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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: DracuVamp on September 14, 2007, 12:42:03 AM

Title: Game Informer Reviews DXC
Post by: DracuVamp on September 14, 2007, 12:42:03 AM
http://img.photobucket.com/albums/v643/Kamirine_Goddess44/gameinformercastlevania.png  (http://img.photobucket.com/albums/v643/Kamirine_Goddess44/gameinformercastlevania.png)

Credit to KamirineGoddess on GameFAQS for providing the scan.

Dissapointing review, not that it'll disuade me from completely enjoying this game.
Title: Re: Game Informer Reviews DXC
Post by: olroxshade on September 14, 2007, 01:24:51 AM
Wow, Dullahan battle looks aweossme...thanks for the info..
Title: Re: Game Informer Reviews DXC
Post by: ProtoBelmont on September 14, 2007, 02:16:17 AM
I wouldn't let any review dissuade me from the game either... I would think. I will be the ultimate one to judge it anyways. Btw that Drawn to Life game looks pretty fun too!  ;D

Title: Re: Game Informer Reviews DXC
Post by: DragonSlayr81 on September 14, 2007, 02:54:43 AM
The problem with the reviewer is that he's such a mainstreamer, it's farting out of his ass. People like him are the reasons we've been getting super easy CV games.
Title: Re: Game Informer Reviews DXC
Post by: crisis on September 14, 2007, 03:16:55 AM
Quote from: gameinformer
That said, if you've somehow been able to retain your love of high-difficulty side-scrolling action, you'll love this.

Looks like I'm good, then.
Title: Re: Game Informer Reviews DXC
Post by: Ralph on September 14, 2007, 03:21:33 AM
ROFL, he bitched about -Rondo- difficulty? Holy Christ... he'd have a heart attack on CV1/CV3.
Title: Re: Game Informer Reviews DXC
Post by: PFG9000 on September 14, 2007, 04:08:43 AM
Looks like I'm good, then.
That's the same quote I was going to use.  I think this review is fantastic news!  Rondo was among the easier classic CVs, and the parts we've seen so far were either spot on or dumbed down from the original version a little bit.  Yet watching people who didn't grow up with the series play classic CVs shows how insanely tough they are to the uninitiated.  So I have nothing to fear after reading this.
Title: Re: Game Informer Reviews DXC
Post by: Rugal on September 14, 2007, 10:50:47 AM
He reviewed the game based entirely of the difficulty level. What a significantly untalented piece of shit.
Title: Re: Game Informer Reviews DXC
Post by: SenileSnake on September 14, 2007, 11:54:26 AM
Could someone provide us with a higher-res scan of that review? I can
Title: Re: Game Informer Reviews DXC
Post by: Dark Nemesis on September 14, 2007, 12:04:44 PM
I really like the game be hard.Almost all the last Castlevania releases they were very easy to beat.So i hope this time it will have a decent difficulty,not more easy Castlevanias.Please.
Title: Re: Game Informer Reviews DXC
Post by: Blue Cheese on September 15, 2007, 02:27:41 AM
Wow that really sucks. GI usually seems to be one of the more level headed publications.  It's a shame they let this turd review it.
Title: Re: Game Informer Reviews DXC
Post by: ProtoBelmont on September 15, 2007, 04:34:07 AM
ROFL, he bitched about -Rondo- difficulty? Holy Christ... he'd have a heart attack on CV1/CV3.

 If my memory recalls, weren't the majority of the "big wig video game reviewers" complaining of the recent Castlevania games being too easy?! Now too hard huh? lolo. Ok.

Make up your simpleton reviewr minds please and like it was mentioned, shouldn't he be worried more about other things in the game to reivew. Other than just difficulty? u_u

Title: Re: Game Informer Reviews DXC
Post by: The Clark on September 15, 2007, 05:43:00 AM
He reviewed the game based entirely of the difficulty level. What a significantly untalented piece of shit.

Indeed. Gotta love his condescending comment about 'growing up'. As if challenging platformers are childish somehow. Awful review, if you could even call it that.
Title: Re: Game Informer Reviews DXC
Post by: Abnormal Freak on September 15, 2007, 06:44:05 AM
Also gotta love his comment about design in games evolving. For the most part, I'll take 2D sidescrollers over newer games any day, and nostalgia has absolutely nothing to do with that statement.
Title: Re: Game Informer Reviews DXC
Post by: mgfcortez on September 15, 2007, 08:35:21 AM
what a piece of dog shit.lol
ppl like him I'd like to gut like a pig.
sure I'm all for a watered down game that i can play with one hand.lol
i never remember ROB being hard at all but i been playing castlevania and other games for 23 years.lol 
he must have just started playing games a few years ago:P
shit i went and got a psp just for this game and god of war as well.lol
i hope we get more cool games like this and not them weak games that even a monkey could beat.lol
Title: Re: Game Informer Reviews DXC
Post by: Death on September 15, 2007, 10:13:30 AM
They should've got someone who doesn't suck review the game. The guy's probably never played anything before SOTN. If he did then he'd know what to expect from an old school Castlevania. This game's gonna ROCK! Screw what any reviewer's have to say.
Title: Re: Game Informer Reviews DXC
Post by: le052383 on September 16, 2007, 04:02:48 AM
Unforunately, this seems common in magazines where they get a reviewer who is bias review a genre he/she doesn't ever like or is unfamilar with.

