Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: darkwzrd4 on May 20, 2010, 01:37:50 AM
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There are several weak, yet annoying enemies that can make already difficult areas nearly impossible. So, which is the most annoying?
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Medusa Heads, hands down.
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Medusa heads, by far.
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I'd say flea man if it counted the ax fleaman... but then agina they dont' appear in the harder games,... cuz they would OWN you!
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I never have a problem with Medusa Heads or Flea Men, but those damn crows are so unpredictable. No matter what game they always seem to piss me off!
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they are all pretty damn annoying when it comes to those that simply knock you down and kill you. In Metroidvania games it's not as rampant... BUT, Medusa heads,the ones that can turn you to stone will make you suffer. Not only can you be hit at a bad time on a ledge, but you can fall onto a spiked pit, slowly loosing life while in stone... wildst more Medusa heads and other enemy's continue to attack you. Alas poor soul, for Medusa heads are devoid of any purpose in their existence other then ramming their heads into your vulnerable body repeatably.
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Flea men. Annoying little bastards.
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Flea men, yuck!!!
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Flea men. Annoying little bastards.
The same goes for me!!
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My vote goes to Medusa heads, but I'd say the Skull heads from Castlevania III is the most annoying enemy, their flying pattern is just unpredictable.
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Anything flying/hovering in the Chapel Tower in CotM.
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God, so much annoyances to choose from... Ya know what? I can't choose just one of them so I'm going to say they are all annoying. Each enemy has a particular spot in any one of the stages they appear in that makes the game a pain in the @$$ for players.
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Anything flying/hovering in the Chapel Tower in CotM.
This.
Also, fleamen. Especially on stage 15 (iirc) of the original CV when they're the first things you see and they're ready to get you from the start.
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Nothing in any Castlevania compares to the Red Arremers from Ghouls 'n' Ghosts.
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There are several weak, yet annoying enemies that can make already difficult areas nearly impossible. So, which is the most annoying?
The GOLD Medusa Heads. It's one thing to be knocked down, but even worse that they can stone you and open up all kinds of additional abuse... Truly the worst of the worst.
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The Medusa Heads have definitely been extremely annoying since the very first game.
Fleamen, Crows and Imps come in 2nd, 3rd & 4th respectively.
BTW. I would like to extend a sincere and heart-felt 'fuck you' to IGA and Konami for that one room in the DoS Clock Tower that has both kinds of medusas, imps and a couple of fleamen. Go eat the rotten asshole of a road-killed skunk you douche nozzles. ^_^
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my "mind" was recently violated by a dark priest so i choe to forget everything chaotic i've done...
but those medusa heads that turn you to stone surelly are annoying bc i'm always in a rush, wanting to batle the next boss always and they always were interrupting me... :(
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Nothing in any Castlevania compares to the Red Arremers from Ghouls 'n' Ghosts.
Oh those, yes they are a pain, but you can lure them to their doom by not jumping and shooting your weapons wildly. In the first game they will come down to your level, then run after you, wail on them quickly and they go bye bye quickly, in the later games they are a little less predictable.
On topic, Medusa Heads with an honorable mention to the second loop flaming skulls of CV 3 as someone mentioned. They do have a similar pattern to Medusa heads, but have a more unpredictable flying arc.
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I remember those bastards! I thought the game designers were assholes when I first encountered those Medusa variants.
They are interesting because they seem to have a random chance of colliding with platforms and either bouncing in the opposite direction or resetting their path in order to change their height. Pricks. I'm glad the medusa heads never learned that trick.
On a side note, wouldn't it have been interesting to have a higher level medusa head that turns into one of these things when hit once?
By 'interesting' I, of course, mean sadistic.
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Medusa Heads, hands down.
I concur
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Medusa Heads.
In every part there are one of the most annoying beasts.
Fleamen are annoying too. But at least they didn't throw you form the platforms.
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Voted for Medusa heads.
Results were what I expected.
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Medusa Heads is the only correct answer.
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I'm pretty sure the Medusa heads have caused me the most deaths. I do hate those damned crows and flea men just as much though. Perhaps I hate the flea men the most. Little bastards.
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Initially I replied saying Medusa Head was the most annoying, I'd like to say Medusa Heads are the most annoying in older games (pre-SotN) but newer games have made Flea Man the most annoying. They're so hard to hit sometimes!
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i picked the ghosts, because they take a few hits and are always hovering down at you, kinda hard to hit sometimes. Of course nothing beats a swarm of flea men
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Crows, I hate those damn things. I can handle fleamen and medusa heads but those crows always get me
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Those fucking medusa heads... they piss me off even more than those floating unicorn heads from the second Zelda game.
