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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Ahasverus on March 01, 2013, 02:29:16 PM

Title: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 01, 2013, 02:29:16 PM
Well this was unexpected. Perhaps he is not that ready to let the LoS series die?

Quote
NL: Where does Castlevania go from here? I know you've previously stated that MercurySteam will move onto other projects, but if Mirror of Fate and Lords of Shadow 2 perform as well as the original Lords of Shadow did, surely Konami will want to continue the relationship? MercurySteam could make the Castlevania series its own...

DC: Actually, this conversation has come up many times. Right now, we are committed to bringing this story to a close and then we want to try something new. Would we come back if their was the demand? It's hard to answer right now; on the one hand we don't want to be known as "the Castlevania studio", we have big ambitions but we also know that there are a large number of people who love the Lords of Shadow series. My head says "No, time to move on" but my heart says otherwise. Perhaps it's time for a new perspective from a new creative team?

Source: http://www.nintendolife.com/news/2013/03/interview_reinventing_castlevania_for_a_new_handheld_generation (http://www.nintendolife.com/news/2013/03/interview_reinventing_castlevania_for_a_new_handheld_generation)

What do you think? if MoF and LoS2 sell well, do you expect LoS to continue under Cox's wing by another studio?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 01, 2013, 02:37:53 PM
Well if you like something or like making money would you want it to end?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 01, 2013, 03:08:43 PM
I think it's smart for Cox & co. to bow out while they're still ahead. This is a terrible example since they're NOTHING alike, but it's like asking Watanabe if he'd want to return to making Cowboy Bebop.

If this developers followed their hearts instead of their heads, then they'd all be out of business by now!
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Bergaron on March 01, 2013, 03:10:43 PM
The most interesting is the last question of the interview. I understand that it highly secure remix of old titles, speaks as if he had already discussed this with Konami ..
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 01, 2013, 03:47:01 PM
It would be a good way to troll all the people who are not fond of the Lords of Shadow series.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 01, 2013, 05:00:17 PM
If MS are having the financial troubles they seem to be having, then even if Cox DOESNT want to be "the Castlevania guy", he may have no choice if Konami wants more CV from MS, because well, that's where the money is, and MS needs it. Of course, that doesn't mean CoX will automatically be at the helm... He is Konami, not MS. Very possible for him to move on and another person put in charge of a post LoS2 CV MS. Of course if they did make MS make more CV, then Cox would probably return despite not wanting to be associated with the series like IGA was, simply because, well for one, consistency- two, because he likes Castlevania and can't pass it up.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Munchy on March 01, 2013, 05:21:39 PM
I do like Lords of Shadow, but eh... after two more games I'd rather see something else.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Kingshango on March 01, 2013, 05:24:56 PM
I see another Kojima fiasco coming.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Dremn on March 01, 2013, 05:37:31 PM
I want LoS2 on WiiU before I ask for another LoS game.

I would rather see a new team take on Castlevania, no point in a new LoS game if LoS2 is supposed to end it.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 01, 2013, 08:28:17 PM
For Christ's sake, no. Please, no.
Some people enjoyed the Lords of Shadows saga a lot, and they had their time, some of us didn't enjoy it and we've already waited too much.
It's time to go, Mercury Steam.
Let another studio (Platinum, WayForward or Konami itself) make a new Castlevania.
Be it ClassicVania, MetroidVania, a remake, or something new, but with the look and music of what I like (and many, many, many fans).
Especially the music, since Mirror of Fate looks pretty OK (though it's no Rondo of Blood), but the music stays the same as in LoS.

I'd personally want one of these options:

1 - The return of IGA.
2 - A game like Bloodrayne: Betrayal by WayForward.
3 - A game like Bayonetta by Platinum.
4 - A new game by another studio, provided they don't follow the LoS line.
5 - A remake.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Black Cat on March 01, 2013, 09:59:21 PM
MoF and LoS2 look promising so I'm good if MS continues with the series. So long as the whole team is on the same page; I'd hate for the quality of the games to suffer because the spirit of enthusiasm is no longer there.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ratty on March 01, 2013, 10:22:59 PM
Makes me wonder if Konami is still dangling the Contra carrot in front of MS/Cox, assuming they ever explicitly were.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Bergaron on March 01, 2013, 10:40:20 PM
Makes me wonder if Konami is still dangling the Contra carrot in front of MS/Cox, assuming they ever explicitly were.

I do not know, but imagine a "Contra" with these 3D effects and those graphics. But without moving the camera, it would be a camera in a fixed position, the "Contra" has lots of action and the camera can not distract.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 01, 2013, 11:25:11 PM
I'd personally want one of these options:

1 - The return of IGA.
2 - A game like Bloodrayne: Betrayal by WayForward.
3 - A game like Bayonetta by Platinum.
4 - A new game by another studio, provided they don't follow the LoS line.
5 - A remake.
IMO I would rather IGA not return. He's done his part, and a pretty big part at that. And it's obviously he was tired with Castlevania. I would rather see someone new. (that means no MS either)
Bloodrayne betrayal was neat, but severely lacking. Once I beat it I have not touched it. It also falls into the pitfall of locking you in a room to beat up enemies before progressing. Except there are limited combos so it gets severely repetitive. That said, I would not mind seeing Wayforward make a CV game.
I doubt a new studio would follow the LoS timeline. It is open and close, and was done by MS/CoX. If a new studio was given the reigns, they are more likely to make an installment in the classic canon or make a new one altogether.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Reinhart77 on March 01, 2013, 11:26:58 PM
When I was playing the demo from MoF, I couldn't help but think that it was a shame that no follow ups to this game would be made.  I would welcome a second 3DS game in the same vein, just so they can perfect the format.  After that, I'd be ready for a new take on the series (or retro take). 
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 02, 2013, 12:46:39 AM
IMO I would rather IGA not return. He's done his part, and a pretty big part at that. And it's obviously he was tired with Castlevania. I would rather see someone new. (that means no MS either)
Bloodrayne betrayal was neat, but severely lacking. Once I beat it I have not touched it. It also falls into the pitfall of locking you in a room to beat up enemies before progressing. Except there are limited combos so it gets severely repetitive. That said, I would not mind seeing Wayforward make a CV game.
I doubt a new studio would follow the LoS timeline. It is open and close, and was done by MS/CoX. If a new studio was given the reigns, they are more likely to make an installment in the classic canon or make a new one altogether.
I agree. If he's still tired there's no point on bringing him back.
I also didn't like that part of Bloodrayne of being locked like in a beat'em up.
But the thing I want the most is the usual Castlevania soundtracks to return.
Without the music, no matter what, it can never be the full Castlevania experience for me.
Jake Kaufman from WayForward exceeded in that department.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Profbeanburrito on March 02, 2013, 12:49:43 AM
I would love to see Mercury Sream continue the series, and if not then a studio in the same style of MS. I do not want to see a return to Iga, or even a remotely anime style. Keep it detailed and gritty.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 02, 2013, 12:59:25 AM
So I think that you are talking about graphics, not gameplay, music or story. The majority of people that say bad things about LoS dont say nothing bad about the graphics, what they dislike are the new gameplay style and this version of the story.

