Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Zacmac90 on November 13, 2010, 06:32:45 PM
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What I mean by this is should we have more characters like Alucard {half vampire}, Cornell {Werewolf} and Hector {Devilmaster} being the main heroes instead of the Belmonts all the time...at least that would be something different since Alucard, Cornell and Hector all have different weapons and abilities
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Well...we have a vampire, a were wolf, and a mage like devil forging guy...I suppose if they wanted to elaborate more on the latter they could maybe create a necromancer type protagonist. *shrugs*
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I don't personally care for the idea because I feel there's still a ton of potential for gameplay evolution involving human characters. I'd be okay with it, I guess, if Belmonts were still pivotal to the storyline. They really could've have done so much more with Hector, at least in personal abilities and not familiars.
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In CV64 there was supposed to be another playable Frankenstein-like character named Coller (http://castlevania.wikia.com/wiki/Coller), but was later redesigned to be the Gardener you encounter in the Hedge Maze. A side game featuring Joachim would've been alright I guess.
I'm not sure what other creatures they could use as protagonists for a full-fledged CV game.. I thought it was funny how they gave the Golem a "good" personality in Judgment.
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Only if Joachim walks and isn't boring as hell to play as.
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Honestly couldn't care for them. I would be completely ok with the focus on the Belmonts though, that's all I think that needs to happen anyway.
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Monster heroes: yes
Monsters killing dracula: HELL NO!!
Everyone and his mother have killed poor man, want Cv side stories? fine, but keep dracula for belmonts only and occasionaly alucard (very occasionaly). IDk who said every Cv game should have Dracula as it's final boss, every iteration with killing that man makes him a lamer villain.
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Castlevania: Skeleton's Story.
It would be like Super Meat Boy. Except probably far more tragic.
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Crono mage: The time sweeping rabbit.
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What I mean by this is should we have more characters like Alucard {half vampire}, Cornell {Werewolf} and Hector {Devilmaster} being the main heroes instead of the Belmonts all the time...at least that would be something different since Alucard, Cornell and Hector all have different weapons and abilities
No.
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Side stories are cool. Have the last boss be a Belmont instead of Dracula if your a monster-hero. Then again do we really want something like that? Eh sure why not
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should we have more characters like Alucard {half vampire}, Cornell {Werewolf} and Hector {Devilmaster} being the main heroes instead of the Belmonts
Nope
I'd rather see the Belmonts fully re-established as the series protagonists than continue to have mostly one time heroes popping up for each game. I could settle for the approach adopted in CV III: Dracula's curse or CV: Legacy of darkness though where you could sort of have the best of both worlds without one or the other seeming too neglected like Richter mode did in Sotn.
Castlevania: Skeleton's Story.
It would be like Super Meat Boy. Except probably far more tragic.
or like PRINNY:Can I really be the hero?
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oopsy just quoted myself instead of modifying my post, ignore this.
sorry
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In CV64 there was supposed to be another playable Frankenstein-like character named Coller (http://castlevania.wikia.com/wiki/Coller), but was later redesigned to be the Gardener you encounter in the Hedge Maze. A side game featuring Joachim would've been alright I guess.
I'm not sure what other creatures they could use as protagonists for a full-fledged CV game.. I thought it was funny how they gave the Golem a "good" personality in Judgment.
The tale of Coller was definitely going to be interesting. His quest was trimmed/altered into Henry's in LoD. Unti lCV64, I really never thought of the idea of a werewolf or a Frankenstein being a hero. Strangely, CV64 made the idea seem natural and even cool. I'd still like a Belmont in addition, but the idea of a monster-based quest, if well-told like in the CV64 universe, would be neat.
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What we should have is a hero with a good story damn it... most of them suck story wise. Human or not.
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Monster heroes: yes
Monsters killing dracula: HELL NO!!
Everyone and his mother have killed poor man, want Cv side stories? fine, but keep dracula for belmonts only and occasionaly alucard (very occasionaly). IDk who said every Cv game should have Dracula as it's final boss, every iteration with killing that man makes him a lamer villain.
