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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: cecil-kain on October 15, 2010, 12:05:43 PM

Title: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: cecil-kain on October 15, 2010, 12:05:43 PM
Spoiler Warning --this poll is only for players that have beaten the game.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: crisis on October 15, 2010, 12:23:35 PM
Lords of Shadow was a very good start, but lets fix...

- Enemy Designs
- Quick Time Events
- Music
- Camera
- Platforming Segments


as for story, it's fine except I didn't like how they blended Leon with Mathias to form Gabriel, and the whole Zobek betrayal was way too predictable.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Profbeanburrito on October 15, 2010, 12:27:20 PM
I had no problem with the platforming, I thought they did a really good job with that.

Also, am I the only one who likes quicktime events? They switch up the combat so its not doing the same hack and slash, button mashing combos over and over again. It keeps you on your toes
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: thernz on October 15, 2010, 12:29:36 PM
I think that means the combat itself is flawed if it seems like button mashing.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: OmegaDL50 on October 15, 2010, 12:41:34 PM
It was a decent game.

The only things I would change would be the ability to freely move the camera (so much great scenery used and it's such a shame to not be able to freely view the in game world)

While the music was atmospheric and fit with the tone of the game, however I would have liked the inclusion of more Gothic Symphony or even some Organ pieces. Max Regor inspired or even Johann Bach comes to mine.

While the environments were nice however would like to see the game be more like what is shown during Chapter 4 and onwards with the more night time style stages. I would have liked the Forest / Bog more if it was moonlit and night time rather then an autumn dusk.

I have no problems with normal enemy. I also don't mind Epic boss fights however I did not care for the first two Titan Battles, The giant undead dragon thing was awesome but if I'd rather fight a giant demon akin to Castlevania 3 Dracula 3rd form, rather then a giant animated statue.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Ahasverus on October 15, 2010, 12:50:23 PM
Gamer score:  89%. it's "almost" there in the olympus but some (understandable) lack of polish in some areas still keep it away from being a AAA. great value and an ambitious project with high production values, fun gameplay and breathtaking graphics. Hope more money makes wonder in the sequel.

CastlevaniaFan Score: 95% I'ts my dream came true. A serious story, an epic journey, lots of impressive  boss battles, haunting atmosphere and the most amazing castle ever seen in the saga makes it too perfect for me. Also the mix of my favourite genres (I like RPG but not too much so I really liked the simple RPG mechanichs in this one) makes it too appealing, and of course the whole Cv lore of enemies, situations and hell even the name itself itds impressive (Lords of Shadow, I like the name, it's a very sign of "Origin Story"). I enjoyed every minute from it and I can't wait for the even better sequel.
 ;D
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Harrycombs on October 15, 2010, 07:46:32 PM
of course the whole Cv lore of enemies, situations and hell even the name itself itds impressive (Lords of Shadow, I like the name, it's a very sign of "Origin Story"). I enjoyed every minute from it and I can't wait for the even better sequel.
 ;D


Besides the usual Skeletons and stuff, what CV enemies were in the game? All of the enemy designs they used were generic crap. Those vampires were nothings like we have seen before, and if they didn't say they were vampires I don't think any of us would ever have guessed...


It was a decent game. It was a let down, but I have faith they can do better, but they need to start being original and approach the sequel as if its a Castlevania game this time, and not another generic fantasy hack n slash. Seeing that the sequel from the beginning is being planned as a CV this time, maybe it will feel like it truly belongs in the series.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: corneliab on October 15, 2010, 08:40:54 PM
Those vampires were nothings like we have seen before, and if they didn't say they were vampires I don't think any of us would ever have guessed...

Um, they try to suck your blood and get scorched by the daylight. They also look reminiscent of bats (hell, Brauner even transforms into group of them occasionally).
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Harrycombs on October 15, 2010, 08:56:20 PM
Um, they try to suck your blood and get scorched by the daylight. They also look reminiscent of bats (hell, Brauner even transforms into group of them occasionally).