So yes, Im with you, I would like if they make a detailed game like LoS but with different gameplay and story, with some classic musics.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Reinhart77 on March 02, 2013, 04:27:35 AM
I'd like to think that Iga has had plenty of time to figure out what to do for a new Castlevania game and psyched for making it.  But if his era is really over, so be it.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Bergaron on March 02, 2013, 06:10:35 AM
Someone takes over a year sending subliminal messages to Konami.....

http://n4g.com/news/1184379/dave-cox-talks-reboot-contra-if-done-right-could-redefine-the-shooter-genre (http://n4g.com/news/1184379/dave-cox-talks-reboot-contra-if-done-right-could-redefine-the-shooter-genre)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 02, 2013, 06:15:53 AM
What I need the most is the music.
I liked everything about previous games (yes, anime style also). The exploration and completion of maps (even on the 3D entries of the saga), the leveling up, equipping armors, weapons, magic...
But what I really, REALLY MISS, and I mean, A LOT, is the music. Be it Michiru Yamane or other composer from previous games, which all did a wonderful soundtrack, or someone new doing the same style of music (I'm thinking right now of "Dusk Falls" by Jake Kaufman, from Bloodrayne, or some themes from Bayonetta, like "One of a kind").
Of course it's just my opinion, but I believe that Castlevania, without its characteristic music, is not Castlevania.
Just for making an example... Imagine an old school Megaman with Hollywood music...
Well, for me it's the same.
But it's not just the music, just for the record.
I don't want to buy combos, I want to buy new equipment, items, spells...
And I like female lead characters, which in this sort of game looks like never happens (but could be a possibility with WayForward or Platinum).
And I don't have anything against 2.5D gameplay, but at least to me, there's nothing like good old sprites, especially for portable games.
I wouldn't object a 3D game with realistic graphics, always if it has the atmosphere and look of Castlevania, but I need the rest of things I said.
All this I say with respect, of course, but it's just the way I feel.
I really, really lawn for a new Castlevania like those back in the old (and not so old) days.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 02, 2013, 06:16:10 AM
Thanks Berg.
"My  head says no, my heart yes, my eyes and ears say Contra"
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Munchy on March 02, 2013, 06:32:47 PM
If Cox does end up making a new Contra, I really hope it's not story focused and made by MercurySteam. It will run at 5 FPS.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Maedhros on March 02, 2013, 08:21:55 PM
It'll also have a cover system, which he'll say that it doesn't.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rudolph LagnaGaisaer on March 02, 2013, 10:34:59 PM
well guy´s the discontinuation of  dave cox about the castlevania series is not basically because money or fame is all about creativity. try to ask yourself: how i can make something good if i have no ideas to make it ? return to the black eras of the old castlevanias before IGA and think: why the programmers do not continued making the CV Games ? because Konami refused to pay or whatever?. i say : no, because theirs ideas have reached the limit. a game is not made only by graphic´s or sound effect´s you must look to the people that make it.  when you start to put this idea on your mind you will take the reboots, changes on music´s and a probably(praying for this not be true)  end of a game series very better.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: darkwzrd4 on March 02, 2013, 10:45:43 PM
Honestly, I think MS should politely bow out and hand the reins over to a either Konami or some other studio. In either case, I doubt that anyone will go back to the old timeline. I also wouldn't mind see someone else creating their vision of what CV is.

If there is another reboot, let's just hope that it's closer to the source material than LoS was.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 03, 2013, 05:43:31 AM
For me the LOS trilogy is Dave's vision of Castlevania.
I would agree that MS should hand over Castlevania to another studio and see their interpretation of the franchise.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Successor The Cruel on March 03, 2013, 06:43:14 AM
I would like to see another studio and producer take over Castlevania ASAP! I'm not a fan of the Lords of Shadow reboot and would really love to see old Castlevania come back. And just so there is no confusion, that doesn't solely mean IGA Castlevania. I would like to see CV done by Japanese people again, or people who have a firm grasp and understanding of the style of the Japanese Castlevania games, as well as an appreciation for that style.

Everytime I've seen Castlevania done by westerners, I haven't liked it, and it's always seemed off and weird (and/or just bad), in an unflattering way. As if the developers sort of didn't understand CV or missed the point.

The Belmont Legacy.
Lords of Shadow.
Desmond Belmont.
Resurrection...
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: GuyStarwind on March 03, 2013, 07:07:34 AM
I just want the guys who do the Souls games to make Castlevania.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 03, 2013, 07:45:36 AM
Yknow what CV needs? An infinite Crisis deal. All possible timelines converge for one big showdown, and in the end, the timeline is reset or simplified/streamlined.

That wouldn't solve anything though. I just think it'd be neat. Could even bring back Aeon, St. Germain, Galamoth, the reaper guy from Judgement who's name escapes me...
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 03, 2013, 07:58:19 AM
Yknow what CV needs? An infinite Crisis deal.

See Crisis, you aren't a simple user, you are important to CV universe too! Go troll Dracula's Castle infinitely and bring the franchise to his glory days! :D
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 03, 2013, 12:18:57 PM
Not to sound like a weaboo, but I got to agree that a Japanese team would handle the series the best. Based on what I've seen so far, western teams don't really seem to understand what makes Castlevania unique and "cool". When looking at the LoS series in general it all seems so toned down and generic.     
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 03, 2013, 12:38:30 PM
 To say the truth I have that kind of preference too, I like their ideas. Like all these enemies that come from various cultures and places, even Yeti is there. What I mean is that they know how to put some jokes and stay serious at the same time. Even Pachislot III catchs more my attention than these new console games.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Successor The Cruel on March 03, 2013, 01:36:32 PM
It's not so much the gags that captivate me, but the Japanese just have a completely different presentation style that I find a lot more interesting for Castlevania and well-suited for Castlevania. This isn't to say I always prefer Japanese stuff for everything. Hardly. I would rather see westerners work on Superman than the Japanese, for example.

