Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Dark Nemesis on October 20, 2007, 02:28:18 AM
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This one has been said by a person who has talked private with IGA and asked him what is next for Castlevania E For All Expo:
We were talking about what's next... It seems while most of the team is split on 1999 or something totally new... IGA stated personally.... That "there is a 300 year period that takes place between Leon's story and the events of Castlevania III..." ... "I would like to do something in that time period..."
I would really like to see what his planning for that era.
Also here is a new video interview with him from E For All Expo:http://www.gametrailers.com/player/26739.html
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In Reply To #1
Thanks for the video interview, I didn`t notice it earlier. Iga didn`t say anything new..I wish he would talk more about his current projects.
Yeah, Ms.POR talked again, but not much..I didn`t actually understand what she is saying: is the new DS game about 1999 events or something new?
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In Reply To #2
I wish that i knew the answer to this one. Maybe the next Castlevania for the DS is going to be the 1999 game?
Well, at least that's what i can think from what Ms.Portrait said!
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He seems very reluctant on a 2D console game. I can't say he's unfounded, but it seems like he's extremely determined to once and for all create a actually good 3-D castlevania that not only the fans can enjoy, but so will reviewers, and people in general.
The next DS game is going to be good I hope. I for some reason pray to go the anime style doesn't return, but I'm sure that it will be bitch slapping us right back into its foul appearance as it did for every other installment.
Kojima, PLEASE don't desert this project.
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There's another interview with IGA at Wired: http://blog.wired.com/games/2007/10/interview-iga-t.html
Nothing really new, but he does finally give an explanation for why the candles drop items.
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Did the candles really need an explanation? I'm glad he didn't touch the meat, though.
Back on topic, I hope that whatever is next on the DS is something new and awesome, much like Aria of Sorrow was.
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In Reply To #4
Can someone post comments on Iga`s blog demanding Kojima and Yamane? ;D That`s what Castlevania should be, always. I want Kojima to make at least the cover art and the main character design. Please!!!!!!
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Oh snap at this quote (it's IGA's response to the question, "What was the worst decision ever made in Castlevania?"
"Probably when we put out the timeline. Because since Dracula only appears every 100 years, we made the whole timeline and ran out of places to put in another game. I made the timeline, but I shouldn't have actually released it, because now it's all official. That was a bad decision."
Agreed wholeheartedly. Though really, he should just work outside the timeline every once in a while.
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In Reply To #7
Here, here, good fellow!
I agree completely. Castlevania's not Castlevania without Michiru Yamane and Ayami Kojima.
:( Dawn of Sorrow proved that for the music and art, and Portrait of Ruin did even worse in my opinion, despite having a slightly more alluring story line.
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It's not the timeline that's the problem, but it's the whole 100-year resurrection thing that seems to be a problem. Timeline will always exist, even if you don't make official. But, when you say "Dracula can ONLY come back every 100 years", that's limiting your creativity in regards to continuity.
I DO anticipate both the 1999 game and a game that would take place between LoI and CV3. Moreso the latter, which it would be interesting to see a lack of Dracula. Dracula's always been present, even in games we thought he shouldn't have been(CoD). IGA says that, after LoI, the Belmonts don't meet Dracula until CV3, and he's brought up the idea that there were OTHER vampires that the Belmonts hunted during that time. That interests me a lot.
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In all fairness, although the animu art style does suck, it's not as if Michiru Yamane's the only good Castlevania composer...the guy who did Circle of the Moon did a pretty good job, right right? :)
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CV's holy triad(IGA, Ayami and Michiru) reminds me of the days of Final Fantasy's holy triad(Sakaguchi, Amano and Uematsu).
Mirchiru's good, but DID like the composer who did a lot of the songs for PoR. He was good and it would be cool to enlist him for another CV game.
Ayami Kojima's art is beautiful. Though I have nothing against anime art, nor the art in PoR and DoS, I DO prefer Ayami's art over it. It has more of that "CV" feel to it. Especially when you look at her work, then you look at PoR's characters, which kinda don't look like they can exist in the same "world" as Ayami's characters. Particularly Jonathan, who has an almost Tetsuya Nomura-style to his look and clothing.
