Castlevania Dungeon Forums

The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: megabelmont on December 01, 2008, 01:08:51 PM

Title: Gravity Ball Advance
Post by: megabelmont on December 01, 2008, 01:08:51 PM
(http://www.rabidbadgers.com/wordpress/wp-content/uploads/2008/12/gravityballadvancebox.png)

Link to the game: http://rabidbadgers.com/multimedia/GravityBallAdvance.rar


Link to the emulator: http://visualboy-advance.uptodown.com/en/free-download/

To run the game: Download the Visual Boy Advance emulator and open the GravityBallAdvance.gba file.

After three very long months my project is finally complete. For my senior seminar class I chose to make a game for the game boy advance. After going through a few excellent tutorials I was well on my way to making a great game. Gravity Ball Advance is a game where you fight gravity and avoid objects such as walls. There are a total of 9 levels with different environments such as reverse gravity, space, fans, and switches and three difficulty levels to choose from. At the end of every third level there is a boss you must defeat.

Note: You can use the A button to ascend along with pressing up, as well as using B to descend instead of pressing down.

Screenshots:
(http://www.rabidbadgers.com/wordpress/wp-content/uploads/2008/12/gravityballadvance2.png)

(http://www.rabidbadgers.com/wordpress/wp-content/uploads/2008/12/gravityballadvance3.png)

(http://www.rabidbadgers.com/wordpress/wp-content/uploads/2008/12/gravityballadvance.png)

(http://www.rabidbadgers.com/wordpress/wp-content/uploads/2008/12/gravityballadvance4.png)
Title: Re: Gravity Ball Advance
Post by: Battler Ushiromiya on December 01, 2008, 03:36:26 PM
Is there a Castlevania lavel?
Title: Re: Gravity Ball Advance
Post by: megabelmont on December 01, 2008, 05:41:32 PM
Sadly, no. Which is why I'm not sure if this is posted in the correct place. I originally planned for the tower stage to have a Castlevania theme with Death as the final boss (along with Bloody Tears playing) but sadly it all got cut because of time and size constraints of the system.
Title: Re: Gravity Ball Advance
Post by: uzo on December 01, 2008, 08:32:43 PM
While I'm sure your MS Paint game is... Interesting... This is a Castlevania fan section.
Title: Re: Gravity Ball Advance
Post by: Kale on December 04, 2008, 06:26:43 PM
actually, i thought Jorge said at one point it was any fan stuff...
Title: Re: Gravity Ball Advance
Post by: Jorge D. Fuentes on December 04, 2008, 08:50:57 PM
In Reply To #5

Yeah any Fan Stuff should be OK.
Castlevania stuff would be preferred, but any cool masterpieces of any type would be welcome.

However, this is clearly Gaming-related, so I'm gonna move it to Hardcore Gaming 101.  :)
Title: Re: Gravity Ball Advance
Post by: sonicabid on December 04, 2008, 09:53:01 PM
In Reply To #6

What's the theme for the normal levels? It sounds familiar. Boss fights is Contra though, I'm pretty sure.
Title: Re: Gravity Ball Advance
Post by: megabelmont on December 11, 2008, 03:50:16 PM
The level music is from Blast Corps. (Also from Donkey Kong Land 1 when you fight a boss I believe) The game took at least 100+ hours for me to do. (Not just coding, design, drawing which took longer than it looks, etc.)