I thought they were gargoyles at first. Other than the fact they try to suck your blood, and that they burn in daylight, they do not look like vampires. Vampires can turn into bats, but they have never actually looked like bats in their natural form.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: bobby digital on October 15, 2010, 09:50:45 PM
So they decided to make them look like bats.  I can't understand why that's a problem it's their vision of the game?

One of brauner's moves is to turn into bats, after all..
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: corneliab on October 15, 2010, 10:07:51 PM
but they have never actually looked like bats in their natural form.

To be fair, the game explains this. Recently-turned vampires are beastlike, while ancient and powerful vampires (Carmilla, Laura, etc) are capable of taking relatively more aristocratic forms.

Olrox and Brauner are beastlike regardless since they're essentially vampirized demons.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Kale on October 15, 2010, 11:17:09 PM
There are quite a few things to fix... so second one for me. They never wrapped up Laura's part in the story. She just appears to annoy you then disappear after kicking your ass.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Munchy on October 16, 2010, 01:22:11 AM
I'm kinda sad how really goddamn awesome characters are introduced and then immediately killed (Baba Yaga, Necromancer, Laura, etc.)

Back on topic, I'd vote sorta between "Good, but let's fix--" and the "someone else, plz" option. There were some pretty good ideas in here, and I really really hope that Mercurysteam and Cox are willing to listen to constructive criticism because there are parts in LoS that make a sequel seem destined for greatness. I just pray it doesn't pull a Curse of Darkness and just amplify everything wrong with the first game.

On the other hand, I'd love IGA if he were to make a 3DS Castlevania.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Kale on October 16, 2010, 02:18:12 AM
screw the 3ds. I want a fully fledge console game from Iga... after LoS I sort of really want an extremely exceptional looking 2d castlevania.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: eternal night on October 16, 2010, 04:29:21 AM
Things to consider addressing in the next game:

- Fix the framerate issue. I'll take slightly less impressive graphics over a more smooth gameplay experience any day of the week.
- Open up the castle to a more free-roaming exploration and don't limit each level to merely a few rooms.
- Consider giving the enemies and bosses more varied AoE attacks, otherwise this game might as well be called "Lords of Shockwave".
- Consider giving the next protagonist the ability to juggle larger enemies in the game and not just the small "pop-corn" ones.
- Add more replay value. The lack of *any* unlockable modes aside from Paladin was a huge dissapointment. Boss Rush, Arena, Unlockable Character and unlockable costumes are all things that won't take up too much dev time but would increase the replay value big time.

Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Akira on October 16, 2010, 09:59:26 AM
I loved the game, but some things that I think need some small fixes...

- QTE
- Music, while it is great, I think we need more variery.
- That thing about recharging magic, I think I should be like when healing life instead of keeping L3 and R3 until bars get filled.
- Yes, please, more unlockable stuff. I got used to "Boss Rush" modes as well since... Harmony of Dissonance? That would be a really entertaining feature here too.

as for story, it's fine except I didn't like how they blended Leon with Mathias to form Gabriel, and the whole Zobek betrayal was way too predictable.

lol, I was also like "If Leon and Mathias were one, that would be Gabriel".
Also, some more stuff about those "small" NPC characters that just pop-up and dissapear so soon :( (such as Claudia, Laura...), but I think if we get that, the game would be even longer than it is, but we can get more about them maybe in collectibles, like the scrolls, or maybe items that tell us more about them, like... Dunno... Maybe a ring, weapons or miscellaneous objects like that with background info.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: e105beta on October 16, 2010, 08:37:01 PM
Besides the usual Skeletons and stuff, what CV enemies were in the game? All of the enemy designs they used were generic crap. Those vampires were nothings like we have seen before, and if they didn't say they were vampires I don't think any of us would ever have guessed...

