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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Twizman on November 08, 2008, 12:42:00 PM

Title: Music in OoE
Post by: Twizman on November 08, 2008, 12:42:00 PM

I've listened through the OoE soundtrack 2 or 3 times now. It's decent I guess. Not many memorable songs.

I think Dawn of Sorrow had much better music.

I love the music in DoS. Songs like: Boss Battle 2, 3, Condemned Tower, intro movie theme, Lost Village, Subterranean Hell, The Pinnacle, Cursed Clock Tower, and Wizardry Lab.

Maybe the OoE music still has potential for me. I don't have the game yet. I get the impression that it has atmospheric, game-oriented themes. By contrast, I think the DoS music stands brilliantly on its own.

Nevertheless, I'm still loving some songs from OoE: 'An Empty Tome', 'Ecclesia', 'Jaws of a Scorched Earth', and 'Chapel Hidden in Smoke'.

So, how are you finding the music so far?
Title: Re: Music in OoE
Post by: dark_soul on November 08, 2008, 12:56:57 PM
well so far i guess Wygol Vill and Demon Guest house in DoS are pretty the same and other BGM's on OoE are pretty stupid, i don't like to say pretty memorable but a catchy tune (FOR ME) to get me 0.02% inspired to play the game XD im feeling weird that castlevania OoE was a rush up development :( most of the game isn't pleasurable to other players as well
Title: Re: Music in OoE
Post by: Super Waffle on November 08, 2008, 01:14:45 PM
http://www.youtube.com/watch?v=ViuYSt_4wNI
Title: Re: Music in OoE
Post by: dark_soul on November 08, 2008, 01:20:34 PM
in reply to #3

ok that was weird, is this the main reason OoE doesn't have a time setting? i haven't finished the game yet but i overheard that barlowe will become ore will resurrect dracula? is that right? :-?
Title: Re: Music in OoE
Post by: Super Waffle on November 08, 2008, 02:05:47 PM
Spoiler:

Yes, Grandpa Soma sells out Shanoa and Albus in order to resurrect Dracula.
Title: Re: Music in OoE
Post by: dark_soul on November 08, 2008, 03:11:44 PM
awwww... i guess that explains why soma became an exchange student in japan and furthermore soma had the ability to become dracula ( as seen in DoS Bad ending #2  :o ) this might also be the reason why OoE for some people sucks, it lacks so many CV features  :-[ why did grandpa soma did that?
Title: Re: Music in OoE
Post by: Super Waffle on November 08, 2008, 03:33:50 PM
For the lulz.
Title: Re: Music in OoE
Post by: G-Han on November 08, 2008, 03:39:20 PM
http://www.youtube.com/watch?v=ViuYSt_4wNI

I noticed the resemblance, too. ^^

The music is in my opinion wonderful, but it doesn't has the same emotional power like other soundtracks.
Title: Re: Music in OoE
Post by: Algernon on November 08, 2008, 03:39:40 PM
Personally I really like OoE's music. I think it's better than DoS's.
Title: Re: Music in OoE
Post by: Super Waffle on November 08, 2008, 03:43:07 PM
I noticed the resemblance, too. ^^

What I don't understand is why Yamane does this.
Title: Re: Music in OoE
Post by: G-Han on November 08, 2008, 06:15:58 PM
I don't see your problem. Every composer does this, bringing memorable motifs back: Mario, Zelda, Metroid, Halo - everywhere, I tell you! =p
Title: Re: Music in OoE
Post by: Super Waffle on November 08, 2008, 09:44:11 PM
I know that, but this is more like Koji Kondo suddenly deciding to remix the Super Mario Bros. theme for a new Zelda dungeon that is in no way based on or even inspired by the first SMB level.
Title: Re: Music in OoE
Post by: azielsatori on November 09, 2008, 01:44:02 AM
well so far i guess Wygol Vill and Demon Guest house in DoS are pretty the same and other BGM's on OoE are pretty stupid, i don't like to say pretty memorable but a catchy tune (FOR ME) to get me 0.02% inspired to play the game XD im feeling weird that castlevania OoE was a rush up development :( most of the game isn't pleasurable to other players as well

There are some very good tracks in this game, that was not rushed by the way.

PoS was rushed.

