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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Raphael Belmont on April 04, 2010, 01:20:11 PM

Title: Shadow of The Colossus
Post by: Raphael Belmont on April 04, 2010, 01:20:11 PM
Well, i bought it a few days ago...bc every1 was like "OMG DOOD YOU MUST HAVE IT'S THE BEST PS2 GAME EVAR" and there i go expecting some GoW alike game...and what i see? some prince of persia for the ps2 (the old ones rock) with a texture of a N64....story? bleh....cliche too much...i didn't like it at all...too slow for me...

Who else finds this game waaaayy overrated?
Title: Re: Shadow of The Colossus
Post by: Kale on April 04, 2010, 02:38:44 PM
Dude seriously?

I found that game to be uber awesome. Unique execution and wonderfully designed world/bosses. I'm so glad that it doesn't resemble GoW one bit.

Anywho, since you don't like it, I doubt you'll like Last Guardian or Ico.

And... I don't think I found one thing that I hated about that game. I mean, better graphics would be nice but other than that, i felt it was extremely well done.
Title: Re: Shadow of The Colossus
Post by: Aridale on April 04, 2010, 02:50:08 PM
I liked it too. I thought it was great and a very nice original idea for a game. I still havent got to play Ico tho. I can never find a copy or never think to look and all the isos Ive tried wont work on my modded ps2 or the emu
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 04, 2010, 05:54:54 PM
Prince of Persia? N64 textures? ...What?

Overrated? It's one of the most unique and fun games of the last decade, which I can also say for Ico. They're also two of the most graphically interesting (that is, with a lot of style), and games with a whole lot of atmosphere.
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 04, 2010, 11:12:31 PM
I liked Ico but didn't get totally behind it.  Shadow of the Colossus, however, is one of the finest games ever created...in my opinion.  The story is so incredibly moving, and it's terribly interesting how they twist the idea of killing these giant monsters into something you deeply regret doing, and something that turns out to be a horrible crime in the end.  Plus it's absolutely gorgeous to look at.  You have to keep in mind that the game is on an enormous scale for the PS2.  Sure, it wouldn't be all that surprising with today's technology, but it was so breathtaking when it came out.  God of War is on a grand scale too, and there's more texture variety, but everything is scripted in terms of your environments.  Shadow of the Colossus is on an equally large scale (if not larger), but you can go wherever you want and look at whatever you want, whenever you want to.

God of War's linear layout and fixed camera angles make it seem more like the creators are saying, "Okay, right now we want you to see this awesome vista and then you're going to round this corner and we'll show you the next one."  It's a great series, but I find Shadow of the Colossus's world more believable and more engaging, because everything is there for you to explore, and nothing is scripted.

SotC is also a very artsy game.  If you're one of those games-aren't-art people, and you like your games chock full of action with no downtime in between setpieces, there's very little chance you'll like it.
Title: Re: Shadow of The Colossus
Post by: corneliab on April 05, 2010, 05:36:41 AM
Well, i bought it a few days ago...bc every1 was like "OMG DOOD YOU MUST HAVE IT'S THE BEST PS2 GAME EVAR" and there i go expecting some GoW alike game...and what i see? some prince of persia for the ps2 (the old ones rock) with a texture of a N64....story? bleh....cliche too much...i didn't like it at all...too slow for me...

Who else finds this game waaaayy overrated?

What the hell? You might as give up gaming right now and just stick to watching NASCAR and Wrestlemania. It's clearly not for you.