I recall a reviewer for computer gaming gave the pc port of Grandia 2 a 2 out of 10 just because one couldn't create their own character, add stat points, and roll dice-basically stuff that western pc rpg games has.

I seen the opposite occured when someone in EGM? reviewed on the ps2 gta games.  You can tell the person was a fanboy since he said the graphics for the first GTA ps2 game were the best the ps2 had to offer.  I mean, this was when FF10 just came out.  Not to offend anyone, but the GTA games (never played GTA sa for the ps2, so I cannot say) for the ps2 had grainy polygon graphics that can be compared to a good ps 1 game  I can understand why the graphics weren't as good in GTA- I am sure the graphics were sacrificed for the large maps in the game.  However, the graphics weren't 9s and 10s at the time the game was released.

I find it funny how the game informer guy gave DXC a low score.  I mean, when DX was new, magazines were giving it a high score and was disappointed it never came out in the US.  Also, I remember another official review on another site for another CV game was disappointed in how the CV are no longer hard like they were in the past.

Title: Re: Game Informer Reviews DXC
Post by: Ed Oscuro on September 19, 2007, 07:29:46 AM
In Reply To #1

"Looks quite nice on the PSP's sharp display" right next to a horrid screenshot of green shapes vaguely reminiscent of a first-gen polygon hardware game. What's with that first shot anyway?

That said, the reviewer should prove to be pretty much spot-on. 7/10 isn't too harsh, but people need to open their eyes a bit - "classic" doesn't mean "best" in all cases.
Title: Re: Game Informer Reviews DXC
Post by: shelverton. on September 19, 2007, 11:49:49 PM
Why is everyone complaining about this review?
Since when is 7/10 a low score?

I prefer reviews that don't have scores at all, because it seems some people are too stupid to even read the text it comes with. If you read it you'll see why he isn't blown away by the game, and the reasons should make just about any CV fan crap their pants with joy and anticipation. A CV that is challenging!
Title: Re: Game Informer Reviews DXC
Post by: Kamirine on September 20, 2007, 10:31:53 AM
Why is everyone complaining about this review?
Since when is 7/10 a low score?

I prefer reviews that don't have scores at all, because it seems some people are too stupid to even read the text it comes with. If you read it you'll see why he isn't blown away by the game, and the reasons should make just about any CV fan crap their pants with joy and anticipation. A CV that is challenging!

I think that's exactly why people are complaining about the review: because of the content = the score.  I never believed a game should get a lower score because it's hard--and I'm actually excited that Rondo is exactly as hard as the original was (Shaft's Ghost still = frustration...at least for me).  Yet apparently if a game is easier or even too easy, it still gets a high score.  Too hard = low score, too easy = high score.  And I never believed Rondo was THAT hard to begin with. (Just stupid Shaft.  And his ghost...)

And since all he complained about was the game essentially being 'too hard' and Ritcher walking 'too slow'...that actually should earn a seven? And for some reason, even though in most games they do, he didn't even try to count the extra content (Dawn comes to mind quicklky cause I remember them raving about Julius mode...). 

If the game deserved a seven, then fine, it does (not to me, somewhere in the 8's would do it justice for me) but give a better reason other than "Omg, I can't play old school games because they're like, too hard!".  It's sad to think that's what we've come done to: a generation where the games are so easy that old school Castlevania is considered (from the way he made it sound) Ninja Gaiden hard. (Arguable, some of them might be...)

I agree though: I think he'll give a lot of fans more reason to actually play the game, lmao.
Title: Re: Game Informer Reviews DXC
Post by: shelverton. on September 21, 2007, 01:34:37 AM

If the game deserved a seven, then fine, it does (not to me, somewhere in the 8's would do it justice for me) but give a better reason other than "Omg, I can't play old school games because they're like, too hard!".


Well, yeah.. But at the same time, it's his personal opinion. His "noob", inexperienced opinions are important cause there are many gamers out there who discovered Castlevania only recently, and they will most likely be very disappointed and turned off by DXC because of the difficulty. Let's face it, Castlevania is a split personality franchise, and the old scool games are not for everyone. I guess the reasonable thing to do is to have two rewievers give their opinions, one noob and one hardcore gamer. People who loved Dawn of Sorrow may very well end up hating DXC, and vice versa.

