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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Inccubus on January 19, 2012, 04:55:44 PM

Title: Silent Hill?
Post by: Inccubus on January 19, 2012, 04:55:44 PM
Two thoughts...

1) Pyramid Head = manifestation of the Red God, Xuchilbara. And... Vatiel = manifestation of the Yellow God, Lobsel Vith.

2) How about a Silent Hill / Castlevania crossover? How do you think that would pan out?

Thoughts on the above?



Speaking of crossovers, prepare for bonus of epicness:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages.yuku.com.s3.amazonaws.com%2Fimage%2Fjpeg%2Fbd815a13b60365cddeaa3d4d3563d3b94293c79.jpg&hash=d1ba0e441f881d0f00231385c2ff0f06673a9438)
Title: Re: Silent Hill?
Post by: X on January 19, 2012, 05:05:41 PM
With the empire like that? Who wouldn't want to join  :o

I honestly don't know if Silent Hill could mesh well with CV. I've never played Silent Hill so I would know. I've always felt that Castlevania was like Halloween. The kind of thing that made you feel giddy like when you were a kid again just waiting for the holiday to come. That to me is essentially Castlevania. I've seen one of my friends play Silent Hill and while the unexpectedness, creep-factor and the environments are impressive, I really don't know how well it could work.
Title: Re: Silent Hill?
Post by: Inccubus on January 19, 2012, 05:26:17 PM
Definitely not game play wise. I have no clue what sort of game could be concocted that could involved both franchises.
As for Castlevania being Halloween-ish, I agree the old continuity is definitely like that, but you have to admit LOS isn't nearly as much like that. If I were to be put in charge of such a project I'd definitely go with LoS over classicvania just because I wouldn't have to redesign the entirety of CV to fit better with Silent Hill.
Could be interesting to have a character with the Belmont name be a VanHelsing type in one of the Silent Hills. And having some of the monsters or bosses from Silent Hill making an appearance in LoS wouldn't be a bad thing either. Hell, CV has plenty of demonic entities, right?
LOL, a Belmont bonus character in Silent Hill as opposed to an alien weapon would be epic. :)
Hmmm... here's another thought. What would Silent Hill appear like to a Belmont?
Title: Re: Silent Hill?
Post by: A-Yty on January 19, 2012, 05:30:57 PM
Ditto on CV (at least initially) being like Halloween (or an oldschool spooky movie). Maybe it's more like a gothic melodrama now. But I wouldn't mind seeing creepy crap in Castlevania someday. Maybe not a hulking triangle-helmet wearing guy raping armless, faceless humanoid creatures that may or may not be the protagonist's illusions, but something.
Title: Re: Silent Hill?
Post by: Munchy on January 19, 2012, 07:21:23 PM
2) How about a Silent Hill / Castlevania crossover? How do you think that would pan out?

Ehhh, outside of a fun parody game like Wai Wai World, I dunno. They're two completely different kinds of monsters, time periods, characters, and game styles.

Actually, a modern Wai Wai World game with all the modern Konami characters would be hilarious.
Title: Re: Silent Hill?
Post by: shelverton. on January 19, 2012, 07:42:16 PM
Putting both the Silent Hill arcade game and the Akumajo arcade game in a bundle for Wii or PSMove is as far as I can see these two franchises together.

However, putting Pyramid Head as an easter egg boss in a darker and more serious Castlevania game could definitely work. As long as it's not part of the story, more like an easter egg thing. A kind of WTF moment which people unfamiliar with the Silent Hill universe won't even notice.

Putting something Castlevaniaesque in a Silent Hill game would be much harder though. I'm not interested in that. Unless there'd fit a VILLA (LIGHTNING STRIKES) in Silent Hill somewhere. Again, no explanations, just a discreet nod.

EDIT: The Puppet Master from DoS could be redesigned and put in a Silent Hill game perhaps. The iron maidens is creepy enough.
Title: Re: Silent Hill?
Post by: beingthehero on January 19, 2012, 07:55:54 PM
I agree that it'd be easier to fit a Silent Hill boss as an enemy in Castlevania than the vice versa. I was talking to Puwexil on IRC, and we both agreed that Pyramid Head = epic CV boss.
Title: Re: Silent Hill?
Post by: A-Yty on January 19, 2012, 08:28:20 PM
Putting something Castlevaniaesque in a Silent Hill game would be much harder though. I'm not interested in that. Unless there'd fit a VILLA (LIGHTNING STRIKES) in Silent Hill somewhere. Again, no explanations, just a discreet nod.

