Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: KaZudra on July 30, 2011, 03:16:32 AM
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This topic is all about the Wii U, but for those who need info, I've got answers.
Graphics: The Wii U Graphically Destroys the PS3 and Xbox 360, first up it has real 1080p, not that upscaled 720p the xbox 360 and Ps3 has been scamming with.
note* My hope is that the Wii U can render the Wii Games in 1080p, making wii emulators obsolete
Compatability: This console will support Wii and Wii U games, All Games before it are gonna be one Virtual Console including GC games
note* My Hope is that Nintendo could nag in more Sega consoles other than the Genesis (MegaDrive)
Controllers: The Wii U will support all Wii Controllers as well, The Tablet Controller is the big thing right now.
note* My Hope is that nintendo could make a Special wireless GC or Independent Classic controllers
Truly 8th Gen?: Gamepro says no, they suck though. The Ps3 and Xbox360 have pretty much copied everything the Wii had to offer, my Answer is YES
Note* Expect Microsoft or Sony to make thier own variation of a tablet controller some time after the Wii U's release
Online Gaming?: Well, I do know that they are gonna ditch the friend code in favor of a Name based System, I expect they'll have a heavier emphasis on online gaming as well as slip screen.
Note* Don't turn fully to online, I hate games that are too lazy to add split screen, its like gaming does not want a social life beyond the internet.
Interaction with the 3DS: so far this has been confirmed, with SSB4 on the way, I hope to see the 3DS/Wii U double release
Final thoughts: The Wii U will do fine, it just needs a good start. Hopefully a Strong Launch would help it.
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This topic is all about the Wii U, but for those who need info, I've got answers.
Graphics: The Wii U Graphically Destroys the PS3 and Xbox 360, first up it has real 1080p, not that upscaled 720p the xbox 360 and Ps3 has been scamming with.
note* My hope is that the Wii U can render the Wii Games in 1080p, making wii emulators obsolete
Compatability: This console will support Wii and Wii U games, All Games before it are gonna be one Virtual Console including GC games
note* My Hope is that Nintendo could nag in more Sega consoles other than the Genesis (MegaDrive)
Controllers: The Wii U will support all Wii Controllers as well, The Tablet Controller is the big thing right now.
note* My Hope is that nintendo could make a Special wireless GC or Independent Classic controllers
Truly 8th Gen?: Gamepro says no, they suck though. The Ps3 and Xbox360 have pretty much copied everything the Wii had to offer, my Answer is YES
Note* Expect Microsoft or Sony to make thier own variation of a tablet controller some time after the Wii U's release
Online Gaming?: Well, I do know that they are gonna ditch the friend code in favor of a Name based System, I expect they'll have a heavier emphasis on online gaming as well as slip screen.
Note* Don't turn fully to online, I hate games that are too lazy to add split screen, its like gaming does not want a social life beyond the internet.
Interaction with the 3DS: so far this has been confirmed, with SSB4 on the way, I hope to see the 3DS/Wii U double release
Final thoughts: The Wii U will do fine, it just needs a good start. Hopefully a Strong Launch would help it.
graphics: How old is ps3 and xbox360 already now...? So saying "destroying" is just wrong. if the new console is coming out from sony and microsoft, may again, u wont talk about the nintendo graphics...
Compatability: thats a good thing. But i only will belive it, if every game is loading and playable without problems on my screen...
controller: like i said it in the last topic about WII U. for me, that table controller is just a mess and there are gonna be many problems with it.
Truly 8th Gen?: i just wonder...wth did they copied? Ps2 got singstar, ps2 got eye toy cam, ps2 got the buzz "buzzers" ps2 got usb slots. ps2 got modem. ps2 had everything. and if u look at the gamecube....it had nothing of this...just the DK controllers i remember. Sry, but after all i dont see a single thing on the ps3 that sony did copy at all from nintendo...and im sure they wont do that with such a controller.
Online Gaming?: its a mess playing online with a nintendo console...no fun at all. i seriously hope for this time, the wii u will just have a lan adapter already with it to put a damn lan cable in it. whats the deal not do to that like with the Wii? just the wlan function....never will understand things like that...
Interaction with the 3DS: i seriously cant handle this 3DS....i did try that in a store. game was pilotwings. if i turn on the 3d effect, its makes me feel sick. my eyes starting right over to hurt. at all, i wont miss it, if there wont be a 3d.
Final thoughts: Dont get me wrong. I love nintendo and the games on their consoles. But every new console since n64 came out, is just a mess for me. im buying it, but wont have that much fun like i had with the older consoles of nintendo.