You and me both!! Eversince CV first started, it was the Belmonts Vs Dracula and they were the only ones who could bring him down. Bottom line, Golden rule. I'm all for a monster hero story as well, so long as they don't go up against Dracula because: 1. monsters don't have the Belmont's mystic blood and 2. They don't have the Vampirekiller whip. If any hero lacks any of the above, then it's game over for them and a victory pose for the prince of darkness. Alucard was an acception cause he's the son of Dracula so it was okay. But IGA made a big F**k-up when he brought in Hector and allowed him to fight Dracula--* WTF IGA!?! In terms of LoD, Cornell should not have been able to fight off Dracula either since he's nothing more then a werewolf (man beast) and even his esetic training would not have given him nearly enough power to topple the tyrant. As for OoE, Shanoa should not have gone up against Dracula as well. Instead the final boss should've been her power hungry mentor.
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I think it made SOME sense that Shanoa was able to defeat Dracula, because apparently before using Dominus, Dracula did not feel phased at all and it was only until she used Dracula's own power against him that she was able to succeed.
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And that would be true since it is his power and Alucard would have that same power as well which was why he was able to kill Dracula. But I personally think this is one of IGA's many attempts to write out the Belmonts and have other people fight Dracula. Not a good move on his part. In the words of the Lady of the Lake: It's also very Stupid!
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Monster heroes: yes
Monsters killing dracula: HELL NO!!
Everyone and his mother have killed poor man, want Cv side stories? fine, but keep dracula for belmonts only and occasionaly alucard (very occasionaly). IDk who said every Cv game should have Dracula as it's final boss, every iteration with killing that man makes him a lamer villain.
You and me both!! Eversince CV first started, it was the Belmonts Vs Dracula and they were the only ones who could bring him down. Bottom line, Golden rule. I'm all for a monster hero story as well, so long as they don't go up against Dracula because: 1. monsters don't have the Belmont's mystic blood and 2. They don't have the Vampirekiller whip. If any hero lacks any of the above, then it's game over for them and a victory pose for the prince of darkness. Alucard was an acception cause he's the son of Dracula so it was okay. But IGA made a big F**k-up when he brought in Hector and allowed him to fight Dracula--* WTF IGA!?! In terms of LoD, Cornell should not have been able to fight off Dracula either since he's nothing more then a werewolf (man beast) and even his esetic training would not have given him nearly enough power to topple the tyrant. As for OoE, Shanoa should not have gone up against Dracula as well. Instead the final boss should've been her power hungry mentor.
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I have to agree with this 100%. Imo Belmonts should be the only one who can deal with the Count. I don't mind other people fighting him but when the option comes to where he can die by ANYTHING then it becomes a problem. It's one thing to fight him with a whip called "Vampire Killer" hence the name VAMPIRE KILLER. It's also another thing to fight him using holy weapons(although I don't see the knifes and axes being holy unless dipped in holy water or something). However, next thing I know everyone can kill Dracula! Not just with swords or what not but by lame things like pies and paper airplanes!!!
For the original question. No more monster heroes please. Just give me a good human Belmont with a whip and sub weapons. If you do that then color me happy.
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Not just with swords or what not but by lame things like pies and paper airplanes!!!
that's not lame, that's awesome! 8)
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I say yes and no. We need more non-human heros, but only the Belmonts and Alucard should be able to kill Dracula. The reasons are the the Belmonts have the Vampire Killer which is designed to kill all vampires and Alucard is Dracula's son; so he should have enough power to win.
That being said, there could be side stories with non-humans as the main character. They would just have to relate to the main storyline.
Two more things:
(1) Hector is human. He just gained demonic powers from studying the art of devilforging in the castle.
(2) I would love to see a game staring Sypha before the events of CV3 ending with a battle against the cyclops (at the end of the battle there would be a cutscene in which she is petrified by the cyclops).
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I would love to see a game staring Sypha before the events of CV3 ending with a battle against the cyclops (at the end of the battle there would be a cutscene in which she is petrified by the cyclops).
Entertained minds think alike. I, too want to see such a game come out. :)
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I'd really prefer a full fledged Belmont story.
It's been a loooong time since the last.
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I always thought Hector was using sort of Draculas dark Powers since he used to learn under him?
Combine that with the fact that he is creating weapons using this magic... well.... doesn´t make him a similiar to Shanoa (the whole using Draculas Powers against him etc.)?
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Well.... sure, why not? It was always interesting to play as someone with special abilities a member of the Belmonts would lack of.
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Monster heroes: yes
Monsters killing dracula: HELL NO!!
Everyone and his mother have killed poor man, want Cv side stories? fine, but keep dracula for belmonts only and occasionaly alucard (very occasionaly). IDk who said every Cv game should have Dracula as it's final boss, every iteration with killing that man makes him a lamer villain.