Superman as a bishounen? No.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 03, 2013, 01:45:11 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F1.bp.blogspot.com%2F-G-UeNJY1MaY%2FTgiuGHGkO6I%2FAAAAAAAAAK0%2FmpmiEWmjJ4E%2Fs1600%2FSuperman_anime_version_by_Saiko_Dude.jpg&hash=79520b345aa32cb3184a44727c83c9a47e56ff67)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Maedhros on March 03, 2013, 01:54:02 PM
KILL IT WITH FIRE!!
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 03, 2013, 02:25:10 PM
Quote
Based on what I've seen so far, western teams don't really seem to understand what makes Castlevania unique and "cool".
Japanese schoolboys do make Castlecvania cool in their opinion.  ;D

As for me, as long as the game feels like Castlevania to me and the good game to boot, I don't care who is behind the developers's table. Japanese already proved, that they are not always perfect for CV, so the point, that they always will do superrior Castlevania games is invalid.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 03, 2013, 02:51:44 PM
It's an opinion. How can that be invalid?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: DragonSlayr81 on March 03, 2013, 03:41:34 PM
It's an opinion. How can that be invalid?
It's just Sumac being Sumac.

Also, I'd love a return to more "horror movie" action than "medieval monster hunting" action. This more so because I'm a BIG horror movie fan. One of the things that originally appealed to me with the first CV was how all the classic movie monsters were under one castle, lead by Dracula and you had to go and kill them. And oddly enough, even in the more recent Japanese IGAvanias, they didn't abandon the "horror movie" inspiration thing. Leatherface appearing as the Mad Butcher in OoE is proof of that. That's something I'd see more from the Japanese side of Konami than the western divisions, simply because the West(and it's a broad generalization, there are some teams in the west that love horror) is more stuck on as being as grounded and gritty as possible. We'd never get a nod to Bela Lugosi Dracula in a western CV(PoR was the last JP CV to do that). I'd LOVE to see that sort of CV again, even if it's not historically accurate(Dracula dressed like a socialite from the 1920s in the 1600s, and Frankenstein's monster appearing centuries before the novel takes place).
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Successor The Cruel on March 03, 2013, 04:20:42 PM
What I need the most is the music.

Word. The music seriously needs to get back on track. Castlevania should have music that sounds like this, in my opinion. Complete with 80s sounding drums and synths :p
https://www.youtube.com/watch?v=eYVEHVbAWEo (https://www.youtube.com/watch?v=eYVEHVbAWEo)

Not the empty orchestral sounds going on. Something with real melody that gets you in the mood to fight monsters in gothic environments in high action scenarios :p
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: NocturnalMango on March 03, 2013, 05:05:21 PM
Personally I think that regardless of weather or not Cox stays we're going to be stuck with reboots and new timelines. I hate to say it but I think that we're in the small majority that doesn't like Lord of Shadows as much as other sites. I'm skeptical that Konami will return to the "Real" timeline after Lord of Shadows 2. I don't think that Konami wants to be bogged down by continuity.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Maedhros on March 03, 2013, 05:13:23 PM
Word. The music seriously needs to get back on track. Castlevania should have music that sounds like this, in my opinion. Complete with 80s sounding drums and synths :p
https://www.youtube.com/watch?v=eYVEHVbAWEo (https://www.youtube.com/watch?v=eYVEHVbAWEo)

Not the empty orchestral sounds going on. Something with real melody that gets you in the mood to fight monsters in gothic environments in high action scenarios :p
Yup, that really sounds like Castlevania.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 03, 2013, 06:36:59 PM
Quote
It's an opinion. How can that be invalid?
So, everything that Japanese developers did was perfect?  ;)

Quote
It's just Sumac being Sumac.
I am who am, that's all who I am.  ;)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Dark Nemesis on March 03, 2013, 06:51:21 PM
Quote
I am who am, that's all who I am.  ;)
+1
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 03, 2013, 10:53:05 PM
Word. The music seriously needs to get back on track. Castlevania should have music that sounds like this, in my opinion. Complete with 80s sounding drums and synths :p
https://www.youtube.com/watch?v=eYVEHVbAWEo (https://www.youtube.com/watch?v=eYVEHVbAWEo)

Not the empty orchestral sounds going on. Something with real melody that gets you in the mood to fight monsters in gothic environments in high action scenarios :p
Thanks for the support! I agree with what you say, it just can't be Castlevania for me without the music.
By the way, I love Malice Mizer!!! Their music is so Castlevania-ish!!!

Yup, that really sounds like Castlevania.
Totally!!!

Not to sound like a weaboo, but I got to agree that a Japanese team would handle the series the best. Based on what I've seen so far, western teams don't really seem to understand what makes Castlevania unique and "cool". When looking at the LoS series in general it all seems so toned down and generic.
Totally agree, so far, only japanese seem to get it.
I'm not talking about IGA, I'm talking about every single Castlevania game from 1986 to 2010.

Personally I think that regardless of weather or not Cox stays we're going to be stuck with reboots and new timelines. I hate to say it but I think that we're in the small majority that doesn't like Lord of Shadows as much as other sites. I'm skeptical that Konami will return to the "Real" timeline after Lord of Shadows 2. I don't think that Konami wants to be bogged down by continuity.
That's what I am really afraid of. I wish that if it won't be developed by a japanese team and it will be a reboot, at least it is a reboot by a team who understand Castlevania. WayForward are confessed fans of the saga.

To say the truth I have that kind of preference too, I like their ideas. Like all these enemies that come from various cultures and places, even Yeti is there. What I mean is that they know how to put some jokes and stay serious at the same time. Even Pachislot III catchs more my attention than these new console games.
Yes, that pretty much sums up what I think. I was more interested in seeing the videos of the Pachislot games, and especially listening the their soundtracks, since they are awesome, than in playing the 20+ hours that LoS took me to finish it; and of course, I never listened to the soundtrack when not playing the game, because I personally find it totally boring and uninspired; just my personal taste, of course, but I can't find anything likeable or emotional in there. Music from varied CV games, like Bloodlines, OoE or CV3 contains emotional and powerful tracks (in fact, all CV games contain several tracks like that, which capture what to me is the spirit of the saga). Even orchestral tracks by Michiru Yamane for Lament of Innocence contained that feeling. But that isn't the case so far in the MS games.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 04, 2013, 02:38:16 AM
To say the truth I have that kind of preference too, I like their ideas. Like all these enemies that come from various cultures and places, even Yeti is there. What I mean is that they know how to put some jokes and stay serious at the same time. Even Pachislot III catchs more my attention than these new console games.
Who are you? did you get a name change or was my mind violated by a Dark priest?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: RichterB on March 04, 2013, 05:01:05 AM
To sum up my own personal thoughts on the matter:

1.) Three games are enough for LoS and its philosophy on the series.

