Julius looses his memory due to the amout of power he used to deafeat Dracula. And Alucard slips away, being ever vigilant for the man named "Soma" to appear. the family member of Yoko may not have to be in the story, but they could be.
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We shouldn't forget that Charlotte is apparently a potential "final weapon in the battle against Dracula", so she could turn up (perhaps she's the one who has figured out how to defeat Dracula by sealing him in the eclipse; she's probably also been reading up on her Nostradamus (who predicted the 1999 battle)). She would be about 71 in 1999.
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In Reply To #14
The priest of the Hakuba Shrine, Mina's father, was the one that had the magic to seal Dracula & the castle, not Charlotte.
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In Reply To #15
Maybe Charlotte was the one who realised that this had to be done.
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In Reply To #16
If Charlotte is the "final weapon in the battle against Dracula" then I'll kill myself. She's not that powerful, plus that would defeat the whole purpose of the Belmonts.
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In Reply To #17
That, and a 71 year old Charlotte would just be weird. Why Charlotte anyway? That would be just plain stupid.
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In Reply To #18
Hey, put it this way, when she dies we can hear her yell "Jonathan!!!" one last time lol
Im hoping the 1999 game will be 2D
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In Reply To #19
I honestly think it would be better in 3D. If done right, it could be much more epic and amazing than in 2D.
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In Reply To #18
I dunno, blame whoever wrote the PoR manual. At least it's mildly original; it would be predictable for the final weapon to be the Vampire Killer or the combined souls of all the Belmonts through the ages.
Charlotte only appeared in one game and so it would be unusual to say she will play such an important role in Dracula's 1999 defeat, but if they could pull it off well then it might just work.
A 71-year-old Charlotte might not be part of IGA's Castlevania, though. Charlotte was a 16-year-old with a rather fetishistic character design.
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Countess Dracula :3
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no the entire keep battle will be of every incarnation of dracula from cv1-1999 a true onslaught of his entire power, he should however keep his sotn/cod/ooe look tho
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I'm willing to bet money it won't be remotely as cool or insane as the suggestions you guys are coming up with.
It should be, but watch it be totally run-of-the-mill.
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It will be difficult to top the PoR finale for an epic battle --but I think it will be done. The only real question is the originality factor....
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I would love to see it as in the Ecclesia, it was the BEST DRACULA EVER!. But, obviously, with other costume, modern, gothic, elegantbut creepy. I also would like a modern castle.
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it jsut occured to me, what if dracula finally uses a gun instead of his fireballs? he could jsut shoot julius, tho i doubt drac would modernize, the castle is to classic to uppgrade
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Charlotte was a 16-year-old with a rather fetishistic character design.
Nonsense. Miniskirts, thighhighs, and witch brooms were a very realistic part of 1940's youth fashion design.
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Has everyone forgotten? If you remember, AoS mentions a war against Dracula in 1999 (Demon Castle War). I think the final battle should be in 3D and should start out with the teleport/fireball routine. Then after he is worn down a little bit, he says that he was just testing you and changes strategy like in OoE. Then after you deplete his life gauge, he summons a bunch of enemies to distract you while he takes the time to tap into the true depths of his power to a point in which he never has before. At which point, his physical body vanishes and his essence merges with the castle so that instead of just turning into a demon, you have to fight the entire castle. This will be done in sections due to the fact that his essence can only occupy one area at a time. Once an area is cleared, the Hakuba (spelling?) priest casts a purifying spell to prevent Dracula from possessing that area again. Once every area has been purified, his physical body reappears and you have one final battle against him in a weakened state. Of course, the characters fighting will include: Julius, Alucard, and possibly a Belnades spellcaster. Once this weakened Dracula is beaten, the priest puts and enchantment on the vampire killer which Julius then delivers the final blow and then runs off to hide the whip. When Julius returns, everyone flees the castle. At which point, the priest casts one final spell that seals the castle in the eclipse.
The battle is so intense that Julius collapses and is stuck in a coma. Alucard decides to stay awake in order to keep watch while Julius is in a coma.
I have one final suggestion and I know I could get yelled at for this idea. It is to have the final battle be RPG-style (similar the battle system in the Final Fantasy series).
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I have one final suggestion and I know I could get yelled at for this idea.
*yells*
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In Reply To #29
Nah, i hate the whole idea fo fighting the castle. It seems too long, dragged out and anti-climatic
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It has to be in the Throne Room, but I agree with it breaking apart with Dracula becoming huge in his 2nd and 3rd forms but still with parts of the Throne Room there to keep the feel of it. It has to be in 3D, it won't even be close to exciting with it in 2D. I believe if any 3D game will be damn good, it will be the 1999 game.
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It is to have the final battle be RPG-style (similar the battle system in the Final Fantasy series).
Hahahaha no.
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I agree that it should be in 3D.
The whole castle thing seems interesting... hmm...
but the question is what do we want Dracula to look like?
In the beginning of the battle and in the possible cutscene preceding it, I think he should look similar to SOTN dracula. Each stage of the battle should have him progressively growing younger until he looks like Matthias. when he is close to running out of HP, his skin should melt away and he should be seen for the demon he is. Different attacks could be used for each different appearance. In his final desperation, he should summon all the CV monsters to distract while he regenerates.
It should be extremely difficult. There's no way he should be a pansy like Walter was. ::)
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I agree that it should be in 3D.
The whole castle thing seems interesting... hmm...
but the question is what do we want Dracula to look like?
In the beginning of the battle and in the possible cutscene preceding it, I think he should look similar to SOTN dracula. Each stage of the battle should have him progressively growing younger until he looks like Matthias. when he is close to running out of HP, his skin should melt away and he should be seen for the demon he is. Different attacks could be used for each different appearance. In his final desperation, he should summon all the CV monsters to distract while he regenerates.
It should be extremely difficult. There's no way he should be a pansy like Walter was.
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In Reply To #69
Uhn Tiss uhn Tiss Uhn Tiss Baby.
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Maby somthin' like http://l.yimg.com/img.movies.yahoo.com/ymv/us/img/hv/photo/movie_pix/dimension_films/wes_craven_presents__dracula_2000/gerard_butler/dracula.jpg
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I agree that it should be in 3D.
The whole castle thing seems interesting... hmm...
but the question is what do we want Dracula to look like?
In the beginning of the battle and in the possible cutscene preceding it, I think he should look similar to SOTN dracula. Each stage of the battle should have him progressively growing younger until he looks like Matthias. when he is close to running out of HP, his skin should melt away and he should be seen for the demon he is. Different attacks could be used for each different appearance. In his final desperation, he should summon all the CV monsters to distract while he regenerates.
It should be extremely difficult. There's no way he should be a pansy like Walter was.
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In Reply To #37
I love that movie. Well, I like it. Although, when you watch the scenes in the film where he's dressed like that, you realise that cloak probably is too big for Gerard Butler, although obviously they could fix that for the game.
Gerard Butler is also too young, but forget his face and just take the clothes.
However, I do also like the idea of him growing younger, starting of SOTN-age-look, and ending up as Mathias. For him to come full circle like that would be wonderful.