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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Lumi Kløvstad on February 19, 2012, 11:25:12 PM

Title: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 19, 2012, 11:25:12 PM
...But until I get there, I will never know.

For a long time, I've wanted a stateside release of Nocturne in the Moonlight. Yes, I've heard a lot about it going both ways. Yes, I've seen the youtube videos. But as a completion freak, I will not sit still until I have a chance to properly play it.

I'm weird that way.

If Nocturne were to be released stateside, would you buy it?
Title: Re: The grass may not be greener on the other side...
Post by: thernz on February 19, 2012, 11:56:44 PM
If you mean the Saturn port, no. None of the additions interest me.
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 20, 2012, 12:24:00 AM
Nocturne IS the Saturn Port, yes.
Title: Re: The grass may not be greener on the other side...
Post by: Ahasverus on February 20, 2012, 02:20:13 AM
A XBLA port, why not?
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 20, 2012, 02:43:47 AM
A XBLA port, why not?

And PSN for good measure.
Title: Re: The grass may not be greener on the other side...
Post by: Chernabogue on February 20, 2012, 06:37:37 AM
If you mean the Saturn port, no. None of the additions interest me.
Same here. The additions aren't great at all.
Title: Re: The grass may not be greener on the other side...
Post by: Super Waffle on February 20, 2012, 06:42:55 AM
Nocturne IS the Saturn Port, yes.

Oh, it's another one of YOU PEOPLE.

The "Nocturne in the Moonlight" name is not exclusive to the Sega Saturn.  "Nocturne in the Moonlight" (or, more properly, "Gekka no Yasokyoku") is the name of EVERY version of SotN on EVERY system it was released on in Japanland.  Konami changed the title to "Symphony of the Night" when they localized the original PS1 version in '97.  The whole "Saying 'Nocturne in the Moonlight' automatically means I'm referring to the Saturn port" thing is something the fanbase invented to tell the Saturn version apart from the rest.
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 20, 2012, 06:46:43 AM
And this is an issue worth bringing up because...?

No really. How is this important?
Title: Re: The grass may not be greener on the other side...
Post by: JR on February 20, 2012, 07:31:17 AM
Yeah, I'd buy it if it were released in the US. But I hope they don't.
Title: Re: The grass may not be greener on the other side...
Post by: VladCT on February 20, 2012, 07:53:04 AM
Eh, the novelty of playing as Maria-Sue Renard wears off after a while, the extra areas aren't that great, and Richter's new outfit is just downright fugly. The only thing worth praise in the Saturn port is the exclusive track Guardian, played during the fight against Maria.
Just wait for Esco's "hack" project to be done and you'll be in for a much better treat.
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 20, 2012, 08:21:55 AM
It's not about what's better, at least for me. It's the fact that the game is out there, just out of reach.

It's TANTALIZING YO.

I can't get it in the proper format, at least not easily, and that just makes me want it more.
Title: Re: The grass may not be greener on the other side...
Post by: Gecko on February 20, 2012, 12:40:47 PM
Eh, I'm not a huge Symphony fan myself, so I probably wouldn't bother. I still need to get back the portion of my Castlevania collection that was stolen in my apartment break-in. I might not get PoR again though, because it gets so boring in the second half of the game, so I guess that makes me less of a completionist anyway.
Title: Re: The grass may not be greener on the other side...
Post by: PFG9000 on February 20, 2012, 01:39:31 PM
And this is an issue worth bringing up because...?

No really. How is this important?
Because it's obnoxious when somebody mentions Nocturne in the Moonlight and assumes we know they're referring to the Saturn port.  And because it's even more obnoxious when they act snooty after that, like we're the ones that don't know any better.  And because you did both.  Cripes, thernz was just clarifying that he was on the same page as you, because you didn't specify which game you were talking about.  The way you phrased it, you could have been talking about the original Japanese PSX version of SotN, which had notable differences from the US release, and which wasn't ported to the US until recently in the Dracula X Chronicles cut of SotN.
Title: Re: The grass may not be greener on the other side...
Post by: beingthehero on February 20, 2012, 02:00:48 PM
Nope. The additions weren't good, and the only worthwhile musical additions was maria's battle theme and chaccone. Also, the graphical effects were downgraded badly from the original PS1 game. The only thing going for it is a small degree of mystique, and beyond that it's simply disappointing.