2.) Do NOT hand over Contra to Cox/MS unless they prove beforehand that they can make something true to the series. (Contra is neither Gears of War nor Vanquish--it's faster, weirder, and more free-flowing and over-the-top than either).

3.) Do NOT hand over Castlevania to Platinum (arena combo-fest) or From Software (slow-motion grind).

4.) Make something in the vein of Castlevania 64/Legacy of Darkness.

5.) Make a super-sized new 2D game in the style of Super Castlevania IV.

6.) Make Belmont's Revenge Rebirth for WiiWare

7.) Release Castlevania: Bloodlines and Contra: Hard Corps on Wii Virtual Console POST-HASTE.

8.) If #7 is impossible, at least release a Castlevania Collection.

EXTRA.) Everyone who said it was right. Something needs to be done to get back Castlevania's signature MUSIC!
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 04, 2013, 11:29:32 AM
So, everything that Japanese developers did was perfect?  ;)

No, but that's not what we're saying.   
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Kamirine on March 04, 2013, 02:16:14 PM
I wouldn't want Cox to continue but only because I'd want to see someone else try, with a preferable different take on the Castlevania lore.  I like the IGA era of games, but it dragged on for years and I wouldn't want to see a permanent return to it.  I wouldn't mind a game or two being done/remade in the tradition Castlevania style but I wouldn't to see a permanent return to that either. 

Maybe I don't know, maybe another evolution of the series, sorta like what SotN was.  With new Belmonts and maybe new vamps but with Dracula as the main big bad. I dunno.  :P
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 04, 2013, 02:56:43 PM
Quote
Totally agree, so far, only japanese seem to get it.
I'm not talking about IGA, I'm talking about every single Castlevania game from 1986 to 2010
Somebody need to do a reality check.
Judgement was "getting it right"? DOS, POR, HD? Please...  :-X
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 04, 2013, 03:25:10 PM
To be fair HD (Harmony of Despair) was the highest-selling downloadable game on X-Box Live for quite a while, and DoS/PoR while having a questionable stories still had decent-good gameplay and graphics/music that was well-received by the general audience. The only game that totally bombed in sales was Judgment and the opinion amongst us CV enthusiasts is somewhat universal, however nearly 99% of us still agree that it had an excellent soundtrack.

If the games were doing so bad sales-wise then they would've stopped making them after AoS.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 04, 2013, 05:28:53 PM
Somebody need to do a reality check.
Judgement was "getting it right"? DOS, POR, HD? Please...  :-X
Let's see...
Checking reality...

Portrait of Ruin is my favourite videogame, so I don't think I need to explain a lot why I like it.
But I'll try. It's my favourite soundtrack, I love Charlotte and the gameplay, with her spells and everything. And for an anime and Castlevania fan, it was the perfect combination.
Maybe some people shouldn't forget that amongst Castlevania fans there are a lot of girls, a lot of anime fans, a lot of people who likes baroque music and 80's music, and all that, in the japanese games is present. Always.
I played more than 70 hours to get EVERYTHING in the game. Something I usually do with all Metroidvanias, but here I did it with all characters, even 1000% with Maria, Axe Armor and Sisters (even Nest of Evil with Axe Armor, which was hard, hard, hard).

Dawn of Sorrow? I didn't like the story too much, but, though I'm relatively young, there's not a single Castlevania game I didn't play, and if I recall it right, story was never the strong point of the saga, and fans never cared. To me, just tell me that I'm this hero who needs to beat this vampire, throw me in the castle with the looks and music that I want, and that's perfect for me, I don't ask for more.
There's some levels I didn't like a lot, but near the end there are some levels that are still today amongst my favourites.
And the soundtrack, of course... Condemned Tower, Cursed Clock Tower, The Pinnacle, Pitch Black Intrusion...

Judgment? Yeah, not what I want in a Castlevania game, but I still play it from time to time, and since it came out I have a new soundtrack that I always listen.
And, whether people like the game or not, it looks like Castlevania, it sounds like Castlevania, and there's no denying it.

Harmony of Despair... though a cheap rehash of recent graphics, it was a nice idea and it was entertaining enough for me to replay it over and over until I got a lot of items and finished it with all the characters. Plus, I really liked the DLCs, I found them very creative and with a lot of fan service.
And let's not forget about the soundtrack (I mean, the whole soundtrack). Amazing remixes and some new tracks at the same level of some classic CV tunes.
As always, a new soundtrack to listen and enjoy very often.

And what about the rest of japanese games? Aria of Sorrow, Circle of the Moon, Harmony of Dissonance, Symphony of the Night, Legacy of Darkness, the PS2 games with their wonderful aesthetic and soundtracks, the most recent ones The Adventure: Rebirth and Order of Eclessia... and, of course, the whole ClassicVania era, with the Game Boy trilogy, the NES trilogy, and all of them, from Castlevania I and Haunted Castle to the most recent games, including games like Bloodlines or Super Castlevania IV, and even the rare ones like Vampire Killer, X68000 or Rondo of Blood...
So, yes, so far, japanese seem the be the only ones to get it right.

In the "less enjoyable" japanese games (though, to me, until LoS there was no such thing as a Castlevania game that I don't enjoy), worst case scenario is a game to play from time to time and a new soundtrack to listen forever.
And that's A LOT MORE than what I can say about certain recent titles.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 04, 2013, 07:15:31 PM
^^THAT^^

Who are you? did you get a name change or was my mind violated by a Dark priest?

Why, you are going to post that? xD
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 04, 2013, 08:30:08 PM
Quote
If the games were doing so bad sales-wise then they would've stopped making them after AoS.
I am not talking about sales here, otherwise all Castlevania fans should consider LOS as the best Castlevania ever and that's that.
I am talking about quality of those games as Castlevanias or specifically "good and atmospheric Castlevanias", which neither of those games were, IMO.

Quote
Portrait of Ruin is my favourite videogame, so I don't think I need to explain a lot why I like it.
Well, usually, if you like something there should be a reason for it, so explanation kind of neccessary.
 