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graphics: How old is ps3 and xbox360 already now...? So saying "destroying" is just wrong. if the new console is coming out from sony and microsoft, may again, u wont talk about the nintendo graphics...
the Wii was originally gonna have HD, but from a standpoint, the Wii always had that 60fps which is such a big deal in Xbox360 and PS3 terms, thpse consoles Push out Crysis 2 on low settings at 40fps in 720p!, that's horrible!, the average Gaming PC can blow that away on medium settings!
The Wii U on the other hand Graphics can match a Competitive PC Gfx card of today's standard, which means Superior graphics at 60fps, which'll probably mean that it wont be destroyed by PC So soon.
yeah... the Wii was intended to have HD as the GC intended to have 3D, its in the hardware but cut due to it not being the standard.
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the Wii was originally gonna have HD, but from a standpoint, the Wii always had that 60fps which is such a big deal in Xbox360 and PS3 terms, thpse consoles Push out Crysis 2 on low settings at 40fps in 720p!, that's horrible!, the average Gaming PC can blow that away on medium settings!
The Wii U on the other hand Graphics can match a Competitive PC Gfx card of today's standard, which means Superior graphics at 60fps, which'll probably mean that it wont be destroyed by PC So soon.
yeah... the Wii was intended to have HD as the GC intended to have 3D, its in the hardware but cut due to it not being the standard.
thats true. crysis 2 on console ist just terrible. :/
ive seen a video, with the new zelda that will come out on WII U and yes, it just looks awsome. i was like. lemme play it, NOW. but graphic is not everything. :/
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thats true. crysis 2 on console ist just terrible. :/
ive seen a video, with the new zelda that will come out on WII U and yes, it just looks awsome. i was like. lemme play it, NOW. but graphic is not everything. :/
oh so true, I think you an I can agree that We'd rather play a smooth game than a choppy one, it can look as nice as long as it doesn't kill framerate
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IMO Wii U looks very impressive,i got a Wii About 3 weeks,and i think it's an awesome console.I just hope that Wii U matches my expectations.
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The real question I need answered before I go all in on this thing is whether or not we're going to see big third party developers willing to give the big N another shot. I made the jump onto the Wii largely because of Mario Galaxy and the fact that it was backward compatible with my extensive GC library. If all I have to look forward to on the Wii U is the first party stuff, I may pass. If so...it will be the first Nintendo console to come out that I didn't buy. Hopefully it will stand toe to toe with the next PS and Xbox in terms of library quality...and not just graphical quality (like you said, graphics aren't everything).
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Truly 8th Gen?: i just wonder...wth did they copied? Ps2 got singstar, ps2 got eye toy cam, ps2 got the buzz "buzzers" ps2 got usb slots. ps2 got modem. ps2 had everything. and if u look at the gamecube....it had nothing of this...just the DK controllers i remember. Sry, but after all i dont see a single thing on the ps3 that sony did copy at all from nintendo...and im sure they wont do that with such a controller.
Uh... PlayStation Move? *cough*
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Everybody has motion sensor type devices for their consoles these days, I doubt Nintendo invented any of this. ;)
It's a free world, Nintendo didn't copyright motion sensoring, so anyone can use it. Heck look at TV, one network gets a dancing reality show, another network then does the same thing. It's called making the almighty dollar.
*goes back to his classic systems*
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Everybody has motion sensor type devices for their consoles these days, I doubt Nintendo invented any of this. ;)
It's a free world, Nintendo didn't copyright motion sensoring, so anyone can use it. Heck look at TV, one network gets a dancing reality show, another network then does the same thing. It's called making the almighty dollar.
*goes back to his classic systems*
As in... look at the PlayStation Move remote.
Looks a hell lot like a WiiMote to me, with a white ball stuck on the very end.
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Big deal if one looks like the other, it's not a copyrighted (far as I can tell) idea, to me they are all gimmicks anyway. The SNES had shoulder buttons back in the day, the PSX and Saturn also had shoulder buttons, no one complained even though both systems came after the SNES.
One good thing about the retro and older gaming scene, we don't worry about things like this and whether one systems controller looks like the others, we play games.
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I complained. :P (back in the day)
I think that, while the technologies are not identical, it's clear who's pioneering them and who is doing ripping off.
Note: This is mostly for CONSOLES, I'm uncertain about the PC market, so if anyone can fact-check on PC controllers, let me know, but:
Nintendo created the D-Pad in a world of joysticks. Sega followed.
Nintendo created the shoulder buttons. Now we've learned to depend on them
Nintendo created the first analog sticks (for consoles). Everyone is following that to this day.
Nintendo created the force-feedback feature on consoles. Everyone followed (even when Sony didn't want to with its SIXAXIS).
Nintendo created the first appropriate motion controllers and games to match (as opposed to old peripherals like the U-Force which would just translate motion controls to button presses). Everyone else followed.
Nintendo has just released the first glasses-free 3D handheld. Now some smartphones are ripping off that same technology.
