Castlevania Dungeon Forums

The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Kale on November 05, 2007, 10:30:16 PM

Title: Looking at Castlevania 3....
Post by: Kale on November 05, 2007, 10:30:16 PM
This proably doesn't warrantawhole topic on it but..... I just looked at the Japanese cover of Castlevania 3, and it shows Sypha and she looks like a girl. Anyone noticed that?
Title: Re: Looking at Castlevania 3....
Post by: CVfan13 on November 05, 2007, 10:34:23 PM
Why shouldn't she? After all, Sypha IS a girl.
Title: Re: Looking at Castlevania 3....
Post by: Kale on November 05, 2007, 10:54:32 PM
yea but doesn't that kind of kill the suprise when you meet him or theother way around when you meet him? or her of course, since she appears as a man first.
Title: Re: Looking at Castlevania 3....
Post by: Blue Cheese on November 06, 2007, 01:06:25 AM
they tend to draw their dudes to look like chicks anyway, though.
Title: Re: Looking at Castlevania 3....
Post by: zachier on November 06, 2007, 02:28:07 AM
It's true that back then, it was surprising for us to see a female video game character(Remember Samus?). For Japanese people, however, it wasn't; the concept has long been introduced through anime and... other means.

Anyway, you get my point. 
Title: Re: Looking at Castlevania 3....
Post by: ryuuken on November 06, 2007, 02:00:34 PM
Quote
This proably doesn't warrantawhole topic on it but..... I just looked at the Japanese cover of Castlevania 3, and it shows Sypha and she looks like a girl. Anyone noticed that?

...and...?

o.O
Title: Re: Looking at Castlevania 3....
Post by: Quasar on November 06, 2007, 02:27:15 PM
The original US manual for the game referred to Sypha as male, much in the same way that the original manual for Metroid did this to Samus (though it also stated explicitly that his/her/its identity was unknown, leading you to suspect something from the get-go).

This was probably an invention of the English translators, inspired directly by Metroid (it's the exact same sort of pull-off-the-helmet/hood "AH-HAAAA!" thing at the end of the game). I'm going to guess that the Japanese manual didn't try to fool you in the same way, and thus there was no surprise to ruin with the concept art.
Title: Re: Looking at Castlevania 3....
Post by: Steve on November 06, 2007, 05:07:56 PM
In the Japanese manual, Sypha's gender was also left ambiguous, if not implied to be masculine.  And if you look at the Japanese artwork, she doesn't look particularly male or female, either.

I doubt whoever wrote the American manual had any homage to Metroid in mind.  Knowing how out of it Konami's manual writers were back then, he probably didn't even play the game, just took the Japanese manual at face value, and unknowingly propagated the misleading profile.
Title: Re: Looking at Castlevania 3....
Post by: Successor The Cruel on November 09, 2007, 06:59:11 AM
It's true that back then, it was surprising for us to see a female video game character(Remember Samus?).

You should play Renegade on the NES.  You go through a whole level doing nothing but beating up women.
Title: Re: Looking at Castlevania 3....
Post by: Raphael Belmont on November 09, 2007, 10:00:19 AM
In Reply To #9

zombie women? :(
Title: Re: Looking at Castlevania 3....
Post by: Kale on November 09, 2007, 01:33:22 PM
In Reply To #9

I think he means main character, heroines were rare if not plain non existant back in the day.
Title: Re: Looking at Castlevania 3....
Post by: Azmodan on November 09, 2007, 04:49:57 PM
In Reply To #9

Oh my...
Title: Re: Looking at Castlevania 3....
Post by: DoctaMario on November 09, 2007, 05:04:24 PM
In Reply To #9

Well, in the original Renegade, they were huge fat women that would pick you up and slap the shit out of you. The the sequel, Target:Renegade though they were pretty shapely. I remember that being a sore spot with a reviewer when the game came out.

Title: Re: Looking at Castlevania 3....
Post by: crisis on November 09, 2007, 06:41:07 PM
In Reply To #12

I like your sig   >:(

Who's the artist ?
Title: Re: Looking at Castlevania 3....
Post by: Azmodan on November 09, 2007, 07:09:45 PM
In Reply To #14

It's Ayami Kojima's DXC Succubus design. I find it better than her normal Annette design.  :P
Title: Re: Looking at Castlevania 3....
Post by: Mortificator on November 10, 2007, 04:20:30 AM
She's a vampire, actually. Though she dresses like a succubus. ;D And yeah, "save me Richter!" Annette doesn't have anything on "bloodsucking queen of darkness" Annette.

Well, in the original Renegade, they were huge fat women that would pick you up and slap the shit out of you. The the sequel, Target:Renegade though they were pretty shapely. I remember that being a sore spot with a reviewer when the game came out.

I remember! Well, actually I remember the Japanese arcade version, Nekketsu Kouha Kunio-kun. That big bitch in the subway was the strongest opponent in the games.
Title: Re: Looking at Castlevania 3....
Post by: Jorge D. Fuentes on November 10, 2007, 03:19:52 PM
In Reply To #16

Regular Annette has the neck of a Giraffe.
So yeah, the Vampire version looks way better.
Title: Re: Looking at Castlevania 3....
Post by: Max Power on November 20, 2007, 04:01:21 PM
I don't believe that there is a need for Castlevania 3 to be made a Chonicals game. It's perfect as it is. Ported, yes...but it doesn't need to be remixed.

Choronicaling Rondo seems logical being that the game was never released here in the States. So there for, it can be viewed that IGA wanted Rondo to feel the same to us as it did to those who got the original when it first came out.