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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: VampirehunterB on January 18, 2011, 07:43:22 PM

Title: I had this sort of revelation of a future cv...
Post by: VampirehunterB on January 18, 2011, 07:43:22 PM
Man I can't believe things sometimes...I dreamed through an ENTIRE castlevania game last night, and I remember almost everything I "played"..from the beginning to the end...and...it was the Absolutely best castlevania game I could imagine, so I would like to share this experience through a summary.. please read if you wish, as I think this "revelation" as I call it, would be the ultimate CV game: 

Game name: Castlevania ballade of darkness
3D
year:1831
main story(as I remembered):

I
main character: Claudius Morris, which is the son of Richter Belmont, possessed unmatched fighting skills and bravery, but he had forgotten his Belmont identity and thus he lived as an outlaw fighting for his own living...

Arikado(later transformed into his orignal appearance) was also in the game, and had a very important role: he had started an investigation team fighting against the supernatural beings of the world. He founds claudius and tells him about his belmont background, about the power of the whip etc..
Claudius doubts his story..until the village hears about a powerful vamprie named Augustus( I got this picture of him in my head(http://download.minitokyo.net/Castlevania.273767.jpg (http://download.minitokyo.net/Castlevania.273767.jpg)) who has risen an army of the undead and possessed the powers of Dracula.

Convinced that something needs to be done, Claudius sets to explore the world of Castlevania..the vampire killer whip is sealed by magic created by Augustus in his castle, and Claudius intends to find it.

II
When Claudius finally faces the vampire augustus powers has grown to incredible levels, combining his and dracula's powers together makes him almost invincible... Arikado avoids combat against augustus at all cost, since he does not wish to transform to his original shape, since it would risk his soul to become one with his father(dracula)...

neverless Arikado does not wish to risk Claudius life against agustus, so he prevents Claudius from fighting, and takes the battle himself.
Augustus successfully slay Arikado after a long fight, resulting him to go completely consumed by his narcissism..however his laugh turns into despair...Arikado resurrects into Alucard(Alucard laughts cruely with Metarmophorsis II soundtrack in the background as he rises lol=p), causing Augustus to panic..alucard brutally slays him(impaling augustus) and thus unleashes the powers of dracula..the castle falls into pieces, and Claudius finds the whip within the ruins of Augustus castle.. 

III
with that said, Alucard is slowly turning to the side of his father..and the only way to prevent this is if Claudius(he now acknowledge Belmont as his name) defeats Dracula himself. Claudius enters the real castle which has risen after the defeat of augustus...all hope rests with Claudius and his whip from there...

gameplay

The gameplay was supreme, with elements combined from botth super CV IV and sotn.. many combos, skills and deadly grabs were unlockable, his appearance changed in accordance to what you had equipped, the subweapons were the only magic items you could have(as it should be for the belmont family).. 

the supweapons changed it's ability depending on the "source system" it had; fire, water, dakrness, light etc....

Combos were brutal and advanced... many weapons were selectable but the whip remained best if one could handle it good..

the game was enormous. from fighting in forests and undead places to graveyards to the castle.. it was much similar to super Cv IV in this aspect..very "castlevanian".
the enemies were similar, combined with new ones.

soundrack


I remember it being marvelous..many arranged versions from the Super CV IV and the nes games, combined with LoI and sotn genre...............................inc redible dream.. 

the artwork was completely kojima as I recall it....

CANT BELIEVE I ACTUALLY DREAMED THIS

thanks 



Title: Re: I had this sort of revelation of a future cv...
Post by: Ahasverus on January 18, 2011, 08:46:09 PM
Oh great more Alucard, Ayami kojima mimes and Igarashi!! Just what the saga needs!

:sarcasm:
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 18, 2011, 08:55:48 PM
I believe it. I've also drempt up several Cv games in my life. The best one I can remember is a 2.5D version of SCV4 except with more stages in it. Simon had his CV4 outfit but the attention to detale and the fact that all this was looking like something only the PS3 or XBOX 360 could put out was beautiful.