OoE was not.
Title: Re: Music in OoE
Post by: darkwzrd4 on November 09, 2008, 02:35:48 AM
The music is a little sub-standard, but it isn't terrible.  There are some songs I like.  This is usually a trend with Cv games:  either the gameplay and story are good and the music suffers, or the music is great and the gameplay and story suck.  At least, that's what I've seen.
Title: Re: Music in OoE
Post by: cecil-kain on November 09, 2008, 01:51:39 PM
OOE has a mixed bag of hits and misses.  While some tracks like Wandering the Crystal Blue is very good --I don't think it fits Castlevania very well. The remix of Riddle was my biggest disappointment, actually...

IMHO the following are superior tracks

Heroic Dawning --beautiful and haunting
Serenade of the Hearth --beautiful but sadly overplayed
Rhapsody of the Forsaken --Castlevania all the way
Unholy Vespers --The definitive Skeleton Cave Music
An Empty Tome --Shanoa's leitmotif is a solid contender
Malak's Labyrinth > Crystal Teardops
Tower of Dolls --excellent but PS1 version is better still
The Colossus > Pinnacle
Order of the Demon --epic, just like it should be
Title: Re: Music in OoE
Post by: sfried on November 09, 2008, 04:36:16 PM
In Reply To #15

I don't understand why people don't give that much love to Jaws of a Scorched Earth. I really like that track with the way it starts out and increasigly feels somber.
Title: Re: Music in OoE
Post by: paletteswapmonster on November 10, 2008, 07:16:48 PM
Hard Won Nobility, Emerald Mist, and Edge of the Sky are my favorite tracks. I also have a thing for Rhapsody of the Forsaken and The Colossus.
Title: Re: Music in OoE
Post by: azielsatori on November 11, 2008, 03:48:16 AM
Dissonant Courage is pretty good.


I seriously hope people aren't criticizing Riddle based on those crap rips of the OST that were out awhile ago.
Title: Re: Music in OoE
Post by: Twizman on November 11, 2008, 05:24:30 AM
Thanks for the selections everyone. I'm increasingly enjoying this soundtrack now
Title: Re: Music in OoE
Post by: dark_soul on November 12, 2008, 12:13:40 PM
@aziela

well yeah i didn't say all of them, i just can't put my hands on OoE that it was really missing something, the item drop part from enemies were gone so every time i get back to the village my head knocks me that i need to collect items for the quests and cool items :( and how did PoR became RUSHED? some elements on PoR was stupid, the Axe knight looked like it was made out of clay, and the way of collecting projectiles and skill are boxed, looks like it came in a package or something XD
Title: Re: Music in OoE
Post by: azielsatori on November 13, 2008, 06:58:22 AM
How does anything become rushed? It simply means they didn't put in enough development time to make a cohesive non buggy product.

They just didn't take the time they needed.
Title: Re: Music in OoE
Post by: Successor The Cruel on November 13, 2008, 10:48:44 AM
It's good to see other people like Edge of the Sky and Hard Won Nobility.  I'm not sure why, but I had the feeling that I'd be kind of alone in my extreme like of them, and others would think they were only okay at best  :-X
Title: Re: Music in OoE
Post by: azielsatori on November 13, 2008, 11:53:25 AM
The sentiment makes sense, as I felt they were pretty forgettable.

I can't even remember where they are from.


Need to add Tower of Dolls to my list, forgot about that one...
Title: Re: Music in OoE
Post by: despondency on November 14, 2008, 05:57:57 AM
Ah, yes, haven't commented on the music of OoE.

They're good. Some even great, but some others take quite a long time (and game grinding) to get accustomed to. Also, some of the titles of the music looks rather off.... 'Chamber of Ruin' sounds more like 'Festival of Servants' with its rather circus-y style... (although I like the track itself :))

These are the ones I like the most of the whole game:

Malak's Labyrinth: There's some... kind of hypnotic feel with this music, especially in the in-game area with those floating enemies.... a little hypnotic, but this is practically the first tune that gets stuck to my head among the rest :)

Edge of Sky: It sounds rather melancholic to me :) Nice one.

Jaws of Scorched Earth: I believe it's not everyday we hear Castlevania Jazz :)

Dissonant Courage: Now THAT'S a boss theme :)
(And OMFG, the rearranged version is just epic)

Also, has someone or can someone pinpoint the composer for each of the tracks? There are two composers, Michiru Yamane and Yasuhiro Ichihashi, and I'm not that good in guessing which is composed by who (my only guess is that 'The Colossus' is composed by Yamane; It sounds a little too similar to some of her previous works).....