Castlevania Dungeon Forums

The Castlevania Dungeon Forums => Fan Stuff => Topic started by: Clara E. Leet on January 29, 2009, 08:53:17 PM

Title: Shanoa Drawing Nitpick
Post by: Clara E. Leet on January 29, 2009, 08:53:17 PM
NOTE: Fanart rules include no outright insulting of fanart done by other forum members. Constructive criticism only. However, this pic is a criticism of a drawing done by a non-forum member. I don't even know who the artist is.

So as not to derail the other topic.

SOURCE PICTURE

(http://i232.photobucket.com/albums/ee161/ClaraLeet/ewShanoa1.jpg)

And my nitpick :3

(http://i232.photobucket.com/albums/ee161/ClaraLeet/ewshanoa.jpg)
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on January 29, 2009, 09:09:46 PM
That's basically what I found wrong with it.
Title: Re: Shanoa Drawing Nitpick
Post by: Clara E. Leet on January 29, 2009, 09:19:49 PM
I've had a rough week; I needed to vent.

There's also no discernible light source :(
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on January 29, 2009, 09:28:50 PM
Yea, no cast shading from her clothing and stuff.
Title: Re: Shanoa Drawing Nitpick
Post by: Giz on January 29, 2009, 10:25:16 PM
Actually, I was more under the impression it was a little closer to this;
(http://img228.imageshack.us/img228/7995/morealongus5.png)
as to me that seems to fit the dress and the posture of the character better - not that that necessary means anything though, as evidence by the fact that this peice still has numerous flaws.
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on January 29, 2009, 11:10:47 PM
In Reply To #5

That would be an impossible stance based on where the feet align.
Title: Re: Shanoa Drawing Nitpick
Post by: Giz on January 30, 2009, 12:10:15 AM
Or atleast, that was the intent anyway. Quite clearly either way the artist failed in that regard.
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on January 30, 2009, 12:23:01 AM
yup.
Title: Re: Shanoa Drawing Nitpick
Post by: Clara E. Leet on January 30, 2009, 06:28:06 AM
See, that's what I thought too, Giz. But if you look carefully, based on where the exterior part of the hip starts and the exterior of the knee/shin start, the cloth covering her hip actually dips down past where her thigh SHOULD be.

The artist seriously needed to use the wireframe structure (Which is obvious that they DIDN'T use even the slightest) or take a few more years of figure drawing classes.
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on January 30, 2009, 05:40:47 PM
Yeah, you can do literally anything you want with a figure drawing if you use a wire frame.
Title: Re: Shanoa Drawing Nitpick
Post by: Kale on January 30, 2009, 06:51:13 PM
Aside from those things, I think it looks very pretty though.
Title: Re: Shanoa Drawing Nitpick
Post by: Jorge D. Fuentes on January 31, 2009, 08:48:35 AM
In Reply To #11

The color scheme and the face are probably the saving grace of this, couple maybe with the attention to detail and the draping forms...

It's basically a very well-dressed, detailed and colored bad drawing.  Whoever did this would excel at drawing clothing on already existing drawings, rather than drawing the original piece.  That's where his/her skill seem to lie.
Title: Re: Shanoa Drawing Nitpick
Post by: Kale on January 31, 2009, 09:23:07 AM
True, but one can always improve on skill.
Title: Re: Shanoa Drawing Nitpick
Post by: Jago on February 01, 2009, 04:59:07 PM
Looks like they tried to mimic Kojima's style? :)
Title: Re: Shanoa Drawing Nitpick
Post by: crisis on February 01, 2009, 10:09:37 PM
I would like to see Kojima's interpretation of Shanoa one day.
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on February 01, 2009, 11:14:58 PM
In Reply To #15

Me too.

But I mean not sure what the hell she could possibly do better: Shanoa is one of the best new CV characters in recent memory, and that's all due to the new exciting artist behind her creation.
Title: Re: Shanoa Drawing Nitpick
Post by: le052383 on February 02, 2009, 03:23:32 AM
The feet is horrible but I agree with Giz on the leg since before I seen his corrections of the leg, I stared at the source art for a few minutes and realized that the folds of the dress indicates where the hidden leg was at, which is where Giz have drawn with the overlaid grid.
Title: Re: Shanoa Drawing Nitpick
Post by: X on February 02, 2009, 06:21:05 PM
That's an impressive pic comrade! But I'd have to agree with the other about that leg part. Don't worry, I've had my share of problems too when drawing people. My biggest beef with drawing people was getting the hands to be the right size. It's bugged me for a lot of years. My brother has been influential for getting that fixed. And while it may not surprise anyone here, in all of the pics that I've done over the years, I've only had to use the wire frame technique maybe five times. But doing those hands...EEAAARRRRGGG!!!

-X
Title: Re: Shanoa Drawing Nitpick
Post by: Clara E. Leet on February 02, 2009, 06:37:46 PM
Trust me guys, that leg is NOT in the right place. If Giz had used a thinner line instead of such a thick one it'd be noticeable. The rightside of her hip would have to be insanely lower for that to be possible.
Title: Re: Shanoa Drawing Nitpick
Post by: A n t r a x x on February 03, 2009, 04:44:44 AM
In Reply To #18

The wireframe should be used EVERY TIME: there's no good excuse not to (unless you're just doodling or purposefully trying to skew proportions).  Once you get fast at it, it saves you SO much time later on, sparing you stupid unmeasurable mistakes that will just slow you down and keep you guessing. If you want your figure to look real or at least believable within itself, you have to plan it; then follow that plan to the end using those rules.

It's the same for planning almost any type of detailed spacial background: you gotta use the perspective lines and horizon to set it all up -- a MUCH more annoying task than the wireframe technique IMO.

I'm not saying there can't be some wonderful free form alternative techniques (look at Popeye's proportions ;D), but if you're going for a more real-world idea, like drawing the human figure, you better approach it in a more real-world way.
 
The universe works in a certain way and our eyes can immediately pick up when something is even the tiniest bit off in representation of it.  More often than not, when a piece of art has something simply wrong with it, it's because it simply wasn't planned right; It had no rules.

You're also going to have significantly reduced control over poses and overall composition if you choose not to use a wire frame.  You can only eye-ball and improvise so much...

Take it from an artist who's been there many times and got tired of all the time wasted.  Get the tedious parts out of the way and you'll have all the time in the world to refine the creative aspects of your piece. Compare that to hours of frustrating back-tracking just to grasp what went wrong. 

The wire frame is to the artist what the equation is to the mathematician: in both cases, you won't have to do nearly as much double-checking to get the final answer.