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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: beingthehero on February 15, 2012, 05:06:18 PM

Title: What are your all's opinions of Circle of the Moon?
Post by: beingthehero on February 15, 2012, 05:06:18 PM
This game has been given much love and much hate over time. What do you all think of it nowadays?

I still totally dig it, especially for the Underground Waterway (I think that's what it's called. It's the place right after the chapel.) That, and the underground warehouse, always gave me major Super Castlevania IV vibes. The new music was excellent, and the arrangements were generally great. One thing that always stands out is Nathan's sprite. His walking animation looks natural, and for some reason he's the only character since SotN that actually moves his hand when he brandishes his whip. It's a very minor factor, but it's a nice touch.

My main beef is the sometimes-uninspired level design and repetition. There's a lot of cut-and-paste level design, along with the cut-and-paste placement of enemies. 

What about you all?
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Lumi Kløvstad on February 15, 2012, 05:11:32 PM
to me the game speaks to two different eras of the franchise: there's the gameplay, which speaks to the IGA era, and then there's the unforgiving difficulty for those who simply plow right through, which speaks to the classic era.

Add to that a killer name, a decent plot, a well rounded (if derivative) soundtrack, and you have yourself a CASTLEVANIA, my friends. Proper Castlevania, at it's finest.


I won't say it doesn't have some SERIOUS flaws, but dammit if it isn't the best fusion of the Classic and Metroid style games out there (sorry Ecclesia).
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Vampire Killer on February 15, 2012, 05:12:33 PM
To be honest, I pretty much hate it. It's not the worst Cv game ever to be made, but it's pretty close.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: DarkPrinceAlucard on February 15, 2012, 05:58:58 PM
I actually liked it alot.

It had a distinct "darker" and "broody" feel to it that the other gba titles lacked.

I liked how the difficulty challenged you also.

My only real major problem with it was the lack of a UNLOCKABLE CHARACTER.

After battling Hugh and seeing his cool sword techniques I was initially pretty happy and also pretty sure that he would be a unlockable character since games like Symphony and Legacy of Darkness had unlockable characters.

But it was a huge letdown once I found out that he was unplayable and since then I have always felt that it was a missed opportunity on Konami's part in giving the game more replay value.

Although the extra unlockable modes where cool.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: K.G. Morder on February 15, 2012, 06:37:08 PM
It's ok.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: JR on February 15, 2012, 06:55:47 PM
I like it a lot. Of the handhelds, it definitely had the most "classic" vibe of them all. And fighting the dragon zombies was pretty memorable for me. I didn't like the DSS card system as much as the soul system in the Sorrow games, but it was still enjoyable.

The only thing I didn't care for was some of the enemy design. Too many armors, for sure. Also, my girlfriend and I kind of joke about how a lot of the bestiary seems furfan inspired.  :P
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: X on February 15, 2012, 07:17:08 PM
Circle of the Moon was and still is the most memorable of all GBA CV titles for me. It definitely had more in common with the classic CV then any other Metroidvania. The plot was simple and it worked for the game. It wasn't like the other Metroidvanias where the story starts out good then craps out at the end. not all of them of course, just some. The music had some nice remixes along with a couple of new tracks. The sound effects were good too. The graphics do bring about a cut & paste environment however it was the first GBA CV to come out so it may have also been an experiment. I did like how the enemies also changed depending on how far you were in the game. It kept things interesting enough. This is a good game even with all it's flaws and even now i still play it.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Super Waffle on February 15, 2012, 08:20:34 PM
It has some decent remixes.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: GuyStarwind on February 15, 2012, 08:49:48 PM
I enjoyed it. Only beat it once but liked it nonetheless.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Reinhart77 on February 15, 2012, 09:32:43 PM
i think it's the Metroidvania that "feels the best" to play.  not the prettiest game though, but so be it.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: markyjoe1990 on February 15, 2012, 11:26:36 PM
I don't like Circle of the Moon. I recently started an LP on it (http://www.youtube.com/watch?v=xSgm_OKGiR8#), but not because I like it, but rather, it's the first Metroidvania-styled CV that I ever played (My family owned Symphony of the Night before we had Circle of the Moon, but I was young, and too scared to play it.). I owe it respect in that regard.

Having to double tap to run all the time has to be one of the most grating things ever. The only game I know that makes double tap-styled running stupider is Kirby's Dreamland 3, where your running speed, coupled with mediocre controls, causes 90% of your deaths in that game.

It also doesn't help that single rooms and the castle itself are enormous and really spacey. It makes you hate walking even more.

People say Portrait of Ruin has bad level design, but I think Circle of the Moon is even worse. There are tons of areas that repeat several times, back to back. relentlessly assaulting your brain with routine gestures like going up one of the fifty billion vertical chambers.

Challenge-wise, it doesn't disappoint, but it's hard to really enjoy the challenge when your character feels so stiff. Additionally, there are more difficult Metroidvania styled CVs with better controls (Order of Ecclesia come to mind).