SotC is a jaw-droppingly atmospheric, unique, and exceptional game. Overrated my foot.
Title: Re: Shadow of The Colossus
Post by: Raphael Belmont on April 05, 2010, 09:56:21 AM
http://www.youtube.com/watch?v=nd5PiHNDw-c


http://www.youtube.com/watch?v=zUZuC7MFnT0



this is what i meant...i dont like the idea of the controls....and the slowness...it seens it might do the wrong thing anytime....but hey guys don't get me wrong i'm just playing it first time, lemme see some more of the story....who knows, i might change my idea like everyone else seens to love this game so much....and yes, i'm an action gamer here GoW, RE4, SF, etc, are some of my favorite games for the ps2 but i also play and love rpg's...who knows me at #cv knows that, but i'm more an action gamer myself.
Title: Re: Shadow of The Colossus
Post by: Kale on April 05, 2010, 10:16:25 AM
This game is more of a puzzle than an action game.
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 05, 2010, 03:17:28 PM
I hope my post didn't spoil anything.  I was under the impression you had finished the game, since you said you didn't like the story.  How far in have you played?
Title: Re: Shadow of The Colossus
Post by: Raphael Belmont on April 05, 2010, 07:11:40 PM
just after "killling" the first colossus...
Title: Re: Shadow of The Colossus
Post by: thernz on April 05, 2010, 10:52:21 PM
You really shouldn't compare it to other action game when playing. SoTC is a game that tries to swing it in its own way. Instead of action, it's like what the others said: relying more so on puzzles and atmosphere.
Title: Re: Shadow of The Colossus
Post by: RichterB on April 05, 2010, 10:55:01 PM
I think you're coming in with the wrong idea here. Like Kale said, it's a puzzle/exploration game with action-based moments, not an action game. (It's like a game based on hyper-advanced Zelda bosses that Zelda should take notes on). The controls do definitely take some getting used to (though GoW used similar control elements as far as climb-jumping), but work well.

SotC really is an art and concept game much more than a mainstream gamer's game. The quality and use of the music (by the amazing Ko Otani), the scope of the world, and the mystery of how to take out the various daunting, creative Collosi is what makes the game special. The freedom of control and virtual space during many of the encounters is mind-blowing and has not been repeated thus far in video game history. It's the stuff you say to yourself--"they're not really going to be able to make me do that, are they?" The first Collosus is just a warm-up. The game is a visual feast for the system in a "moving painting" sort of way, whereas GoW is more in the vein of high-rez digital claymation. Technically, it's tons less "on-rails" than GoW, using 3D space to its fullest. The story of SotC, without spoiling anything, is quite haunting.

Still, there are inherent shortcomings... Navigating the world, as impressive as it is, can be a tedious pain. One wishes there had been a few things to do in-between the fights, or leading up to them. Despite the intrigue of wanting to go forward, this isn't a game where you can play too many battles in a row in one sitting without getting tired out. The horse was made intentionally hard to control to be realistic, but that can be annoying, as well. Also, some of the Collosi are not as impressive as others. There's also not a lot of replay value.

But keep playing. At least get through about 5 or 6 Collosi before you make a final decision.
Title: Re: Shadow of The Colossus
Post by: Raphael Belmont on April 05, 2010, 11:07:42 PM
thx for the input, i'll take your advice!

 ;)
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 05, 2010, 11:27:00 PM
Yeah, if you've only played the first Colossus, that's like playing the intro to SotN and then giving up as soon as you see Alucard because you just don't see what all the hype is about.  People don't love SotC's story because the idea of a dude facing danger to save a chick is so brilliant.  There's more coming, some nice emotional twists as you play through the game.
Title: Re: Shadow of The Colossus
Post by: Raphael Belmont on April 06, 2010, 09:38:44 AM
killed the second....nothing happened... :|
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 06, 2010, 01:02:47 PM
You might as well quit now.  You're obviously going into the game with the wrong attitude.
Title: Re: Shadow of The Colossus
Post by: thernz on April 06, 2010, 01:12:26 PM
The story doesn't really become apparent until later in the game. Its subtlety is probably the best thing about it though.
Title: Re: Shadow of The Colossus
Post by: RichterB on April 06, 2010, 06:34:24 PM
killed the second....nothing happened... :|

The 5th Colossus is very different [thrilling, I thought] and is what totally sold me; though, the 3rd one and its environment are quite cool, as well. (If you like the 5th one, keep going and the 13th one will really shock you). As the game goes along, the method of getting to the boss' "weak spot" becomes increasingly complex and less obvious. As you noticed with the second Colossus, you had to shoot under its hooves with arrows to get to a point where you could climb it. (You didn't like that neat bit at all? While still simply warming up the brain on how to fight these bosses, I thought it was a nice touch). By the way, what do you think of the visual style of the bosses--part beast, part stone ruins?

