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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: darkjak951 on July 24, 2011, 02:41:24 AM

Title: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on July 24, 2011, 02:41:24 AM
Well we were kinda starting to talk about it in my UMVC3 topic so I thought, what the hell? What did you guys think of this expansion? I feel that Yun definitely should be nerfed but Yang seems alright, a few bugs but pretty sound to me. I really dislike Evil Ryu, mainly cuz I am not a fan of Evil Ryu in the first place or Ryu at all. He is like Akuma but without a midair fireball and I think less health? I can't really tell. However his Ultras are pretty deadly, if kinda boring. Oni is fun to play, very easy to combo with and I just like him a lot better than Akuma. Like Gouken he has a lot of unique moves beyond the Shoto norm, and of course his Ultras kick ass. As for the rebalances, I like that they made Makoto WAY better as I didn't like how they treated her in Super. Kinda ticked that T.Hawk was nerfed to hell, I felt he was under rated and I loved playing as him but now apparently, hes worse than Hakan :/. Overall its a decent expansion, probably needs some patching here and there but I don't play the game online often unless if it's with friends so I didn't really see all the problems people have with it. What do you guys think?
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Kale on July 24, 2011, 03:45:17 AM
Theres only one evil ryu for me and thats mugen;s evil ryu by reu.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: KaZudra on July 24, 2011, 09:59:52 AM
Acrade endition is a complete waste of money.
Rebalancing characters is what updates are for...
Evil Ryu de-canon's SFIV altogether, as well as him being a akuma clone isn'y bad enough
Oni makes no sense, basically he's the "Ken" to gouken, yes ANOTHER Shoto
Yun and Yang were useless, they were to replace Gen and Fei Long in SF3, besically another waste
My final thoughts. not even worth playing, SSFIV was good enough, the only plus to this game is the PC version, in which you get your "super" with extras
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Kale on July 24, 2011, 05:42:19 PM
Atleast play the characters before you judge them. I'm not saying it's not stupid, because they could've updated but instead they wanted to milk it, but it's not as you say.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on July 24, 2011, 06:20:07 PM
Acrade endition is a complete waste of money.
Rebalancing characters is what updates are for...
What? Yeah and beyond Fei Long and Yun being insane, everyone else was balanced nicely. Makoto was finally made playable compared to SSF4, Sakura is great, Cody was buffed up a bit, ect. Sure things like Vega and T.Hawk being nerfed made me scratch my head but overall with a little patching it could be potentially more balanced than Super was. That is kinda saying a lot though, no game is perfect.
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Evil Ryu de-canon's SFIV altogether, as well as him being a akuma clone isn'y bad enough
Oni makes no sense, basically he's the "Ken" to gouken, yes ANOTHER Shoto
Now I can agree with Evil Ryu to an extent, I just hate his character but Oni is awesome and kinda makes sense. Both are "what if" characters, they aren't canon really they are just representations of what could happen. Evil Ryu is if Ryu gave into the Satsui No Hadou and Oni is if Akuma just lost his humanity and became a manifestation of the Satsui No Hadou, in other words a demon(hence the name "Oni"). Also Oni only has a tatsumaki that resembles a shoto, otherwise his fireballs and shoryuken are different(the shoryuken is a multi hit up close but a single hit in the air and not that strong). He also is easier to combo with than any other Shoto, hell maybe the easiest character to combo with in the game since all of his moves just flow so well. Add in unique supers and lots of other moves and hes about as shoto as Goken, which isn't THAT shoto.

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Yun and Yang were useless, they were to replace Gen and Fei Long in SF3, besically another waste
I don't see a resemblance to any of those characters. All Yun and Fei share is that they are both great at pressuring and have some good brute force, otherwise they have completely different ways of doing this. Yang has Rekkas like Fei but hes a lot different. I have no idea where you got Gen from though, he shifts from 2 different styles which last I checked was not in Yun or Yang's repertoire.
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My final thoughts. not even worth playing, SSFIV was good enough, the only plus to this game is the PC version, in which you get your "super" with extras
SSFIV had it's problems too, most of which were address with Arcade Edition. Most of the problems with AE were the balance issues with some of the new characters which again, probably will be patched soon since Ono plans on it as he realizes the game is unbalanced because of it.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Munchy on July 25, 2011, 11:27:26 PM
Man... They could have picked any number of cool characters from 3rd Strike or the Alpha games, and they take the easy way out with palette swap twins and Evil Ryu + Eviller Akuma. Why not Birdie and Eagle? Why not Hugo, Twelve, Oro, or Q?
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on July 26, 2011, 12:05:20 AM
Man... They could have picked any number of cool characters from 3rd Strike or the Alpha games, and they take the easy way out with palette swap twins and Evil Ryu + Eviller Akuma. Why not Birdie and Eagle? Why not Hugo, Twelve, Oro, or Q?
There's always Street Fighter X Tekken. Capcom did say they wanted to add more than just SSF4 characters, so here's hoping we get a Q or Necro appearance. Hell even Alex, he's awesome!
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Flame on July 26, 2011, 10:29:14 PM
Getting kinda tired of hearing "Street Fighter" and not enough "Mega Man".

