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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Wallachia on June 29, 2011, 11:43:35 AM

Title: CV: LoS Resurrection Impressions
Post by: Wallachia on June 29, 2011, 11:43:35 AM
Has anyone been playing it? I am about halfway through it. It is alot of fun for what it is, though short. Some fun, hiding and chasing moments so far.

It seems obvious to me that Konami meant to make these 2 DLCs into ONE, and then do an entirely NEW DLC after that. But plans must have changed and what would be the other DLC that we won't ever see, will probably be part of the proper sequel. I am ok with that if that is the case.

Thoughts?

(http://www.gamingunion.net/newsimg/castlevania-lords-of-shadow-resurrection-dlc-coming-next-week.jpg)
Title: Re: CV: LoS Resurrection Impressions
Post by: Gecko on June 29, 2011, 09:12:38 PM
I really enjoy Resurrection! I've even replayed it a few times now. The platforming is great, I love the FO stalking, and the fight is actually really fun when you figure out how it's done. No tanking this one out! You have to do it the oldschool way and figure out where to be and when. I wish more of the basic game had been more like this. I really enjoyed most of the game in general, but Resurrection by far takes the cake for some of my favorite gameplay moments. Reverie was too puzzle-heavy though.
Title: Re: CV: LoS Resurrection Impressions
Post by: Profbeanburrito on June 29, 2011, 09:59:15 PM
I thought it was great but I liked reverie was better. There was something in the end that really shocked me and I loved it but I wOnt spoil that
Title: Re: CV: LoS Resurrection Impressions
Post by: Vampire Killer on June 29, 2011, 11:49:01 PM
I throughly enjoyed Resurrection, I agree it was too short though. IMO, the two DLC's should have been one, but Konami have turned its economic plans for Cv to a milking machine, so no surprise there.

As for the "extra" DLC which you insist should come after Resurrection Wallachia, I'm not sure I agree. By the end of Resurrection, and knowing how he ends up in the future, I think everything is wrapped up nicely but with enough left open for the sequel.
Title: Re: CV: LoS Resurrection Impressions
Post by: Azrael Belmont on June 30, 2011, 06:13:39 AM
The DLCs are too short & way overpriced,
but I still luv playing both of them, especially Resurrection. The timed and stealth platforming were great.
The boss fights negate Ultimate moves (except for the right leg), nice move by MercurySteam.


Both DLCs did feel like they were just part of one package, released separately because of fan impatience and inaccurate company PR announcements :P
Both only explain how Gabriel became a vampire, and the unreleased/phantom DLC should show how he came to be in the Epilogue.
Title: Re: CV: LoS Resurrection Impressions
Post by: darkwzrd4 on June 30, 2011, 10:52:01 AM
The DLCs are too short & way overpriced,
but I still luv playing both of them, especially Resurrection. The timed and stealth platforming were great.
The boss fights negate Ultimate moves (except for the right leg), nice move by MercurySteam.


Both DLCs did feel like they were just part of one package, released separately because of fan impatience and inaccurate company PR announcements :P
Both only explain how Gabriel became a vampire, and the unreleased/phantom DLC should show how he came to be in the Epilogue.
No one ever said that the DLC would show how he came to be in the Epilogue.  That was likely an assumption on your part.  It's likely that that scene was put there to show us where they intends to go eventually.  There may be a few games that take place in between.  After all, a lot could happen in a thousand years.
Title: Re: CV: LoS Resurrection Impressions
Post by: Wallachia on June 30, 2011, 11:08:56 AM
I throughly enjoyed Resurrection, I agree it was too short though. IMO, the two DLC's should have been one, but Konami have turned its economic plans for Cv to a milking machine, so no surprise there.

As for the "extra" DLC which you insist should come after Resurrection Wallachia, I'm not sure I agree. By the end of Resurrection, and knowing how he ends up in the future, I think everything is wrapped up nicely but with enough left open for the sequel.

Sorry VK, I meant that these 2 DLC's we had, were planned to be as one. There won't be anymore after Resurrection, almost certainly. They will then focus on a true sequel, hopefully! BTW, does anyone know if they are officially doing a sequel? I imagine it would take alot of money and personnel to commit. Look at how many it took to make the 1st (looong) LoS game!
Title: Re: CV: LoS Resurrection Impressions
Post by: Gecko on June 30, 2011, 11:13:23 AM
Back when the game first came out it was already leaked that they were in fact already working on the sequel.