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Agreed. Nintendo's competitors have been "borrowing" their best ideas for decades now...especially when it comes to controller conventions.
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Borrowing Nintendo's technology may not be the most admirable thing, but it's what you do with that tech that counts. One of the Wii's biggest drawbacks was its reputation as a home for crappy "family" games and shovelware. If the Wii U can't break that reputation, it may lead to problems later on. :/
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@Jorge, I'm pretty sure PC had analogue flight sticks and forced feedback before Nintendo, but I think everything else holds true.
@Gunlord: Definitely, Nintendo has to stop being such a hard ass on it's 3rd party partners.
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Big deal if one looks like the other, it's not a copyrighted (far as I can tell) idea, to me they are all gimmicks anyway. The SNES had shoulder buttons back in the day, the PSX and Saturn also had shoulder buttons, no one complained even though both systems came after the SNES.
One good thing about the retro and older gaming scene, we don't worry about things like this and whether one systems controller looks like the others, we play games.
I was actually gonna bring up the shoulder buttons thing, but never mind. :P
I complained. :P (back in the day)
I think that, while the technologies are not identical, it's clear who's pioneering them and who is doing ripping off.
Note: This is mostly for CONSOLES, I'm uncertain about the PC market, so if anyone can fact-check on PC controllers, let me know, but:
Nintendo created the D-Pad in a world of joysticks. Sega followed.
Nintendo created the shoulder buttons. Now we've learned to depend on them
Nintendo created the first analog sticks (for consoles). Everyone is following that to this day.
Nintendo created the force-feedback feature on consoles. Everyone followed (even when Sony didn't want to with its SIXAXIS).
Nintendo created the first appropriate motion controllers and games to match (as opposed to old peripherals like the U-Force which would just translate motion controls to button presses). Everyone else followed.
Nintendo has just released the first glasses-free 3D handheld. Now some smartphones are ripping off that same technology.
Man. Nintendo keeps on bringin' the good stuff.
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I complained. :P (back in the day)
I think that, while the technologies are not identical, it's clear who's pioneering them and who is doing ripping off.
Note: This is mostly for CONSOLES, I'm uncertain about the PC market, so if anyone can fact-check on PC controllers, let me know, but:
Nintendo created the D-Pad in a world of joysticks. Sega followed.
Nintendo created the shoulder buttons. Now we've learned to depend on them
Nintendo created the first analog sticks (for consoles). Everyone is following that to this day.
Nintendo created the force-feedback feature on consoles. Everyone followed (even when Sony didn't want to with its SIXAXIS).
Nintendo created the first appropriate motion controllers and games to match (as opposed to old peripherals like the U-Force which would just translate motion controls to button presses). Everyone else followed.
Nintendo has just released the first glasses-free 3D handheld. Now some smartphones are ripping off that same technology.
not to mention 1st 3-d console (though unused in GC) and first Console with online capability, The Famicon.
Look at the xbox 360 controller, now look at the GC Controller.
The only reason the Sony Playstation Exists is because of a rustle up with nintendo and sony, it was originally supposed to be a disk expansion to the super famicon
Move is Just a reverse engineered Wiimote
Avatars and PSN were brought to you by Miis.
SEGA was the only gaming compay that didn't rip off nintendo.... they were just 2 Gens ahead half the time....
I gotta hand it to Sony though, at least they copied only nintendo while Microsoft has that Failed overpriced unresponsive Eyetoy
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@Jorge, I'm pretty sure PC had analogue flight sticks and forced feedback before Nintendo, but I think everything else holds true.
That's why I said with consoles. I am pretty sure PC gaming had flight sticks that were analog, but I also don't think they made analog sticks as small as the N64 one. Could be wrong, though.
Still a solid point, though.
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Indeed.
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Nintendo has just released the first glasses-free 3D handheld. Now some smartphones are ripping off that same technology.
I don't believe Nintendo came up with this concept though they would be the first to implement it on a handheld system. I remember seeing an add for a new type of 3D depth TV flat-screen a while back. And this commercial came out before I had even heard about the 3DS.
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How a while back, cause they announced the 3DS was coming last year and they were very happy to mention the glasses free 3D immediately.
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Not too sure but I'm fairly confident that it was before. Like the 3DS the 3D TV doesn't require glasses either. SONY, iPONT and others have showcased their Glasses free 3D TVs.
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I wouldn't doubt if it wasn't even a big name corporation that came up with it first. The big guys buy tech off smaller innovators all the time.
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I complained. :P (back in the day)
I think that, while the technologies are not identical, it's clear who's pioneering them and who is doing ripping off.
Note: This is mostly for CONSOLES, I'm uncertain about the PC market, so if anyone can fact-check on PC controllers, let me know, but:
Nintendo created the D-Pad in a world of joysticks. Sega followed.