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the guy who did Circle of the Moon did a pretty good job, right right? :)
Kind of..
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In Reply To #13
Y'should have just flat out said "No."
The Circle of the Moon people didn't DO any music. There was rehashed upon rehashes, and they were all either really bad, or at the most decent. Nothing great or mind-boggling.
:P Just like the rest of CotM.
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In Reply To #14
Hey, the music that was new was quite awesome. >.>
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Between LoI and CVIII...interesting...
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In Reply To #14
Unfortunately for you, CotM is a better game than HoD. Fact.
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In Reply To #17
That's as much a fact as is "Clay Aiken isn't gay"... ::)
Spare me the empty facts...
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In Reply To #14
Unfortunately for you, CotM is a better game than HoD.
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In Reply To #15
Eeesh, I didn't mean to start an argument...there can be no accounting for taste, of course, and while I personally think Sotaro Tojima did a fine job on CoTM, I can understand why other people wouldn't think so. My point was, however, that I think we can all agree that there are other fine Castlevania music composers besides Ms. Yamane, accomplished as she is :) How about Soshiro Hokkai, composer for Harmony of Dissonance? And if you didn't like HoD's muzak, how about the composer for Super Castlevania 4 or CV3 on the NES? Plenty o' great Castlevania composers aside from Michi-chan :D
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Oh snap at this quote (it's IGA's response to the question, "What was the worst decision ever made in Castlevania?"
"Probably when we put out the timeline. Because since Dracula only appears every 100 years, we made the whole timeline and ran out of places to put in another game. I made the timeline, but I shouldn't have actually released it, because now it's all official. That was a bad decision."
Agreed wholeheartedly. Though really, he should just work outside the timeline every once in a while.
This wouldn't be a problem if his bosses at Konami didn't force him to release a new game at an average of one per year.
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For me a good composer for making a Castlevania soundtrack could have been Hitoshi Sakimoto, the composer of Vagrant Story soundtrack. The music theme's for great cathedral and lime stone quarry are my most favorites.
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well the 100-year resurrection thing never been a problem.
dracula is better than a lawyer in finding loopholes to come back.lol
and LoI doesn't say the Belmonts don't meet Dracula until CV3 it just saids many years so they could be a belmont and drac fight before castlevania 3 ;)
as for OTHER vampires that the Belmonts hunted down must have read that in a mag?
well that be cool two tho ;D
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But that's only because they're so close minded (and apparently many of the fans are too).
So, Dracula can return once every 100 years. Let him then, there are many other vampires that can serve as the main villains in those periods. Vampires like Carmilla, Olrox, Walter (well except he was absorbed but still), Joachim, Bathory and others.
Death could also serve as a final boss too with a bigger role than "ok, I'm done. go kill him, guy who didn't even appear until now".
Then we also get the whole cults that are the main villains (and as usual are eventually shoved aside to throw in a pointless Dracula battle)
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In Reply To #24
I honestly didn't like in CoD when Dracula came out of the blue. It was kind of a 'wtf' moment for me. :-\
But other than that, I don't have an issue with the timeline.
If only Iga put more effort into his games though... (rephrase) of only he had more TIME put into them.
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In Reply To #25
Drac came out of the blue in HoD too.. also a wtf moment
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In Reply To #26
Agreed. But at least it made more sense, considering the plotline from the start dealt with the remains of him, and we all know what happens when they all come together. And technically, it was only his wraith, not the full out Dracula.
In CoD, it was only there for dramatic Drac-fight reasons.
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And technically, it was only his wraith, not the full out Dracula.
As well as a pretty cool nod to the cv2 Dracula battle, since it more less happens in the same way. The remains get together and a ghostly apparition of Dracula emerges from it.
But yeah, those two were unneeded, as well as por's Dracula. Hell, even Bloodlines one technically shouldn't happen if they were to follow the 100 year rule, though according to some sources the bloodlines Drac was the body of Drolta possessed by Drac's spirit, sorta like Isaac in cod.
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In Reply To #28
CV Simon's Quest is the only Castlevania I have no played. :(
I didn't know that that's what happened.
I think it terms of a Sequel, HoD did its part wonderfully with all the homages, story elements, appearances, etc.