Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Dark Nemesis on September 15, 2007, 11:04:58 AM
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Just read this one:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Faycu31.webshots.com%2Fimage%2F26190%2F2000906072529725297_rs.jpg&hash=dfd1e8e482962604ced14a77dee37709)
Credits for this to Kamirine.
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Custom in-game soundtrack? Sounds cool.
I don't recall IGA winning any rewards, can anybody clarify this?
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In Reply To #1
New items and some other stuffs in Castlevania Symphony of the Night, this sounds so exciting. Actually, think I may spend more time on this Sotn than the 2.5D ROB.
The only problem is I have to buy a psp..
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I told you gaiz!This Castlevania isn't just a remake,is the best think that ever happen after the original realese of Rondo of Blood for PC Engine and Symphony of The Night for PSX.I can't wait to see what new modes are these and all the other extras for Symphony,but also and the new 2.5D Rondo of Blood.
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Why do I often see Rondo referred to as "the pinnacle of the Castlevania franchise" (of the old school gameplay)? CVIV came out a couple of years before it and IMO it does everything better.
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In Reply To #5
That's because Rondo it was the first Castlevania game to introduce the free exploration of stages without the time limit and it also allowed you to rutern to previous stages for finding what you forgat or a secret passage that it was leading to a secret stage and along the way you were having to rescue people that they have been kidnaped by Dracula.All this new elements they were what they make this game the pinnacle of Castlevania games.
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That and superior graphics (cv4's sprites are inferior shading wise and animation wise, no matter what nostalgia makes some people say), storyline (cv4 has nothing), modes (cv4 has 1 mode, rondo has two modes each with distinctive gameplay, own storyline etc), branching paths (0 vs few) etc.
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I wonder if they made the mirror in the ghost ship do something now?
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Wow, I like the new forums.
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That and superior graphics (cv4's sprites are inferior shading wise and animation wise, no matter what nostalgia makes some people say), storyline (cv4 has nothing), modes (cv4 has 1 mode, rondo has two modes each with distinctive gameplay, own storyline etc), branching paths (0 vs few) etc.
But CV4's gameplay is better than Rondo's IMO, and gameplay is the deciding factor in the end. You can't beat the directional whipping, limp whip, and killer stages like the rotating rooms, chandeliers, and the treasury.
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So the Ferryman calls Maria a Prince!! :o
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Thanks for the review and link to the maria vid, Kamirine.
I am quite happy that they gotten better va's for the game.
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October 25?. Now all I need to know is where the cheapest place to get a PSP is.
So the Ferryman calls Maria a Prince!! :o
When I first whatched that vid, I was like, what the hell? She's a prince now? lol
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But CV4's gameplay is better than Rondo's IMO, and gameplay is the deciding factor in the end. You can't beat the directional whipping, limp whip, and killer stages like the rotating rooms, chandeliers, and the treasury.
Definitely. And in terms of atmosphere and general ambience, CV4 has Rondo beat for sure as well.
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Rondo of blood has a since of exploration, able to play as ricther or maria, has more than 2 or 3 enemy sprtes onscreen with out slowing down, boss fights in which you dont just stand in one place and whip, graphics are better with superior art work and animation....in comparison to super castlevania IV.
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In Reply To #9
Wow! Thanks for posting all of that! Lots of cool stuff, I'm looking forward to this game even more now! 8)
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In Reply To #16
i'm ready to bust some vampire heads myself :o
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CVIV came out a couple of years before it and IMO it does everything better.
this man speakest truth
Actually, I think I like Dracula X SNES marginally better as well!
Back on-topic, viral marketing campaign? O_o
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this man speakest truth
This man's eyes are also clouded by nostalgia.
Because while cv4 might have nicer atmosphere, it also feels kind of clunky (slow underanimated character and enemies), it's sprites are ugly and it has less replay value (1 character playing through the same levels with just more hp for enemies isn't exactly that much for replay value).
Sure, so nostalgia makes you see it as the greatest castlevania ever. However, it won't do the same to others who look at it objectively without bias. :o
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I completly agree with the fact that the controllable whip was kickass and the rotating rooms were plain awensome, but I simply enjoyed DracX more. Don't know what it is but it really gave me the Castlevania feel.
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I'm willing to forgive CVIV's lackluster animation for its incredible atmosphere. It seriously feels like playing a silent movie.
I still think Rondo is the overall better game, though.
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CVIV does have good atmosphere but what i have found out over the years is when people are talking about games with good atmosphere they are talking about games with somber low key music plus dull murky graphics.
Due to this, most people are going to think that CVIV has better atmosphere than say POR or rondo, even though rondo and POR have better art work and animation.
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This man's eyes are also clouded by nostalgia.
Because while cv4 might have nicer atmosphere, it also feels kind of clunky (slow underanimated character and enemies), it's sprites are ugly and it has less replay value (1 character playing through the same levels with just more hp for enemies isn't exactly that much for replay value).
Sure, so nostalgia makes you see it as the greatest castlevania ever. However, it won't do the same to others who look at it objectively without bias. :o
What? We're talking about a game from 1991 vs one from 1993. How can you blame appreciation of the one on nostalgia but not the other? Even in the states, Rondo's been easily emulatable for 6-7 years or more. It's seems you're really having trouble backing up your opinion.
