| Title | Author | Status | Description |
| Symphony of the Night HACKED (http://sotnhacked.wordpress.com/) | Esco | Demo out | Initially a hack of Symphony of the night, but has since been moved to Game Maker. |
| Vamprotector (http://castlevaniadungeon.net/forums/index.php/topic,3623.0.html) | darkmanx_429 | Close to having a demo | A game that plays like a mix between Contra and Castlevania. |
| Castlevania: The Demon Castle (http://castlevaniadungeon.net/forums/index.php/topic,2978.0.html) | Inccubus | Demo Out | An "8-bit megamix" of all Castlevania I incarnations. |
| Castlevania: The Greatest Five (http://castlevaniadungeon.net/forums/index.php/topic,3795.0.html) | Claimh Solais | Backburner | An 8 bit castlevania RPG |
| Title | Author | Status | Description |
| Simon's Quest REDACTION (http://www.thealmightyguru.com/Games/Hacking/Hacks/SimonsRedaction.html) | The people at www.almightyguru.com (http://www.almightyguru.com) | Finished | A Castlevania II hack that attempts to fix most of the game's flaws, such as the dialogue. |
You can go to Zophar's Domain for a list of various rom hacking files and their download links. CV1 and CV2 have rom hack utilities listed there, and of course ReVamp is there too.
I also like FCEUX (emulator) because you can hack the ROM data itself while you play the game.
Your game?http://castlevaniadungeon.net/forums/index.php?topic=3623.0 (http://castlevaniadungeon.net/forums/index.php?topic=3623.0)
It's exactly as I suspected honestly... I knew Castlevania didn't have many fan games, much less finished/good ones, but I was hoping that making a directory for the fan games and game making tools would help encourage more castlevania games to be made.
I wonder what it is that's holding people back from making a castlevania fan game/hack?
Methinks one of the reasons is because none of the later, more flexible castlevanias have been extensively hacked besides Symphony of the Night, so people have to deal with the archaic NES castlevanias.
As for fan games, I think the biggest issue is that to make a fan game, people need custom graphics, which requires talented artists. Additionally, they need a programmer, a story writer, composer, and other people. To get these all together requires organization and combined commitment.
Making a castlevania fan game/hack seems a lot harder to do than making a good Fire Emblem fan game/hack, which has become very easy and user friendly.
BWA HA HA HAAAA! You think hacking an RPG and making a GOOD hack for it, is harder than doing it for a simple platforming game? Sorry son, but that is soooooooo not true. :)I think you misread my post. I said making a castlevania hack/fan game seems more difficult than making a hack/fan game for Fire Emblem. Not the other way around.
My comment was actually geared towards the fact that there is quite a bit out there that people have yet to link to or put up. :)I probably should have looked into that before I made my assumption. My apologies.
I think you misread my post. I said making a castlevania hack/fan game seems more difficult than making a hack/fan game for Fire Emblem. Not the other way around.
It's exactly as I suspected honestly... I knew Castlevania didn't have many fan games, much less finished/good ones, but I was hoping that making a directory for the fan games and game making tools would help encourage more castlevania games to be made.
I wonder what it is that's holding people back from making a castlevania fan game/hack?
Methinks one of the reasons is because none of the later, more flexible castlevanias have been extensively hacked besides Symphony of the Night, so people have to deal with the archaic NES castlevanias.