As for something happening...The story is "minimalistic" in style, and comes to a head near the end. However, if you look closely--and I didn't until late in the game--something graphical is changing in the game with each slain Colossi.

As a last note, I didn't think the game was perfect (I noted shortcomings earlier), but it was one of the most ambitious in many years and had some really unique, pulse-pounding moments. After all, with most games that have giants, it's on a pre-set stage separate from the regular gameplay, and involves pre-programmed, quick-time button presses to dance over the giant. This one you're actually interacting with the giant, it's reacting to you, and it's interacting with the environment you were just standing on prior to initiating combat.
Title: Re: Shadow of The Colossus
Post by: Raphael Belmont on April 06, 2010, 08:43:18 PM
well, all of you guys seen to rly like the game i'm the only one to....i gave up...that's it.
the slow controls, the annoying horse...the environment is beautiful but the music should keep up with it, which doesn't.
options of attack are...well....2!finding the colossis is boring as hell...after i killed the third i saw that the shadows are increasing, taking me back to the main "shrine"...i think they are somehow helping me to find out something about myself, or sad bc i'm doing something bad since i was the one seeking destruction in the first place...after the 13rd you say????i'll die of age till there...jumping to the edge to get to the third was a paaaaaaainnn.....after getting down to water you had a LOOOOONG way back up....why not a run button?more reliable controls/action?and that thing that looks like he is getting tired annoys me too...when you're getting THERE he: "oh i'm tired...let's try everything again?"

that's ok though i offer my game to anyone who wants it...as my other thread "Baroque" is a game that no' seens to like but i do....this one everyone seens to like but i dont....at all...there, i said it!
Title: Re: Shadow of The Colossus
Post by: RichterB on April 07, 2010, 01:47:18 AM
well, all of you guys seen to rly like the game i'm the only one to....i gave up...that's it.
the slow controls, the annoying horse...the environment is beautiful but the music should keep up with it, which doesn't.
options of attack are...well....2!finding the colossis is boring as hell...after i killed the third i saw that the shadows are increasing, taking me back to the main "shrine"...i think they are somehow helping me to find out something about myself, or sad bc i'm doing something bad since i was the one seeking destruction in the first place...after the 13rd you say????i'll die of age till there...jumping to the edge to get to the third was a paaaaaaainnn.....after getting down to water you had a LOOOOONG way back up....why not a run button?more reliable controls/action?and that thing that looks like he is getting tired annoys me too...when you're getting THERE he: "oh i'm tired...let's try everything again?"

that's ok though i offer my game to anyone who wants it...as my other thread "Baroque" is a game that no' seens to like but i do....this one everyone seens to like but i dont....at all...there, i said it!

Wait! I feel your pain, but just do the 5th Colossus. Then you can sell the game...or throw it to the netherworld, whatever. ^_^ The FIFTH is one of the most fun! (I didn't say you had to do 13--that was only if you got hooked. But at least try #5. It is a crazy ride. Heh). And yeah, the game takes a heck of a lot of patience to get through in entirety.

...The third one you just beat--I liked how it was knight-like, and how you have to climb up its sword, which is like part of castle tower or something. But the fifth one is my favorite and an experience unto itself.

