Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Slayer on December 16, 2007, 08:43:06 PM
-
...What games should I pick up. It should be a given by my presence in this forum that I'm really into old-school gaming, but am also quite fond of the current-gen.
So, besides Daxter, CV:DXC, and FF: Tactics (I'm getting all 3 [Daxter comes with the PsP]), what other titles should I look into.
-
Im getting one for Christmas too.
Im thinking of:
FFT
FF1&2
The Warriors
Dracula X
and a couple of other random rpgs.
-
In Reply To #2
Ooooh, I don't know about 1 or 2. I don't want to pay full price for a 20 year old game.
-
Gradius Collection.
Ultimate Ghosts 'n Goblins
MegaMan Powered Up
Maverick Hunter X
Ys: The Ark of Napishtim
...and maybe that Jeanne D'Arc game, though I've not played that one.
-
Yeah, I'm also getting a PSP and I'm thinking about the three Final Fantasy games, as well as DXC. Naruto: Ultimate Ninja Heroes also looks good.
-
I saw game trailers review of the first FF, and I think I might it now.
-
My PSP games:
-Ultimate Ghouls and Ghosts
-Megaman Powered Up
-Megaman Maverick Hunter X
-Lemmings
-Metal Gear Solid Graphic Novel
-Metal Gear Solid: Portable Ops
-Castlevania: The Dracula X Chronicles
-Gradius Collection
-Go Sudoku
All of which I wholeheartedly enjoy. Possibly more than my DS games. I also have Parodius Portable, Twinbee Portable and Salamander Portable on the way.
-
The Gradius Collection is fantastic, an absolute must if you enjoy the series. Same with Silent Hill 0rigins, though it's a little closer to "really good" than "fantastic."
Megaman Powered up is good fun, but the only challenging part is the final boss.
-
Well, I was thinking about the Gradius collection...Silent Hill, I'd get, but I don't know too much about the game series, and from what I here, its a little on the short side...
I think I'll just borrow the Megaman psp titles from my good friend ZeroTact, if he's tight with that..
-
Salamander Portable, Twinbee Portable, Parodius Portable are must gets if you like Gradius Collection, either import or get them off Ebay (some folks reported seeing copies of Salamander and Parodius Portables at some place called Fry's).
-
Arrrgh! Everyone has Gradius Collection except for me! I can't find this game at ANY of my local game stores. :-[
-
My PSP games:
-Megaman Maverick Hunter X
Isn't this a 3d remake of the original SNES one?
-
Isn't this a 3d remake of the original SNES one?
Yes, it is. And a very awesome one at that. :)
-
In Reply To #13
The story they added sucked though imo. but its a very fun game nonetheless.
-
Yes, it is. And a very awesome one at that. :)
cool I'll have to get this then cuz the first one for the snes I still hold as the greatest post 8-bit megaman game. :)
-
Yeah, I'm also getting a PSP and I'm thinking about the three Final Fantasy games, as well as DXC. Naruto: Ultimate Ninja Heroes also looks good.
Hell yeah. I love the new look although it is pretty much the same game. The first one had some slower load times that they fixed in ff2. I was also thinking about the Naruto game, it looks like a pretty good game and although the series isn't my favorite the fighting games have been great.
-
I hear the Slim and Lite has faster loading times. If that's the case, I'm happy.
-
In Reply To #16
Oh, so you mean that Naruto games aren't only fighting games? I don't know since I havn'e played any Naruto games, but I love the show, so the games couldn't be that bad.
-
If you're planing to get FF I and II you're probably just better off getting them together in one pack on the GBA.
As far as other awesome games
FF Tactics
Metal Gear Solid Portible Ops ( not Ac!d....they're lame)
Breathe of Fire III (it's Europeon, but it'll play)
both Megaman games
and Exit....it's awesome
-
I only really need one. Plus, I kinda want the hi-res graphics and better sound quality.
-
In Reply To #2
The Warriors.. damn!
That game is awesome!
I promise you won't be dissappointed.
Lots of great fights.
Anyway, have you considered getting Metal Gear Portable Ops?
Nice game.
Make sure you get Portable Ops and not Portable Ops Plus because Plus doesn't have the main story mode.
-
In Reply To #18
I know at least one game is in rpg and not a fighting game. All of the games are really fun though. I hope the psp one is good too, and from what I've seen I think it will be.
@ New Dracula: Yeah, the Warriors rule. I haven't played the psp version but I heard it is just about the same as the console one so it should be a lot of fun.