Also Richter's sprite looks like he's wearing one of those Russian fur hats.
Title: Re: The grass may not be greener on the other side...
Post by: darkwzrd4 on February 20, 2012, 02:23:40 PM
I wouldn't buy it.  It's just SotN with 4 extra areas (2 in each castle) and a overly broken god-like Maria.  On the other hand, some of those moves look kind of cool.  Still, it's not enough for me to buy it when I already own the original SotN and DXC.
Title: Re: The grass may not be greener on the other side...
Post by: Dark Nemesis on February 20, 2012, 02:53:59 PM
I have already bought it for saturn, so i think i will pass this....
Title: Re: The grass may not be greener on the other side...
Post by: Flame on February 20, 2012, 03:02:38 PM
And this is an issue worth bringing up because...?

No really. How is this important?

Because:

Nocturne IS the Saturn Port, yes.


however, one thing that's interesting about it is this one track

Castlevania SOTN: (Saturn Version) ~ "Chaconne C Moll" (Cursed Prison) (http://www.youtube.com/watch?v=XfuQuRrE-ZI#noexternalembed)

While the new areas might not be all that great, and had shitty remixes in them, this tune is neat.

The updated Richter sprite is terrible, the graphics are all stretched and warped, and the only other additions are an extra hand, and Maria. Two novelties that wear off.

This isn't Megaman 8 where the bonuses in the Saturn Version were worth it, this is a shitty updated port.
Title: Re: The grass may not be greener on the other side...
Post by: Sumac on February 20, 2012, 03:26:04 PM
I'd buy it, if they rereleased it for PSN or something. But much more I'd prefer if they made port of PS1 SOTN and added Saturn areas and Maria there. I loved to play as Maria in NITM. That was the only playthrough, when I wasn't bored.
Title: Re: The grass may not be greener on the other side...
Post by: Puwexil on February 20, 2012, 04:02:05 PM
The Saturn version ought to be forgotten. It is an awful, trashy mess to witness, both as a port in terms of technical prowess (a distinct lack thereof), and by the merits of its slapdash additions, except for maybe the jinmenju.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages3.wikia.nocookie.net%2F__cb20110218061034%2Fcastlevania%2Fimages%2F7%2F75%2FSaturn_tree.gif&hash=2c0079c03c70a2361a011ebe9c20dc4e6d28ff7a)
                    ♫ i am the wind~
                     i am the sun~
                     and one day~
                     we'll all be one~ ♫
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 20, 2012, 07:07:38 PM
I'd buy it, if they rereleased it for PSN or something. But much more I'd prefer if they made port of PS1 SOTN and added Saturn areas and Maria there. I loved to play as Maria in NITM. That was the only playthrough, when I wasn't bored.

Now that you mention that, I'd prefer that too.

Also the God Speed Boots.
Title: Re: The grass may not be greener on the other side...
Post by: Ahasverus on February 20, 2012, 08:17:13 PM
I would buy if it only for the awesome Richter costume.
Title: Re: The grass may not be greener on the other side...
Post by: Charlotte-nyo:3 on February 21, 2012, 12:34:45 AM
I almost feel like it'd probably be easier for them to have a dev team take the versions of SotN they already have offered on PSN and Xbox Live and just insert the added Saturn stuff in the exact same way the Saturn game had it, then release it separately, when compared to how difficult it would be to go through a porting process for the entire Saturn version of the game and work out all the bugs. Not sure if that's accurate or not though.
Title: Re: The grass may not be greener on the other side...
Post by: Super Waffle on February 21, 2012, 12:39:38 AM
And this is an issue worth bringing up because...?

No really. How is this important?

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Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 21, 2012, 12:58:43 AM
What? I'm sorry but.... what? Nyhuh? O___o
Title: Re: The grass may not be greener on the other side...
Post by: Super Waffle on February 21, 2012, 02:31:04 AM
Interesting.  That was quicker than the others.
Title: Re: The grass may not be greener on the other side...
Post by: Gunlord on February 21, 2012, 03:24:24 AM
*rubs Super Waffle contentedly*

Anyways, Chaconne C Moll is one of my favorite CV tracks, actually. It doesn't get much attention, but it conveys a sensation of dread and dreariness really well, IMO.
Title: Re: The grass may not be greener on the other side...
Post by: Bloodreign on February 21, 2012, 06:11:17 AM
Hell to the no, I don't need this game a third time, twice is enough for me. The Saturn is a fine fine machine, but it's version of Nocturne isn't really that hot, nor do I want the PS1 version. I collect but would rather see the first 3 games along with the 16 bit games put onto a collection.

