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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Lumi Kløvstad on May 07, 2012, 12:49:32 PM

Title: We passed another anniversary this year... how could we have forgotten?
Post by: Lumi Kløvstad on May 07, 2012, 12:49:32 PM
Another anniversary has passed our way and gone, with no mention. So I'm celebrating it now. Better late than never.

On March 20, 1997, a game was released in Japan that pretty much changed a franchise forever.

People were shocked. There probably was some crying involved; most likely because a baby burned their hand when their parent reached the menu screen, but crying was doubtlessly present. It was some weird amalgamation of two highly different franchises that nobody on the street could have anticipated or thought could have worked. But for some crazy reason, it did more than work. It ROCKED.

The game remains staggeringly popular and well thought of 15 years later.

That game was
(http://www.castlevaniadungeon.net/Images/Scans/SotN/b-sotn-j.jpg)

And now that it's 15 years old, I find myself thinking about how well the game held up with time; it's aged remarkably well.

Playing the DXC version on my PSP, I'd have sworn it was a recently made game that jumped ship from the DS if I didn't know any better.

Even today, the original Playstation version controls tightly, looks fantastic and sounds amazing compared to more recent 2D games.

So modern games have less pixelated appearances. That doesn't keep Alucard from being any less fluidly animated, or any less a joy to control. So modern games have scores done by real orchestras instead of synths and sound samplings. That doesn't diminish any of the strength of the compositions, or the fact that the game still sounds amazing. So modern games have voice actors that sound like professionals 99% of the time and have character physique-appropriate voices. That doesn't... it... well... um... FUCK YOU. Go play the DXC version if that's such a gripe with you.

Symphony of the Night remains one of my favorite games, and that speaks highly of the game considering I had never even SEEN it until I unlocked it in Dracula X Chronicles.

Since then, I beat the DXC version COUNTLESS times, and went out and actually bought a disk version on Amazon. Beat that a bunch of times too.
For a game that old to have stolen my heart that way is amazing and rare.

And now that it's available to pretty much anyone who is not a hyper-zealot-crusading Nintendo fanboy (or fangirl) on any system NOT brandishing the big old "N" logo...

...I'd say it's worth picking up one more time and playing through it again.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Dengo vlad tepes on May 07, 2012, 12:52:19 PM
And now you can explode !
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Chernabogue on May 07, 2012, 01:21:54 PM
HBD to SotN. The legendary game that started the Metroidvania madness!

With all the ports and version we got, I dnno what they could have done for this anniversary.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Lumi Kløvstad on May 07, 2012, 01:24:10 PM
With all the ports and version we got, I dnno what they could have done for this anniversary.

An actual HD depixelated port of the original would have been nice, but I'm holding out for a full 3D remake for the big 20th.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: crisis on May 07, 2012, 01:28:54 PM
Quote
And now you can explode !

Punch line drum (http://www.youtube.com/watch?v=7yl3UMO-TkE#)



lol but srsly, i fondly remember purchasing Symphony from store shelves on that fateful day in '97, i was only 13. those were good times, times when Konami had their heads on straight most of the time. I wish the original team, each & every programmer that were involved in Symphony stuck around to create another 2D classic for the PS-X.


fun fact: Dave Cox also was involved and his name can be seen in the credits
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Abnormal Freak on May 07, 2012, 01:32:49 PM
D...de...pixelated?

So you're one of THOSE types. :o

Never got the appeal of smoothing over pixels. It looks butt-ugly.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Green Stranger on May 07, 2012, 01:39:53 PM
This game is without a doubt the highlight of the series and for me is the greastest videogame of all time. It was this game that sling-shot me back into the franchise many years ago. Before SoTN I was blown away by CV4, and for about a good six years I hadn't known anything new about CV because I didn't own a Genesis.
 
There it was on on display for fifty bucks at Target, bought it, remained glued to my PS1 for many years to come. Kojima's artwork was actually my source of inspiration to become an artist. If SoTN were a real person I would hug it, kiss it, fuck it and jizz inside it. Nah not really but seriously it's an amazing game.
 
