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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Vampire Killer on January 06, 2012, 12:51:43 AM

Title: We need more games that look like this (8-bit perection inside)
Post by: Vampire Killer on January 06, 2012, 12:51:43 AM
http://www.effectgames.com/demos/canvascycle/ (http://www.effectgames.com/demos/canvascycle/)

Link goes to an artists site. He's made a collection of animated 8-bit landscapes (using a color cycle).

Would really love to see some XBL games that look like this.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: Dark Nemesis on January 06, 2012, 01:08:30 AM
Looking on that image, it reminds me of lion heart, a game for amiga 1200. I would love to see a remake of that game!!!
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: Kale on January 06, 2012, 02:56:30 AM
Wow, those were damn beautiful.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: Sumac on January 06, 2012, 05:10:44 AM
Very beautiful. Reminds me about some Amiga and Genesis games.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: Inccubus on January 06, 2012, 03:51:17 PM
Damn nice stuff! I wish color cycling were easier in game maker.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: X on January 06, 2012, 06:33:51 PM
Those are some DAMN fine pics! Reminds me of the games for the PC98. Those images are all well done and I seriously hope this guy doesn't quite anytime soon.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: ShinAkumaXX on January 07, 2012, 01:10:26 AM
Awesome, thanks for the link. Those are fantastic, I would love to see some games like this too. Love the swamp and forest scenes especially.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: TheouAegis on January 07, 2012, 05:51:50 PM
Fucking incredible. The palette on the side is a nice touch, too.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: TheouAegis on January 07, 2012, 06:05:26 PM
IT'S THE MONKEY ISLAND GUY! And Metal Warriors! And Star Wars: X-Wing!
I knew I recognized his name.

http://www.mobygames.com/developer/sheet/view/developerId,6000/ (http://www.mobygames.com/developer/sheet/view/developerId,6000/)
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: Gunlord on January 07, 2012, 07:34:54 PM
That's *incredible* for just 8-bit. o_o
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: X on January 08, 2012, 10:40:43 AM
Quote
That's *incredible* for just 8-bit. o_o

Definitely! However I have learned recently that 8-bit is really quite expansive. The only reason we didn't see stuff like this on the NES or Sega Master System was due to hardware limitations. It's nice to know computers nowadays can go "all out" if you need them to.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: TheouAegis on January 09, 2012, 06:01:24 PM
That and people didn't know how to push the envelope. You see things even today on various sites about how the NES's palette was so limited and crappy, but the programmers could alter the palette themselves if they set the right flags. But yeah, the NES's hardware kinda limited this, at least until the newer chips were integrated.

This isn't too far off the old DOS and Win95 games, like King's Quest, just a little more spruced up.
Title: Re: We need more games that look like this (8-bit perection inside)
Post by: Arma on January 10, 2012, 02:12:25 PM
Those are awesome