I quickly grew tired of SotN when it was on PSP after playing the PS1 version for a long long time. I'm not one for speedrunning, but I just wanted to get it over with.
Title: Re: The grass may not be greener on the other side...
Post by: Corpsecrank on February 21, 2012, 09:24:17 AM
I couldn't support it. You should stop dreaming about it also. I used to think it might be amazing too until I actually played it and saw how bad it sucked next to sotn. We got the better version for the better hardware no doubt.

If you are that eager to play a disgrace to the castlevania name then go grab a rom and emulator and see how bad it sucks for yourself. No point in having a crappier version of the game released in regions it was never ported to especially 12 years after the release.

I would much rather see a remake of sotn in HD on a modern system that would be the greatest thing that could happen as far as I am concerned since sotn was my favorite game of the series.

By the way when you finally get to play this disaster be sure to have a box of tissues so you have something to blow your nose on when you cry. The graphics and sound are that bad and the control is as awful as well.

The game uses dithering by the way so there is no smooth transparency in the game at all. So enjoy that.

Oh and before I forget. I know you heard the underground garden area is only in nocturn well that's because it didn't make the cut for sotn because it was crap too.
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 21, 2012, 09:59:05 AM
^

I'm guessing you didn't like it? Of course... emulators tend to inferior-ate anything on them, so I don't think I'll be emulating anything.
Title: Re: The grass may not be greener on the other side...
Post by: Sumac on February 21, 2012, 03:14:51 PM
Quote
If you are that eager to play a disgrace to the castlevania name then go grab a rom and emulator and see how bad it sucks for yourself. No point in having a crappier version of the game released in regions it was never ported to especially 12 years after the release.
Quote
By the way when you finally get to play this disaster be sure to have a box of tissues so you have something to blow your nose on when you cry. The graphics and sound are that bad and the control is as awful as well.
I think you put too much dark colours.
While NITM is technically inferrior to the SOTN, when it comes to graphics it is not that bad / awful / ugly / whatever. It's not like they cut down on colours or reduced areas or something really disastrous. It is worse, but not that much. Besides gameplay is the same, so it is definitely not an abomination as you try to present it.
On the bright side: it didn't have awful english voices, so it is one, albeit, minor thing where NITM shines.

Quote
Oh and before I forget. I know you heard the underground garden area is only in nocturn well that's because it didn't make the cut for sotn because it was crap too.
And you can prove it?
Title: Re: The grass may not be greener on the other side...
Post by: thernz on February 21, 2012, 04:01:10 PM
I think you put too much dark colours.
While NITM is technically inferrior to the SOTN, when it comes to graphics it is not that bad / awful / ugly / whatever. It's not like they cut down on colours or reduced areas or something really disastrous. It is worse, but not that much. Besides gameplay is the same, so it is definitely not an abomination as you try to present it.
On the bright side: it didn't have awful english voices, so it is one, albeit, minor thing where NITM shines.
And you can prove it?
Nah, instead of messing up colors, the port skews the graphics and makes everything look fat instead. I find that worse than reduced colors, especially because the new sprites like Richter were stretched then edited on a single pixel ratio to make his new outfit. Plus, most of the newer enemy sprites and Maria are awfully done in comparison to the original SoTN sprites. It's pretty ugly.

Didn't the SS port have loading between areas too? idk it just doesn't seem worth it to play the SS port when it shoddily does things in the technical field, then adds very little interesting gameplay-wise like the Godspeed Boots which I don't care much for anyway or Maria who is more of an over-powered curiosity than a feature that really intrigues me personally.

I don't think anyone has a clear idea of what the original developers wanted for the place under the entrance. The port team was completely different. The garden just doesn't match the work of the original team.
Title: Re: The grass may not be greener on the other side...
Post by: Flame on February 21, 2012, 04:10:09 PM
PSX SOTN Underground Garden Glitch (http://www.youtube.com/watch?v=5JhPWPoQRas#)
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 21, 2012, 05:45:15 PM
Oh God. My ears.
Title: Re: The grass may not be greener on the other side...
Post by: Vampire Killer on February 21, 2012, 06:46:14 PM
I orginally voted yes for this, and while I would probably buy it (as long as it wasn't locked to having to be online to play it like SotN on XBLA), I would rather see an updated SotN.....

