A Youtube campaign? A "Save Our CV" webpage? A Twitter outcry? Get creative!
I'd say create the most impressive castlevania fangame to ever grace the internet but it's probably not a very achievable way of showing up Konami's puny efforts.
I don't really want to be raining on this parade, since I endorse the idea completely.
But after LoS' really nice sales, do you think Konami even believes Castlevania (at least LoS) is in danger? Money talks to them, and they saw the money more than they have in a long time for this franchise.
FYI phone call spams almost got Mother 3 released by Nintendo. If only they held out for a whole more week.
We should post to a discussion forum. In those post, we should express our feelings.If they have an official one.
If they have an official one.
EDIT: Yeah, http://www.konami.com/forums/ubbthreads.php (http://www.konami.com/forums/ubbthreads.php) but they seem a bit dead. Someone can make one big message and sign with the names of every CV Dungeon member who agree with.
I like everyones ideas and I have some of my own but im afraid that no matter what we do, Konami won't listen unless it sounds like money. :(
Let's do a begging campaign to buy the franchise from Konami.
Not that it would ever come to pass, but handing anything over into the hands of fans would be catastrophically stupid.
Not that it would ever come to pass, but handing anything over into the hands of fans would be catastrophically stupid.
Konami should follow Blizzard's example. Actually ask the fans what they want and acknowledge what they say. And using that feedback, design a game.
Konami should follow Blizzard's example. Actually ask the fans what they want and acknowledge what they say. And using that feedback, design a game.
Konami should follow Blizzard's example. Actually ask the fans what they want and acknowledge what they say. And using that feedback, design a game
I don't really want to be raining on this parade, since I endorse the idea completely.
But after LoS' really nice sales, do you think Konami even believes Castlevania (at least LoS) is in danger? Money talks to them, and they saw the money more than they have in a long time for this franchise.
FYI phone call spams almost got Mother 3 released by Nintendo. If only they held out for a whole more week.
So the only way for you is keeping the series in the "safe" formulaic 2D route? Son, I am dissapoint
I'd personally like Konami to make a new Gradius title, their idea of a new game in the series is like what CV went through, pachislot. >_<New Gradius Title!
I suspect that any feedback Cox recieved during LOS creation did little more than provide him with a good laugh & probably continues to only do that.
So the only way for you is keeping the series in the "safe" formulaic 2D route? Son, I am dissapoint
So, are you all up for shiny graphics? Are you saying that 3D is the only way and that you are abandoning the 2D? So you are erasing the past? I am disappointed from you..........
So, are you all up for shiny graphics? Are you saying that 3D is the only way and that you are abandoning the 2D? So you are erasing the past? I am disappointed from you..........
I was totally serious when I said that, if the CV community feels that the franchise has taken a serious downspin and that we feel Konami isn't giving our 25-year-long series it's due credit, that it's up to US to make them see it in the flesh.
So HOW do we do that? Brainstorm, people. If you don't think petitions work, then what else might make Konami and the heads who are in charge of the Castlevania franchise wake up and see that even us little core fans still have a lot invested in this series? A Youtube campaign? A "Save Our CV" webpage? A Twitter outcry? Get creative!
I'm a firm believer that we have every right to bitch, moan, and complain AFTER we've actively tried to change the way things are done on OUR end first. If the execs. at Konami see our banded-together pleas and still ignore us, then at least we can say we did our damnedest and Konami will look like the bigger asses for it. It gives us some credibility in the gaming community, if nothing else....because it shows we give enough of a shit about our fandom that we go out of our way to do something about it.
Or not. It's up to us.
The problem is every one of the fans might have their own ideas about how Castlevania should be and that's probably one of the reasons Konami won't listen. I can imagine how hard it would be to put so many ideas into a single story that would make any sense. Besides just because they think their ideas are good it doesn't mean everyone else will think the same or that is possible to put it on a videogame.
The fact is the fans have the chance to collaborate actively only if the company allows it, so the first step to do it is to find any channels that the company might have to hear fan suggestions, do they have a youtube channel? facebook? twitter? polls? anything else?They don't have any of these AFAIK. Only impersonators or fan-pages that have died down.
So basically, to have the slightest chance to be heard I think you probably will have to work together to make a videogame script or something you could present as a proposal, because I don't think a bunch of loose ideas could get too far.I'd be up for it. I could write something up and take ideas and stuff from others, seek critique, changing out what shouldn't be done, not rehashing story elements (unless necessary), use either new or not-so-commonly used characters from the previous series, ask for opinions, ask others to help out with the project by submitting their own possible characters, etc. etc.