You're game dream sounds very involved (story-wise) and it seems better then half the sutff that IGA has cranked out. Plus you have a Belmont going after Dracula (Wee-Hee).  :D

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: Inccubus on January 18, 2011, 11:44:03 PM
I wonder how many of us have had such dreams?
Mine took place in modern times with a 2.5D format similar to Bloodlines with many locations all over the world.
There were two playable characters.
The Belmont was a former priest that lost his faith in God and worked as a mercenary.
He used the whip and knives, but the whip had lost it's power because of his loss of faith and rejection of his family legacy.
The other was his younger sister who was an accomplished martial artist.
Belmont's sub weapons were variations of most of the classic ones, but also included some new ones.
No hearts, you got the items themselves as enemy drops or bought them at shops.
The other was his younger sister who was an accomplished martial artist.
In contrast, she has access to lots of 'martial arts' weapons and can perform combos with the right button presses.
She would also have a ki meter that fueled special moves a`la Art of Fighting.
I've forgotten most of the stages, but I do remember one that was in a stadium in the US during a heavy metal concert and one on the top of a train in the Alps.
Some of these ideas ended up being used in later games, but I dreamed it in early 1996 when I was pissed about the new CV not having a Belmont as the main character.
Title: Re: I had this sort of revelation of a future cv...
Post by: Gunlord on January 19, 2011, 01:02:46 AM
That sounds like a cool dream, dude. :)
Title: Re: I had this sort of revelation of a future cv...
Post by: VampirehunterB on January 19, 2011, 04:19:30 AM
wish I could remember the soundtrack entirely..judging from what I remember I think that some arranged versions of super Cv IV would enter the spotlight in the game..if they were composed appropiately
Title: Re: I had this sort of revelation of a future cv...
Post by: Viper on January 19, 2011, 05:08:53 AM
You should go to psychoterapist, guys. :-)
Title: Re: I had this sort of revelation of a future cv...
Post by: Chernabogue on January 19, 2011, 08:19:57 AM
Now, that's a dream! Any attack of the Inception guys? ;)
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 19, 2011, 11:00:14 AM
You should go to psychoterapist, guys. :-)

Oh I agree!! Best way to recall what you've seen in your dreams! It would alow us to take CV out of our dreams and bring them into reality.

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 19, 2011, 04:27:20 PM
A great artist I watch over at DA named sergevirusx (http://sergevirusx.deviantart.com)( warning, slightly NSFW)  actually had an interesting idea for a Castlevania story.

It was just a bare bones idea, but it had potential.

Quote
Bernard Belmont a official of the German police in the 1943 year is sending to a little town in Romania about the many army soldiers that have disappeared or are dead, Bernard dont know about his ancient legacy and discovers from a little girl named Maria that the one responsible for the soldier massacre is a old count in a old and horrible castle...

And even had a few images of the fan Belmont in question.
(click to show/hide)
Title: Re: I had this sort of revelation of a future cv...
Post by: Ahasverus on January 20, 2011, 08:51:55 PM
He looks great! (Sans the white hair :P ) really badass jacket
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 21, 2011, 10:27:54 AM
He looks great! (Sans the white hair :P ) really badass jacket
What wrong with white hair? Juste had white hair. So does Soma.(though the latter isnt a Belmont)
Title: Re: I had this sort of revelation of a future cv...
Post by: Belmondo on January 21, 2011, 12:48:40 PM
So... We'd have a Nazi Belmont? I mean, if he's an official of the German police in 1943 then he must be. I don't know about you, but I'd never want to see one of the heroes of Castlevania as a Nazi.

That's a good picture though.
Title: Re: I had this sort of revelation of a future cv...
Post by: angevil on January 21, 2011, 01:45:45 PM
as I think this "revelation" as I call it, would be the ultimate CV game: 

Hasn′t Harmony of despair already been declared ″the ultimate CV game″? lol
Title: Re: I had this sort of revelation of a future cv...
Post by: Munchy on January 21, 2011, 01:59:47 PM
So... We'd have a Nazi Belmont? I mean, if he's an official of the German police in 1943 then he must be. I don't know about you, but I'd never want to see one of the heroes of Castlevania as a Nazi.

That's a good picture though.

