Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: AlucardTheEternal on November 29, 2007, 10:45:21 PM
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Well, from the PS2 versions of Castlevania. Which in your opinion is better? Curse Od Darkness Vs. Lament Of Innocence. BUT why?
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I say Curse Of Darkness.
Its got more stuff to complete, it takes longer. Such as all the summon paths, and completing all the maps 100%.
That and you get more weapons other than whip, you get a Variety.
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I enjoyed playing LoI a lot more than CoD, it was just a funner experience (but that's not really saying much). LoI felt smoother, CoD felt clunkier. However CoD gets some points for giving some incentive on the 1999 event, and also loses some for not even mentioning the characters from CVIII. LoI loses points for not expanding on Mathias & Leon's friendship, and the whole backdrop in general (mainly, their actions during the Crusades).
Things like these really need to be expanded upon for the next console game for, ya know, some replay value.
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Lament.
Leon's combat system is fun to play... and he isn't voiced by Crispin Freeman. Those are two big bonuses in my book.
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They both had bad level design, but Lament had a whip, and whip swinging (poorly implemented). CoD had a summon system, and Trevor.
Hard choice... but Trevor wins out. Both story sucked quited a bit of balls though.
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CoD > LoI
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LoI was a more beautiful game in my opinion, but I enjoy playing CoD more.
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I'd go with LoI since it's less of a chore to play through than CoD.
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LoI was a more beautiful game in my opinion, but I enjoy playing CoD more.
My thoughts almost exactly. LoI had a much better gothic appeal to it, and much goth-ier music. But I love the story, setting, and characters of CoD a lot more. I bet it surprises a lot of you that I didn't say CoD right off the bat, but I guess ultimately I have to go with CoD. But I still love LoI, just for the fact that it is without doubt the most gothic video game I've ever played, and I love that.
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I also like COD because i mean Hector isnt like a Vampire Killer, this story kinda strays away from the Castlevania plot, he wasnt intentionally after Dracula. Though a great game to me still
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Well, I liked them both. I did like how Curse had more out door levels and I think I like the music better (abandoned castle and Cordove Town especially). But I like Lament a lot too. Kind of hard to pick a fav
However, as far as 3-D CV goes, and I know this isn't in discussion, 64 has the best level design and is most fun to play
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I loved LOI and hated COD. All advances made in LOI (like axing leveling up, not having an abundance of items, simple gameplay, a nice hub structure) were all reversed in COD, along with a useless Innocent Devils feature, the same damn combos for every weapon, and larger, more boring, rooms.
LOI is worlds better, being one of my favorite games of all time (Nanobreaker also is a sweet game with the same engine, BTW), and COD is brutal. Quite possibly my least favorite Castlevania.
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I loved LOI and hated COD. All advances made in LOI (like axing leveling up, not having an abundance of items, simple gameplay, a nice hub structure) were all reversed in COD, along with a useless Innocent Devils feature, the same damn combos for every weapon, and larger, more boring, rooms.
LOI is worlds better, being one of my favorite games of all time (Nanobreaker also is a sweet game with the same engine, BTW), and COD is brutal. Quite possibly my least favorite Castlevania.
LOI seemed to have more detailed polished graphics but overall the graphics weren't as varied as CoD, I got tired of going through almost identical looking rooms in LoI. CoD had more variety in terms of location. And the innocent devil's aren't useless you need them to do certain things and they make life alot easier especially in the Isaac fight, sure if you want a challenge you don't have to use them but I thought they were a cool fun feature. :)
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I loved the polish in LoI. Everything seemed more smooth. There were nice reflection effects on the marble-looking floors. Leon was very fluid in his movements(as were monsters). But yeah, the "look" of CoD in terms of design, I liked more than LoI. There was more variety. Had that variety been as smooth as LoI, CoD would have one more star in it's corner(and had they fixed the flat corridors, CoD would've been AWESOME).
I did love playing as Leon. It was fun and I loved his combos. Something about Hector, and even Trevor, felt heavy and clunky.