Not that it was a reference to Castlevania, but there was that "haunted" mansion in SH3. It also had some dark comedy moments.

Title: Re: Silent Hill?
Post by: Neobelmont on January 19, 2012, 10:28:03 PM
I do not know if this was intended but you all think this guy was some nod to PH?


Castlevania Lords of Shadow Chapter 10-4 Crematory Oven (http://www.youtube.com/watch?v=1x4lwQTcMYA#noexternalembed-ws)
Title: Re: Silent Hill?
Post by: Abnormal Freak on January 20, 2012, 01:50:48 AM
Putting both the Silent Hill arcade game and the Akumajo arcade game in a bundle for Wii or PSMove is as far as I can see these two franchises together.

This. And fuck, FUCKFUCKFUCK, I want it to happen soon, on the PS3 (since I just picked up da Moov and the games were done in HD for the arcade; no downgraded ports for me).
Title: Re: Silent Hill?
Post by: Inccubus on January 20, 2012, 04:22:36 AM
I do not know if this was intended but you all think this guy was some nod to PH?


Castlevania Lords of Shadow Chapter 10-4 Crematory Oven (http://www.youtube.com/watch?v=1x4lwQTcMYA#noexternalembed-ws)

Those are exactly the group of monsters I was thinking about as I was writing my initial post. Also, the Grave Digger dude would be right at home in Silent Hill. Fuck, he even has a tentacle move from inside his helmet.
Title: Re: Silent Hill?
Post by: TheouAegis on January 20, 2012, 04:33:03 AM
Wasn't Gravedigger just a parody of The Undertaker? or was there another Grave Digger?

And the dude in that LoS video looks more like a hulk than PH to me. PH was creepier.

Anyway, I was always under the impression that CV was about fighting real demons, while SH was about fighting the demons inside you. ... To put it another way, for me -

Castlevania : Evil Dead :: Silent Hill : Hellraiser
(Castlevania is to Evil Dead as Silent Hill is to Hellraiser)

Two completely different styles of movie. CV is fun horror. SH is grotesque psychological horror.
Title: Re: Silent Hill?
Post by: Mooning Freddy on January 20, 2012, 09:05:15 AM
NO.


Combining CV and Silent Hill would be blasphemy.

Combining Silent Hill with anything is blasphemy.

CV is much more an action game than anything else. The horror elements are there, but they're not very significant.
Silent hill is survival horror. You are thrown into a distorted world of your worst nightmares and must defend yourself from fucked-up creatures with a fucking rusty pipe. Sure, the games have their share of humor as well (UFO ending, Dog ending, Transform costume in SH3), but those are extras that you can unlock AFTER you finish the game. The basic gameplay is hard because the main characters are regular people, not all-powerful vampire hunters. To top it all, once the monsters fall down, you are forced to STOMP them until they die. What Belmont would stomp his enemies? That's too cruel.
Title: Re: Silent Hill?
Post by: Abnormal Freak on January 20, 2012, 09:10:49 AM
Castlevania : Evil Dead :: Silent Hill : Hellraiser

I never saw the Cenobites as being psychological. I think Silent Hill is more akin to Jacob's Ladder while Castlevania is more Universal and Hammer Horror. ;)

Actually, considering how much Jacob's Ladder and David Lynch films/Twin Peaks inspired the Silent Hill games, it's sad how the movie is nothing like any of those or the games. I don't have high hopes for the sequel...
Title: Re: Silent Hill?
Post by: VladCT on January 20, 2012, 09:14:42 AM
What Belmont would stomp his enemies? That's too cruel.
I'd be more inclined to call that pragmatism, though I don't know if there's any Castlevania protagonist who's even the slightest bit pragmatic...
Title: Re: Silent Hill?
Post by: PFG9000 on January 20, 2012, 01:01:23 PM
Regarding the red god/yellow god thing, that was speculated after SH3 came out.  There is a painting in the SH3 chapel if I recall correctly that mentioned the red god and yellow god, and some fans took that to be a reference to Pyramid Head and Valtiel.  Some fans are adamant that it was just a mistaken similarity.  I don't really know or care, myself.  I don't get into the mythology that much.

I don't think SH and CV could be combined with any sort of positive results, unless it was just a cameo or allusion.
Title: Re: Silent Hill?
Post by: darkmanx_429 on January 20, 2012, 02:05:21 PM
NO.


Combining CV and Silent Hill would be blasphemy.

Combining Silent Hill with anything is blasphemy.