Especially when what it amounts to is another rerelease. I mean Jesus. If they'd re-release MEGA MAN games as often as they do Street Fighter...
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Inccubus on July 27, 2011, 02:46:57 AM
I think we'd be happy if they re-released Megaman 1/4 as often as Street Fighter.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Kale on July 27, 2011, 03:04:48 AM
I'm much more of an X fan, I got bored of Megaman after teh first few and X brought me back into the game. So I'd like more X games... preferably before Axel, that dweeb, appeared.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on July 27, 2011, 06:52:17 PM
I'm much more of an X fan, I got bored of Megaman after teh first few and X brought me back into the game. So I'd like more X games... preferably before Axel, that dweeb, appeared.

(click to show/hide)

Read that only if you beat X8. Anyway that alone would make me look forward to X9.....cuz we might be able to
(click to show/hide)
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Kale on July 27, 2011, 07:21:53 PM
Really? cool! But he tainted 7... I never managed to beat either 7 or 8 because I was utterly bored with them.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on July 27, 2011, 07:53:13 PM
Anyway back to Street Fighter, surprisingly enough I destroyed a Ken player with T.Hawk. Not saying much though, all he was doing was spamming uppercuts. *goes back to Cody*
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Kale on July 27, 2011, 08:22:54 PM
Dude, Thawk can destroy if you get his grab down.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Munchy on July 27, 2011, 11:11:40 PM
CONDOR DIVE CONDOR DIVE CONDOR DIVE CONDOR DIVE CONDOR DIVE

My friends tend to hate me when I pick T. Hawk. For pretty good reasons, really.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: crisis on July 27, 2011, 11:23:40 PM
Rokkuman X8 was a good game, major improvement from X7 in nearly every way. Too bad Capcom will never follow up on the ending, though (the story is convoluted anyway as far as certain dates & events are concerned) Even when they tried "rebooting" the series with Maverick Hunter X, Capcom still fails to follow up on it.

As far as Street Fighta's concerned, I'm more looking forward to Third Strike Online Edition which should be dropping soon!
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Flame on July 28, 2011, 03:08:18 AM
THIS IS NOW A MEGAMAN THREAD.

X8 was actually worse than X7. I hate to say it, but its really about 5 steps backward.

the core run and shoot was there, but thats about it...

Stages had no replay value, since everything was purchasable in the shop, Hidden items were really not that well hidden, (capsules are the worst offenders) One stage even reuses the same area twice in order to give the illusion of a longer stage- GIGABOLT MAN-O-WAR'S STAGE- The models being pretty bad in quality compared to X7, (MHX follows this problem), the redesigns not being too great, (Lookin' at you, Zero) characters suffering from clamp syndrome, etc. There were a few more gripes I had, but I dont remember them now.

X7 on the other hand, only had 3 problems. Stage design, it's physics engine being broken. (dash wall jumping doesnt work like it should), and trying to mix 2D with 3D. made worse by the auto lock on system.

I will give X8 props for compleyely revamping Axl's gameplay though. They made him play more like Bass with a hover.

about the X8 ending- Axl is fine, whatever happens, he doesnt die, since he is just fine in Command Mission. (which was pretty great, IMO, and STILL looked better than X8)
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: crisis on July 28, 2011, 03:12:15 AM
lol that's funny, cuz I feel the exact opposite (X7 terrible, X8 great). to each his owwwwn

But the X series is pretty much almost dead (except for that Rockman Online thing, which may or may not be canon, but there's fears that Capcom will eventually cancel that too) I'm still waiting for MHX2.