You and me both!! Eversince CV first started, it was the Belmonts Vs Dracula and they were the only ones who could bring him down. Bottom line, Golden rule. I'm all for a monster hero story as well, so long as they don't go up against Dracula because: 1. monsters don't have the Belmont's mystic blood and 2. They don't have the Vampirekiller whip. If any hero lacks any of the above, then it's game over for them and a victory pose for the prince of darkness. Alucard was an acception cause he's the son of Dracula so it was okay. But IGA made a big F**k-up when he brought in Hector and allowed him to fight Dracula--* WTF IGA!?! In terms of LoD, Cornell should not have been able to fight off Dracula either since he's nothing more then a werewolf (man beast) and even his esetic training would not have given him nearly enough power to topple the tyrant. As for OoE, Shanoa should not have gone up against Dracula as well. Instead the final boss should've been her power hungry mentor.
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In Legacy of Darkness, Cornell does not go up against a 'real' Dracula. Dracula puts up an elaborate ruse of a fight and in the end, it's all a ploy to steal his werewolf power so that he can be reborn immediately as Malus. He even laughs and mocks Cornell at the end of the fight.
Only Reinhardt and Carrie actually fight the real Dracula, eight years later. Henry doesn't.
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I like how Harmony of Dissonance was described as "What Belmonts do when they aren't fighting Dracula."
Apparently, they're just off fighting puppet Draculas.
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When heroes like Shanoa fight against Dracula he is always a wimp because either he lacks his full power or something went wrong with the ressurection. So technically are still the only ones who can bring him down. The only exception to that rule would be Quincy Morris but he had a bowie knife.
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Technically he is of Belmont descent.
Shall we have a 'blood is thicker than last name' argument now?
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I don't really get why the Morrises can't use the whip naturally like the Belmonts because surnames are really just names. And unless they interbreed, the Belmont bloodline has been diluting like any other. I guess, there needs to be a certain level of Belmont blood with every generation that's ever so decreasing, and the Morrises have more diluted Belmont blood, so they have weaker Warlord Chromosomes.
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He is a very distant relative so I don't find it odd if some people don't categorize him as a Belmont.
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I was always under the impression that the "true" bloodline was from father to son and not father to daughter. I assume Morris' are descended from A Belmont's daughter which is why they have the blood but still aren't part of the main bloodline.
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The Morris clan are decended of the House of Belmonts and not directly dencended. Even if they aren't Belmont in name, they do have the abillity to kill Dracula due to their blood relations. I don't believe that their blood will thin the further apart the decendants are from offspring to offspring. The Blood itself contains magical properties that transcend time and space. The Belmonts and those who're distantly related to them by blood are in essence, God's chosen champions to fight the unstoppable evil known as Dracula cause no-one else can. I also honestly don't believe for a second that the vampirekiller would in effect, kill off the user since they are still, in effect Belmonts by blood. This was nothing more then another one of IGA's attempts at a story-telling arc but the exicution was flawed.
I was always under the impression that the "true" bloodline was from father to son and not father to daughter.
This here is a type of patriarchal thinking that is very misleading since it's the women who take on the sir-name of the family they are marrying into. It dosen't matter if the first born Belmont child is a man or woman, so long as they are the first born, period. The name may be lost, but the blood will never thin. But it is of those who are directly decendant who will wield the Vampirekiller, be it a man or woman.
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I was always under the impression that the "true" bloodline was from father to son and not father to daughter. I assume Morris' are descended from A Belmont's daughter which is why they have the blood but still aren't part of the main bloodline.
That's not how genetics works.
So I'd imagine anything passed down by 'genetics' would not work that way. Unless you're saying the Magical Vampire Killilng power resides in the Belmonts' testicles. And even, any male with Belmont DNA would get the power, regardless of whether the parent that's a Belmont is male or female.
Ha ha! Magic Testicles.
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It does Jorge, it does....
Well I don't claim to know how Belmont magic works but father to son has to do more with training and knowledge of the power they posses and I know castlevania isn't the most historically accurate games but if I'm not mistaken females never really inherited too much from their fathers in those times (vague i know). But I do like what you said X it makes perfect sense.
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That's not how genetics works.
So I'd imagine anything passed down by 'genetics' would not work that way. Unless you're saying the Magical Vampire Killilng power resides in the Belmonts' testicles. And even, any male with Belmont DNA would get the power, regardless of whether the parent that's a Belmont is male or female.