The idea of bat-like, bestial vampires is nothing new to vampire lore.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: REmaster on October 18, 2010, 10:21:04 AM
I loved it, and I was literally the only person at the midnight launch for it :(
The only thing I didn't like about the game was the ending, it felt just a tad rushed. The story had built itself up so high throughout that epic adventure, than suddenly Zobek's all like "Mwha haha! Yes! It was all me! snarf" and then Satan randomly enters the scene lol. I felt they could have done without Satan, especially if he's apparently going to be the "Boss" in future titles. Other than those things, I absolutely loved the whole game, and persauded the gamestop manager to let me take the promo box off the wall lol. I also agree with those who wish the next installment will include a controllable camera, it really is a shame that you can't fully enjoy all the beautiful scenery.

Um, they try to suck your blood and get scorched by the daylight. They also look reminiscent of bats (hell, Brauner even transforms into group of them occasionally).

^ Agreed lol. I really don't know what more they could possibly do to convey the image of vampires. I mean, they're more animalistic this time around for sure, more bat than human. That I understand, but regardless, I don't see why it would be hard to realize what they are?
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Nagumo on October 18, 2010, 10:27:20 AM
Well, to be honest the first time I saw them I thought they were demons of some kind. I didn't realise what they were until Cox said they were vamps and I was like

ok 
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Heuss on October 18, 2010, 11:17:45 AM

It's not a vampire

(http://media.monstersandcritics.com/articles/1362409/article_images/drac4.jpg)

Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Nagumo on October 18, 2010, 11:38:20 AM
If only the LoS vampires had their mouths hanging open in those early screenshots...                 
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Alutwon on October 18, 2010, 12:24:27 PM
It's not a vampire

(http://media.monstersandcritics.com/articles/1362409/article_images/drac4.jpg)



LOL

hahha what should we call this demon that looks like a bat?
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Wallachia on October 18, 2010, 12:30:56 PM
It's not a vampire

(http://media.monstersandcritics.com/articles/1362409/article_images/drac4.jpg)



"Look what your God has done to me.. I was... betrayed".  :)))
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: thernz on October 18, 2010, 12:35:39 PM
it's a vampire orc!
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Jorge D. Fuentes on October 18, 2010, 12:39:07 PM
Eh, Vampires comes in all shapes, depending on which movie they're coming from and what 'type' of vampire they are.

I mean, the Whitewolf "Vampire: The Masquerade" RPG has at least a dozen 'types' of Vampires.  You can see that the more bat-like demon ones are Nosferatu or one of them other races or something (I'm not too familiar with the types).

Movie-wise, these look like "From Dusk 'til Dawn" style vampires.  You know... squishy yet strong as hell bat/rat creatures.

Olrox and Brauner look like a cross between those, and 'demons' from other movies.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Valtiel on October 18, 2010, 01:13:51 PM
Well, to be honest the first time I saw them I thought they were demons of some kind. I didn't realise what they were until Cox said they were vamps and I was like

ok 

Take no offense, but I find it somewhat hard to believe that someone who's comfortable discussing of post-bellic russian cinema and Trockij's epuration is completely unfamiliar with Buffy or Underworld or Bram Stocker's Dracula or Nosferatu or Vampire: The Masquerade or Van Helsing or Ann Rice or a dozen other entertainment products  ;D .


As a side note, the image of the half-man, half-bat monster is strongly rooted in vampire myth; it's not an Hollywood byproduct. In fact, the first "vampire movies" ever shot flirted with the idea of grotesque, bald, fanged creatures with pointy ears:

(http://www.cinematismo.com/img/nosferatu01.jpg)

Now, the winged demonlike creature is probably something slightly more modern, but I'd hardly call the imagery unfamiliar if you think at stuff like:

(http://www.gunaxin.com/wp-content/uploads/2009/05/dracula.jpg)

(http://i632.photobucket.com/albums/uu48/cvrom62/Decorated%20images/underworld-evolution-20060120044556.jpg)



Now it could be legitimate to question how "classy" these interpretations of the vampire effectively are, compared to the tuxedo wearing Lugosi icon; however, such considerations are hardly worth of attention as criticism towards LoS as a Castlevania entry, because if we had to hold the series to such standards, it would crumble to dust.