Done by  --->WAYFORWARD<---


Reasons?  Well, I've played the original SotN so many times already that it's overplayed to an extreme (Still love playing through it once and a while though). Hell, they could do it in a particular order even.

Whenever I play through SotN as Richter, I always imagine myself playing as Richter first entering the castle, with shaft hypnotizing him at the end. I figure that the first playthough could be as Richter, with the second being Alucard or Maria (player's choice). Remake the entire Castle, add some stuff and revamp the original to play more according to bloodrayne's rules, just no stage by stage score of course.  For Richter, WF could copy many of the moves from LoS, just do them in 2D. They could even, after you've completed the game, add time/point trials where-in you would be timed on how fast, and how well, you can get from the beginning of one area of the castle, to another.

Even better, make a new room containing some sort of device which controls the trials themselves. Perhaps a steam-punky/magic chair which you sit in, which allows you to do the trials in your mind. That way it would seem like a training exercise done by Alucard on purpose, and not just a videogame thing.

Anyhoo, I know some of you may think this is nuts, but I would rather something new and updated, than just the original that I've played countless times by now.

Now the only question is would we want to see something like this in BloodRayne's graphics, or old school pixels?  Hard to decide.
Title: Re: The grass may not be greener on the other side...
Post by: crisis on February 21, 2012, 07:40:01 PM
Quote
For Richter, WF could copy many of the moves from LoS, just do them in 2D.

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Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 21, 2012, 08:21:30 PM
Exactly what I was thinking.
Title: Re: The grass may not be greener on the other side...
Post by: Corpsecrank on February 21, 2012, 08:59:04 PM
^

I'm guessing you didn't like it? Of course... emulators tend to inferior-ate anything on them, so I don't think I'll be emulating anything.

Only if you aren't capable enough to set the emulator up properly. I have no problem and I tend to think an emulator often times does a BETTER job than the console could. Especially when you can take advantage of better rendering methods among many many other things.

The game was bad that is a fact it was inferior to sotn end of story. The playstation had far better capabilities than the saturn and the port to the saturn was a half-assed quicky job at best anyhow. Both of those things are solid fact not opinion. If you doubt that go do the homework and see for yourself.

And you can prove it?

Sure look at the glitch in sotn where you immediatly backtrack and fall through the floor to an area that would have lead to the garden had they left that garbage out of sotn and closed off the floor. Proof enough for me. The area is awful in comparison to the rest of the game even compared against the rest of the graphics in nocturne it is a miss-match.

But really what we are dealing with is people who are to busy kissing this games ass to admit that is actually a pile of crap. The people who ported the game were not skilled enough to do so and because of that it has a lot of technical issues going on compounded by inferior hardware.

I mean don't you think if the game was actually good I would be praising it and in favor of getting a copy in this region? Sotn is my favorite game in the series so don't you think if this was even half decent I might want a copy of it? But you see the thing is I played it and it sucked and there is no way I would touch it again. I waited like 10 years to play that game that is how bad I wanted to check it out and it sucked. But I play sotn every couple of months to this day heh imagine that... Hell I can complete that game 100% in a single sitting with all items now that is how much I love and play it. But nocturne is a disgrace end of story.

Title: Re: The grass may not be greener on the other side...
Post by: Sumac on February 21, 2012, 09:24:13 PM
Quote
Sure look at the glitch in sotn where you immediatly backtrack and fall through the floor to an area that would have lead to the garden had they left that garbage out of sotn and closed off the floor.

I meant you can prove that they didn't put this area in SOTN because it sucked?
Not because they didn't had time or there were some technical problems?

Quote
The playstation had far better capabilities than the saturn and the port to the saturn was a half-assed quicky job at best anyhow. Both of those things are solid fact not opinion. If you doubt that go do the homework and see for yourself.
Please, do make a homework yourself.
Saturn was the most powerfull console in the fifth generation by default.
However this power wasn't used properly, thanks to two proccesors. Most of the developers simply couldn't utilize they power and in the end many games ended worse than they actually could be. And 2D games weren't strong point of the Saturn.
So, at least one of your solid facts is...nothing.  :P
Title: Re: The grass may not be greener on the other side...
Post by: Lumi Kløvstad on February 21, 2012, 09:39:17 PM
The game was bad that is a fact it was inferior to sotn end of story. The playstation had far better capabilities than the saturn and the port to the saturn was a half-assed quicky job at best anyhow. Both of those things are solid fact not opinion. If you doubt that go do the homework and see for yourself.