Quote
Maybe some people shouldn't forget that amongst Castlevania fans there are a lot of girls, a lot of anime fans, a lot of people who likes baroque music and 80's music, and all that, in the japanese games is present. Always.
I don't have anything particular against anime and I watched few series. ROB was OK in style department, since it was more serious. But starting with DOS Castlevania entered the union not with just anime, but with the kiddish anime, badly executed plots with cliche and stupid dialogues and recycling of gameplay elements and multiple sprites.
As for me POR is embodiement of many things, that killed IGAvanias and maybe sprite based 'Vanias for good. Kiddish and out of place art style. Horribly executed plot, with stupid dialogues and cliche personalities. Not to say that Castlevanias before it were very original in that department, but at least there were some attempts to make things a bit more different. POR completely abandons it and presents everything as "generic teenagers goes to kill Dracula and some lolis; oh, and there is some drama (that will go in 2 minutes), but no mind it - have fun killing flying bulldogs and throwing pies in the skeletons". While admittely POR have more to do with the Castlevania, rather than both Sorrow games, which were mostly Castlevanias in name only, this is clearly shows how misguided attempt to cater to the little kids and anime lovers turned once great series into farce of the lowest quality. It's even more parody of the Castlevania game, then Kid Dracula and this game was intend as parody!! I've never played it, but I have some sort of suspicion, that Kid Dracula was more competently crafted than POR. Also, gameplay was mediocre. Dual system was barely used and while playing as Charlotte was fun and, probably, the only unquestionable good thing about this game, everything else about gameplay was not good. Soundtrack was mediocre as well. Not only melodies were not anything special, also arrangement sucked and killed whatever enjoyinment I could have from soundtrack. In short, POR for me is as much sacrilige to Castlevania series, like LOS for some other people.

Quote
Dawn of Sorrow? I didn't like the story too much, but, though I'm relatively young, there's not a single Castlevania game I didn't play, and if I recall it right, story was never the strong point of the saga, and fans never cared. To me, just tell me that I'm this hero who needs to beat this vampire, throw me in the castle with the looks and music that I want, and that's perfect for me, I don't ask for more.
I played all Castlevania games, save for 5, I think.
As for the story, if fans didn't have big care for it (that is actually not true exactly, since quite a lot of people cared about story), it doesn't mean, that developers, should turn it into shit.
From Castlevania game I ask it to be a Castlevania. DOS was a very good and competent game, with very solid gameplay, but as Castlevania - it's failed on its face. And story was horrible.

Quote
And, whether people like the game or not, it looks like Castlevania, it sounds like Castlevania, and there's no denying it.
If that looks like it belongs to Castlevania game (http://images1.wikia.nocookie.net/__cb20090221052057/castlevania/images/f/fc/Carmilla_1280_1024.jpg) or that thing (http://images3.wikia.nocookie.net/__cb20090221052057/castlevania/images/c/c7/Death_1280_1024.jpg) or THIS (http://images3.wikia.nocookie.net/__cb20090221052117/castlevania/images/6/68/Maria_1280_1024.jpg), then you must have even more liberal tastes, then I am, and that's quite an accomplishment.
Castlevania should not sound like J-Rock fest to me, and should not be plagued with WTF / weird / insane designs. CVJ is atrocious experiment, that went wrong on every frontier possible and not very much Castlevania. As with DOS I give it a credit for maybe being a good game (though I haven't played it), but as Castlevania...no, just no.

Quote
Harmony of Despair... though a cheap rehash of recent graphics, it was a nice idea
Those two statements shouldn't be in the same sentence, IMO.

Quote
So, yes, so far, japanese seem the be the only ones to get it right.
This statement is invalid. For one simple reason. Aside from LOS, MOF and cancelled Ressurection, Westerners have never worked with Castlevania series before.
Three attempts out of 35. One never saw the light of day, one become the best selling Castlevania ever, another...will see.
So, statistically there is not enough data, to say, that Japanese make best Castlevanias. If anything it could atributed only to the pre-SOTN era, where there was only one truly atrocious game - Castlevania: The Adventure.
After SOTN games had enough flaws. SOTN was mess in many respects, CV64 / LOD weren't polished enough, HOD was outright horrible, AOS wasn't Castlevania, LOI was boring, COD was even worse, though I can't say it for myself, since I haven't played it. So, no. Japanese developers don't get Castlevania right 100% of time.
Best Regards.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 04, 2013, 09:34:42 PM
Quote
I am talking about quality of those games as Castlevanias or specifically "good and atmospheric Castlevanias", which neither of those games were, IMO.

That's entirely subjective, and either way those games are still highly regarded for their "atmosphere & aesthetic" even outside this CV community, which places people like you in the minority.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 04, 2013, 10:01:34 PM
Quote
Judgment? Yeah, not what I want in a Castlevania game, but I still play it from time to time, and since it came out I have a new soundtrack that I always listen.
And, whether people like the game or not, it looks like Castlevania, it sounds like Castlevania, and there's no denying it.
Uhh,
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages3.wikia.nocookie.net%2F__cb20090424045654%2Fcastlevania%2Fimages%2F6%2F6e%2FGrant_1280_1024.jpg&hash=05bde4ae65775332ab6477ad9db11a63583fc291)

yeah. No.


Quote
I am not talking about sales here, otherwise all Castlevania fans should consider LOS as the best Castlevania ever and that's that.
I am talking about quality of those games as Castlevanias or specifically "good and atmospheric Castlevanias", which neither of those games were, IMO.
I liked LoS quite a bit. I felt it was far more Castlevania than PoR or DoS. (or Judgement for that matter, but it's not too hard to be a better CV than Judgement) I liked the story, while it had it's fair share of cliches and such, I thought it was original and interesting. It was well presented too. I liked the gameplay and atmosphere too. Real neat. The intro stage of the village under siege by Werewolves was the greatest thing ever. If I had to cite a weakness, it's that it tries to incorporate too much derivative stuff, which ends up feeling very blatant. But on that note- derivative does not mean bad, and I feel that despite it feeling too obvious, it was still done well. I really had no problem with the Titan fights. They do a great job of conveying the massive scale of them and the fight. The second titan fight is by far the best of the three atmospherically and presentationwise, despite the Last one being the actual better of the three gameplaywise.

As far as music goes, I liked LoS music. Im a sucker for large orchestral pieces. And while yeah, I would have loved to have a few more traditional themes  done in orchestral style, (like the CV1 Dracula fight, The Waterfall, and The Courtyard) I liked what we got. If I had to cite a weakness in the music though, it would not be the music itself, but the repetitiveness of the soundtrack. I have no problem with using the music as atmosphere rather than stage by stage themes, but It could have stood to have a few more tracks to use. maybe specific fighting themes for wach of the three lands. A more "LoTR" as some would say- battle theme for the Land of the Lycans, which is more high fatasy, a more dark gothic theme for the Land of the Vampires, and a more... Um, something, for the land of the dead.