In fact, if I were to take the criticism lifted here at LoS and apply it to, say, SotN, the conclusion would be a veritable Texas Chainsaw Massacre.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Jorge D. Fuentes on October 18, 2010, 02:25:57 PM
I know, right?  It is a bit odd... I consider most of us here to be somewhat 'gurus' of Vampire Lore; quite educated in the ways of vampire mythos.  To not recognize the LoS vampires as... well... at least one type of 'Vampire' seems a bit farfetched, to be honest.

Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Apolake on October 18, 2010, 02:31:47 PM
I blame the sparkling vampires.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Jorge D. Fuentes on October 18, 2010, 02:33:35 PM
At least 'those' have not made an appearance in Castlevania (yet).
**knocks on Wood**
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the ga
Post by: Ascension on October 18, 2010, 02:50:50 PM
"It's not my fault I'm the new look for vampires!"

*sparkle*
(http://img534.imageshack.us/img534/999/4743457.jpg) (http://img534.imageshack.us/i/4743457.jpg/)

Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Akira on October 18, 2010, 02:57:54 PM
I blame the sparkling vampires.

I wouldn't even call those things "vampires". I hope the sparkling ones never, NEVER hit CastleVania.
Actually, I was glad to see old style, real vampires, ya know, all ugly, bloody and everything, and not sparkling "vampires".
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: thernz on October 18, 2010, 03:07:14 PM
but real vampires would just be ruddy walking corpses and not bat-demons.
well, traditional ones, anyway. i really dislike the modern take on both spectrums.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Akira on October 18, 2010, 03:18:48 PM
Yeah, traditional, sorry.
Overall, what we were used to before the sparkling age.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: bucky on October 18, 2010, 05:52:36 PM
and not fag...
People are cool with this shit here? That sucks.

Anyways, voted on the second option! I very much enjoyed the game, but I hope the sequel can include a more diverse, ear-catching soundtrack and place a stronger emphasis on the Castle. I don't mind the overall level format of LoS, but I would love to have a much larger, non-linear castle that is open to exploration.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Ahasverus on October 18, 2010, 08:27:59 PM
and not fag "vampires".
(http://bishounen.info/alucard/alucard3.jpg)
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Jorge D. Fuentes on October 18, 2010, 08:40:05 PM
That was probably not the best way to say what Akira said...

Please curb the offensive words, Akira.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Kale on October 18, 2010, 08:52:21 PM
snip

Yea, a *** huh? That's why he got the hottest girl in CV history (arguably).

I actually hope those sparkling vamps make it to CV, and then butchered quick, early and dreadfully.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Akira on October 18, 2010, 08:55:49 PM
Ok, sorry, I'll leave that just in "sparkling". I can't think of a word right now.
So, yeah, I prefer the traditional vampires instead of the new sparkling vampires.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the ga
Post by: uzo on October 19, 2010, 05:12:42 PM
"It's not my fault I'm the new look for vampires!"

*sparkle*
http://img534.imageshack.us/img534/999/4743457.jpg (http://img534.imageshack.us/img534/999/4743457.jpg)

Twilight Spoof with Kevin Pereira and Olivia Munn - AOTS (http://www.youtube.com/watch?v=lu_PY405f40#ws)
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Jorge D. Fuentes on October 19, 2010, 06:55:28 PM
Olivia Munn is so sexy. :D
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the ga
Post by: Ascension on October 20, 2010, 10:21:12 AM
Olivia Munn is so sexy. :D