If you'd like, to speed you up through the fourth Colossus so you can get onto the fifth: It's not too far away from the shrine. It's in a grassy/hilly valley nearby. When you walk/ride to the end of the valley, there will be a giant skeleton-esque horse. Go back to and into one of the hills, which are hollow, and hide inside while the Colossus-horse walks about. It will eventually stop to look into one of the hills--not necessarily the one you're in. At that point, leave your shelter and climb up the horses tail, which will be accessible due to the horse bending over to look into the hollow hill. If I recall, there's a symbol on its neck which leads to its head. And then, with that horse down, you can go after the sweet #5!
Title: Re: Shadow of The Colossus
Post by: Bloodreign on April 07, 2010, 04:08:38 AM
Don't sell it, give it to me....for free, I'll take if off your hands. ;)

Would look nice in my game collection.
Title: Re: Shadow of The Colossus
Post by: Raphael Belmont on April 07, 2010, 10:31:41 AM
Mr. Bloodreign i would send it to you with most happiness but i'm waiting for 2 freaking weeks for your input/opinion about something at #cv jesus show up there. (ask Heretic what is it!)

Then you can have it, just pm me your adress!  :-*
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 07, 2010, 06:29:56 PM
Whoa... So first you say all this stuff about how bland it is, after only fighting the first colossus. Basically, you played the tutorial, and then ranted about how much the game blows.

Then you play, what, the second and third colossi? Then you say you give up and are gonna give the game away.

The colossi get more and more intriguing as you go along, they get FREAKIN' HUGE, and sometimes you have to wrack your brain to figure out how to kill 'em. It's a fun puzzle game—and yes, the game is more focused on figuring things out than all-out action.

I dunno, man... Even if you dislike it, I'd still battle a few more colossi before getting rid of it, if just to see why people dig it so much. Or watch YouTube videos, I guess.

And I don't understand why a one-button attack is such a bad thing. This isn't God of War or some combo-hit hack 'n' slasher, so quit going at it with that attitude.
Title: Re: Shadow of The Colossus
Post by: Gunlord on April 14, 2010, 11:23:35 PM
I really liked SoTC, but ugh, the camera...~_~
Title: Re: Shadow of The Colossus
Post by: shelverton. on April 14, 2010, 11:41:17 PM

It took me approximately 5 minutes to fall completely and utterly in love with this game. I guess if you don't see what I saw this is not the game for you. I basically only needed to battle the first colossus and I was sold, whereas you only needed the same amount of time to hate it. It's that kind of game, I guess.

The framerate IS bad, though. SotC was waaaay too ambitious for the PS2.
Title: Re: Shadow of The Colossus
Post by: Harrycombs on April 15, 2010, 12:18:23 AM
When I first played this game, after killing the first 2 Colossi I felt it was overrated.

However, I pressed on and finished the game. I can now say that it is easily one of the greatest games of all time.

You are not giving the game a chance. The controls will feel awkward at first, however the more you play the more natural it becomes. By the 6th Colossus you wont notice it at all. The minimalist story is hauntingly beautiful. The epic and grand music of the Colossus battles contrasts perfectly with the melancholy song that plays while watching it die. The silence when exploring the world creates a sense of absolute isolation, no music could have captured that feeling. There is nothing that they could have done to make this a better game.
Title: Re: Shadow of The Colossus
Post by: Aridale on April 15, 2010, 12:28:13 AM
they should put it on Wii like so many other older games. But didnt SCEA do it?
Title: Re: Shadow of The Colossus
Post by: shelverton. on April 15, 2010, 12:58:34 AM
they should put it on Wii like so many other older games. But didnt SCEA do it?

SCEJ, more like. But yeah, the game is owned by Sony, so no Wii for this wanderer. Though Fumito Ueda could always go on and start an independent development studio. But I guess ICO and Shadow of the Colossus (And Last Guardian) will always be owned by Sony.
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 15, 2010, 03:05:47 AM
I fell in love with the game upon fighting the very first colossus as well. Overrated? Maybe it's just because I like unique games, and this is certainly that. I'd never fought an enemy like that before, nor have I since. That and I played it when it came out, before people were jumping all over the place about it. But even if I'd played it after it became popular, I'd still love the hell out of it, 'cos it's just my kind of game.

