Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Fan Stuff => Topic started by: Arma on March 04, 2012, 05:56:36 AM
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Is not mine, I just thought it was pretty good.
Richter Belmondo by Jiggeh (http://jiggeh.deviantart.com/art/Richter-Belmondo-282339616)
(http://fc09.deviantart.net/fs70/f/2012/030/0/e/richter_belmondo_by_jiggeh-d4o3in4.jpg)
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Looks a bit too skinny, especially the arms.
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It looks good but the arms are too skinny, his feet are also on the small side and his face is borderline pretty boy (it lost it's masculinity that was present in the original art).
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For a low poly pretty good, it just needs to work on body proportion....the textures aren't too great either but passible for low poly...
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Now that i look at it some more I think his head is a bit on the large side.
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That is an Androgynous Richter.
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Not much I can say that hasn't been said. It's some nice work, but the arms and feet are just too small.
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Not much I can say that hasn't been said. It's some nice work, but the arms and feet are just too small.
indeed... definitely not too noticeable in a game setting unless some one really looks though.
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Pretty cool. I agree with the head, arms, and feet thing, but I can't see why the textures are bad. They look fine to me.
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girly eyelashes.
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Pretty cool. I agree with the head, arms, and feet thing, but I can't see why the textures are bad. They look fine to me.
I didn't say that the textures were completely bad, but could be better. They look pretty bland to me. No detail in anything. Normals and light maps would help...
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No detail in anything.
They have muscle contours, hair texture, folds in the clothing, etc etc etc. I don't understand; What are you expecting?
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They have muscle contours, hair texture, folds in the clothing, etc etc etc. I don't understand; What are you expecting?
That's probably why I mentioned the light and normal maps would bring out some additional details....but hey to each his own....never said that it was a bad model, just flawed, I am not gonna just roll over, like it, and say it's perfect because I am a rondo fan as well as a video game designer...
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I actually like it as is I would thin out the mid section though richter was athletic if I remember right and while this mostly fits that it looks like he has a gut in a couple of the views lol. I like the lack of fine detail in the textures it makes it look more cell shaded or hand drawn than rendered.
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I think his clothes are baggy on that part and looks like he has a belly, some pleats or a different shape would help.
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Does anyone have any more CV models we could look at?