I do agree that the review completely ignores all the unlockable extras, which is odd indeed.
Title: Re: Game Informer Reviews DXC
Post by: Kamirine on September 21, 2007, 11:17:29 AM
Well, yeah.. But at the same time, it's his personal opinion. His "noob", inexperienced opinions are important cause there are many gamers out there who discovered Castlevania only recently, and they will most likely be very disappointed and turned off by DXC because of the difficulty. Let's face it, Castlevania is a split personality franchise, and the old scool games are not for everyone. I guess the reasonable thing to do is to have two rewievers give their opinions, one noob and one hardcore gamer. People who loved Dawn of Sorrow may very well end up hating DXC, and vice versa.

I do agree that the review completely ignores all the unlockable extras, which is odd indeed.

Ah, your right.  I sometimes forget that some gamers didn't come into the series until SOTN or way later (like apparently this guy who reviewed it).  A good point is that PSM reviewed the game and gave it a 9.5, but by the way the reviewer sounded, he's been playing long before even Rondo (or at least played Rondo) so he 'understood' I suppose. (That and he counted the extras.)

Meh, I still don't like his review but you made a good point.
Title: Re: Game Informer Reviews DXC
Post by: thernz on September 23, 2007, 10:53:32 PM
Funny little thing. It says that this game is one of his current favorite games that month.
Title: Re: Game Informer Reviews DXC
Post by: Azmodan on September 24, 2007, 12:24:45 AM
The only worrisome thing with the Game Informer review is that DXC was awarded the same score as they gave Curse of Darkness. Now, I like CoD, but many do not, and...I think DXC is better than that.
Title: Re: Game Informer Reviews DXC
Post by: Successor The Cruel on September 24, 2007, 02:56:11 PM
Hmm, well, I thought Rondo was pretty approachable as far as difficulty goes.  It wasn't as hard as Castlevania 1 or 3 for example.  But who knows, maybe this game is more difficult than the original.
Title: Re: Game Informer Reviews DXC
Post by: crisis on September 24, 2007, 05:47:54 PM
In Reply To #24
I traded in my copy of CoD.. but I might buy it again for collection purposes.  ::)
Title: Re: Game Informer Reviews DXC
Post by: A n t r a x x on October 06, 2007, 12:11:48 AM
ROFL, he bitched about -Rondo- difficulty? Holy Christ... he'd have a heart attack on CV1/CV3.

Yeah, ROB was easy.

What a pussy.
Title: Re: Game Informer Reviews DXC
Post by: Profbeanburrito on October 06, 2007, 12:51:12 AM
Well, on the plus side, EGM (the superior magazine) Gave it two 8.0's and a 9.0 which is great. Sadly, they say the voice acting in SotN still sucks.

I just can't wait to see how they changed the "Die Monster" speech. I loved that, it's been the butt of many jokes
Title: Re: Game Informer Reviews DXC
Post by: Azmodan on October 06, 2007, 01:05:25 AM
In Reply To #28

Interesting. Did they say anything about the arranged Rondo's voice acting?
Title: Re: Game Informer Reviews DXC
Post by: Profbeanburrito on October 06, 2007, 01:21:51 AM
In Reply To #29

No, but I'm sure its the same company of VA's so it's probably similar. Regardless, it'll be amazing
Title: Re: Game Informer Reviews DXC
Post by: Kamirine on October 06, 2007, 01:30:46 AM
Well, on the plus side, EGM (the superior magazine) Gave it two 8.0's and a 9.0 which is great. Sadly, they say the voice acting in SotN still sucks.

I just can't wait to see how they changed the "Die Monster" speech. I loved that, it's been the butt of many jokes

I felt like it was a let down honestly.  It's pretty much the same speech, it just makes more sense and is worded better but...I dunno.  The 'flare' that the original had is completely missing.  Ritcher sounds too...calm?  And Dracula, instead of sounding over the top dramatic and constipated, has this deep, refined, smooth like voice that comes off borderline cold and creepy when he tells Ritcher at the end that (paraphrasing) "he can fight for humans and die for them". (Instead of "Have at You!")

It just doesn't have the same 'over the top epic' feel the original had.  Or at the very least, the humor to make it barable.
Title: Re: Game Informer Reviews DXC
Post by: A n t r a x x on October 06, 2007, 01:44:14 AM
See? SOTN had just the right amount of "camp" in its v/a.
Title: Re: Game Informer Reviews DXC
Post by: Azmodan on October 06, 2007, 01:48:58 AM
In Reply To #31

Rest in Peace, quotable quotes of Richter. Rest in peace.

Title: Re: Game Informer Reviews DXC
Post by: A n t r a x x on October 06, 2007, 01:52:43 AM
R.I.P in your crappy graveyard stage, Richter...
Title: Re: Game Informer Reviews DXC
Post by: Aridale on October 06, 2007, 12:10:15 PM
In Reply To #31

Its not all echoey for no reason anymore is it?
Title: Re: Game Informer Reviews DXC
Post by: A n t r a x x on October 09, 2007, 05:41:58 AM
In Reply To #35

I like the echo. Makes it feel more dramatic.

Yeah, more cheesy, too. But look at all the other cheesy moments in the game (modern food drops, nunchucks, the confession room). It doesn't phase the overall quality,