Really looking forward to the third Team Ico game, The Last Guardian. Also, inspired by the porting of God of War 1 and 2 to the PS3, apparently the head guy of Team Ico is considering doing the same with Ico and Shadow of the Colossus. That would be glorious if they could solve the framerate problems in the latter if they port it properly.
Title: Re: Shadow of The Colossus
Post by: Kale on April 15, 2010, 05:06:33 AM
Really looking forward to the third Team Ico game, The Last Guardian. Also, inspired by the porting of God of War 1 and 2 to the PS3, apparently the head guy of Team Ico is considering doing the same with Ico and Shadow of the Colossus. That would be glorious if they could solve the framerate problems in the latter if they port it properly.

Shit, serious? Damn, i might have to get a ps3 if that happens... but damn, I already have Shadow of Colossus.
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 15, 2010, 10:09:50 PM
Also, inspired by the porting of God of War 1 and 2 to the PS3, apparently the head guy of Team Ico is considering doing the same with Ico and Shadow of the Colossus. That would be glorious if they could solve the framerate problems in the latter if they port it properly.
Yep, I heard about this too.  It would be so fantastic to play these games in high res with a smoother framerate.  I would absolutely get that game on the release date and play all the way through both ASAP.  I'm hoping they do it as a promotion for The Last Guardian, sort of like the GoW/GoW2 rerelease for GoW3.
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 16, 2010, 12:04:11 AM
I dunno if either games on the PS2 have a widescreen option, but I'd definitely love playing them reworked for the PS3 in hi-def and in widescreen. Ico is such a beautiful, atmospheric game. I would just sit there admiring the architecture and tree leaves and such. They wouldn't need to redo the graphics or anything, just have everything in a higher res, which I suspect they will do. (Isn't that what was done in the case of GOW1/2 for PS3?)
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 16, 2010, 03:26:18 PM
Yup, the GoW combo is just higher resolution/higher framerate.  Nothing else was touched, not even the cutscenes, so the in-game graphics look better than the cutscenes now (except for the pre-rendered cutscenes).

For the record, SotC had both widescreen and progressive scan options.  I don't believe Ico had either.
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 16, 2010, 07:07:58 PM
Shame my PS3 doesn't play PS2 games. Grumble, grumble. I'll just have to convince my brother to buy component cables for his PS2.

On the other hand, I reeeaaally like playing the few progressive scan and widescreen GameCube games (and the fewer games that have both features) on my Wii. Eternal Darkness never looked so luscious. Well, it woulda looked the same through GameCube component, but I never had an HDTV until a year and a half ago.
Title: Re: Shadow of The Colossus
Post by: Kale on April 16, 2010, 07:09:50 PM
Oh yea, fuckin sony and they're taking away of bc.
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 16, 2010, 08:03:05 PM
I don't mind that they want to cut costs and sell different models at lower prices, but I wish they'd still make some of the heavy-duty, souped up models with the 4 USB ports and EmotionEngine and all that stuff. Having the choice to pay more for what I want would be nice.

If only I'd known at the time that the MGS4 PS3 bundle had backward compatibility. Woulda gotten one fo'sho'.

But, supposedly they're trying to emulate the EmotionEngine and include that in a future firmware update. I hope they emulate it really well and do offer it for all PS3 models. That would work a lot better than the PS3 models which emulate the games on an individual basis, trying to emulate the games (like the 360 with Xbox games) rather than the system itself.
Title: Re: Shadow of The Colossus
Post by: Kale on April 17, 2010, 01:28:51 AM
If only I'd known at the time that the MGS4 PS3 bundle had backward compatibility. Woulda gotten one fo'sho'.

But, supposedly they're trying to emulate the EmotionEngine and include that in a future firmware update. I hope they emulate it really well and do offer it for all PS3 models. That would work a lot better than the PS3 models which emulate the games on an individual basis, trying to emulate the games (like the 360 with Xbox games) rather than the system itself.