The DSS card system is okay mechanics-wise, but what completely hampers it is the difficulty of finding the DSS cards, and the luck-based factor in retrieving them. Additionally, some cards have effects that only the most dedicated players will be able to figure out on their own. I still don't know how I managed to discover that a down forward up + attack motion makes certain cards take effect.

The game hasn't aged well. Pretty much everything done in the game has been done better somewhere else in the franchise, and the game doesn't have the benefit of being "balanced" in terms of quality like Aria of Sorrow.

So yeah. I dun liek it.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Munchy on February 16, 2012, 01:48:41 AM
Loved the shit out of this game when it first came out, and still do, but damn would an auto-run option have been nice.

I'm still not sure which of the GBA ones I like best. Tempted to say Circle since the later two games mostly have their stuff done better by the DS games (as they're all IGA games), but both Harmony and Aria were fucking mindblowing for handheld games, and the different resolution meant that they couldn't yet fall back on pasting the same RoB sprites all the goddamn time.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: JR on February 16, 2012, 02:38:24 AM
One other thing I forgot to mention (and I'm sure I'm alone on this) is that I HATE this game's version of The Sinking Old Sanctuary. I liked it in Bloodlines, but it just annoys the hell out of me here, maybe it's the stupid bass guitar-ish sound to it or something. And you can't go from one part of the castle to the next without hearing it. Ugh.

I really did like this game's version of Vampire Killer, though. It almost sounds happy, or sickeningly sweet or something, but I love it. The only problem is its repetitiveness, just because the song itself is so short.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Opium on February 16, 2012, 05:30:05 AM
I love CotM.  There's a ton of different card combos to play around with, good music, and the battle arena adds something that can be considered an actual challenge. 
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Ghetto-blasteR on February 16, 2012, 07:26:43 AM
i really like what COTM does to build a mood or atmosphere and a great story with barely anything.

take its art style for example. it's been criticized as basic, plain, even drab. i see where the critics are coming from, but for me this was why it did its job well. i felt like there was sufficient variation in the coloring and textures of the different areas to appreciate that i was in a different place. and places like the chapel and the throne room, despite not having the bells and whistles of harmony-style graphics, just looked a lot cleaner while still looking grand. i liked the innovation of the multiple moving parts of some of the bigger guys in harmony (i forget the technical term, sorry) but ultimately i couldn't take harmony's enemies as seriously. they were just too bright and colorful. but COTM really takes this one home.

i also think the rivalry here is great. i'm not going to compare its story to that of other games and say it's better or worse. but i do think that the rivalry here outshines that of harmony (if you can even argue that there's a rivalry there). here, it actually feels like you're competing with hugh and you're either one step ahead of him (machine tower) or one step behind him (chapel). in harmony you don't feel like you're really on the same quest as maxim once you see he's a not quite right in the head, and runs off doing his own thing.

didn't mean to make so many comparisons to harmony but it seemed the most applicable
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: darkwzrd4 on February 16, 2012, 10:08:03 AM
It's a great game.  Great music.  Great atmosphere.  It's actually difficult.  There are different modes to play with differing stats forcing u to change how u play.  U can actually run (u move to slow in the other games).  The enemies actually change the farther in the game u get, which adds to the difficulty.  Most of the bosses are hard as Hell to beat even for experienced players.  Even with the DSS glitch which allows u to use effects without having the necessary cards, most of the boss battles still require effort.

There are only three issues I had with the game:
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: X on February 16, 2012, 10:50:57 AM
Quote
UR locked into using a whip the whole game (I prefer a sword, which I was not able to play as Hugh was such a disappointment for me)

Not true. You can use swords in CotM but they are only activated by the DSS system. You can also use a gun too but once more it is activated via DSS.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Sumac on February 16, 2012, 12:50:11 PM
One of the best "metroidvanias". And the best fusion of two different styles - old one and new one.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: DarkPrinceAlucard on February 16, 2012, 02:52:09 PM
Not true. You can use swords in CotM but they are only activated by the DSS system. You can also use a gun too but once more it is activated via DSS.

True^^^

You can use swords,hammers, and even guns in this game.

My favorite is the flame sword which is swung overhead instead of the typical swinging style that was introduced in Symphony.

I found that style of swinging "refreshing" at the time and was happy to see it return in AOS for the great swords.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: darkwzrd4 on February 17, 2012, 02:16:36 PM
Not true. You can use swords in CotM but they are only activated by the DSS system. You can also use a gun too but once more it is activated via DSS.
Forgot about that.  My bad.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Sonic_Reaper on February 17, 2012, 02:19:15 PM
And the Holy Sword is just huge and bad-ass.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Corpsecrank on February 21, 2012, 05:15:35 AM
To be honest, I pretty much hate it. It's not the worst Cv game ever to be made, but it's pretty close.

Pretty far from it actually. You should brush up on what makes a cv good and what makes it bad.