But then again, who is really willing to make the effort?
didn't he post some link to an article about how "fans should shut the F@#% up" in the chapel forum a while back?
I'm not sure that's what he means, but the series can't stay in 2D with every entry, especially since we're in the era where most gamers only care about graphics and play games like Call of Duty: Black Ops and Halo Reach (except the latter is actually good).
Link plz
But Cox has no humor.You people keep overstating Cox's involvement with the development of LoS. He's more or less just a spokesman for Mercurysteam. I don't think he had THAT much direct involvement with the production of the game itself. You all should be addressing Enric Alvarez instead (of course, he's not as easy to hate as Cox).
As evident with his attempts at MGS-style easter eggs.
I never said that the series shouldn't go 3D, but you can't erase your past or pretend that it was never existed. They can both coexist!!!
so, is it just rabid fans crying cause they'll never get their dream Castlevania, something that if they were to make a CV game the would do, cause you can always make a fan game, or write a fafiction or what ever else your imagination Castlevania desires. Or, is there something actually "wrong" in the programming of the game or how it's made or what? I don't get it. Developers will never make everyone happy, but bitching and complaining or even writing a petition isn't going to change anything.
so, what exactly NEEDS to be changed about the series?
You people keep overstating Cox's involvement with the development of LoS. He's more or less just a spokesman for Mercurysteam. I don't think he had THAT much direct involvement with the production of the game itself. You all should be addressing Enric Alvarez instead (of course, he's not as easy to hate as Cox).
You people keep overstating Cox's involvement with the development of LoS. He's more or less just a spokesman for Mercurysteam. I don't think he had THAT much direct involvement with the production of the game itself. You all should be addressing Enric Alvarez instead (of course, he's not as easy to hate as Cox).
Can the same be said of IGA's involvement with the games he's produced?
But what exactly does "involved" mean? I mean, Kojima was involved with LoS without actually doing anything other than: "Hey Dave, put MGS in the game somehow. Maybe some silly reference or something".
IGA appears in the credits of RoB too, even though he didn't actually participate in making the game.
Not every idea needs to be thrown into one game at a time. Discussions and such will have them come to a consensus. Of course, yes, the discussions aren't exactly easy to manage.
They don't have any of these AFAIK. Only impersonators or fan-pages that have died down.In Konami's website (http://www.konami.com/) seems to be a facebook page pointed out as theirs. http://www.facebook.com/konami (http://www.facebook.com/konami)
Ms. Sindra, if you would be so kind, could you please elaborate what you had in mind exactly?
I'm not sure, to be honest. ^.^
I bet I'll be thrashed down pretty badly just for saying this and I don't really care so go ahead and fetch.
It's always the same.
so youre just talkin' outta your ass huh??
btw how's the scans for the LoI cellphone comic coming along? we're still waiting ;)
whoa calm down! i don't see any threads that say "this is why LoS sucks" or anything, from what I can see people are mainly criticizing the PLOT [and sometimes aesthetic] thus far which is fairly common & normal within the CV-verse (similar stuff happened when IGA was in charge). don't forget the constant delays & disinfo Konami/Cox has been feeding us (lately involving DLC), so of course fans are gonna express their opinions on the situation. Add to that the lame "25th anniversary" Konami celebrated privately.
If everybody agreed with each other on this forum from now on, then this place would be boring as hell, right?
What am I losing if I just try? Nothing. What am I losing if I don't try? Well, pretty much my favorite series. Not completely lost, just, I'll lose the way I like it.
Heh, if you go by Kamiya's word, only DMC1 is canon.
But that series has more screwups in the story than Castlevania.
really?
name some.
Because Casltevania has alot.
Either I'll start a new thread or PM you, cuz this is starting to get offtopic.
Talking outta my ass... I'd like to see that literally. Imagine that. ^.^
definitely would want to see a 2.5d metroidvania Alucard game for the 3DS.This. Maybe that game that was canned by IGA? Whatever it was supposed to be. The graphics look like it would work well in a 3DS game.
Also Yamane and Kojima should return.I would like to see Masaki Hirooka's take on Alucard, but I overall prefer Kojima's style. ^.^
Eh, I'd rather have a new guy/girl than Alucard again.
Can the same be said of IGA's involvement with the games he's produced?Not even remotely the same thing. Cox was not the producer or even the director of Lords of Shadow. Again, he's just a spokesman for MS. He does not equate with IGA.
Not even remotely the same thing. Cox was not the producer or even the director of Lords of Shadow. Again, he's just a spokesman for MS. He does not equate with IGA.