I have Dawn of Souls and it is great so if you want them together and cheap get that. But if you like the updated look then get the psp version.
-
I think I'll probably pick up Ultimate Ghosts'n Goblins (is this game as impossibly tough as all the previous ones?), Silent Hill: Origins (though I'm skeptical about this and SH5 not being developed by Team Silent), Gradius Collection (and probably the others--Salamander, Twinbee, Parodius--despite being terrible at shoot 'em ups), MediEvil Resurrection (since the PSX version's awesome, and hopefully this one is also), and possibly those Mega Man remakes.
I already habz CV:DXC and am playing through that merrily. :o I may also get Darkstalkers Chronicle if I'm in the mood for a fighting game. (I'm generally not a big fan of them, mostly 'cos I'm terrible at 'em.)
-
I think I'll probably pick up Ultimate Ghosts'n Goblins (is this game as impossibly tough as all the previous ones?), Silent Hill: Origins (though I'm skeptical about this and SH5 not being developed by Team Silent), Gradius Collection (and probably the others--Salamander, Twinbee, Parodius--despite being terrible at shoot 'em ups), MediEvil Resurrection (since the PSX version's awesome, and hopefully this one is also), and possibly those Mega Man remakes.
I already habz CV:DXC and am playing through that merrily. :o I may also get Darkstalkers Chronicle if I'm in the mood for a fighting game. (I'm generally not a big fan of them, mostly 'cos I'm terrible at 'em.)
Get the shootemups for sure, UGnG is tough, but not nearly as bad as the older games in terms of brutality, ultimate Mode (the game's equivalent of hard mode)is a bit rough, but again not as bad as the original titles in the series.
-
Like...usually I can't get past a few levels in the old games (Ghosts'n Goblins arcade, Ghouls'n Ghosts arcade, Super Ghouls'n Ghosts). Sooo difficult.
-
In Reply To #24
So wait, UGnG is not as bad as SGnG? If that's the case, I may actually buy it.
-
I personally find UGNG the toughest of the series, and SGNG the easiest. I guess it depends on the person.
-
???
...ohhhhhh...being that SGnG is the only game I tried to beat so far, that breaks my pride a little bit...
...well, its back to the GnG's...
-
It's definitely an awesome game. Even if it's really tough, do you really want to miss out on it? If I found it harder doesn't necessarily mean you will. People are better at different games. SGNG was my second SNES game. I probably find it really easy because I really played the hell out of it.
-
The only thing keeping me from buying Ultimate GnG is the difficulty. I enjoy the older ones, but I usually can't get past the first stage. That's right, I suck. I don't think I should shell out $30 for a game I'll likely get bored with after a few hours. Not that that stopped me from picking up Contra 4. :/
-
That's how I've been for years with Contra and Gradius. Too hard, and chances are I'll never play through them (since it takes time to play old schooler), since I just don't have the time and dedication I used to. Real life can do that.
But lately, I've been re-evaluating my gaming choices. So many games are coming out, and they just aren't as enjoyable or the lasting quality of those old classic games.
Besides Contra 3, I've never beaten a Contra game until Contra 4 (even though I own tons of them). Until Gradius Collection, I never once beat a Gradius game. And Parodius/Salamander, I've only beaten the games though emulation with save states. Besides Super Ghouls N Ghosts, I suck at that series. These hard new games have gotten me actually taking the time to invest in the steep learning curve. I'm thankful for that.
That's why I'm selling off around half of my game collection. It's no longer "that looks cool, I may play it someday, it shall be bought" but more of, which games will I truly respect and enjoy for years to come, even though they're not the popular choice.
So, that's why I'm invensting in games like Gradius/Parodius/Twinbee/Salamander collections, Contra 4, UGNG, lots of XBLA games, and more. Those classics have lasting power.
I'm glad for my new (and somehow old) outlook on games. With time has given us an overabundance of games. Tons of lower tier games with lots of production value, multiplayer, and plenty of reasons to keep the average gamer spending too much money on stuff they don't need.
You can't beat the classics. You'll spend more time and get more enjoyment out of those older games, which cost much less, than mountains of games that suddenly don't matter a year after you get them.
I know, long post. But before writing off a great games like Ultimate Ghosts N Goblins, because of difficulty (or for new-age gamers, lack of multiplayer), think about what got you into games in the first place.