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The worse enemy in Castlevania ?
Dullahan is one of the fiercest, for sure.
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"Innovator" is the most annoying enemy. Him/it can be fought only after you've beat PoR 3 consecutive times with the Cream Pie equipped.
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"Innovator" is the most annoying enemy. Him/it can be fought only after you've beat PoR 3 consecutive times with the Cream Pie equipped.
I agree
;)
But a little precision dude :
Cream Pie fully levelled with many hours spent to kill ridiculous enemies with ridiculous attacks in a dull game made by crazy producer loved by many fanboys.
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Yes, Innovator. The enemy of all Castlevania, and it's fans.
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Those fucking medusa heads... they piss me off even more than those floating unicorn heads from the second Zelda game.
Medusa heads from SOTN...yellow ones that turn you to stone, especially in the clock tower after the castle flips.....THOSE fucking medusa heads blow ass.
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The worse enemy in Castlevania ?
Dullahan is one of the fiercest, for sure.
Hey, I voted for Dullahan, but I'm not sure Bosses can be voted.
Votes for me ? I'm honored, but I am really in the game ? Little did I know that I was included in Castlevania, Konami should ask for rights first.
But me an enemy of Castlevania ? It's the exact opposite, I'm their biggest defender and fan of the True Castlevania Spirit. But Castlevania must pursuie its evolution, although many fanboys just pray for another IGA's infinite copies of SOTN.
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Hey, I voted for Dullahan, but I'm not sure Bosses can be voted.
Votes for me ? I'm honored, but I am really in the game ? Little did I know that I was included in Castlevania, Konami should ask for rights first.
But me an enemy of Castlevania ? It's the exact opposite, I'm their biggest defender and fan of the True Castlevania Spirit. But Castlevania must pursuie its evolution, although many fanboys just pray for another IGA's infinite copies of SOTN.
Not praying for that...I retain an original copy. But, I am praying that the trailers and the game play stand up to the hype thus far. They seem to have gone to a GoW epic boss battle ordeal. That's fine, but I hope one actually needs to skill rather than rhythmic button mashing. Castlevania has always required a bit more than GoW, IMO.
It is pretty nice to see a Belmont seemingly working with other Vampires this time around. I am wondering what sort of plot twists...possibly others in the shadow world vying for Drac's throne? This one better be good. Better be long. Better be brutal....
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i picked the ghosts, because they take a few hits and are always hovering down at you, kinda hard to hit sometimes. Of course nothing beats a swarm of flea men
Armored Flea men.....
Even worse.
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By far the worst enemy is the continue point before Dracula in CV3. AARRRRRRGH JUST START ME BEFORE THE STAIRCASE PLZ. EVERY OTHER GAME DOES IT.
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Good ol' USA version does that.
The JPN version, which seems to be easier, starts you off at the stairs.
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By far the worst enemy is the continue point before Dracula in CV3. AARRRRRRGH JUST START ME BEFORE THE STAIRCASE PLZ. EVERY OTHER GAME DOES IT.
Couple that with intense, driving, hectic music...LOL, definitely makes it feel frustratingly vain, does it not?
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I voted fleas overall. But a very, very close second were the crows from Rondo of Blood. God, I hate those bastards. If you don't hit them right away they become very difficult to hit.
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Flea Men.
In Castlevania 1, in the clocktower, eagles drop them off IN THE WALLS BELOW YOU WHERE THEY THEN RISE UNDER YOUR FEET. Yeah. And it only takes four hits for you to die from those little assholes. Medusa Heads have nothing on them. Well, except for the last stage of 3, but yeah.
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"What is the most annoying enemy in the series?"
Koji Igarashi.
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David Cox.
No, I'm joking. Probably ghosts because of your limited movement combined with their seeking abilities and health.
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The birds! The birds!
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I picked Flea Men. Their jumping patterns are erratic and in Castlevania I, they take like 3 squares off of you. Medusa Heads come close too, but most of the time I could dodge them.
Why weren't Bats an option?
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I picked Flea Men. Their jumping patterns are erratic and in Castlevania I, they take like 3 squares off of you. Medusa Heads come close too, but most of the time I could dodge them.
Why weren't Bats an option?
Hmmm....Maybe they were too level specific?
The worst situations with them come in CVIII, IMO. SOme of their placement on moving or spinning platforms is a pain in the arse.
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Medusa heads, especially in symphony of the night ironically, and again especially in tight places like corridors or clock towers...
and I usually figure out flea men's attack patterns but I've only encountered then in SOTN and some other game...you know, the one with the whip wielding belmont.