I never disagreed. Nowhere in this thread did I ever disagree with that sentiment. I just want a chance to play it for myself in a language I can, you know, READ. That way I can make my own judgments. Much of the fanbase experienced a similar desire when Konami stubbornly refused to bring Rondo of Blood over until 2007.

"I can't have it. Just makes me want it MORE!"

Surely you understand that line of thought.
Title: Re: The grass may not be greener on the other side...
Post by: Corpsecrank on February 21, 2012, 11:40:42 PM
I never disagreed. Nowhere in this thread did I ever disagree with that sentiment. I just want a chance to play it for myself in a language I can, you know, READ. That way I can make my own judgments. Much of the fanbase experienced a similar desire when Konami stubbornly refused to bring Rondo of Blood over until 2007.

"I can't have it. Just makes me want it MORE!"

Surely you understand that line of thought.

I do I know exactly how you feel because I was there. Until I played it myself. Now I am here with the opinion I formed based on my experience with the game. I was only trying to state that from the start though and how I came to feel the way I do.

If you want to play it I still suggest an emulator the language doesn't matter nearly as much as you would imagine. The story is the same either way. If you played sotn you know the story. Play the rom and find out why some of us have been so let down by what we found out about the game.


I meant you can prove that they didn't put this area in SOTN because it sucked?
Not because they didn't had time or there were some technical problems?
Please, do make a homework yourself.
Saturn was the most powerfull console in the fifth generation by default.
However this power wasn't used properly, thanks to two proccesors. Most of the developers simply couldn't utilize they power and in the end many games ended worse than they actually could be. And 2D games weren't strong point of the Saturn.
So, at least one of your solid facts is...nothing.  :P

Most powerful 5th gen? The specs must be a lie then eh?

Playstation : 500,000 texture-mapped and light-sourced polygons/sec
* Clearing capacity: 66 MIPS
* 1.5 million flat-shaded polygons/sec

Saturn:
- 50,000 texture-mapped polygons/sec
- 40 MIPS

I mean for the most poweful it sure looks feeble next to the station... I mean it does have 26MIPS on it and 10 times the mapped AND lighted polygons per sec.

The saturn didn't even have transparency capabilities it has to use dithering LOL

I owned both and I had the saturn first and longest. The only thing I can say about the saturn is it was built solid and didn't break and the playstation took 3 redesigns before it was acceptable quality. Other than that the playstation simply out performed and out shined the saturn by leaps and bounds. It also sold 10x the number of units worldwide as a result. Just additional info for you saturn fanboys out there.

The specs and other facts are right there look them up yourself instead of being a lazy fanboy that refuses to admit the system wasn't the best of the generation. If you really want to get technical the n64 was ahead of both. I did prefer the psx of the 3 but the games were the biggest reason. Cartridges have almost no load time and are far more durable than discs which is a huge advantage for the 64 for me but the games weren't cutting it. I had like 1/8 as many 64 games I liked as I did for the psx. I only had like 8 good games to play on the saturn because there weren't as many and most of the good games on saturn were a lot better on the psx so I bought them for the better hardware hmm imagine that...
Title: Re: The grass may not be greener on the other side...
Post by: Corpsecrank on February 21, 2012, 11:45:46 PM
Er wrong button...
Title: Re: The grass may not be greener on the other side...
Post by: Belmontoya on February 22, 2012, 12:19:18 AM
I own the Nocturne in the Moonlight Saturn import. It's just SOTN  with a few small differences and Maria.. You're not missing out on anything. I only own it because I'm a collector and I own all of the games in their original format. Rondo of Blood on the Turbo Duo is where it's at for imports.

Title: Re: The grass may not be greener on the other side...
Post by: knightmere on February 22, 2012, 01:14:09 AM
I already own the Japanese original, but I would ONLY buy it again if they translated it and eliminated the slowdown issues.
Title: Re: The grass may not be greener on the other side...
Post by: Sumac on February 22, 2012, 03:14:18 PM
Quote
The specs and other facts are right there look them up yourself instead of being a lazy fanboy that refuses to admit the system wasn't the best of the generation.
I am not Sega fan / fanboy whatever. My "favorite" company is actually Nintendo, though I don't care about "console wars" stuff.
Title: Re: The grass may not be greener on the other side...
Post by: Flame on February 22, 2012, 03:39:42 PM
Im pretty sure the general consensus has always been that the Saturn was ahead of it's time and ultimately failed because of it.
Title: Re: The grass may not be greener on the other side...
Post by: Bloodreign on February 23, 2012, 07:45:56 AM
Someone hates Sega up in these parts, Sega must've killed their dog or something, jeez.