In the words of Alucard: "Symphony of The Night's power is supreme amongst Castlevanias, none other could defeat it" I might just make that my sig:p
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Odile Kuronuma on May 07, 2012, 06:41:50 PM
Happy birthday to my favorite game of all time!
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: darkwzrd4 on May 07, 2012, 07:00:04 PM
An actual HD depixelated port of the original would have been nice, but I'm holding out for a full 3D remake for the big 20th.
A 3D remake of SotN would be cool assuming that it doesn't suffer the same negatives that LoI and CoD suffered.  The worst of which was cookie cutter rooms and incredibly flat levels.  Well, LoI wasn't as flat and at least had some puzzles.  But CoD had blatantly flat areas.  There would need to be plenty of platforming and no titan battles.  They sucked on LoS and would suck in any game.  You should have to crawl all over a boss to defeat it.  And, I can't see Alucard doing that.

Those are just my thoughts.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: kingu on May 07, 2012, 07:05:04 PM
i wish every castlevania cover stuck ACTION GAME at the bottom.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: VladCT on May 07, 2012, 07:29:15 PM
A 3D remake of SotN would be cool assuming that it doesn't suffer the same negatives that LoI and CoD suffered.  The worst of which was cookie cutter rooms and incredibly flat levels.  Well, LoI wasn't as flat and at least had some puzzles.  But CoD had blatantly flat areas.  There would need to be plenty of platforming and no titan battles.  They sucked on LoS and would suck in any game.  You should have to crawl all over a boss to defeat it.  And, I can't see Alucard doing that.

Those are just my thoughts.
At the very least it should get the DXC treatment, and then released along with an HD remake of DXC (preferably with some extra goodies, like alternate outfits).
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: uzo on May 07, 2012, 09:39:52 PM
Another anniversary has passed our way and gone, with no mention. So I'm celebrating it now. Better late than never.

It actually had been mentioned just earlier in the year. Specifically, when we discussed the anniversary for the series.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Chernabogue on May 08, 2012, 12:55:36 AM
They could do it DXC-style. Symphony Chronicles, with 2,5D graphs, upgraded soundtrack and bonuses.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Abnormal Freak on May 08, 2012, 01:04:03 AM
Or just leave the game stand on its own and never redo it? I don't understand the obsession with remakes.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: TheouAegis on May 08, 2012, 08:55:24 AM
Because, as someone else said, they're all a bunch of "those".
Probably the same people that razz on Genesis and Saturn or won't play Metroid or Classicvanias.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Dengo vlad tepes on May 08, 2012, 10:08:30 AM
If .. if , if if there is a game will be announced it will be a direct sequel of Los and if , if and if the old castlevania developers moved their butt and announced a new game it will be on 3ds  , a classicalvania ! or a poorly made 3D game on PS3 / XB360
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: K.G. Morder on May 08, 2012, 10:24:14 AM
Symphony is part of the Dracula X story. It's Dracula X: Nocturne in the Moonlight, the sequel to Dracula X. It's already part of the Dracula X Chronicles. It would be redundant to make another Dracula X chronicles for Symphony. Think about that. in Japan it is a Dracula X game. So while we might call it Symphony of the Night Chronicles, what would they call it? Dracula X Chronicles 2? Nocturne in the Moonlight Chronicles?

Also, Symphony is just one of those games that should never be remade. The remake will never capture the glory of the original.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: DarkPrinceAlucard on May 09, 2012, 12:28:41 PM
I see nothing wrong with a symphony remake.

Just so long as they actually do not change to much and keep all the greats about symphony alive than I think it would be a great idea and a great money maker for Konami.

in fact, I'm kinda shocked Konami hasn't done it already...

Just make the remake 2.5D, add some updated remix tracks, add some new story elements, keep everything that made symphony great pretty much the same while adding new stuff and I'm completely sold.