The gripe I have with it is that they advertise it being the best thing in the world one minute then throws it out the next. Then saying it doesn't matter.

I also didn't know the MGS4 bundle had it =(.

And finally, I thought they threw out BC altogether, even emulation.
Title: Re: Shadow of The Colossus
Post by: Abnormal Freak on April 17, 2010, 01:31:54 AM
Yep, they did. All current PS3s have zero BC as far as I know. Sucks barrels of horse semen.

Well, BC in regard to PS2 games. I'm pretty sure all models play PS1 games.
Title: Re: Shadow of The Colossus
Post by: PFG9000 on April 17, 2010, 10:24:50 PM
Yep, they did. All current PS3s have zero BC as far as I know. Sucks barrels of horse semen.

Well, BC in regard to PS2 games. I'm pretty sure all models play PS1 games.
Yeah, it's confusing as hell with all the different models of PS3 out there.  When I went looking for one a couple years ago, they had already stopped selling the 60GB one, which I had heard was the best (it has hardware BC for PS1 and PS2).  I found one used though, in pretty good shape, and I've had no trouble with it at all.  The upscaling on older games is actually really nice.
Title: Re: Shadow of The Colossus
Post by: X on May 01, 2010, 06:22:12 PM
I find that SotC is a game that takes alittle getting used to. But once I got into the emense world with no minor enemies and 16 huge feakin' bosses made of stone...I was sold! My favoret collossus fight had to be the arial battle over the ruin lake. Nothin' like hanging on for your life while trying to take down a giant stone bird-like creature. In case you'r having trouble with the bossfights Ralph then I sugest you forget the collossi and go hunt for white-tailed lizards. They increase your ability to hang onto things longer. Thay can mainly be found at the save ruins though you have to look for them too. You can find about two or three of them in one save ruin. But after killing one you have to leave then come back later. As for your life meter, it can be increased by going to different trees and shooting down the fruits and nuts that are hanging on their branches. Believe me, it's worth it cause the later collossus fight are a real b***h. There is also rumored to be a 17th collossus but I have yet to find it. Above all, this a really good game and very unique in scope. I didn't get into ICO as much as this one though.

-X
Title: Re: Shadow of The Colossus
Post by: ShinAkumaXX on October 01, 2010, 06:06:25 AM
This game was awesome, and still is in my collection. I don't know how anyone could compare it graphically to anything on N64... The music is perfect for the game, so how does it not keep up? I myself know when that first Colossus rolled up it was pretty sweet. I did get pissed off at the horse a LOT! Ha. That's one thing I'll say. Amazing art style though, I agree you should play all the the game though. I played about 4-5 Colossus' then didn't play for bout a year. I just was busy with other games. Then I got it out to play it all the way though and am sure glad I did.
Title: Re: Shadow of The Colossus
Post by: Mystic Myotis on October 08, 2010, 03:10:20 AM
I just finished this game for the first time... like... yesterday or the day before.

I thought it was a very beautiful and atmospheric game.  My only complaints are how fucking annoying killing those damn lizards can be, the way the camera moves (I had to stop playing constantly because I felt like I was going to vomit, and sometimes the controls would interfere with the angle and vice versa; this was particularly frustrating when on the horse fighting a colossus), and a problem I had with the two smallest colossi- they have a charge attack that knocks you senseless, but the moment you recover from it they can use that same attack again.

One thing I didn't get was... why was Agro so huge?  The horse seemed unnecessarily large, to the point where Wander looks like he is going to pull something when he uses the bow with the way he's splayed across her back.  For that matter, Wander moves like a complete dork.  I laughed pretty hard the first time I noticed the way his arms move when he runs.

I also would have liked it if they had included a first person perspective option; you could always charge your bow to look around but then the bow cursor is floating around when you're trying to enjoy the scenery.

Two things that particularly impressed me were the lighting effects and the music (and the lack there-of in places).  The lighting gave the game an other-worldliness while the music intensified the atmosphere.  It was suspenseful, exciting, and very masterfully integrated.