Quote
I don't have anything particular against anime and I watched few series. ROB was OK in style department, since it was more serious. But starting with DOS Castlevania entered the union not with just anime, but with the kiddish anime, badly executed plots with cliche and stupid dialogues and recycling of gameplay elements and multiple sprites.
As for me POR is embodiement of many things, that killed IGAvanias and maybe sprite based 'Vanias for good. Kiddish and out of place art style. Horribly executed plot, with stupid dialogues and cliche personalities. Not to say that Castlevanias before it were very original in that department, but at least there were some attempts to make things a bit more different. POR completely abandons it and presents everything as "generic teenagers goes to kill Dracula and some lolis; oh, and there is some drama (that will go in 2 minutes), but no mind it - have fun killing flying bulldogs and throwing pies in the skeletons". While admittely POR have more to do with the Castlevania, rather than both Sorrow games, which were mostly Castlevanias in name only, this is clearly shows how misguided attempt to cater to the little kids and anime lovers turned once great series into farce of the lowest quality. It's even more parody of the Castlevania game, then Kid Dracula and this game was intend as parody!! I've never played it, but I have some sort of suspicion, that Kid Dracula was more competently crafted than POR. Also, gameplay was mediocre. Dual system was barely used and while playing as Charlotte was fun and, probably, the only unquestionable good thing about this game, everything else about gameplay was not good. Soundtrack was mediocre as well. Not only melodies were not anything special, also arrangement sucked and killed whatever enjoyinment I could have from soundtrack. In short, POR for me is as much sacrilige to Castlevania series, like LOS for some other people.
I hate PoR more than DoS even. I'm a story buff, so I really love story in my games. And as a sequel to Bloodlines, PoR DEFINITELY fails hard to me. It's probably the worst and most blatant offender in the "IGA develops gimmicks first and story later" category, and I'll gladly take more LoS over something like that again. As far as the sorrow games go, they are definitely very removed from Castlevania, though they follow the Alucard style gameplay from SoTN, so they fit a bit better there. I can vouch for AoS, since it's story, despite a few blunders and things that get silly when you think about them too much- was actually pretty good, and as an "end point" to the timeline, I felt worked pretty well. The gameplay and atmosphere was brilliant too. I mean, every game after SoTN tried to be "the next SoTN" but IMO, AoS is the only TRUE successor to SoTN. Then came DoS, which was pretty unnecessary, and started the Anime deal. With a silly saturday morning anime story, and I dunno, despite being on a better system, i feel like it visually and soundwise, really pales in comparison to AoS.

Tl;DR, I agree with Your point on Sacrilege.
Quote
Those two statements shouldn't be in the same sentence, IMO.
Well, as far as the IDEA of a "multiplayer Castlevania" goes. the idea was a nice idea. The execution was what was dreadful. At least the art was nice. :P

Quote
This statement is invalid. For one simple reason. Aside from LOS, MOF and cancelled Ressurection, Westerners have never worked with Castlevania series before.
Three attempts out of 35. One never saw the light of day, one become the best selling Castlevania ever, another...will see.
So, statistically there is not enough data, to say, that Japanese make best Castlevanias. If anything it could atributed only to the pre-SOTN era, where there was only one truly atrocious game - Castlevania: The Adventure.
After SOTN games had enough flaws. SOTN was mess in many respects, CV64 / LOD weren't polished enough, HOD was outright horrible, AOS wasn't Castlevania, LOI was boring, COD was even worse, though I can't say it for myself, since I haven't played it. So, no. Japanese developers don't get Castlevania right 100% of time.
Gonna have to agree. Can't really judge "Westerners don't get Castlevania" when the West has barely made that many, and the ones we have are from the same studio.

Quote
That's entirely subjective, and either way those games are still highly regarded for their "atmosphere & aesthetic" even outside this CV community, which places people like you in the minority.
Everything is subjecting when it comes to CV.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 04, 2013, 10:16:40 PM
I think Judgment was designed to fail from day one.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 04, 2013, 10:45:48 PM
Lords of Shadow was aesthetically pleasing & atmospheric, yes, but (and this is just my opinion, so, ya know...sue me) it felt NOTHING like CV to me. I'm not saying it was a bad game at all- I had adequate amounts of happygoodsuperfuntime, especially considering I got my copy for $10 last spring when my local K-Mart went under- it just certainly did not feel like CV to me. Judgment felt more so that than LoS did actually (polish those pitchforks & light up them torches, it's "Angry Villager Mob" time). Does that mean I think Judgment was a good game? No, not at all. But when I played it, I never forgot I was playing a CV game. With LoS, it was like, "Haha, yeah! Killing enemies with kick ass whip strike combos! It's fun & easy on the eyes! But...something's missing...". Again, just my own personal CV experience/perspective.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 05, 2013, 12:03:05 AM
I don't have a problem with orchestral music... where it belongs.
I am a fan of Hans Zimmer's old works (not what he does today)... Gladiator, King Arthur, Pirates 3.
I really like it, and I always listen to many of his soundtracks, and another soundtracks (Solomon Kane, for example, or John Williams' works for the Star Wars saga).
But I don't want orchestral music in Castlevania. In games like Knights of the Temple it's OK, but Castlevania is another thing.
Also, Oscar Araujo works aren't even good as soundtracks, they are terribly generic, boring, repetitive and unispired.
And what he did with MS games so far is almost the same he did for other games and movies.
I don't consider it to be CV music, but I don't even consider it good as Hollywood music.

As I said, Lament of Innocence orchestral tracks were brilliant, and they got the point of CV music right (of course they did... it was Michiru Yamane).
But with LoS, I can't find anything, and I never will.

Lords of Shadow was aesthetically pleasing & atmospheric, yes, but (and this is just my opinion, so, ya know...sue me) it felt NOTHING like CV to me. I'm not saying it was a bad game at all, I had adequate amounts of happygoodsuperfuntime (especially considering I got my copy for $10 last spring when my local K-Mart went under); it just certainly did not feel like CV to me. Judgment felt more so that than LoS did actually (polish those pitchforks & light up them torches, it's "Angry Villager Mob" time). Does that mean I think Judgment was a good game? No, not at all. But when I played it, I never forgot I was playing a CV game. With LoS, it was like, "Haha, yeah! Killing enemies with kick ass whip strike combos! It's fun & easy on the eyes! But...something's missing...". Again, just my own personal CV experience/perspective.
I think the same. I don't consider Judgment a good game, as I said, it's not what I expect in a Castlevania game.
Yeah, some characters designs are ridiculous, and I always thought it, but at least the stages look like Castlevania, and the music is undoubtedly Castlevania. Those two things are two things I can't say about LoS.
About "something is missing" in LoS... yes, the main thing that is missing is the Castlevania characteristic music. And a lot of other stuff...
But mostly the music. I tried playing it listening to good CV soundtracks, and... something is still missing, but it helped me a lot to make believe I was playing a CV game.