I'll second that.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Alutwon on October 20, 2010, 06:25:30 PM
I'd stake her vampire anyday
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: ShinAkumaXX on October 20, 2010, 07:04:47 PM
I picked first option, first in line to buy the sequel as I will be. I picked up the LE realase the day it came out. I did also agree with the second option. I loved the game, but I would like more Castlevania music. The music box wasn't enough. I thought the Satan being added on was a bit over the top, and too silly personally. I think Zobek should of been the last boss! His evil 'Lord of Shadow' form looked bad ass. Pretty boy Satan, pretty dumb. The other bosses all looked a lot cooler. Maybe I would of liked it better if he looked like the devil from the movie Legend. That would of probably been just fine. Still though to see Zobek look all bad ass and evil and then disappear made me upset. I still loved the game though, not many games are going to go exactly like I want them to. I didn't mind the camera issue too much, it didn't cause me too much trouble. I'm sure I would of liked one I could move better if it would of been there though. Well glad to hear they are working on a sequel already. It'll probably look even sexier than this one if we're lucky. And as long as they don't do anything retarded hopefully an even better game! Can't Wait.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Alutwon on October 20, 2010, 07:51:53 PM
I picked first option, first in line to buy the sequel as I will be. I picked up the LE realase the day it came out. I did also agree with the second option. I loved the game, but I would like more Castlevania music. The music box wasn't enough. I thought the Satan being added on was a bit over the top, and too silly personally. I think Zobek should of been the last boss! His evil 'Lord of Shadow' form looked bad ass. Pretty boy Satan, pretty dumb. The other bosses all looked a lot cooler. Maybe I would of liked it better if he looked like the devil from the movie Legend. That would of probably been just fine. Still though to see Zobek look all bad ass and evil and then disappear made me upset. I still loved the game though, not many games are going to go exactly like I want them to. I didn't mind the camera issue too much, it didn't cause me too much trouble. I'm sure I would of liked one I could move better if it would of been there though. Well glad to hear they are working on a sequel already. It'll probably look even sexier than this one if we're lucky. And as long as they don't do anything retarded hopefully an even better game! Can't Wait.

I agree Zobek should have been the final boss it would have been more climactic. Satan's appearance was all too sudden imo ntm the fight shouldn't have been so er...well hand-to-hand as it was. Don't get me wrong it was a great boss battle but it felt awkward fighting him that way because he's supposed to be Satan, the most powerful darkness imaginable. Satan could have been utilized far better in the story than a final boss is what I mean. Say for example Zobek is actually the final boss and after Gabriel ends him and retrieves the mask then he has his little talk with Marie and still doesn't get her and as a result he's angry at God. Then for the sequel Satan appears and uses the "God doesn't love you" and "join me and I'll help you" bit. But who knows they may wow us with the next story?
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: Oralox on October 20, 2010, 08:54:38 PM
Olivia Munn is so sexy. :D
Disagree, but I do agree about what she says in the video.
Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the ga
Post by: Heuss on October 26, 2010, 01:00:32 PM
"It's not my fault I'm the new look for vampires!"

*sparkle*
(http://img534.imageshack.us/img534/999/4743457.jpg) (http://img534.imageshack.us/i/4743457.jpg/)



(http://fc03.deviantart.net/fs70/i/2010/299/f/8/obligatory_twilight_bash__by_stressedjenny-d31jm1u.jpg)

Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: GummiCandyful on October 29, 2010, 02:59:32 PM
Hey, guys! I'm back! I'm moving soon, so I'm currently without internet, so no, I didn't pull an affinity after LoS came out. LOL.

Anyway, I enjoyed the game, and the ending really has me curious about the how this alternate universe will tell the tale of the Belmonts vendetta against Dracula/Gabe. The music could've been better, but I loved the theme that plays when you fight against the Ogre/Mechanical Monstrosity/Pan. Best boss music in the game, IMO. I can't wait for the DLC, and I hope they'll be more Castlevania-like music and enemies (though,the Scarecrows were my my favorite out all the original monsters).

Title: Re: CoxleVania Approval Rating *please do not vote unless you have beaten the game*
Post by: crisis on October 29, 2010, 03:37:26 PM
Welcome back Reiko  :-*


I agree with your thoughts on LoS, but the ending... i'm curious about what happens too but technically there are no REAL Belmonts (yet). If Gabe had any children/descendants, it'll just be a bunch of Cronqvists hunting their greatgreatgreat grandad =/