They have an engine to go on now, so I imagine it won't be another three year wait for the sequel. The first one they had to build from the ground up. That's not necessarily true for the sequel.
Title: Re: CV: LoS Resurrection Impressions
Post by: Azrael Belmont on June 30, 2011, 11:32:56 AM
No one ever said that the DLC would show how he came to be in the Epilogue.  That was likely an assumption on your part.  It's likely that that scene was put there to show us where they intends to go eventually.  There may be a few games that take place in between.  After all, a lot could happen in a thousand years.


I agree that a lot of things (and sequels) could happen in a thousand years but it's more than a blind assumption on my part.  A lot of people got the impression that the 2nd DLC would explain a little bit more from the official Konami Dec 22, 2010 DLC announcement.
Here's the article: http://konami.com/article/KONAMI_TO_BRING_TWO_NEW_DLC_PACKS_FOR/159 (http://konami.com/article/KONAMI_TO_BRING_TWO_NEW_DLC_PACKS_FOR/159)


Resurrection was supposed to 'continue the story directly after the end of the original game and gives some insight into the dramatic epilogue...' but instead what we got was a direct continuation of Reverie.
That's probably why a lot of fans were disappointed with the DLCs, especially Resurrection, since it didn't really give us anything more about the Epilogue.


Be honest with yourself, you would've made that assumption too if you saw that article before Reverie came out.
But this is all beside the point of this thread, I like Resurrection :)
Title: Re: CV: LoS Resurrection Impressions
Post by: Wallachia on June 30, 2011, 11:59:42 AM
THere it is, Azrael. I thought I read that somewhere before..

Hey guys! Check out Cox' twitter! Some cool hints:

CastlevaniaLOS David Cox
@ @SuccessorOfFate - Watch for it on Friday and some other cool and interesting stuff about the development of Castlevania: Lords of Shadow :)
29 Jun

CastlevaniaLOS David Cox
Friday @Gamelab might be interesting! Enric Alvarez will be showing some early design work on Castlevania: Lords of Shadow... SB perhaps :)
29 Jun
Title: Re: CV: LoS Resurrection Impressions
Post by: thernz on June 30, 2011, 02:34:08 PM
Resurrection was supposed to 'continue the story directly after the end of the original game and gives some insight into the dramatic epilogue...' but instead what we got was a direct continuation of Reverie.
That's probably why a lot of fans were disappointed with the DLCs, especially Resurrection, since it didn't really give us anything more about the Epilogue.
I think what they meant by the insight into the epilogue was given. It showed us how
(click to show/hide)
Title: Re: CV: LoS Resurrection Impressions
Post by: Vampire Killer on June 30, 2011, 02:44:13 PM
I think what they meant by the insight into the epilogue was given. It showed us how
(click to show/hide)


Agreed
Title: Re: CV: LoS Resurrection Impressions
Post by: cecil-kain on June 30, 2011, 02:45:37 PM
The Forgotten One > Satan ...   WTF?  It would've been awesome if TFO was the main game's Final Boss and Satan was the DLC Boss.  Think about it...  Wouldn't it make worlds more sense if Gabriel had stolen Satan's power to become Dracula?
Title: Re: CV: LoS Resurrection Impressions
Post by: Wallachia on June 30, 2011, 03:42:29 PM
The Forgotten One > Satan ...   WTF?  It would've been awesome if TFO was the main game's Final Boss and Satan was the DLC Boss.  Think about it...  Wouldn't it make worlds more sense if Gabriel had stolen Satan's power to become Dracula?

KaBLAM! Nicely done. You said it. Man, thanks alot :( now I'm bummed. it SHOULD have been that way..
Title: Re: CV: LoS Resurrection Impressions
Post by: Vampire Killer on June 30, 2011, 04:21:15 PM
I disagree. TFO is dead. Plus, satan is actually more powerful than TFO, his power was only limited while he was on the mortal plane attempting to collect the Godmask.

I prefer having El Diablo as the main bad guy.
Title: Re: CV: LoS Resurrection Impressions
Post by: Wallachia on June 30, 2011, 06:15:18 PM
oh now that's a good take on it too . maybe we will see his  true BIG crazy form in the next game..
Title: Re: CV: LoS Resurrection Impressions
Post by: Vampire Killer on June 30, 2011, 07:11:01 PM
It's actually stated in the LoS enemy profiles (in the menu) that while on the mortal plane he is weaker. That, plus the Uber Holy satellite death-ray from above (or whatever it was) that he gets blasted with while being constrained by Gabriel, is partially what knocks him down for the count for almost 1000 years. Another reason to wait so long to enact revenge, he wants to make sure he's powerful enough to defeat Gabriel this time around. Considering how powerful Gabula is now (or was), after having absorbed all of TFO's power, Lucifer is probably not taking any chances.

Well, that's how I read it at least.