CV is much more an action game than anything else. The horror elements are there, but they're not very significant.
Silent hill is survival horror. You are thrown into a distorted world of your worst nightmares and must defend yourself from fucked-up creatures with a fucking rusty pipe. Sure, the games have their share of humor as well (UFO ending, Dog ending, Transform costume in SH3), but those are extras that you can unlock AFTER you finish the game. The basic gameplay is hard because the main characters are regular people, not all-powerful vampire hunters. To top it all, once the monsters fall down, you are forced to STOMP them until they die. What Belmont would stomp his enemies? That's too cruel.
Actually Richter has that flying kick, which techanically he can use to stomp enemies. Other than that I completely agree...
Title: Re: Silent Hill?
Post by: TheouAegis on January 20, 2012, 07:05:11 PM
Richter was a douchebag

This is what George Takei thinks of you (http://www.youtube.com/watch?v=k_QDGdbg-QQ#)
Title: Re: Silent Hill?
Post by: Lumi Kløvstad on January 20, 2012, 07:16:14 PM
I'd love to see a Survival Horror Castlevania, but somehow I don't think the formula works as well in reverse. A "Metroid Hill" would flop miserably.
Title: Re: Silent Hill?
Post by: beingthehero on January 20, 2012, 09:04:38 PM
But that's what Downpour is supposed to be.
Title: Re: Silent Hill?
Post by: Lumi Kløvstad on January 20, 2012, 11:18:00 PM
I haven't been following the development of Downpour in the slightest, so no comment on that.
Title: Re: Silent Hill?
Post by: TheouAegis on January 21, 2012, 12:27:13 PM
Downpour isn't a survival horror Castlevania. I saw nothing in the trailers that suggest it is. Or did I misread the comment?

The character models in it look decent, but seriously Konami needs to get someone from Square on board so their models don't all look like LEGO zombies.
Title: Re: Silent Hill?
Post by: Inccubus on January 22, 2012, 07:34:56 AM
Quote
Everyone saying a Silent Hill Action game is absurd/blasphemous/etc.

http://kotaku.com/5810140/the-multiplayer-silent-hill-for-playstation-vita-defies-your-expectations (http://kotaku.com/5810140/the-multiplayer-silent-hill-for-playstation-vita-defies-your-expectations)

Apparently Konami doesn't agree.


I'd love to see a Survival Horror Castlevania, but somehow I don't think the formula works as well in reverse. A "Metroid Hill" would flop miserably.

Ummm... Last time I checked all except for "4: The Room" are Metroid Hill. The only differences are that your ability to explore new areas depends on story progression instead of having new abilities and there's less backtracking.


I don't think SH and CV could be combined with any sort of positive results, unless it was just a cameo or allusion.

A lot of people said the same thing about Kingdom Hearts.
Title: Re: Silent Hill?
Post by: PFG9000 on January 22, 2012, 05:52:59 PM
Kingdom Hearts is completely different.  Disney Characters has often been used in different roles, such as Donald Duck being tied into Ducktales, which is almost an Indiana Jones parody.  You can take something that's inherently goofy (no pun intended) and combine it with whatever you want with decent results.  You can even make it serious if you like. 

But the problem with combining Silent Hill and Castlevania is that they're both tied to their respective locations.  Every Silent Hill game has taken place in Silent Hill, or immediately around it.  And every Castlevania game has occurred in and around Transylvania. 

Castlevania has nothing to do with the Silent Hill universe.  You could throw some SH enemies into Castlevania and it wouldn't be a problem.  Look at Cthulhu and Yorick, which are both imported from other mythologies.  But you can't combine their storylines or universes without making it goofy, because both series take their storylines too seriously.  It might be harder taking Castlevania enemies and putting them in Silent Hill, because (at least in the earlier SH games) the enemies are tied to the psyche of the main character, and there is no reason for a modern-day Belmont or Dracula to travel to a small northeastern-US town to confront their inner demons.

Another problem is the gameplay.  The series play in completely different ways.  Even the 3D CVs have nothing in common with Silent Hill.  How would you combine the two games without the gameplay being either completely un-CV or completely un-SH?

Both series take themselves seriously.  Both series have their own, well-established universe.  Those universes don't provide an option for accepting another universe's rules, locations, and characters.  Unless you made a parody (like SilentVanius), it would come off as a goofy, uncanny mishmash, and it would not take itself seriously.

