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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: markyjoe1990 on March 03, 2012, 09:08:15 PM

Title: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 03, 2012, 09:08:15 PM
MJ1990 Longplay Commentary: Amagon [Challenge Run: Without Megagon] (http://www.youtube.com/watch?v=xt9m1VzL1lo#ws)

This is a game from my childhood called Amagon. In it, you're a marine soldier trying to get off an island you crash landed into. To get off, you gotta get to a boat on the opposite end of the island.

Game: Oh, but that's not going to be easy, did I mention you die in one hit, enemies fly at the speed of light, and they're everywhere?

Game: Well have no fear! You can turn into a large muscular man who has a health bar and kills everything in one or two hits!

Me: Fuck that. Let's beat the entire fucking game without it.

Game: WHAT? Are you serious? Some parts of the game aren't even possible without it!

Me: That's what you think.

And thus Marc began his quest to figure out how to beat the game without using the muscular form... and he succeeded after playing for about 4 hours! Here is his playthrough!
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: VladCT on March 03, 2012, 09:49:26 PM
Still easier than Haunted Castle Version M. :P
Kidding aside, on a scale of 1-10, how would you rate the difficulty of this challenge run?
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 03, 2012, 09:56:26 PM
Kidding aside? PFFT! I actually beat Haunted Castle Version M without losing a single continue, and I can safely say... I don't fucking know which game is harder.

I do in fact have the footage of me beating Haunted Castle Version M without continues, but... I want to do something special with it, so it won't be uploaded for a very long time.

On a scale of 1 to 10, I don't know how to rate this game's difficulty... why? Because honestly what most people consider horribly hard, I consider medium. This game, at least in my eyes, is a medium.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: VladCT on March 03, 2012, 10:36:42 PM
Hah, maybe one of these days you could do a Nightmare Difficulty run of Serio's Castlevania Fighter? *cough*lolshamelessadvertisement*cough*
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 03, 2012, 10:40:49 PM
Maybe. I'd probably go through it with Jonathon since... well... despite everyone hating the bastard, I kinda like him. His cliche stupidity comes off as endearing to me. That and he's a joke character, and thus I must prove HE IS GOD.

But... I don't know. I'm not exactly good at his fighting game.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: VladCT on March 03, 2012, 10:56:43 PM
Actually, in Serio's game the joke characters are better than the normal ones when you consider several factors.
Oh, and it all comes down to abusing invincibility frames when playing that game.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 03, 2012, 11:01:02 PM
Well, the one thing I noticed was that Jonathon's fart of doom is rape (Loads of invincibility during the attack), but his damage output isn't as high as most characters. I haven't really used anyone else aside from him except for a little bit of dicking around, so I wouldn't know their value in combat. Still, whatever the case is, I'd probably stick with good ol' Jonny boy. :P
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: VladCT on March 03, 2012, 11:03:11 PM
Most of Jonny-boy's damage output comes from his subweapons (his paper plane, for instance, rapes bosses with a huge hitbox), so learn to use those well.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 03, 2012, 11:05:01 PM
That's what I've learned from spending hours playing as him. That, and spam the fart of doom on any boss that isn't Albus or Dracula. DX
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Bloodreign on March 03, 2012, 11:37:19 PM
Would you consider Data East's High Seas Havoc on the Genesis pretty hard? Because it is truly quite the memorizer.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 03, 2012, 11:42:21 PM
I've never played it.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Bloodreign on March 04, 2012, 03:43:57 PM
It's a game that gets bashed for being too much like Sonic, when the only thing they share in common is collecting items to try and get extra lives. It couldn't be more different as it's a game that requires a lot of memorizing of the levels, and careful jumping as Havoc's jumps are a tad slippery when he lands.

It's good enough for me to plan on buying it off someone I know. But it has frustrated me in a good way, it's not impossible to beat, but it would take a lot of practice.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 04, 2012, 03:48:15 PM
I might try it out sometime. Not promising though.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Kale on March 04, 2012, 05:38:52 PM
It's never "needlessly" hard. I for one, am always up for a challenge, granted the game is fun and the challenge not stupid.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: GypsyGrifter on March 06, 2012, 10:42:00 PM
I watched this video the day you put it up, Marc, but I'll still comment.

While it may not be that hard, as you said it was a medium, I think you also mentioned that you had to memorize where enemies spawned, and where you need to be at certain points in order to get through, and personally, I think THAT is unfair. If a game wants to be challenging, make you die in one hit, make the enemies Overpowered, etc. that's fine, it can do that, a good challenge is always fun, and gives the game more replay value (mostly because you can never beat it....), but making a game require you to memorize spawning points of enemies to get through without dying, THAT is cheap.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 06, 2012, 10:57:34 PM
Oh hey. It's GypsyGrifter. Nice seeing you here.

Yeah, I guess that would define "unfair" by most peoples' standards, but unfair and challenge are two different ball games in my opinion. Regardless, despite the moment of unfairness, the game sort of balances itself out with the hideously overpowered Megagon, who can trivialize any stage with little effort. Even if you get hit by the "memorization" moments with Megagon, you have tons of health, and can rape anything into oblivion, so... yeah, the game is medium in my opinion. Sometimes the game even gives you Megagon right off the bat, usually compromising any semblance of challenge.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Fofa on March 18, 2012, 08:21:57 PM
On a scale of 1 to 10, I don't know how to rate this game's difficulty... why? Because honestly what most people consider horribly hard, I consider medium. This game, at least in my eyes, is a medium.

I've heard that Battletoads is pretty hard. Have you tried that?
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 18, 2012, 08:23:31 PM
Yes.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Fofa on March 18, 2012, 09:03:05 PM
Really? How'd that go?
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 18, 2012, 09:05:23 PM
It was a long time ago. I hardly remember anything about it.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Jorge D. Fuentes on March 18, 2012, 11:24:18 PM
I actually beat this game when I was 12.
Also, I didn't know what button was used to do the Transform, so I had to just use the bullets.  As such, it was much tougher.

But I love the music when you're Megagon.  "I'm a large man!". :D
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: markyjoe1990 on March 18, 2012, 11:27:16 PM
I actually beat this game when I was 12.
Also, I didn't know what button was used to do the Transform, so I had to just use the bullets.  As such, it was much tougher.

But I love the music when you're Megagon.  "I'm a large man!". :D

Whoa whoa whoa. What the shit? You beat this game at 12? No cheats? And without Megagon?

You must have used Turbo or something to beat the first boss! He just runs straight into you without stopping!
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Jorge D. Fuentes on March 19, 2012, 05:41:36 AM
Yeah I had the NES Max.
I rented this.  I only used the NES Max for this one game.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Sumac on March 19, 2012, 09:45:08 AM
Quote
Still easier than Haunted Castle Version M.
I believe, you meant Version K. The first and the hardest version. Version M was american rerelease and it was much easier. I did playthrough through this game few weeks ago on the highest difficulty and it wasn't hard like Version K.

I've completed Battletoads nearly 100 times. Unpredictable and awesome game. Real challenge. But never've heard of game in the first post.
Title: Re: [MJ1990] Let's play a needlessly hard game and make it even MORE needlessly hard
Post by: Jorge D. Fuentes on March 19, 2012, 05:17:52 PM
Actually, I read somewhere (citation needed) that version K, the early version, was easier.
Version M was notched up considerably in difficulty and came out later.  Difficulty is usually just the wave patterns of bats and the like.