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Lament.
Leon's combat system is fun to play... and he isn't voiced by Crispin Freeman. Those are two big bonuses in my book.
ZOMG, that was Crispin Freeman?!
Ahem. Sorry. I like Hellsing.
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I loved LOI and hated COD. All advances made in LOI (like axing leveling up, not having an abundance of items, simple gameplay, a nice hub structure) were all reversed in COD, along with a useless Innocent Devils feature, the same damn combos for every weapon, and larger, more boring, rooms.
LOI is worlds better, being one of my favorite games of all time (Nanobreaker also is a sweet game with the same engine, BTW), and COD is brutal. Quite possibly my least favorite Castlevania.
This is exactly how I feel. Wow. I thought I was the only one left here that actually liked Nano Breaker.
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In Reply To #16
Playing CoD is like taking a test. It's long, slightly dull, and you do it as little as you possibly can. That makes me sad because I'd NEVER felt that way about a CV game and haven't since. That game just has the absolute WORST level design in the history of games. I TRIED to go thru it again, multiple times, but I just couldn't do it. The bosses are pretty cool for the most part, and I even kinda liked the ID's, but playing thru that game is worse than a trip to the dentist. :P
LoI wasn't tons better, but at least you had a cool combat system and the graphics and sound were pretty flashy.
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Hector in CoD was voiced by Freeman.
Mathias in LoI also.
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LOI seemed to have more detailed polished graphics but overall the graphics weren't as varied as CoD, I got tired of going through almost identical looking rooms in LoI. CoD had more variety in terms of location. And the innocent devil's aren't useless you need them to do certain things and they make life alot easier especially in the Isaac fight, sure if you want a challenge you don't have to use them but I thought they were a cool fun feature. :)
The ID(Innocent Devils) werent useless.
A. You needed them to get to certain areas to 100% beat the game.
B.SOme of them were pretty kick ass, and their moves.
BUT I did like playing as Leon in LOI too. Just a Classic
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LoI.
It's more beautiful, it was done in 3D in a good way. I
But CoD offered more options for me, of course. I'd play it more than LoI, but I like LoI more. That's that.
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ya know people hate on LoI story, but then again... most castlevania games don't have very strong stories... they have incredible backgrounds and interwoven timelines and histories through mythology... the actual games themselves don't have very strong stories though, but they are way fun to play. Ok.. i guess weak stories is not the right terminology... minimalist story is probably better
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ya know people hate on LoI story, but then again... most castlevania games don't have very strong stories...
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So far the Tally is:
COD: 8
LOI: 7
close, whos gonna win in the end?
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In Reply To #23
CoD!! Woohoo!
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Lament of Innocence. By far.
I've been a rabid supporter of that game since the second my hands laid upon the cover of it in 2003, and when I heard about it in January months before its release.
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In Reply To #25
Agreed. LoI was shorter and easier to pick up and play again. In CoD, the hallways are so damned long and featureless that I scarcely want to touch it once I've started a new game. I only really have fun when I'm just goofing off and power-leveling some familiars.
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I'm going to have to give it to LoI. It seriously felt like a more polished product. CoD was going too much in the way of the DS games, where it was marketed towards "monster-breeding" fans of pokemon et al fame. LoI actually had that gothic Castlevania feel in its graphics and music.
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While I didn't like both, I'd have to say LoI is the lesser of two evils.
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Personally I prefer LoI.
Both games I think are far from perfect, but LoI has for me contained more replay value.
CoD was, for me, a chore to finish (including Trevor's game). I found the Innocent Devils, while an interesting idea, poorly executed.
While both games suffer from monotony in the gameplay, I found LoI's easier to bear. I think it helps that LoI's whip combat system has some depth to it, some variety. LoI's short length is ironically another plus.
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I prefer CoD...only for music, areas and Eneomaos Machine Tower....in gameplay question...LoI owns Curse...