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CVIV does have good atmosphere but what i have found out over the years is when people are talking about games with good atmosphere they are talking about games with somber low key music plus dull murky graphics.
Due to this, most people are going to think that CVIV has better atmosphere than say POR or rondo, even though rondo and POR have better art work and animation.
Portrait of Ruin's artwork is, figuratively speaking, a pile of crap.
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Portrait of Ruin's artwork is, figuratively speaking, a pile of crap.
I didnt say if POR artwork was or was not a pile of crap, i just said it was better than CVIV.
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CVIV does have good atmosphere but what i have found out over the years is when people are talking about games with good atmosphere they are talking about games with somber low key music plus dull murky graphics.
Due to this, most people are going to think that CVIV has better atmosphere than say POR or rondo, even though rondo and POR have better art work and animation.
From this we can determine what, class? Exactly! This gentleman has no clue what goes into atmosphere!
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From this we can determine what, class?
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For me, the atmosphere and immersion in Castlevania IV is where you actually slip into the game, become entrenched within it and suspend your belief in trivial things like the quality of the graphics and in-game music.
If you
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Good atmosphere is related to just about every aspect of a game's production. The graphics and music are the most obvious ones, but the believability of the game-universe and the degree to which the player can relate to the character are also pretty important. Game "physics" have something to do with it too.
CV4 is a presented in a far more realistic way than Rondo. The environments and characters/enemies look believable, realistic for their time, not cartoony. And the music matches the look perfectly, which is vital to achieving the level of atmosphere in the game. Yup, a lot of the music in CV4 is moody (but not low key!), and a lot of the visuals are dark (but not dull, not murky). We're trekking through a possessed castle attempting to destroy the king of demons, after all. I think it's only fitting that the atmosphere be this poignant, unless we want the game to come off as a bit of a spoof.
There's actually a great deal of upbeat, driving music in CV4. Theme of Simon, Forest of Monsters, Pillared Corridor, Treasury Room, Bloody Tears, Beginning, and Vampire Killer are all pretty upbeat, though they still have a serious tone to them that matches the game.
As for the nostalgia thing, I don't see how we would be lauding CV4 out of nostalgia alone when we don't do the same for CV, CV2, CV3, CVA, CV:BR, and Bloodlines. After all, I played CV and CV2 long before CV4. While I didn't like CV2 much at the time, I adored CV1. And a lot of the games I liked at the time haven't held up well for me today, like the Mega Man, Ghosts N Goblins, and Wizards and Warriors series.
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Awesome stuff, thanks for posting this! Sadly, It'll be a while before I will have enough disposable income to shell out for this game and a PSP! :(
I really like Rondo and in some ways I think Rondo is better than CVIV, but there are certain elements to CVIV that really shine over CVIV. For one thing, I like the map and the varying terrain that gives you a good feel of traversing the countryside on your way to Dracula's Castle. The stages seem to coincide with where you are on the map, whereas in Rondo some stages don't seem to be congruous when you go from one to the other. This is something I think both Dracula's Curse and Curse of Darkness accomplished as well.
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In Reply To #16
IMO rondo was the first step in the overall decline of the series.
So my vote goes to CV 4 of course.
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In Reply To #31
I always thought Rondo was one of the best, from what I've played, at least.
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IMO rondo was the first step in the overall decline of the series.
Uhh what? Care to elaborate?
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The music isn
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I have to agree that CV4 had the better atmosphere between itself and Rondo, though I believe a lot of that had to do with Rondo's silly anime presentation. With the exception of the opening in german, who could take that game 'seriously'? (That's one of the reasons I'm in love with the remake, the cutscenes and Dracula go way better with the mood that's trying to be put out.)
By no means is Rondo bad but I'll admit I love CV4 more because of the atmosphere it carries. Gameplay wise however, I believe I like Rondo. No, you can't move the whip in eight directions: but item crashes get the job done too...
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Funny the turns some of these threads take. ;)
CVIV vs. Rondo. Hmm... Well, first all, as some have said, CV4's atmosphere blows Rondo's away. Somehow it's so immersive that it makes you alternately nervous, scared, elated, and a whole bunch of other things.
Graphically yeah, it's gritty. But if you're going to Dracula's castle, I dunno about you, but I wouldn't expect it to be the shining portrait of opulence that SoTn and Rondo make it out to be. I mean, sure it has its moments of said opulence, but it's an old craggy castle! And the graphics certainly reflect that in the highest degree!
Musically, the game is amazing. The fidelity of the tunes and the fact that they're ARRANGED! You can actually pick out string parts, organ parts, bass lines, tympani rolls, etc! The poster who said there was nothing memorable in CV4's soundtrack is crazy! There are SO MANY great pieces of music in this game, and while Rondo has a great soundtrack too, it doesn't help to immerse you in the game the way CV4's does.
I LOVE Rondo. I think it is definitely one of the best games in the series. But comparing it to CV4 is like comparing Goodfellas to the Godfather Trilogy. Goodfellas is a fantastic movie, but The Godfather Trilogy (like Castlevania IV) is fuckin' EPIC!
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In Reply To #9
Hmm...you did play Contra 4, Kamirine?