That's what I did, and for the first time in a years, I've been enjoying games with new vigor and enthusiasm.
-
That's how I've been for years with Contra and Gradius. Too hard, and chances are I'll never play through them (since it takes time to play old schooler), since I just don't have the time and dedication I used to. Real life can do that.
But lately, I've been re-evaluating my gaming choices. So many games are coming out, and they just aren't as enjoyable or the lasting quality of those old classic games.
Besides Contra 3, I've never beaten a Contra game until Contra 4 (even though I own tons of them). Until Gradius Collection, I never once beat a Gradius game. And Parodius/Salamander, I've only beaten the games though emulation with save states. Besides Super Ghouls N Ghosts, I suck at that series. These hard new games have gotten me actually taking the time to invest in the steep learning curve. I'm thankful for that.
That's why I'm selling off around half of my game collection. It's no longer "that looks cool, I may play it someday, it shall be bought" but more of, which games will I truly respect and enjoy for years to come, even though they're not the popular choice.
So, that's why I'm invensting in games like Gradius/Parodius/Twinbee/Salamander collections, Contra 4, UGNG, lots of XBLA games, and more. Those classics have lasting power.
I'm glad for my new (and somehow old) outlook on games. With time has given us an overabundance of games. Tons of lower tier games with lots of production value, multiplayer, and plenty of reasons to keep the average gamer spending too much money on stuff they don't need.
You can't beat the classics. You'll spend more time and get more enjoyment out of those older games, which cost much less, than mountains of games that suddenly don't matter a year after you get them.
I know, long post. But before writing off a great games like Ultimate Ghosts N Goblins, because of difficulty (or for new-age gamers, lack of multiplayer), think about what got you into games in the first place.
That's what I did, and for the first time in a years, I've been enjoying games with new vigor and enthusiasm.
as long as you get infinite continues like the others I'll give UGNG a shot. :)
-
Yes, there's infinite continues.
-
So what the heck is with the PSP screen? I've been playing Rondo and SOTN, and I've noticed that every time the screen scrolls, everything gets really dark and blurry, and this happens with generally any kind of movement. When things are standing still, they look good, but when there's motion, it looks like mud. I've noticed it in the Dracula X remake as well.
Is it just this game, or is it the screen and all PSP games have that problem? It really bugs me.
-
In Reply To #34
That might have something to do with DXC's low f/s.
-
So what the heck is with the PSP screen? I've been playing Rondo and SOTN, and I've noticed that every time the screen scrolls, everything gets really dark and blurry, and this happens with generally any kind of movement. When things are standing still, they look good, but when there's motion, it looks like mud. I've noticed it in the Dracula X remake as well.
Is it just this game, or is it the screen and all PSP games have that problem? It really bugs me.
I haven't really noticed anything like that, but I use the original PSP so it may have something to do with the slim/lite ones.
-
I know, long post. But before writing off a great games like Ultimate Ghosts N Goblins, because of difficulty (or for new-age gamers, lack of multiplayer), think about what got you into games in the first place.
I think you make a really good point.
-
In Reply To #34
I'm pretty sure what you're experiencing is ghosting, a sad side-effect to the PSP's poor refresh rate.
-
Sony can go to hell then for releasing the PSP with a bad LCD. >:O
-
In Reply To #39
Actually, now in ownership of a PsP, I have to say I barely notice such effects. It's pretty much the same for me as playing GBA games on my DS.
-
It's not too noticeable on SOTN and DXC unless you're really paying attention, but I don't know how anyone could NOT be bothered by it on Rondo of Blood.
-
Maybe it's because I'm using the Slim and Lite, but I don't think that could be the case...
-
I've got the same thing. :o And far as I know, the PSP and Slim share the same screen.
MAYBE YOUR EYES ARE STUPID :O
:)
-
MAYBE YOUR EYES ARE STUPID :O
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fyoshi.2yr.net%2Fart%2Fanjil%2Fsad.jpg&hash=4d9133518f060c68eb7ef9fe3a501a78521669c9)
...ok, that's the last time I post furry artwork, believe me...
-
In Reply To #43
The same happens on both the Slim and fat PSP. I used to own the FAT one.
I haven't noticed on the remake when the background darkens, but it's really annoying on the original Rondo. Especially on the beginning of Stage 2, the crows blend in with the dark and makes them kinda invisible.
However, it is strange that this minor problem is not present in DXC's SOTN.
Or perhaps I haven't noticed in there yet.