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In Reply To #27
Yeah, I agree, LoI had a much better gothic atmosphere, while CoD had a sort of sense of adventure and a scenic route through Transyvania.
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LoI's short length is ironically another plus.
BING BING BING! We have a winner. I think one of the major things that killed CoD was how each area was too big for it's own good. In each area, you could probably fit in 2 areas of LoI. Actually, in CoD, they SHOULD'VE fit in more areas, but cut the size down a bit. Particularly in Some of the places like Infinite Corridor and Dracula's Castle(which seemed to go on FOREVER). What they should've done was break the areas down to two or more(in Dracula's Castle's case) smaller areas, each with their own bosses. For instance, Look at Mortvia Aquaduct and Mortvia Fountain, which are basically two parts of the "Mortvia Aquaduct". You have the first leg, the suspended water channels, then you have the final leg, the aquatic ruins. There should've been a part where you'd fight a boss, or mid-boss at the end of the first part so you could pass onto the ruin area. Dracula's Castle should've been composed of MANY areas. Well, maybe not as crazy as the other games, but you could've fit 3 good areas into that final dungeon, along with more bossess(C'mon, it's Dracula's FREAKIN Castle!!) that were spread out. Easy as pie, first area of Dracula's Castle could've been the Entrance/Outer Walls(where you fight a boss), then the second area could've been the Dungeons(where you'd fight another boss), then the Upper Area/Keep(where you fight Isaac, Death, then finally, Dracula). IMO, that would've been more like CV3. CV3 had a messload of bosses. I was hoping CoD had more of a feel of CV3 than it actually did, and that let me down. SotN, it's a sequel to RoB, and it has some of the RoB feel. Some familiar backgrounds and enemy sprites. CoD to CV3, they really didn't have much returning bosses from CV3. I was hoping we'd see something like the Skull Knight or Leviathan. At the least, LoI showed Medusa as a giant floating head. That kinda took be back to CV1, since that's basically what she looked like, and the intro is kinda the same(She starts off as a giant stone bust, then comes to life). A little nostalgic.
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Meh. I prefer CoD. I thought Hector was a pretty nifty character.
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They're both about the same, but if you put a gun to my head, I'd say Lament of Innocence.
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In Reply To #34
:( ....I shake my head at you....
You should like LoI a lot more considering how close it is to Harmony of Dissonance in both elaborate music (despite the day and night comparison of its quality), and in terms of splendor in detail and gothic/baroque value of environment.
That, and both characters sported beautiful long flowing outfits.
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Oh, hi, Marto. I didn't know you were here. I like Harmony of Dissonance, yeah, but I like other Castlevania games, too :-X
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In Reply To #35
Funny, I didn't notice any similarities between those two games except they're both titled "Castlevania".
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COD: 10
LOI: 15
LOI came back. who will win??
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In Reply To #38
If you know the way CV fans dislike CoD the way I know that, it would be pretty obvious from the beginning that Lament would win. :)
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In Reply To #38
If you know the way CV fans dislike CoD the way I know that, it would be pretty obvious from the beginning that Lament would win. :)
I like Curse of Darkness....
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....But does Curse of Darkness like YOU?
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It was just an opinion, but then I just figured to make it into a contest. and I Like COD better
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In Reply To #41
Only in Soviet Russia.
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In Reply To #43
LOL. BTW, I like your new sig/link to the Chapel of Resonance, Succeccor.
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In Reply To #44
Thank you. I have a theme where I use the star background in Rondo of Blood's Stage 5 for different visual things, and Harmony of Dissonance's Sky Walkway/Chapel of Dissonance, too. I find both of them to be pretty striking. So, I said to myself, "Hmm, it'd probably look kind of pretty if I put them together." It's kind of neat, because it adds a totally different feel to Harmony's Chapel. It'd be interesting to play through an area that looks like that.
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I enjoyed LoI alot- the plot was cool and all in all for CV good :-) I liked the whip combos and even near the end you still discovered more (Also the fact you could /do/ them w/o in game-learning them was nice!) some secret stuff beyond the plot like the big ass baddie in the basement (I never got to only read about) and a classic, good and awsome accent to drac's tower- very well done..and succubus.