Yeah this was my thought. Though I still carry the sentiment that PoR didn't use the WWII setting nearly as well as it could have, not to mention totally missing the fightin'-'round-the-world concept. I mean, it's a sequel to Bloodlines!
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 21, 2011, 06:57:35 PM
I still think the setting itself was interesting. I found it rather more interesting than the WWll Castlevania that was PoR. (I mean, it says it takes place in "europe" but never actually specifies) This idea actually takes place in GERMANY, of all places for there to be a vania, WWll Germany.

Lol, Actually, when i first read the idea, i was more concerned with "How the hell did the Belmonts wind up in Germany of all places to be in 1943? And involved with the German police to boot?"
Title: Re: I had this sort of revelation of a future cv...
Post by: Inccubus on January 21, 2011, 07:04:34 PM
I liked PoR just fine, but it really didn't live up to Bloodlines.
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 22, 2011, 12:42:19 PM
Lol, Actually, when i first read the idea, i was more concerned with "How the hell did the Belmonts wind up in Germany of all places to be in 1943? And involved with the German police to boot?"

This is a good question. If a Belmont were to become a member of the German police in 1943. He would have to swear allegiance to the Furor. Moreover, since it's in 1943, all police officers were of the Geheime Staatspolizei or Gestapo. This Belmont would have to be a full-fledged Nazi. But don't get me wrong here. Just because someone serves in such an army, doesn't automaticly make him evil as I have read stories that state such people during the war.

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: narkolepsi on January 22, 2011, 07:28:31 PM
It would've been cool if PoR incorporated something like the "vampires did WWI" theme that was the catalyst of Bloodlines. It had a brilliant premise but it was underdeveloped. The WWII setting seemed mostly to facilitate the chaos that caused the castle to rise when it did.

As someone who has been studying dream interpretation, dream recall, and lucid dreaming (being aware that you're dreaming, and actively controlling it), I'd love to dream up my own CV, and roam freely in its world. I have never done this, but when I do you'll be the first to know!
Title: Re: I had this sort of revelation of a future cv...
Post by: uzo on January 22, 2011, 11:13:39 PM
PoR was one huge moldy ball of immense unused potential.

Hitler wants to raise Dracula, or find a way to use his powers for himself? Fight off the Nazi undead army? Killing the Jews to harvest souls for Dracula? The possibilities go on and on. The Nazis were steeped in spirituality and alternative research.

The amount of wasted potential is astounding. PoR is the single biggest failure to utilizing any of the awesome concepts that WWII era Europe offers opting for a really generic set of disconnected concepts.
Title: Re: I had this sort of revelation of a future cv...
Post by: crisis on January 22, 2011, 11:30:31 PM
I agree, I also had similar ideas of how Portrait could've been. Hitler like Brauner was also an artist so the whole painting motif would've worked fine. It's a shame the closest we got to Nazi soldiers was when Medusa smashes them to pieces during her entrance.
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 23, 2011, 01:31:13 AM
Actually I think those were allied soldiers.  :'(

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: Viper on January 23, 2011, 03:49:47 AM
Well, i think all your recomendations for PoR plot can not be approved just for one simple reason: rating. Castlevania isn't Wolfenstain, castlevania is for kids, guys. Sad but true.
Title: Re: I had this sort of revelation of a future cv...
Post by: Nagumo on January 23, 2011, 05:22:43 AM
Hitler and Nazis are not going to appear in a CV game, guys. Get over it.  :P 
Title: Re: I had this sort of revelation of a future cv...
Post by: VampirehunterB on January 23, 2011, 06:27:50 AM
I don't believe in having a nazi concept within the game, it would probably also be too much associated with the story of the hellsing anime series(good series though), I think..
Title: Re: I had this sort of revelation of a future cv...
Post by: Chernabogue on January 23, 2011, 07:59:10 AM
I like how the discussion went from someone's dream to a debate about Nazi things and Castlevania. XD
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 23, 2011, 08:03:48 AM
Well, i think all your recomendations for PoR plot can not be approved just for one simple reason: rating. Castlevania isn't Wolfenstain, castlevania is for kids, guys. Sad but true.

