Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: bad_syw on February 11, 2009, 01:16:14 PM
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heya everyone long time no post,
I was wondering is anyone still playing Order of Ecclesia, typical of UK only just received it last week,
I find there is no-one online when I'm about so just curious is people still playing this? XD
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Eh. off and on.
I hate playing online though.
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I'm still playing the Ecclesia, i love that game xD. (I'd passed it 8 times)
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Eh. off and on.
I hate playing online though.
yeah me too, I find the shopping a bit pointless, i mean when popularity goes that's it you're in trouble with the quests and money... ah well at least i know there are people playing it lol
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I think it's pointless to mandate online participation in games in order to get full value or experience.
Like 360 games that give you certain achievements if you win 15 online games or anything like that.
As for the item exchange and such, it's little more than an Action Replay for games that aren't Pokemon.
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I'm still playing it. Fallout 3 took my attention away from it.
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In Reply To #6
Amen.
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Meh, I got a bit bored of OoE during my second play through.
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That's not to say I don't look forward to getting back to it, but Fallout's just too engrossing right now. Totally deserved the Game of the Years it got.
I have to hand it to KCET, OoE was able to milk a near identical engine to that of DoS but somehow it feels so different. The linear levels, the focus on equipment switching and the welcome barrage of enemies flooding each scene -- there's much more focus on the action rather than the exploration now. This may turn some newer fans off, but trust me when I say it's the closest link from the IGA era to the oldschool one since... I can't remember when. The high difficulty is much appreciated too. Especially the kick ass bosses.
That said, I still see to much copy-pastaing in the background art, and some areas are too small -- like what's the point in calling it an area?
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I'm still playing the Ecclesia, i love that game xD. (I'd passed it 8 times)
Hey Ahasverus.. whats up with your sig image. Very cool!!
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In Reply To #1
IMO OoE is the worst 2D IGA game, but I can't quite explain the reason why... I'm quite shocked by how much I don't want to replay it.
The online shop and Vs modes improve on PoR's swag, but more needs to be done to make such content quickly and easily accessable via the main game. I shouldn't need to log-in over and over and over and over for some hardcore shopping action. I should be able to login once at the start of my game and have all the online options at my fingertips whenever I'm ready.
Some people are obviously still playing the game, but you didn't know that because the online content is so thoroughly serperated from the main game --and its a rather clunky process to save your game, shutdown your DS, restart, make a wifi connection, and then go looking for shops and Vs partners on the off-chance that just maybe someone else in the world might be doing exactly the same thing at exactly the same time.
Could you imagine how slick it would be have some sort of in-game email or messenger service? or how about an online message board like the castlevania dungeon? It would be so much easier to see who's online, when, and hookup with other fans to get the most out of these online shops, races, and whatever else they come up with.
As a matter of fact.... you could completely eliminate these cookie cutter shop characters and make online shopping the only way to buy shit. Now that could shake things up..
Perhaps these ideas are a bit much to ask of the DS though....
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Off topic: OMFG!
Hey Ahasverus.. whats up with your sig image. Very cool!!
I forgot it!
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I'm on Lv. 1 Hard Mode. No clue why since I got all the Boss Medals. No 100% item completion, either.
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I didn't even realise the game was out in Europe yet! But then I saw it today in a store. I'm kinda busy with work and personal stuff, but I'm really looking forward to sink my teeth into it. Soon. Very soon.
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Haven't played it in a while. I was sort of bummed that, to me, the best and most interesting levels in the game were the three practice levels.
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Just beat it the other day. I'm doing a Death Ring run now for the fun of it.
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I'm still playing through, and I've noticed something like a bolt from the blue...does this game feel a little too slow to anyone? Not in terms of plot or leveling, more the actual speed of movement...
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I wouldn't say it's the worse IGA I like this new variance of CV, Although I serverly miss the light hearted humour in all previous games :(
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I'm still playing through, and I've noticed something like a bolt from the blue...does this game feel a little too slow to anyone? Not in terms of plot or leveling, more the actual speed of movement...
It doesn't bother me, but Shanoa's initial running speed is a tad slow, but I got used to it.
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Trying out Albus mode within the last few days. Man, Optical Shot and Teleport are broken...
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In Reply To #20
Albus mode is broken, but I think his teleport ability is pretty slick.
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I've been playing Castlevania since Simon's Quest about 20 years ago, and for the first time since then I simply could not get into a Castlevania game (referring to Order of Ecclesia). I wish I could, and I've tried, but damn...
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In Reply To #22
I liked it the first time I played it, but after that, I realized that it has the same problems CV games have had since CoTM. The community has bitched about level design and the ridiculous amounts of copypasta for YEARS and it's still there. Shanoa's a boring character too. At least if the game's going to have some crummy story, try to make the characters interesting. :P
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In Reply To #17
Most CV games are slow initially to me. I just seek out the speed-booster attribute (Black Panther soul in DoS, Speed Up spell in PoR, Accleration Glyph now in OoE) then tear through the side-quests/backtacking/remainder of the game at my leisure. Tends to spoil me, but hey wading through tar afterwards feels like an additional part of the challenge. Ecclesia gets instant ups from me for allowing you to keep the speed-up attribute after you start a new game with an existing file.
On this note, I would just like to point out that Richter Mode in Portrait was the first time I felt my character was moving at my pace gameplay-wise. More speedy protagonists, Konami!
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In Reply To #24
I really liked Richter's speed in PoR too. It made him more fun to play IMO