CoD I liked the plot- I wanted to know about the plot more than playing the game and pokemon so- I managed to get the end but I hate makeing things and playing pet demon- so I am crippled and cant beat it...I realy want to play Trevor mode /sigh - cry/ I had it on xbox my logic was "I should get /some/ game other than Halo I will play on this pos"
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In Reply To #45
Yeah, I like Harmony's chapel too, but the fact that it was daytime and you're in a castle that is supposed to be a complete incarnation of darkness doesn't make sense. The night sky looks a lot better. :)
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Over all i like curse of darkness
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COD!!
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In Reply To #49
Waaah! Hoooo!! ;D
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CoD by far. I mean whip adventures are awesome but don't get me wrong, but I felt that CoD was better. And btw Crispin Freeman is damn awesome.
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I enjoyed LoI alot- the plot was cool and all in all for CV good :-) I liked the whip combos and even near the end you still discovered more (Also the fact you could /do/ them w/o in game-learning them was nice!) some secret stuff beyond the plot like the big ass baddie in the basement (I never got to only read about) and a classic, good and awsome accent to drac's tower- very well done..and succubus.
CoD I liked the plot- I wanted to know about the plot more than playing the game and pokemon so- I managed to get the end but I hate makeing things and playing pet demon- so I am crippled and cant beat it...I realy want to play Trevor mode /sigh - cry/ I had it on xbox my logic was "I should get /some/ game other than Halo I will play on this pos"
so which do u like better?
LOI: 15
COD: 13
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Welp, last call for votes before I cancel the thread, Ill give it till the 1st. So far, LOI is winning by 2
LOI: 15
COD: 13
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LOI is certainly loads better. People above have mentioned the music and atmosphere, which I like. And sure, the level designs may be bland and all too same-y, but so are COD's, and sadly, COD's diversified and all-too-big level layouts are even more boring.
LOI I actually had fun with, and even played through a few times. It's not great by any means, but it's enjoyable, despite all its many flaws. COD, on the other hand, I've owned for a couple years, and I still haven't beaten it, because every time I pick it up, I get so terribly bored. It's one of the worst games I own.
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I also vote Loi. While it had its boring moments (palace of dark waterfalls was too repetitive), cod has way more of those, especially with its far too long corridors and large rooms.
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LOI:17
COD:13
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Lament is better than CoD, if only for it's Combo system and sense of actual challenge.
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^ Cod Was hard man, that second tower that you have to use the bird innocent devil to reach was hell, way harder than anything in LOI.
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LOI: 18
COD: 14
Im hopin COD will come back..... XD
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In Reply To #59
For me Cod was the best one even though I only played it half of it at my cousins hous. ;D
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In Reply To #4
i will have to go with loi because i luv leon's whip attacks and i like his sub-wapons
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In Reply To #61
I love LoI, I feel the exact opposite towards CoD. If I had 20$ right now I'd go buy LoD, but if I had LoD and had 20$, I would not go buy CoD. LoI's battle system, graphics, fluidity(talkin about animations and how it felt) was all superior to CoD. Like someone else said, CoD had huge areas for all the wrong reasons. Also, I'd rather look at copy-pasted textures in LoI than damn NES/SNES wall/ground/area textures in CoD. I seriously thought I was playing an oldschool console, not PS2. I feel if they had time to polish CoD, and make it feel like a *complete* game like how LoI feels, then a lot of people would be more forgiving. I also didn't care for the ID/familiar system, it was poorly done as was everything else in CoD. I rented CoD for 20 minutes, and shut it off and never looked back after getting to the 2nd area and feeling the need to puke from it's blandness.
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In Reply To #62
I reckon that in the pre-refreshed forums the count would have been something like LOI: 65 COD: 1 (Sorry Rugal).