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about the X8 ending- Axl is fine, whatever happens, he doesnt die, since he is just fine in Command Mission. (which was pretty great, IMO, and STILL looked better than X8)

I dunno if i'm correct, but I recall a while back some timeline that was featured on one of the Japanese Rockman sites (i think it was for the RMZ Collection), and every X game was included EXCEPT for X7, X8, etc. which may or may not imply that those games could've been retconned?? I don't even know anymore.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Dark Nemesis on July 28, 2011, 05:31:55 PM
I used to be the local champion of the old street fighter series on my neighbor, but i haven't played them for some years. So, when Street Fighter 4 came out and i went and tried the online mode, i realised that i have been rusty and what i used to be, was history..... :P
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on July 28, 2011, 06:22:54 PM
THIS IS NOW A MEGAMAN THREAD.
No....no it's not. I mean megaman is kewl and all but why not make another thread about it?
CONDOR DIVE CONDOR DIVE CONDOR DIVE CONDOR DIVE CONDOR DIVE

My friends tend to hate me when I pick T. Hawk. For pretty good reasons, really.
*sigh* if only I could do that anymore. The patch seriously crippled him for no reason, he wasn't broken in the first place :/
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Inccubus on July 29, 2011, 03:03:11 AM
The patch seriously crippled [T.Hawk] for no reason, he wasn't broken in the first place :/

I'm pretty sure if you can win by only doing condor dives then there's something wrong that needed fixing. Not to mention they rebalanced based on what the tournament peeps reported back so I would guess that there are good reasons for most of the changes.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: kru3ger on August 02, 2011, 03:10:40 PM
Just tried this not too long ago. Oni is a beast...
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: KaZudra on August 02, 2011, 07:20:48 PM
this Thread is now DEAD
Please make a Super Street Fighter Arcade Edition ver.2012 thread
Capcom made history, they are the first gaming company that makes perishable games.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on August 02, 2011, 10:04:24 PM
this Thread is now DEAD
Please make a Super Street Fighter Arcade Edition ver.2012 thread
Capcom made history, they are the first gaming company that makes perishable games.
You do realize that's a game update right? Someone's salty. All it does is re balance the characters, its not unusual for fighting games to do that. Mortal Kombat does that all the time.
Edit: Also the patch will fix Yun and Yang. Those who bitched about him(like me admittedly) can rest easy now.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: KaZudra on August 02, 2011, 10:29:57 PM
You do realize that's a game update right? Someone's salty. All it does is re balance the characters, its not unusual for fighting games to do that. Mortal Kombat does that all the time.
Edit: Also the patch will fix Yun and Yang. Those who bitched about him(like me admittedly) can rest easy now.

a simple "we're patching the game" would have been enough, I think capcom is self-aware that they are satirizing themselves with a new line in the title...
Given their current reputation, ver.2012 can't be too good.

on the other hand, its worlds better than that UMvC3 Bullshit that their trying to sell, even the "pro" matches are pathetic.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on August 02, 2011, 10:41:54 PM
a simple "we're patching the game" would have been enough, I think capcom is self-aware that they are satirizing themselves with a new line in the title...
Given their current reputation, ver.2012 can't be too good.

on the other hand, its worlds better than that UMvC3 Bullshit that their trying to sell, even the "pro" matches are pathetic.
Blazblue kinda does the same thing, Caocom just uses a different subtitle. An update is an update, crying about that is pointless. Plus I think UMVC3 had to happen, MVC3 was awful so I can see why they are fixing their problems so early. Also its gunna be 40 bucks with 12 new characters, since jill and shuma were 5 bucks a piece imagine if the other 12 were the same. You would be paying over 70 bucks in DLC. Anyway back on Street Fighter, you really shouldn't be surprised at this point anyway. Look at every other Street Fighter game. At least this one didn't get over 10 games like Street Fighter 2 or over 5 like Alpha. It has 3 expansions, which is on par with SF3 so that's reasonable. Also its not just capcom that does this, Arksys does the same thing with Blazblue and SNK did do the same in a way with KoF since they did recycle a lot in between games. The point is that its kind of a fighting game thing that yes Capcom did start but you can't say its only their fault anymore.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: Munchy on August 03, 2011, 02:41:51 AM
I'm pretty sure if you can win by only doing condor dives then there's something wrong that needed fixing. Not to mention they rebalanced based on what the tournament peeps reported back so I would guess that there are good reasons for most of the changes.

I'm pretty sure a ducking HP anti-air or similar anti-air from most people would either trade or stuff the Condor Dive. But then I haven't kept up with balance patches and whatnot.

On the note of fixing stuff, I wish this game would help you out a little more in at least learning the timing of certain combos. To me, advanced combos very quickly become "guess the millisecond you need to press the button" which is very infuriating, especially when I press a button and a normal just doesn't come out.
Title: Re: Super Street Fighter 4 Arcade Edition
Post by: darkjak951 on August 03, 2011, 07:09:59 PM
I'm pretty sure a ducking HP anti-air or similar anti-air from most people would either trade or stuff the Condor Dive. But then I haven't kept up with balance patches and whatnot.

I have ken'd a lot of T.Hawks that did that. Of course EX Condor Dive will probably out prioritize that.