When it came out it was amazing simply because it was similar to sotn only portable and that kicked ass. But the audio is awful and so is the lighting because the hardware was poor. The GBA was really dark and that made it really hard to see the game without a light directly on the screen the whole time. I remember hunching over under a lamp playing it which was uncomfortable. The game played fairly well at the time but in comparison to the more recent portables it's pretty awful. They have really polished the controls for the newer ones. I couldn't finish it a second time because of that. It just felt clunky and awkward to play. The story was alright and the music would have been great had the hardware not sucked balls. The GBA sounded like crap I think a phonograph had better audio quality.

Hardware limitations aside I would say it was a good game and I liked playing it.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: crisis on February 21, 2012, 07:58:04 AM
Quote
And the Holy Sword is just huge and bad-ass.

that's what she said (couldn't resist) :3
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Ed Oscuro on February 24, 2012, 07:14:48 AM
hey guys, lets made a ton of high contrast textures that will blur and ghost terribly on our handheld screen

Awesome art design never happens without reference to the target system.  Lucky me, I can play on the Game Boy Player, at least.

Other than that...uh...even though it was the first one of its type I played, it never seemed too memorable or interesting.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Dark Nemesis on February 24, 2012, 11:11:51 AM
Wow :o The forum is haunted, ghosts have started to post here......... :-X
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: beingthehero on February 24, 2012, 04:13:12 PM
Ed was never gone. He was always inside our hearts.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: knightmere on February 24, 2012, 10:39:11 PM
Its a descent game with a good challenge, but the reused enemies are kind of annoying.  There are way to many stupid ass armors in that game.  Also the main character Nathan kinda sucks but the gameplay is good.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Dark Nemesis on February 25, 2012, 03:17:06 AM
Ed was never gone. He was always inside our hearts.

I know, it's just that i miss him..........
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Kale on February 25, 2012, 04:52:20 AM
Loved it. It was just well done all around, I didn't like the double tap run though.

There are a good number of challenges in the game until you realize how OP the summons are.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Ed Oscuro on February 25, 2012, 11:24:43 PM
To be fair to COTM - I didn't hate it.  It's just one of those "eh what am I doin' - wasting time" things.  At various times I've felt various things about it - but I never really loved it.  Love is reserved for games that I actually feel close to, and COTM just has this layer of blandness that keeps it at a distance.

HoD, though, I actually did love for a while because of how whacked-out the design was, probably in part due to the recycled enemies and the cut-down nature of it (if it had been originally designed for a larger console).  Beyond that, though, it had character (odd, but still) and some areas were pretty memorable.  COTM has...waiting for blocks to rearrange the sewer paths.

The extra modes (magician etc.) are for people who are REALLY desperate to find something to play.  Come on, I haven't found all the times in Vagrant Story yet, didn't get all the parts in Armored Core, haven't played Shadow Tower Abyss, haven't beaten Operation Wolf 3 on one credit yet, and I'm not going to play it again anytime soon when there is new and fresh (at least for me) stuff out there.  In the grand scheme of things, CotM was memorable enough as a GBA launch title but shouldn't be on my top games list, no matter what brand it is.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Ridureyu on February 26, 2012, 12:48:45 PM
The game isn't perfect, but I admit I love that it's actually difficult.  'Course, in some ways it's too tough - My first time through, I sequence-broke and cleared the waterway before purifying it.  Why? The game was so difficult as it was that I didn't see anything strange with all the floors being poisoned.  It needed - needed attacks that were less awkward and slow. You couldn't properly hit and run in much of the game, especially when fighting certain armors.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Opium on February 27, 2012, 06:26:48 AM
Having just finished Magician Made and Fighter Mode, I have a new appreciation for how well balanced the str/def stats are with int and magic abilities.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: uzo on February 27, 2012, 12:21:39 PM
If someone was to just make a hack that lets you turn on always running, or even just has always running without any walk, then the playability would increase tremendously. It would however dampen the difficulty a bit, but that is because it removes the frustrating movement quirk portion of the difficulty.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: thernz on February 27, 2012, 01:07:08 PM
Yeah, I'm not sure why they even placed that early into the game. It just serves to make maneuvering Nathan more cumbersome because of how integrated running is, and how butt-slow Nathan is normally.

I guess besides that, I didn't really have issue with the physics. It mostly just the level design that made things a chore to move through a lot of the time: Abyss Stairway, Eternal Corridor (well it wasn't a chore but it was just plain boring), etc.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: beingthehero on February 27, 2012, 02:22:24 PM
The running/walk thing was a by-product of making Nathan be like SotN Richter, even though in the context of the game it didn't make much sense. Actually, most of Nathan's sprites are based off that of Richter. I guess it's why in PoR's Richter mode, he's constantly running.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Opium on February 27, 2012, 06:06:39 PM
There's a dss combo that increases nathan's walk speed to that of running, and his run speed to that of WOOOOOOAAAHHH.  That can be used in lieu of having to press ->->, but I never really had any problem with that control mechanic.
As far as his walking speed being too slow - it doesn't really matter because you get the ability to run in the first 2 minutes of the game.
Title: Re: What are your all's opinions of Circle of the Moon?
Post by: Neobelmont on February 27, 2012, 06:25:06 PM
For right now awesome I will form my thought later but for right now real men walk,not run.