Looks like Transformer on high heels. Don't see nothing in common with Skull Knight or any other Castlevania enemy.
Thats exactly why it would fit CJ
If Judgement were bad ass....
It would have been a Guilty Gear/Blazblue-esque 2d fighter with Hires, well animated Sprites based on Ayami kojima or the OOE Person's artwork.
Why,why did you beat me to the punch line ???I read your mind XD
I read your mind XD
You, you must be a dark priest that has violated my mind :o
Holy shit! Eric, I didn't know you were a Nagano fan too :o(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.terriblehands.com%2Fpictureocity%2Ffotocity%2Fp%3Dxbuhx.jpg&hash=086a1da986ecce9fd77d6734a8643aeaa4c2c0ac)
If you guys want, I can redraw all the Judgment characters how I would envision them in Judgment if I had the art direction and modelers to fix it.Would be interesting to see the designs you have in mind. If I can help with the art direction, I'd be glad to give it a shot
We 'can' somewhat patch that game... might be a fun thing to try out... >_>
Zombie Grant had a face mask?Yep. If you look closely at fake grant's sprite, he's wearing a face mask.
IIRC the idea of him being a former pirate is made up NA BS.
I still like the idea of him being a pirate over him being a ninja.
Ditch both, I say and just let him be the wierd little rapid man he is.
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Menace.
.....what?
If Judgment was badass I'm sure as hell it wouldn't have anime artstyleWhat do you dislike about Ayami Kojima's art style?
What do you dislike about Ayami Kojima's art style?
In case you didnt know, Ayami Kojima's style IS an anime style as well.
Really?, I wouldn't call it an Anime style since it was never Animated, plus there is too much effort in her paintings for such a brand.Hmm, who did the opening animation for dawn of sorrow though? Not really familiar with which artist did what, but that one definitely had an anime like direction. Have the game too, just need to get around to playing through it (just finished Aria of Sorrow).
If Judgment was badass I'm sure as hell it wouldn't have anime artstyleSince that Dawn of Sorrow played much similar to its predecessor, I can assume the game is pretty good still - least in my opinion. And a good number of people love Soma so I don't see how an anime art direction will effect how the character is viewed. Julius is another good example, least from how many people I've seen favorite him alot. Shouldn't it just come down to how the character is presented in game by the actions they preform?
Hmm, who did the opening animation for dawn of sorrow though? Not really familiar with which artist did what, but that one definitely had an anime like direction. Have the game too, just need to get around to playing through it (just finished Aria of Sorrow).Someone else did Dawn of Sorrow's Art as well as Portrait of Ruin, Ayami's Art style is distinctive, and very apart from the anime universe.
Since that Dawn of Sorrow played much similar to its predecessor, I can assume the game is pretty good still - least in my opinion. And a good number of people love Soma so I don't see how an anime art direction will effect how the character is viewed. Julius is another good example, least from how many people I've seen favorite him alot. Shouldn't it just come down to how the character is presented in game by the actions they preform?
Well regardless, an opinion is an opinion ^^" Not everyone likes anime artwork
Someone else did Dawn of Sorrow's Art as well as Portrait of Ruin, Ayami's Art style is distinctive, and very apart from the anime universe.Was she the one who did Harmony of Despair's artwork? I might be getting her confused with someone else though.... memory just tells me she did that and SOTN's artwork...
I think it was more of Judgement not looking like anything you've already seen, just with different hair/color.Ah, I see your point. Since Im just more analytical of the character's personality, the presentation of the looks don't really matter that much to me. That said, some of the costume designs given to the characters I actually liked, but the taste varies (especially for the fans who played the games those characters originated from).
Anime is a Decent Direction, but Castlevania and Anime just Doesn't mix like a Tye-dye Shirt in TRON.
Anime today is very less appreciated mainly because the effort is Downhill and mostly Recycles from Previous other media, that and U.S. Otakus seem to be less casual with thier fandom.
Really?, I wouldn't call it an Anime style since it was never Animated, plus there is too much effort in her paintings for such a brand.\(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi79.photobucket.com%2Falbums%2Fj156%2Fratfat%2Fkojima1.jpg&hash=3eaee7a6c7660971598b2d9e24509165f08a50df)
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Menace.
Since RoB, was anime style, i want to believe that she didn't want to go far away from RoB, since SotN is based on this one, so she made them as less anime she could, by making them, at least for me more asian looking.
That's what i believe for her style on SotN!!!
Is that Nexus? Anywho, I think Lord Zed would have been closer looking to Menace than an Ultraman ^^;
I don't know why, but RoB anime style is tolerable. Maybe it's because Richter is so cool 8)
And vice versa, because Soma was cooler when he was drawn normally and had pimp clothes.
Honestly, Soma looked stupid in DoS with those Boots, it was very unfitting.
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that is anime style. No matter how beautifully made and good quality the work is, it is based on anime and manga style. note the faces and hair.
If Judgement was awesome they would have a fighting system that has death scenes similar to the newest Mortal Kombat game.
As long as the engine does not revolve around combo your enemy to death shinanagins and involves trapping, eluding and countering I am down for it. As for the art make it dark and menacing not anime.
It can be both
As for the art make it dark and menacing not anime.
Ever seen Pet shop of horrors?I would have said Vampire Hunter D: Bloodlust
Ultraman is great. Stop connecting the Ultramans to a horrible thing like Menace.