Nintendo created the shoulder buttons. Now we've learned to depend on them
Nintendo created the first analog sticks (for consoles). Everyone is following that to this day.
Nintendo created the force-feedback feature on consoles. Everyone followed (even when Sony didn't want to with its SIXAXIS).
Nintendo created the first appropriate motion controllers and games to match (as opposed to old peripherals like the U-Force which would just translate motion controls to button presses). Everyone else followed.
Nintendo has just released the first glasses-free 3D handheld. Now some smartphones are ripping off that same technology.
Wow, you're a big nintendo fanboy huh? Some of these ones aren't really that useful... some are not even true at all (or at least, Nintendo wasn't the first to release or upgraded a existing concept and made them popular).
BTW, I don't see the point in Wii U just yet. I'm still skeptical about motion controls to this day, doubt I'll really like them someday.
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BTW, I don't see the point in Wii U just yet. I'm still skeptical about motion controls to this day, doubt I'll really like them someday.
this can be done on just the controller alone
http://youtu.be/0PQoO31VQLI9 (http://youtu.be/0PQoO31VQLI9)
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Wow, you're a big nintendo fanboy huh? Some of these ones aren't really that useful... some are not even true at all (or at least, Nintendo wasn't the first to release or upgraded a existing concept and made them popular).
Um... I think Nintendo did do must of this stuff first, but feel free to correct me if I'm wrong.
D-Pad: Nintendo Entertainment System
Shoulder Buttons: Super Nintendo Entertainment System
Analog Sticks: Nintendo 64
Motion Controls: Wii
Glasses-Free Handheld: Nintendo 3DS
I believe all those are indeed the first. I could be wrong though, since I'm not exactly savvy in that stuff.
I dunno about the other stuff Jorge mentioned...
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Come on, guys—D-pads and shoulder buttons aren't important. Fuckin' fanboys.
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Come on, guys—D-pads and shoulder buttons aren't important. Fuckin' fanboys.
...I don't use D-Pads anymore.
...And I don't even remember the last time I pressed a shoulder button.
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Come on, guys—D-pads and shoulder buttons aren't important. Fuckin' fanboys.
how about triggers?
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...I don't use D-Pads anymore.
...And I don't even remember the last time I pressed a shoulder button.
So you don't use D-pads and you don't use shoulder buttons/bumpers/triggers. Just what the hell exactly are you playing anyway? Atari, or are you PC-only?
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So you don't use D-pads and you don't use shoulder buttons/bumpers/triggers. Just what the hell exactly are you playing anyway? Atari, or are you PC-only?
D-Pads: Don't use them anymore because I'm more into analog sticks. Most games I play have them doing the same thing anyway.
Shoulder Buttons: I don't remember the last time I pressed one, since my Xbox 360 red-ringed a while back and I got bored of my PS2 games.
...And my normal Xbox crapped out. Get that. The only thing I really play now is Wii, but generally all I do is kick back and use Netflix with that.
PC is like the only thing I use for gaming at this time.
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I can't get over how much this thing's name sounds like a siren.
WII-U-WII-U-WII-U-WII-U
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I can't get over how much this thing's name sounds like a siren.
WII-U-WII-U-WII-U-WII-U
I still can't get over the fact that it has such a stupid name. Wasn't there anything else they could have called it?
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I still can't get over the fact that it has such a stupid name. Wasn't there anything else they could have called it?
The Wii was supposed to be titled Revolution. Couldn't they use that for the Wii U? It's actually a cool name.
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this can be done on just the controller alone
http://youtu.be/0PQoO31VQLI9 (http://youtu.be/0PQoO31VQLI9)
Vita includes headtracking too.
Um... I think Nintendo did do must of this stuff first, but feel free to correct me if I'm wrong.
D-Pad: Nintendo Entertainment System
Shoulder Buttons: Super Nintendo Entertainment System
Analog Sticks: Nintendo 64
Motion Controls: Wii
Glasses-Free Handheld: Nintendo 3DS
I believe all those are indeed the first. I could be wrong though, since I'm not exactly savvy in that stuff.
I dunno about the other stuff Jorge mentioned...
Like I've said, only the first two are actually Nintendo inventions.
Analog sticks, Motion controls and Glass-free 3D are things that already existed and Nintendo made them better and focused in their consoles.
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Oh, ok. Didn't understand your post at first. My bad...
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Factoid: Candles emit the same light as the "sensor" bar, the sensors are acually on the controller, the bar are used as reference points (PS move is reverse)
Factoid 2: When you connect your Wii controller to PC via bluetooth, the controller reads "Revolution controller"
Factoid 3: Wii's netflix layout is better than the PS3's layout