Ha ha! Magic Testicles.
But it isn't genetics, is it? Wasn't the "Vampire Hunting Gene" something brought up with the American version of Dracula's Curse(just like the Poltergeist King)?
I always saw the main line of power being passed down from father to son as being similar to various curses of lore. Infamous male-only curse would be the "plague of the first born son" in the Bible. Sometimes magical curses(or blessings) aren't really PC in their working.
While I don't doubt female Belmonts DO retain some holy power within themselves(are still probably more blessed as warriors than any common human man), the ability to wield the VK whip is reserved for a male of the main Belmont family line, who carries the "Belmont" surname and passes it down to a male heir so the whip stays in the family.
Though, yeah, I can't help to think that it's both a blessing and a curse. The Morris clan is blessed by being blood relatives of the Belmont clan, but cannot wield the VK whip without sacrificing their own life. The Belmonts, themselves, cannot escape their destiny, and are always vampire killers. When taking Leon into account, he basically cursed his descendants. That they will always hunt Mathias until he's finally defeated. Sure, we think, "How cool it must be to be a vampire hunter!", but what if Simon always wanted to be a peaceful sheep herder?
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The core problem of having the "Belmont power" being simply tied to blood is that blood not only thins over the centuries - it also spreads. If there's 1 Belmont family in 1230, there will be dozens in 1600. By the time we reach the 1999 game we would have literally hundreds of people capable of wielding the whip.
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Well, whenever Order of Ecclesia takes place, there are a dozen Belmont descendants right in Wygol Village. I think I even remember one of them reminiscing with Shanoa over his/her vampire hunting days.
Yet none of them had the whip.. maybe a young Quincey was in possession?
I think it was also stated that the Belmonts can't wield the whip until 1999 anyway.
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I think it was also stated that the Belmonts can't wield the whip until 1999 anyway.
Thanks for reminding of the epic buildup to the game we will never get.
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That was soooo lame. Ooops Richter was corrupted now no one can use the whip. What about when Solieyu was corrupted??? Loop holes man, loop holes.
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I think the "Belmont power" doesn't exist, not beyond Sypha's inherited magical power. I've always thought that the real power comes from the whip itself, it's just that the Belmonts are the only trained to weild it, we all know what happens when a non-belmont uses the whip... dies.
So the question of "why is X Belmont a hunter and his hypotethic brother/sister son is not" is simply answered: A Belmont is a hunter if he wants to. if he trains himself according to the family's lineage he will become worthy of the power of the whip; even if he's no the inheriter of the whip he could use his training to kill creatures just like any other hunter out there. Not every Belmont has to be a Hunter, the Wygol vilage is a good proof of that.
They have something on their side however, Sypha's magical genes, the problem is that they may or not manifest in a descendant, pure genetics.
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They have something on their side however, Sypha's magical genes, the problem is that they may or not manifest in a descendant, pure genetics.
Which is the case for Juste (juiced). I think it was stated right in the manual that his magical abilities are taken right from the Belnades side of the family right?
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They have something on their side however, Sypha's magical genes, the problem is that they may or not manifest in a descendant, pure genetics.
Which is the case for Juste (juiced). I think it was stated right in the manual that his magical abilities are taken right from the Belnades side of the family right?
You two have forgotten about one little detail.
Leon: But it has become more powerful then before.
Renaldo: That...is because of you. I hate to say it, but it seems the whip better suits you the it does me.
Before LoI came out, many fans out there including myself, felt that it was not just the whip that was special. It was that the Belmonts themselves that had some magical properties in them too. LoI only recently confirmed of what I had speculated on since the 80's.
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Leon had the recessive gene of innate double jumping.
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I wouldn't mind a game where you played as a variety of the stock monsters that keep cropping up in the Castlevania games. I've always thought the variety of skeletons, Axe-Knights, were-beasts etc were a significant part of the series' identity and could make for a nice change of pace. I don't think they'd be well suited for playing as for the game's entire duration(unless it's that fabulous kicker Skeleton fellow from Aria) so you should have the option of changing character periodically.
I can't say I really care about the story that much, but for a premise, they could always have you doing Dracula's bidding, or base it around Galamoth's plot to take over the underworld(or whatever it was that he was up to), so that Dracula and Gally could have their big clash through player-controlled minions.