He's not? Wow, I know nothing about MercurySteam, do I? o.oOk, Google fails me. Two sites I checked with didn't list him as a producer or writer, another 3 that I just checked did. My bad. It was always my impression from what I'd read about the team that Cox was more or less just a spokesman and consultant.
Preferably a girl. Like the one in my sig. That'd be sweeeeeet. ^.^
Of course, she's not even CV. I think a protagonist like Shanoa again would be great. The mature young woman. We don't need the memory/emotion loss thing. I'd like to see the Glyphs make a return, that'd be pretty interesting.
I'd say the main thing to do is remind Konami that WayForward is a great 2D developer and that they really love Castlevania.This.
Okay sorry I agree with most of what you say Claimh but they should never ever ever make another character like shanoa, no emotion is just as bad as too much emotion and that girl regardless of how hard I would bone her had about as much emotion as a brick wall.
I meant a mature young lady like Shanoa. I said I could do without the memory/emotion loss. I just wanted someone like her, like lookwise, sort of.
Not even remotely the same thing. Cox was not the producer or even the director of Lords of Shadow. Again, he's just a spokesman for MS. He does not equate with IGA.
Well, the timeline goes like this: DmC > DMC3 > DMC1 > DMC4 > DMC2 (novel) > DMC2if the new DmC is a prequal,its gonna screw up the storline like hell. have you seen the E3 trailer? its probably a reboot
But that series has more screwups in the story than Castlevania.
If Álvarez (the director) should be "blamed", then the same should go for "IGAVanias", yes? I believe IGA hasn't directed any of them.
if the new DmC is a prequal,its gonna screw up the storline like hell. have you seen the E3 trailer? its probably a rebootOfftopic crap:
Producers just manage things like budget and etc. Director can totally ignore producer suggestions iirc. So directors are the guys with the most say. I mean, it's like that way with movies. The director is given more importance there.
Random note:
Dave Cox was the producer of Lords of Shadow. It's on the credits and all. So heh, he's about the same as IGA.
I believe this was the game that got Sega's attention to create sonic 4 course i could be wrong but I know it would get my attention
Let's Play Sonic Fan Remix - AMAZING FAN GAME - 100th Video! (http://www.youtube.com/watch?v=1U2njsRhaDA#ws)
Wow and wow :o That Sonic fan game is the most amazing fan game, that i have ever seen in my life!!! If they didn't say that it was a fan game, i would have thought it for an official game!!!
WHERE the HELL were THESE guys when Sonic 4 was being produced!! I've played a bit of sonic 4 but was disappointed with the game engine. Sonic just didn't function the way he did in the original games and that made playing the game much more difficult then it needed to be. I got stuck in the first part of the Casino zone and couldn't get out of the damned pit cause the controls were finicky. Sonic just lept on losing speed or breaking out of his super sonic charge. Thanks SEGA :P I definitely think that newbie programmers like these guys are what we need to get our favorite classic back up and running again.Lots of things were disappointing in Sonic 4. I remember they had this meeting where they(Sega) invited Sonic fans and asked them what they could improve on, if they made a second one(Episode 2). Everything brought up in the meeting, I agreed with:
Lots of things were disappointing in Sonic 4. I remember they had this meeting where they(Sega) invited Sonic fans and asked them what they could improve on, if they made a second one(Episode 2). Everything brought up in the meeting, I agreed with:
1. Fix the physics.
2. Songs were great, but the synthing should be BETTER.
3. No FUCKING bottomless pits at the end of each act.
4. No act specific gimmicks.
5. No recycled stages from earlier Sonic games.
The last one is funny, because Casino Street is basically a pre-rendered version of Casion Night, Lost Labyrinth is basically a pre-rendered version of Labyrinth and Mad Gear is basically a pre-rendered version of Metropolis. C'mon, do something that isn't the same, just prettier. I excuse Splash Hill because it the Hill/Forest zones are pretty much traditional starter zones in the early Sonic games, though Splash Hill could've used more, well, SPLASHING(should've been more water oriented). After going to the movies recently, I had an idea of a new zone. Cinemapolis(or Cinema City) Zone, which is modeled after classic Hollywood, buildings addorn in neon marquees, roads that are giant flim strips, film reel loop-de-loops, giant drive-in screens on top of buildings showing movies of sonic running around, and indoor areas that look like theater lobbies and hallways adorn with movie posters. Sega, it's NOT THAT HARD.
That being said, I AM looking forward to Sonic Generations. Classic gameplay looks more like what Sonic 4 couldn't do.