I am not talking about sales here, otherwise all Castlevania fans should consider LOS as the best Castlevania ever and that's that.
I am talking about quality of those games as Castlevanias or specifically "good and atmospheric Castlevanias", which neither of those games were, IMO.
That's a matter of personal opinion, I consider Judgment a bad game with some bad character designs, that looks like Castlevania (just look at the environments and compare them to MS games and you will see what I'm talking about) and has a wonderful soundtrack. I consider Dawn of Sorrow a good Castlevania, although the weakest MetroidVania, with a very good soundtrack too. And Portrait of Ruin, I already explained what I personally think.

Well, usually, if you like something there should be a reason for it, so explanation kind of neccessary.
Which I did.

I played all Castlevania games, save for 5, I think.
As for the story, if fans didn't have big care for it (that is actually not true exactly, since quite a lot of people cared about story), it doesn't mean, that developers, should turn it into shit.
From Castlevania game I ask it to be a Castlevania. DOS was a very good and competent game, with very solid gameplay, but as Castlevania - it's failed on its face. And story was horrible.
It's easy for me to understand that, if you consider the Chupacabras or Baba Yaga from LoS as things that belong in Castlevania, that you don't consider this...
http://www.google.com.ar/url?sa=i&source=images&cd=&cad=rja&docid=mVpsBZ7CLN9GQM&tbnid=ojGHrR34jzu2XM:&ved=0CAgQjRwwAA&url=http%3A%2F%2Fcastlevania.wikia.com%2Fwiki%2FLocations_Index_(Dawn_of_Sorrow)&ei=1Ek1UYnnBOnq0QGHooHwDg&psig=AFQjCNGR45U3I91TLZ_XO_iHmt_3BRMp8Q&ust=1362533204170258 (http://www.google.com.ar/url?sa=i&source=images&cd=&cad=rja&docid=mVpsBZ7CLN9GQM&tbnid=ojGHrR34jzu2XM:&ved=0CAgQjRwwAA&url=http%3A%2F%2Fcastlevania.wikia.com%2Fwiki%2FLocations_Index_(Dawn_of_Sorrow)&ei=1Ek1UYnnBOnq0QGHooHwDg&psig=AFQjCNGR45U3I91TLZ_XO_iHmt_3BRMp8Q&ust=1362533204170258)
to be Castlevania...
or this...
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRUnDMRpFPqnvcjA7R8cn_NN095dAcYCwz TO3JUGkVc9sIi0FcREA (https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRUnDMRpFPqnvcjA7R8cn_NN095dAcYCwzTO3JUGkVc9sIi0FcREA)
or this...
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSu7nIPMyZERG0rTt7KrW7bHTGAHA-h5NCntbpLuyW-Ggei8iOjFw (https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSu7nIPMyZERG0rTt7KrW7bHTGAHA-h5NCntbpLuyW-Ggei8iOjFw)
Because that's exactly how I want a CV to look (and sound, by the way).

Those two statements shouldn't be in the same sentence, IMO.
It was a very good idea that was poorly executed, but it's understandable because the budget was very low and they didn't were given much time to polish details.
But the game is all the time Castlevania. Looks like it, sounds like it, plays like it, and I'd rather prefer 5 games like this in a row to be released than another "oh so serious" game with "oh so epic" music, that to me and many people, have CV only in name.

If that looks like it belongs to Castlevania game or that thing or THIS, then you must have even more liberal tastes, then I am, and that's quite an accomplishment.
Castlevania should not sound like J-Rock fest to me, and should not be plagued with WTF / weird / insane designs. CVJ is atrocious experiment, that went wrong on every frontier possible and not very much Castlevania. As with DOS I give it a credit for maybe being a good game (though I haven't played it), but as Castlevania...no, just no.
Character design was awful but still looked like Castlevania to me, with some exceptions... though it looked more like Death Note, and I don't have a problem with that.
But what about some awful designs of LoS. Chupacabra, for example... Babayaga... really beautiful.
And the character that was a straight rip-off Pan's Labyrinth?
I prefer Carmilla from Judgment and not those characters from LoS.
And the music is not J-Rock fest, they are remixes from wonderful Castlevania tunes, and some new additions that fit in perfectly.
As for LoS music, well...

turned once great series into farce of the lowest quality
What you said about DoS and PoR is what I consider LoS to be, only instead of trying to cater to the little kids or anime lovers it was to cater the generic modern VG industry and the generic modern gamer, abandoning EVERYTHING Castlevania was, leaving 25 years of tradition behind.
You also forget that Castlevania was pretty much always anime, they just chose a different style for DoS and PoR, but Ayami Kojima works were ALWAYS anime-inspired. And look at some old, old manuals from old cartridges and you will also find anime-inspired designs, which is understandable, since they are japanese designs.

and some lolis
I guess you are talking about Stella and Loretta... They had a lot to do with the game being so great. Their mode is very fun, and the story (on their game and on the alternate mode) is good. Also, Dance of Sadness (when you go into battle with that "lolis") is one of the best Castlevania tracks ever made.

Soundtrack was mediocre as well. Not only melodies were not anything special, also arrangement sucked and killed whatever enjoyinment I could have from soundtrack
I can't even begin to answer that...

Portrait Of Ruin Gaze Up At The Darkness (http://www.youtube.com/watch?v=AgI8ng-JsPc#)

This statement is invalid. For one simple reason. Aside from LOS, MOF and cancelled Ressurection, Westerners have never worked with Castlevania series before.
Three attempts out of 35. One never saw the light of day, one become the best selling Castlevania ever, another...will see.
So, statistically there is not enough data, to say, that Japanese make best Castlevanias. If anything it could atributed only to the pre-SOTN era, where there was only one truly atrocious game - Castlevania: The Adventure.
After SOTN games had enough flaws. SOTN was mess in many respects, CV64 / LOD weren't polished enough, HOD was outright horrible, AOS wasn't Castlevania, LOI was boring, COD was even worse, though I can't say it for myself, since I haven't played it. So, no. Japanese developers don't get Castlevania right 100% of time.
Best Regards.
It's not invalid. I believe japanese always got the look and music right, even in the Pachislot, which still look and sound like Castlevania, while with LoS it's still debated until today, and I don't consider it at all to look, sound or anything like CV.
And if, up until today, MS is the only example of westerners making CV, the statement is not invalid.
Only japanese get it right.
If you want, I can change the other half of the sentence. I'll replace westerners for MercurySteam.
OK. MercurySteam doesn't get the point of what is Castlevania. They don't understand how it's supposed to look, how it's supposed to sound...
I hope, if they don't return to in-home produced games, that some other westerner get it better (if it is WayForward, we'll have Jake Kaufman's tunes, so we'll finally have Castlevania signature music back).