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In Reply To #61
I rented CoD for 20 minutes, and shut it off and never looked back after getting to the 2nd area and feeling the need to puke from it's blandness.
You've only played it for 20 mins? Then you haven't even gotten to the good innocent devils yet the fairey one sucks but the rest are awesome. I don't know I thought the graphics were fine, they didn't look outdated or anything, although I admit Loi's were better. I don't know I like running around outside over running through one castle but that's just me. :)
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Fianl Score
LOI: 20
COD: 15
LOI: wins by 5
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It's pathetic how many people fail too see what a good game CoD is.
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No, it's more pathetic that some people can't accept that others just don't like some things, and try to make them look all bad. :o
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Well it's even more pathetic-er when someone constantly smashes other peoples comments into the ground!
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Like when someone doesn't like a game and that person you're talking of butts in, saying that the other one sucks for not liking his currently favorite game which'll be replaced once the next one comes out, and that it's the best game evar since it has zomg richter the hedgehog mode!1 because he can't give real valid points? :o :P
I only speak ill of the game, not people who like it. It's you who did that just a while ago! :o
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In Reply To #69
Hahaha! It's funny to see a true CV fan like Serio get angry! ;D ::)
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It's not as funny as seeing a newbie boasting as if he was the center of the universe and his word was the only truth, not accepting other points of view. ;)
And btw. I didn't get angry. If the ! made it look like that, you need to "lurk more". :o :P
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In Reply To #71
Umm... Excuse me? Did you just call me a noob?? I have around 460 posts, the most on the entire site, and you have, around 300? I know, posts aren't everything, but I've been here for quite awhile, there are tons of people on this site who are way noobier than me. My rank is master hunter, same as yours, much higher than newbie.
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Haha what? It's not posts that decide if someone's a newbie or not. There's jorge for example who was around the cvd forum way longer than I was (I was around the forum maybe 3 to 4 years at most), and he has only 150 posts.
but I've been here for quite awhile
Yeah well, I was one of the first 4 people to register here, and even then that means nothing since it's a new forum. The whole cvdungeon existed for many years.
there are tons of people on this site who are way noobier than me. My rank is master hunter, same as yours, much higher than newbie.
High postcounts are just indicators of how much free time and/or tendency to post small comments to every thread people have over the period of time they were registered. :P
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...You two should either fight to the death or stfu. Or go play a castlevania game I guess. There sure has been a lot of boring arguments lately.
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In Reply To #74
You were a part of one of them. :P
But yeah, this thing's getting retarded. Let's stop this before it goes way out of hand and more than just a topic lock will be handed.
The topic's original purpose was met some time ago anyway.
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In Reply To #75
I can only assume you are either calling me a noob or talking about this since I don't think I posted in this thread before: "Like when someone doesn't like a game and that person you're talking of butts in, saying that the other one sucks for not liking his currently favorite game which'll be replaced once the next one comes out, and that it's the best game evar since it has zomg richter the hedgehog mode!1 because he can't give real valid points?"
I don't remember saying that any of the Castlevania games suck or any person for that matter. I am also pretty sure I never said that PoR was my favorite game because it isn't, Super Castlevania IV is. I did say that I liked the extra modes with Richter but my reasons were the battles were strategic in the hard mode and a lot of fun. If you don't care to read any of my posts to understand my point (I don't try to "convert" people to games. I just said what I liked about it) then I don't really care. I have no desire to get dragged into a pointless argument.
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In Reply To #76
I didn't mean this thread, but a similar discussion in another one.
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CVFan13 basically just said "my power level is higher than yours".. heheh. Don't turn this into DBZ please.
I think I already voted on the first page, but I pick lament for setting in motion the events that spawn a thousand years of madness (story-wise).
Curse of Darkness was an unnecessary game, however.
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LoI. I find it superior in almost every way. Especially Leon because he's not a robot. I just don't like Sara's eyes or Joachim compared with Julia's eyes or Isaac, but I hate Sara, Joachim, and Julia. D:
Isaac had a lightsaber.
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Tch.