'A great deal of thought and effort must have been put into the game' was my thinking while playing it.
Title: Re: Shadow of The Colossus
Post by: Kale on October 08, 2010, 03:12:33 AM
Horses, if you see one in person are VERY big. The MC is also a bit small too.
Title: Re: Shadow of The Colossus
Post by: Mystic Myotis on October 08, 2010, 03:29:47 AM
Horses, if you see one in person are VERY big. The MC is also a bit small too.

http://ps2media.ign.com/ps2/image/article/658/658991/shadow-of-the-colossus-20051017052309823.jpg (http://ps2media.ign.com/ps2/image/article/658/658991/shadow-of-the-colossus-20051017052309823.jpg)

I've seen horses.  There are some a few blocks from my apartment, actually...

But Agro is huge.  Like a draft horse.  Your typical horse is not that big.

The same argument could be made for Epona in Zelda: Twilight Princess but in that incarnation she was an actual work horse.
Title: Re: Shadow of The Colossus
Post by: Kale on October 08, 2010, 03:36:52 AM
War horses are generally big as well. And that would be what Argo is I'd expect.

I doubt any idiot would just go around slaying giants, bringing back the dead or not.
Title: Re: Shadow of The Colossus
Post by: Mystic Myotis on October 08, 2010, 03:44:05 AM
War horses are generally big as well. And that would be what Argo is I'd expect.

I doubt any idiot would just go around slaying giants, bringing back the dead or not.

That's not true; while people thought that they would be around 19 hands research has put the average war-horse around 14-16 hands.

Ultimately the explanation for Agro's size that I came up with was that they wanted a large horse to fit with the mood of the game.  So much of the game's atmosphere has to do with scale; Wander is very small compared to Agro, and Agro is a mere ant in a world of monstrous cliffs and plains.
Title: Re: Shadow of The Colossus
Post by: Kale on October 08, 2010, 03:53:05 AM
Maybe... I mean it's a good point, but I don't believe horses are that small, especially one for someone who'll take on giants.
Title: Re: Shadow of The Colossus
Post by: booboo on October 26, 2010, 06:19:14 PM
well, all of you guys seen to rly like the game i'm the only one to....i gave up...that's it.
the slow controls, the annoying horse...the environment is beautiful but the music should keep up with it, which doesn't.
options of attack are...well....2!finding the colossis is boring as hell...after i killed the third i saw that the shadows are increasing, taking me back to the main "shrine"...

1. if you don't understand what they did with the horse controls you won't understand this game one bit. it's the best horse programming i ever saw in a videogame and it does feel real, trust me.. it's annoying because you can't adapt to a game?
2. the music is one of the better soundtracks in gaming... just hearing the opened way gives me shivers down my spine, again, if you don't feel it, i'm really sorry.
Title: Re: Shadow of The Colossus
Post by: DragonsAndCarpetBags on November 01, 2010, 04:58:12 AM
It helps if you like Studio Ghibli animation.
Title: Re: Shadow of The Colossus
Post by: Kale on November 01, 2010, 05:18:23 AM
Unlike the masses, I'm not a particularly big fan of Ghibli... I am a fan though, just not as big as everyone else seems to be when the name is brought up.

But what does that have to do with anything.
Title: Re: Shadow of The Colossus
Post by: ShinAkumaXX on November 01, 2010, 05:37:06 AM
It helps if you like Studio Ghibli animation.

I like Ghibli but what does it have to do with this game?
Title: Re: Shadow of The Colossus
Post by: DragonsAndCarpetBags on November 01, 2010, 06:24:56 PM
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I like Ghibli but what does it have to do with this game?

The less is more thing.

Quote
Unlike the masses, I'm not a particularly big fan of Ghibli... I am a fan though, just not as big as everyone else seems to be when the name is brought up.

I'm not a fan of most anima which is probably why I could get into it.

Anyhow, sorry to get off track, the game is awesome ;D.