It worked for Mega Man X so why not symphony?
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Kingshango on May 09, 2012, 01:55:03 PM
Symphony of the Night still holds up as one of the finest 2D games on the market and honestly a remake would ruin it.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: DarkPrinceAlucard on May 09, 2012, 05:25:22 PM
a remake would ruin it.

But how so?

Could you please explain in detail?

And please, none of that "It could never capture the the real glory" type of argument since I honestly do not agree.

If Mega Man X Maverick Hunter can still capture what made the original Mega Man X so great than I see no reason symphony could not.

But I honestly would like to hear a detailed argument as to why a remake would fail or "ruin" anything.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Dremn on May 09, 2012, 05:35:48 PM
We don't need a remake of SotN, but it would be cool to get it on 3DS, with the original voice acting intact.

I love SotN, it and Aria of Sorrow are hands down the best Metroidvanias in the series, really fun game. First time I played it I got the Crissaegrim quite easily and breezed through the inverted castle. SotN proves that just because a game isn't difficult, doesn't mean it can't be fun. The platforming, locales, the soundtrack, and art direction make SotN a divine masterpiece in Konami's catalogue of great games.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: beingthehero on May 09, 2012, 07:04:26 PM
Probably the same people that razz on Genesis

Is it even possible to hate anything on the Sega Genesis? D:
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: crisis on May 09, 2012, 09:09:47 PM
Yes. Jurassic Park.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Dengo vlad tepes on May 10, 2012, 01:05:33 AM
We don't need a remake of SotN, but it would be cool to get it on 3DS, with the original voice acting intact.


How many times should we stick with SOTN ? they released the game like 5 times : Saturn , PSX , PSP , PSN , XBOX360 and now our friend will remaster the game and it will be the last time i replay sotn , i know that sotn is one of the greatest games in the whole series and i'm so loyal to this game too but sorry there is no point in re-buying the game over and over so , why don't they make a sequel instead of releasing the game again and again or that radio drama why didn't they make a whole new sequel instead of a radio drama ?
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Munchy on May 10, 2012, 02:26:29 AM
Is it even possible to hate anything on the Sega Genesis? D:

Awesome Possum. Look it up, even just the title screen, on Youtube, and try to contain your immediate and boiling hatred.

Don't get me wrong, there's no shortage of great stuff on the Genesis, but any great system has a plethora of horrendous games.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Sinful on May 12, 2012, 08:31:23 PM
I played this game when it first came out. Read all the things said about it in GameFan issues I had and still have (loved what they had to say about this game). Was the second vania game I beat after Super Castlevania IV, so I recognized the first boss duo right away. I was like "Oh no's!" Lol, sadly that was like the last hard boss battle I had. Dracula died without even touching me... I've tried many times to replay this game but each time I never made it past the the Outer Wall when you first get to it. And why not, I already seen the best part in the game already. The telescope and the bird & nest... Ooh, ahhh. :o What a great game. :) ... OK, what's next? >_>

Oh and for crying out loud, before some people get a heart attack or start crying, I better mention that even though I never managed to replay this game again, it still remains to this day my best Playstation 1 experience. And what made me fall in love with 2D all over again after awhile of only wanting the new gaming experience that only 3D provided back then.

D...de...pixelated?

So you're one of THOSE types. :o

Never got the appeal of smoothing over pixels. It looks butt-ugly.

Tell me about it.

Is it even possible to hate anything on the Sega Genesis? D:

You mean you haven't read countless of complaints yet about how SNES fanboys can't stand the Genesis graphics and sounds? Where have you been?
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: Chernabogue on May 13, 2012, 02:23:20 AM
What Konami could do too is to leave SotN and to move on with newer stuff.
Title: Re: We passed another anniversary this year... how could we have forgotten?
Post by: K.G. Morder on May 13, 2012, 02:57:45 AM
I like that idea. Weve been getting SoTN ever since SoTN.