Then again Sega did make some bad decisions, like the 32X, killing the Saturn too soon (the import side of the Saturn is quite amazing, but Sega put a foot or two in their mouth with a games drought right from the start of release of the system), and pulling the plug on the Dreamcast too soon. But is it enough to trash them....... not at all.
Title: Re: The grass may not be greener on the other side...
Post by: JR on February 23, 2012, 08:08:08 AM
Man, the 32X. That was the only console I ever had that I never once owned a game for.

...and part of me wants to go out and get one again.  :-\
Title: Re: The grass may not be greener on the other side...
Post by: crisis on February 23, 2012, 11:09:45 AM
what about the Sega CD that thing was awesome *high-five*
Title: Re: The grass may not be greener on the other side...
Post by: Flame on February 23, 2012, 07:32:04 PM
Sonic CD is a masterpiece.
Title: Re: The grass may not be greener on the other side...
Post by: beingthehero on February 23, 2012, 07:36:21 PM
And the only worthwhile game for it. :X
Man, Sega was kind of cutting-edge in experimenting with CD-and-32-bit quality games, but they had horrible marketing, and apparently programming for the 32X and Sega Saturn was said to be hugely prohibitive and complex.
Title: Re: The grass may not be greener on the other side...
Post by: Munchy on February 23, 2012, 07:47:03 PM
I orginally voted yes for this, and while I would probably buy it (as long as it wasn't locked to having to be online to play it like SotN on XBLA), I would rather see an updated SotN.....

Done by  --->WAYFORWARD<---


Reasons?  Well, I've played the original SotN so many times already that it's overplayed to an extreme (Still love playing through it once and a while though). Hell, they could do it in a particular order even.

Whenever I play through SotN as Richter, I always imagine myself playing as Richter first entering the castle, with shaft hypnotizing him at the end. I figure that the first playthough could be as Richter, with the second being Alucard or Maria (player's choice). Remake the entire Castle, add some stuff and revamp the original to play more according to bloodrayne's rules, just no stage by stage score of course.  For Richter, WF could copy many of the moves from LoS, just do them in 2D. They could even, after you've completed the game, add time/point trials where-in you would be timed on how fast, and how well, you can get from the beginning of one area of the castle, to another.

Even better, make a new room containing some sort of device which controls the trials themselves. Perhaps a steam-punky/magic chair which you sit in, which allows you to do the trials in your mind. That way it would seem like a training exercise done by Alucard on purpose, and not just a videogame thing.

Anyhoo, I know some of you may think this is nuts, but I would rather something new and updated, than just the original that I've played countless times by now.

Now the only question is would we want to see something like this in BloodRayne's graphics, or old school pixels?  Hard to decide.

I'd much rather have WayForward make an original game, but yeah, having them work on Castlevania at all would be amazing.
Title: Re: The grass may not be greener on the other side...
Post by: Flame on February 23, 2012, 09:59:40 PM
Having Wayforward work on ANYTHING would be amazing.
Title: Re: The grass may not be greener on the other side...
Post by: Ed Oscuro on February 24, 2012, 01:16:47 PM
Wayforward is overrated and their game designs need polish.  Great art, great people...but they have trouble with the game design part of things.  You can't just kind of ape it, you have to get it right.  The time modes in Contra were a sign that they didn't, and I'm hearing from people that the Aliens game is very repetitive.  (Funny that they're following in Konami's footsteps there - make a game based in part of a riff on Aliens, then get a license to make an actual Aliens universe game - huh.)
Title: Re: The grass may not be greener on the other side...
Post by: PFG9000 on February 24, 2012, 02:53:13 PM
Hi there, welcome to the dun- holy crap, it's Ed Oscuro.