Actually, its more because IGA after Aria, decided to try and appeal to the tweens whom the Nintendo handhelds are more geared for. (hence the anime style)
Title: Re: I had this sort of revelation of a future cv...
Post by: Chernabogue on January 23, 2011, 09:13:23 AM
I dream about DoS and PoR without the f***ing anime style. Give us some some good Gothic graphics, darn.
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 23, 2011, 11:13:41 AM
unfortunately, as long as IGA continues to market the handheld games to the main audience of the nintendo handhelds to maximize sales, then aint gonna happen.

But ill be fair, PoR's anime style was actually very pleasing. Much better than the DoS one.
Title: Re: I had this sort of revelation of a future cv...
Post by: Ahasverus on January 23, 2011, 11:15:58 AM
Almost every IGAVania story has a breat premise but laughable poorly execution. Believe me, some of our ideas are pretty cool, if some good writer saw them and executed the saga would be very intriguing storywise
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 23, 2011, 11:18:11 AM
I thought Aria of Sorrow for one, was amazing, in both gameplay and story. It couldn't get much better than Aria.

And Dawn only proved it. It was completely unnecessary, and the story was well, just like the style- reduced to generic Saturday morning anime quality.

You know what is so missing though? Aria artwork of Julius. Dawn changed his design to have jeans and boots, (probably to match him with every other Belmont) But in aria he wore red fucking pants.

Doesnt get much more badass than a Belmont who rocks red pants. (with what appears to be either boots underneath, or shoes)
Title: Re: I had this sort of revelation of a future cv...
Post by: Ahasverus on January 23, 2011, 11:22:04 AM
Of course it could be better, more background about Graham, the 1999 battle, seeing Soma being influennced by the Castle, that stuff, that's what they call "Character development".
Title: Re: I had this sort of revelation of a future cv...
Post by: VampirehunterB on January 23, 2011, 11:33:37 AM
Almost every IGAVania story has a breat premise but laughable poorly execution. Believe me, some of our ideas are pretty cool, if some good writer saw them and executed the saga would be very intriguing storywise


Agree, one can only hope that konami will take fans reflections seriously and do things about it rather than trying to blindly reform everything..
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 23, 2011, 11:36:04 AM
There was only so much they could do on the GBA, and they had already created a great game. He was definitely struggling with his darkness It is shown in his portrait. red eyes and messy hair, and overall "scary" appearance, where even Mina was frightened of him. Theres really no effective way to portray that in game, but the "bad end" you get from loosing to Chaos tells the tale good enough. He was already fighting it off, and when he looses, he looses tot he chaos within himself.

Graham? what more is there needed. its explained "all there in the manual". He's a cult leader who wants to inherit Dracula's powers. he doesnt need much more expose than that. He wasnt born upon Dracula's defeat, so he has no special powers of his own. The 1999 battle has little information itself other than "Julius was in it", "Dracula revived according to prophecy", "great war was held, Dracula was killed for good and his castle sealed away"

thats just about it. its  a past event that needs really no more explanation than that.
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 23, 2011, 12:57:31 PM
He wasnt born upon Dracula's defeat, so he has no special powers of his own.

It's true that he doesn't have any special abilities, but he was born at the exact time Dracula was defeated. The whole 'being born at the same time and inheriting Dracula's powers at his death' didn't come about until DoS.

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: K.G. Morder on January 23, 2011, 01:30:41 PM
Ah wait. I derp'd.
He was. I also totally forgot that he thought he was Dracula's re-incarnation. (and DID have magical powers apparently)
Title: Re: I had this sort of revelation of a future cv...
Post by: Munchy on January 23, 2011, 02:45:58 PM
Well, i think all your recomendations for PoR plot can not be approved just for one simple reason: rating. Castlevania isn't Wolfenstain, castlevania is for kids, guys. Sad but true.

Yep, that's why there are Castlevanias with M ratings. OH WAIT

But yeah, the silly stuff in DoS and PoR does give off that vibe.
Title: Re: I had this sort of revelation of a future cv...
Post by: narkolepsi on January 24, 2011, 06:07:42 AM
I was just reminded of something. The PoR soundtrack music commentary for Esquisse of Violence says something about Brauner being a "skinhead in purple." I'll have to translate it fully, but that's what I got from a quick eyeballing of it. It also says something about him bring a womanizer somewhere in there too, iirc.