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I say flea armors, sure they're easy to kill, but as Alucard, once they hit you they sit there and wail on you constantly, everytime I play, I cast summon spirit or use a range attack to break their armor, I HATE THEM, with a passion.
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I say flea armors, sure they're easy to kill, but as Alucard, once they hit you they sit there and wail on you constantly, everytime I play, I cast summon spirit or use a range attack to break their armor, I HATE THEM, with a passion.
oh yes! the armored version of these buggers were as annoying as politicians that sucked at lying.
the problem is that they can easily kill you with a combination of other dangerous annoyances in SOTN inverted library like the tin man and jumping stick...all that and they still need at least two attacks each to kill no matter how high your level was.
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Yeah, i still say the unarmored ones are worse though. But it does depend on which game you're playing.
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Yeah, i still say the unarmored ones are worse though. But it does depend on which game you're playing.
sure it depends on the game, since in SOTN you had more attacks than your classical belmont....waaaay more attacks plus spells. and in Lament of Innocence all you had to do was use a quick whip attack on each and your done. so the difficulty varies in each game for all enemies.
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oh yes! the armored version of these buggers were as annoying as politicians that sucked at lying.
the problem is that they can easily kill you with a combination of other dangerous annoyances in SOTN inverted library like the tin man and jumping stick...all that and they still need at least two attacks each to kill no matter how high your level was.
I had a run thru the library last night that made me cringe....I was totally rusty, and it eventually pissed me off into turning it off. LOL.
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I had a run thru the library last night that made me cringe....I was totally rusty, and it eventually pissed me off into turning it off. LOL.
God I hated that place, with strange music and blue dreamy atmosphere and difficult enemies and no significant loot, anyone remembers the crissagram(spelling?) sword.
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Yeah you only get the Staurolite there.
You do pick up some tasty ramen and that crissaegrim, and the fist of tulkas off of the Lion... but no 'big' relics or anything.
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Yeah you only get the Staurolite there.
You do pick up some tasty ramen and that crissaegrim, and the fist of tulkas off of the Lion... but no 'big' relics or anything.
I remember the fist of Tulkas, it was fun to have strong fist for once, but I couldn't manage to keep using it too much, always needed a sword and a shield in the other hand, but I never was a fan of rods, except the shield rod Alucard shield combo, they made the most difficult boss in the game too easy.
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God I hated that place, with strange music and blue dreamy atmosphere and difficult enemies and no significant loot, anyone remembers the crissagram(spelling?) sword.
Still not as bad as the Inverted Clock tower....
Stone Medusa Heads every one second literally, floating knights with their spinning flamberge swords, Harpies, and trying to hit the silly gears to open the secret wall along the way....
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Still not as bad as the Inverted Clock tower....
Stone Medusa Heads every one second literally, floating knights with their spinning flamberge swords, Harpies, and trying to hit the silly gears to open the secret wall along the way....
plus the fact that that place is a claustrophobic's nightmare, the enemies aren't nearly as difficult if there was space for me to fight!
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Ugh, i hated the inverted clock tower. I get killed there sometimes, i would get stoned and the guy with the sword would beat the crap outta me! :(
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I hate it when enemies in Castlevania tend to work together, medusa heads stone you, other enemies attack while stoned which lands all attacks critical in SOTN, and when you try to get away a random medusa head that just came out of a wall stones you again so you land this time on spikes and do 300+ dmg per sec. and your dead.
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Fighting against those Medusas and knights wasn't so hard to me. Most of the time I just turned Alucard into mist and escaped those areas.
It was the other way around when I tried to punch those cogs on the walls. I'm not sure how much time it took to succesfully pull this of. Most of the time I got "stoned" and then pushed right into the sharp embraces of those bloody knights.
It was probably the most frustratong moment in the whole SOTN for me.
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Fighting against those Medusas and knights wasn't so hard to me. Most of the time I just turned Alucard into mist and escaped those areas.
It was the other way around when I tried to punch those cogs on the walls. I'm not sure how much time it took to succesfully pull this of. Most of the time I got "stoned" and then pushed right into the sharp embraces of those bloody knights.
It was probably the most frustratong moment in the whole SOTN for me.
The downside to the mist at that point was if you already had the Poison Mist option and did not turn the relic off...then hit the gears. Misting is always a good escape, but not if you have to do something to get something, therefore you don't intend on escaping.
And each gear took between 1 and 20 hits to get the click. The gears were spread out in 2 different areas with the same hellacious barrage. You are right, at some point most are skilled enough to work through it, but the gears, or that ONE cheap hit you end up taking can just ruin a day....