Anyway, I don't think Wayforward is overrated at all.  People are just now starting to learn who Wayforward is.  Nobody is saying they're perfect - they just make very highly polished 2D games, and they really understand things like enemy placement and pacing, things that too many sidescrolling developers overlook.  Aliens: Infestation definitely isn't perfect, and I rank it near the bottom of the Wayforward games I've played.  (It's not that it's repetitive, it's that it just doesn't do anything special and it lacks the polish of other Wayforward titles.)  But you can't look at relatively unheard-of games like Contra 4 and Shantae: Risky's Revenge and tell me that Wayforward is overrated.
Title: Re: The grass may not be greener on the other side...
Post by: TheouAegis on February 24, 2012, 05:09:54 PM
The Saturn only died as early as it did because Sega shifted gears for the Dreamcast (another fine venture that was) and told Camelot (then Sonic) Software Publishing that the Saturn was obsolete and that they should abandon any projects on the Saturn and move them to the Dreamcast. As a result, only Japan got Shining Force III Scenario 2 and Shining Force III Scenario 3, the Shining series officially died, the Dreamcast never got any games from Camelot, and the company left Sega for Nintendo (much to the joy of GBA and DS owners).

And no, Shining Soul, Shining Soul II, Shining Tears, Shining Force Neo, Shining Force EXA, Shining Wind, Shining Blade, and Shining Hearts are not part of the official Shining series. They were developed by companies contracted out by Sega and have nothing to do with the original Shining series. Maybe they're good, but I won't know because I refuse to play them. I played Shining Soul II for a bit and it was ok but I grew bored within 2 days.

And wtf@Sakura Force! (Shining Hearts)


Anyway, I admit the Saturn had some issues and wasn't as visually or aurally pleasing as the PS. But I have yet to encounter any real slowdown on a Saturn, though I've seen some on the PS on occasion. I don't have SOTN for it, though, since I have SOTN for my PS emulator (and no , I'm not basing PS slowdown on the emulator, I played on real PSes throughout college) and that's good enough for me. I considered getting Mega Man 8 but haven't done so yet. So far all I have for the Saturn is:

I may add Albert Odyssey to that, but I remember beating it pretty quickly, so I dunno.
Title: Re: The grass may not be greener on the other side...
Post by: Ed Oscuro on February 26, 2012, 05:33:06 AM
Yep, it's me, whoa!

*looks at his boots*
Anyway, I don't think Wayforward is overrated at all.  People are just now starting to learn who Wayforward is.
You can be overrated right out of the gate.
Quote
Nobody is saying they're perfect - they just make very highly polished 2D games, and they really understand things like enemy placement and pacing,
They make games with highly polished graphics and music.  As to the design aspect of it - maybe I'm making too big a deal out of it, but real Contra titles didn't rely on random enemies to shake up the pace.  To be fair, none of the earlier titles had the challenge modes, where having random enemy spawns can actually make it impossible to clear the current attempt.  Maybe I'm holding too much against them for slapping in an ill-considered mode there - many of the challenges were alright, but many were horrible.  I also shouldn't overlook the point that WF had the misfortune of having to deal with that screen gap.

I also would like to know who is ultimately responsible for the really awful BREW flip phone "port" of Contra 4, where everything is tiny and terrible (trying to climb hand-over-hand on horizontal surfaces is slower than walking, which would make sense if this wasn't Contra).  That one I hold against Konami, not WF, though.
Title: Re: The grass may not be greener on the other side...
Post by: Ridureyu on February 26, 2012, 06:37:50 PM
I'd buy it!  At the very least I'd get to play the new stuff and see whether or not it was worth it. That, and a newe game would mean some renewed interest in the franchise.


Also:  I'm back!  Sorry for just disappearing from the forum for two-thirds of a year, but the second half of 2011 was not very good for Mr. Rid's personal life..
Title: Re: The grass may not be greener on the other side...
Post by: Abnormal Freak on February 26, 2012, 07:07:56 PM
And the only worthwhile game for it. :X

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcache.kotaku.com%2Fassets%2Fimages%2F9%2F2007%2F04%2Fsnatcher_gun_mouth.jpg&hash=8a6533796e26a8501ed86d88d9479ce88bbe840b)
WHAT THE FUCK DID YOU JUST SAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: The grass may not be greener on the other side...
Post by: beingthehero on February 27, 2012, 08:26:36 PM
I always keep forgetting that Snatcher was on other systems beside the PC88 and the MSX. ;__;
Title: Re: The grass may not be greener on the other side...
Post by: Neobelmont on February 28, 2012, 12:51:02 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcache.kotaku.com%2Fassets%2Fimages%2F9%2F2007%2F04%2Fsnatcher_gun_mouth.jpg&hash=8a6533796e26a8501ed86d88d9479ce88bbe840b)
WHAT THE FUCK DID YOU JUST SAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Oh sh@#.... Put the gun down and breath.... See all better now.