But if you disagree, what would you do to combine the series?  What is your story draft?  How would you combine the gameplay?
Title: Re: Silent Hill?
Post by: Inccubus on January 22, 2012, 09:26:36 PM
Street FIghter vs Tekken. :P


Kingdom Hearts is completely different.  Disney Characters has often been used in different roles, such as Donald Duck being tied into Ducktales, which is almost an Indiana Jones parody.  You can take something that's inherently goofy (no pun intended) and combine it with whatever you want with decent results.  You can even make it serious if you like.

Donald Duck was in Ducktales, albeit only was a cameo on one or two occasions, but you have to admit he was tied to the show through many of the other characters.
 

But the problem with combining Silent Hill and Castlevania is that they're both tied to their respective locations.  Every Silent Hill game has taken place in Silent Hill, or immediately around it.  And every Castlevania game has occurred in and around Transylvania.

The Room takes place pretty far from Silent Hill, also I recall a certain CV game that takes place all over Europe. And I'm pretty sure there's one that takes place without Castlevania even being involved.
 

Castlevania has nothing to do with the Silent Hill universe.

That's kinda the point of having a crossover game, isn't it? Getting to have characters and locations mash up that normally never would.


You could throw some SH enemies into Castlevania and it wouldn't be a problem.  Look at Cthulhu and Yorick, which are both imported from other mythologies.  But you can't combine their storylines or universes without making it goofy, because both series take their storylines too seriously.  It might be harder taking Castlevania enemies and putting them in Silent Hill, because (at least in the earlier SH games) the enemies are tied to the psyche of the main character, and there is no reason for a modern-day Belmont or Dracula to travel to a small northeastern-US town to confront their inner demons.

Crossover games are almost exclusively hypothetical, what-if stories anyway.


Another problem is the gameplay.  The series play in completely different ways.  Even the 3D CVs have nothing in common with Silent Hill.  How would you combine the two games without the gameplay being either completely un-CV or completely un-SH?

That's not an issue at all. Kingdom Hearts plays nothing like any game that 90% of the characters have ever appeared in. Capcom vs SNK has SF style mechanics with styles originating from both companies. Namco X Capcom puts everyone in a JRPG regardless of their games of origin. There are lots of options.


Both series take themselves seriously.  Both series have their own, well-established universe.  Those universes don't provide an option for accepting another universe's rules, locations, and characters.  Unless you made a parody (like SilentVanius), it would come off as a goofy, uncanny mishmash, and it would not take itself seriously.

Who says we have to use either game's settings or rules? (KH, NxC)


But if you disagree, what would you do to combine the series?  What is your story draft?  How would you combine the gameplay?

I'm not sure. The point of a crossover would be for the players to have fun. Like in the case of having a Belmont in Silent Hill or Silent Hill monsters in CV. What might be cool is some sort of a story where the Order is the one that brings back Castlevania and it all goes horribly wrong. It's well established in both settings that neither the Order's rituals or Castlevania's location have to be tied to a specific place. Silent Hill is not the only town influenced by the Order's god and Castlevania can appear where ever Dracula wishes it to. So it would be a non-canon story set in the 20th century in an alternate timeline if you wish. It doesn't even have to be the Order themselves, there are other sects and also the Order itself has origins in Europe. So who knows what kind of fuckery they could have been up to before coming to the States and settling in Silent Hill. For all we know the Order could have started as one of the cults that worshiped the Dark Lord. There are limitless possibilities. The bottom line though is that the game be fun. ... I just had a vision of a Final Boss sequence where the player character is fighting their main antagonist  while both the Order's God and Dracula resurrect in the background. While you're fighting the two big bads go at it and Dracula defeats God and absorbs her soul. Then the final battle is you vs Dracula with all the powers of God at his disposal. How's that? Oh! Also, would be an action game like CV with a host of weapons from both Silent Hill and CV.
Title: Re: Silent Hill?
Post by: Lumi Kløvstad on January 23, 2012, 05:00:43 AM

Ummm... Last time I checked all except for "4: The Room" are Metroid Hill. The only differences are that your ability to explore new areas depends on story progression instead of having new abilities and there's less backtracking.

I meant Metroid map structure. Exploration based games don't annoy me at all. But a 2D Metroid style Silent Hill most certainly would. And that's what I meant.
Title: Re: Silent Hill?
Post by: Inccubus on January 23, 2012, 05:22:02 AM
I meant Metroid map structure. Exploration based games don't annoy me at all. But a 2D Metroid style Silent Hill most certainly would. And that's what I meant.

Agreed, especially since then I would essentially be playing Prince of Persia/Flashback without the acrobatics.