Be warned though, the soul system has been added onto. In other words you have to make weapons using the souls you collect and this drags the game on in a way that ruins the flow.
Thanks for the replies. You´ve convinced me; I´ll give it a try :) I guess I´ll just have to concentrate on the gameplay, which so far never managed to disapoint me.It's worse. In CoD, you simply used materials dropped by enemies and found lying around. That's fine. It's what there meant for and they don't do anything else. In DoS, you use the souls you have spent time grinding for. Plus, each of the really good weapons require a boss soul and if you use one, you can't get the chaos ring unless you beat the game without it and do a new game plus.
This sounds suspiciously like Curse of Darkness´ forging system. oO
So, is it worth for me? Or should I continue to ignore DoS?
Oh, and while we're on the topic of DoS, has anyone managed to hack and fix the blood color? The orange blood is starting to become an eyesore.
That and the resized Alucard sprites are annoying too.Problem is, if we're going to restore his original size, then we'll have to resize his hitbox as well, and saying that the process will be complicated would be quite an understatement. Then again, I have no experience in hacking, so who knows?
...bosses - not bad, but nothing special.Hey, Zephyr was pretty good for some kicks if you happen to be a fan (or have some knowledge) of the JoJo's Bizarre Adventures series.
Play the game, and play Julius mode. Julius mode is great. Though it could be better. (there is no excuse for Julius' sprite having a solid black outline) And It's great to finally get the Neo Dracula battle against Soma.
Okay, I´ve managed to play DoS. A friend of mine knows a friend who was kind enough to lend it to me :)
I´ve completed the Story Mode just now.
So yeah, it was very entertaining. And it was nice to see some familiar bosses I´ve encountered in PoR Nest of Evil. Gameplay simply rocks. But those last two magic seals are really tricky to pull off if you don´t practice enough (thank god you have the chance to practice them!).
Well, I don´t know what to think right now about DoS. It´s a good game with some nice details, like snow falling off from cars, or those secret monsters.... but I can see where guys like darkwiz4rd are coming from. The story really is kinda bleh, but I´ve expected worse. And the drop rate for souls can be hellish.
So, as you can see, I´ve mixed feelings right now. I´m wondering how Julius Mode will turn out...
It was awesome! It was a nice tribute to CV3. Oh, and after beating Paraonia... it was so awesome to discover that Alucard is the only one to not have a reflection in the mirror!
Because it's Castlevania, not Interview with a Vampire.
Oh yeah, another thing: I thought it was strange to have an underground hallway in Celias Castle... but then I had an idea! I like to think that they (Celias cult) didn´t build this castle randomly in the middle of nowhere... what if they build it on top of one of the ruins of Castlevania? Remember, everytime the castle collapsed, there were some ruins... so, over the centuries, that what was left of that hallway went underground.... I know, I´, putting too much thought into this... but I like that idea.
People keep saying Julius mode is great, but I can't really agree. All it does is highlight the general emptiness and sterility of the game's areas, considering that's all that's left to rely on without the fussy minutiae of Soma's myriad sub-systems and RPG equipment rumba. No illusion of player progression to distract you from how mundane it all is, so you're left with a boring Metrovania masquerading as a traditional title, with mismatched controls, mechanics and level design that are the solid core of those games when they're successful. It simply doesn't do well in anything, unless you're the sort whose heart goes aflutter at the prospect of tame fan service.
Maybe if it was just a boss rush, since that's all Dawn is good for anyway.
BTW Dawn of Sorrow,yes i would give that a go. I haven't finished it but what i played of it so far was very awesome and challenging.More so that Order of Ecclesia. It's ironic just by looking at the games i woulda thought Portrain of Ruin woulda been my favortie,followed by OoE, then DoS. But playing through it's actually quite the opposite thus far. I'd have to play through DoS to know for certain. But then again i can speak on behalf of only the starting rotation for those games and not the unlockables. Also about Alucard i was under the assumption that a dhamphir is part human/part vampire. So he has traits of both his mother and father. IT almost seems in the game espeically sotn when using things that refer to his human form weapons,moves etc seem rather weak in comparison to humans, but his vampircal side that host moves such as soul steal,bat,wolf seem to give him far more advantages and stronger aswell. WHich may explain why that story of Sonia belmont beating him happened or trevor during cv3. Then again they use the vampire killer so that's almost like an advantage right there.DoS is actually easy as hell and no where near as difficult as OoE.
AoS Julius mode has a superior Julius I would say. he is ridiculously watered down in DoS, with nothing to compensate for it other than Yoko and Alucard. Yoko I never found too useful, and Alucard... eh, he doesnt feel as great as he should. Julius is really the strongest one there. Also, in julius mode, once you get to the later bosses, like Death, it gets ridiculously tough for no reason.
But DoS Julius mode shines over AoS in that it actually has a story and functions as an alternate scenario that takes place AFTER Soma's bad ending. in AoS it was just replacing Soma with Julius and raping everything in your way. Though it was worth it to hear Heart of Fire instead of the Castle Corridor theme. (which was instead moved to the clocktower for some reason...)