For what it is though, the WWII setting wasn't explored well enough in PoR and if it wasn't explicitly mentioned in the game I would have never figured it out. It seems like a scapegoat as-is, and could have used a lot more backstory.
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 24, 2011, 11:51:45 AM
IGA should never have bothered with the intro-story mentioning the war if he was never going to go all the way with it. The real intro should've been a breaf history on the events that took place before PoR began. It would've been much better and not sound so cheesy as did the other intro.

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: Belmondo on January 24, 2011, 11:56:27 AM
To get back to the OP (but only slightly) I think a rad kind of side story for a Castlevania game would be The Belmont Legacy. You would start as Leon, and gradually work your way forward through time with a new story and level featuring each of the main Belmonts, culminating with Julius and the 1999 War. I don't know about you guys, but I think it would be rad.

As for the current crop of Castlevania's, I would just be happy to see another Barbarian Belmont. Or a Belmont who actually IS a woman, instead of just looking like one.
Title: Re: I had this sort of revelation of a future cv...
Post by: narkolepsi on January 24, 2011, 01:11:04 PM
^ Yes. I started out with newer CV but as I discovered the older games I realized the beauty of their level and character designs, often surpassing the newer installments. Conan!Simon FTW.

IGA should never have bothered with the intro-story mentioning the war if he was never going to go all the way with it. The real intro should've been a breaf history on the events that took place before PoR began. It would've been much better and not sound so cheesy as did the other intro.

-X

It's like telling the story and adding on: "Oh yeah, and there's kind of a war going on. No big." WWII is a huge part of history and one of my favorites to read about, and Portrait did not explore it. Perhaps the WWII setting was an attempt to connect it to Bloodlines' WWI setting, but it just wasn't done smoothly enough by any means. I agree with you also on the altered intro. It could recap briefly the events of Bloodlines, lead into PoR, and not mention the wartime setting, and Jonathan's age and the simple fact that he's John's son would be enough to place the timeline in the forties.
Title: Re: I had this sort of revelation of a future cv...
Post by: crisis on January 24, 2011, 01:14:28 PM
I guess in the CV universe, Jonathan was the true hero of WWII  :D
Title: Re: I had this sort of revelation of a future cv...
Post by: Munchy on January 24, 2011, 09:00:35 PM
To get back to the OP (but only slightly) I think a rad kind of side story for a Castlevania game would be The Belmont Legacy. You would start as Leon, and gradually work your way forward through time with a new story and level featuring each of the main Belmonts, culminating with Julius and the 1999 War. I don't know about you guys, but I think it would be rad.


So, like The Umbrella/Darkside Chronicles but a 2D Castlevania? Hmm... I'd go with it, but then wouldn't every level boss be Dracula? There'd need to be things to differentiate the levels, which won't be easy considering the few motifs all the games have in common.

And as for the whole WWII in PoR thing, I found it heavily mediocre but can fully understand why IGA sidestepped it. It'd have made a PAL version a huge pain in the ass (just look at how weird Capcom had to be about "Master D" in BC: Rearmed), and it's not a subject Japan likes to delve into. (Although, the game was technically a bit after the war ended, I think.)
Title: Re: I had this sort of revelation of a future cv...
Post by: X on January 24, 2011, 11:01:49 PM
(Although, the game was technically a bit after the war ended, I think.)

PoR takes place in 1944. the war didn't end until 1945.

-X
Title: Re: I had this sort of revelation of a future cv...
Post by: Munchy on January 24, 2011, 11:39:56 PM
(Although, the game was technically a bit after the war ended, I think.)

PoR takes place in 1944. the war didn't end until 1945.

-X

Ohh yeah. But hadn't Germany surrendered in 1943? (I should probably shut up, I suck at history.)
Title: Re: I had this sort of revelation of a future cv...
Post by: Chernabogue on January 25, 2011, 05:00:22 AM
Ohh yeah. But hadn't Germany surrendered in 1943? (I should probably shut up, I suck at history.)
Germany surrendered in 1944. The War ended with Japan's surrender in 1945.