Bloodrayne: Betrayal OST - Dusk Falls (http://www.youtube.com/watch?v=-jc04DmWjGI#ws)

Edit: Castlevania: The Adventure is not an atrocious game, it's a wonderful game that is very hard to beat, the controls are not good, but it's still a very good game, one of the best titles on the Game Boy, and the beggining of the beautiful GB trilogy. And who can forget the soundtrack from that 3 games?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 05, 2013, 01:10:43 AM
I've been thinking about Cox's statement regarding his involvement with Castlevania ending after LOS2.
What if it is a lie?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 05, 2013, 01:41:23 AM
Just edited my previous post, forgot to answer this:

Castlevania: The Adventure is not an atrocious game, it's a wonderful game that is very hard to beat, the controls are not good, but it's still a very good game, one of the best titles on the Game Boy, and the beggining of the beautiful GB trilogy. And who can forget the soundtrack from that 3 games?

I've been thinking about Cox's statement regarding his involvement with Castlevania ending after LOS2.
What if it is a lie?
Then may God protect us all...
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 05, 2013, 02:06:53 AM
Quote
It's not invalid.
Except it is. The LoS series has thus far been the ONLY Western Castlevania Konami has published. You can't possibly make that statement that the japanese make better castlevanias when they have had many different games made by different people, and the west only has one game series made by one outside company's dev teams, and the same director.

Once the West has made a few more CV games, by different developers, THEN we can talk about west vs JP CV.

It's like saying Johnny is better at drawing than James, when he is an established artist with tons of works under his belt, and James has only made one set of works so far.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 05, 2013, 02:08:26 AM
Well I didn't want to create a new thread for this but Cox confirmed that LoS won't be "the 1999 game" because "it's mr igarashi story and only he has the right to tell it"
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 05, 2013, 02:18:58 AM
Well I didn't want to create a new thread for this but Cox confirmed that LoS won't be "the 1999 game" because "it's mr igarashi story and only he has the right to tell it"

Are we 100% sure he isn't lying? LOL.
Well, if we are dealing with scenario writers' respect, then he shouldn't really touch IGA's 1999 story.
I am wondering when will we ever gonna play that 1999 game?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 05, 2013, 02:21:04 AM
That would be a BIG and SERIOUS lie, he should stop doing CV after LoS2 if thats true as a punishment! (With will turn his lie in a truth in the end, making everybody happy) ;D
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 05, 2013, 02:35:18 AM
Well I didn't want to create a new thread for this but Cox confirmed that LoS won't be "the 1999 game" because "it's mr igarashi story and only he has the right to tell it"
Well he's not touching the original timeline, he's making his own version of the "final battle"
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 05, 2013, 03:29:19 AM
Except it is. The LoS series has thus far been the ONLY Western Castlevania Konami has published. You can't possibly make that statement that the japanese make better castlevanias when they have had many different games made by different people, and the west only has one game series made by one outside company's dev teams, and the same director.

Once the West has made a few more CV games, by different developers, THEN we can talk about west vs JP CV.

It's like saying Johnny is better at drawing than James, when he is an established artist with tons of works under his belt, and James has only made one set of works so far.
OK, when the west make more CV games we'll see. I personally expect they return to Japan for good.
But the point that only japanese get it right, if only japanese and MS did CV games so far, remains true.
Japanese get what a CV game needs, MS (in my opinion) don't.

Perhaps, if in a near future WayForward give us our so desired CV with CV signature music, the west will have a few more points and many of us will have more faith on future western projects.

But I still prefer that they return to Japan, even if IGA, Michiru Yamane and Ayami Kojima are not involved anymore.
Give me another game like The Adventure: Rebirth and I'm happy :)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 05, 2013, 05:26:27 AM
I have the feeling my words were misunderstood.

Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Koutei on March 05, 2013, 10:22:25 AM
Well I didn't want to create a new thread for this but Cox confirmed that LoS won't be "the 1999 game" because "it's mr igarashi story and only he has the right to tell it"
Full Article
http://www.relyonhorror.com/in-depth/interview-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate/ (http://www.relyonhorror.com/in-depth/interview-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate/)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 05, 2013, 12:43:32 PM
Except it is. The LoS series has thus far been the ONLY Western Castlevania Konami has published. You can't possibly make that statement that the japanese make better castlevanias when they have had many different games made by different people, and the west only has one game series made by one outside company's dev teams, and the same director.

Once the West has made a few more CV games, by different developers, THEN we can talk about west vs JP CV.

It's like saying Johnny is better at drawing than James, when he is an established artist with tons of works under his belt, and James has only made one set of works so far.

Except when James had a wealth of material to go on, good and bad, from the people that invented the art through their own trial & error, yet he still managed to deliver a nice, but generic 3D platformer that was pretty & gave you scary feelings like it intended to while bearing no resemblance to what it actually should have other than name-Castlevania.

Like Nagumo said, they just didn't get it. Castlevania has a certain cool factor to it, a 'je ne sais quoi'-it's art. James didn't do a bad piece of art, but when the art he was commissioned to do didn't have that or even remind us of what we came for, we think "he just doesn't get it." When his finished work is a style that's commonplace among western developers we're not exactly beaming with good faith & high hopes for his or his countrymen's future works regarding this particular piece.

It is a bit early to make a definite call on Japanese CV devs. VS. Western devs.; I'm not saying some other western devs. couldn't do it right, I hope someone does. But if we're left with nothing to go on for now other than LoS, then I can see how one would be leaning toward Johnny's continued reign where CV is concerned.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 05, 2013, 01:51:23 PM
Cox says returning to the old timeline is possible. Good to hear that.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 05, 2013, 01:57:13 PM
Cox says returning to the old timeline is possible. Good to hear that.

Agreed-it is nice to hear. Nagumo, you certainly deserve your Town Crier award.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 05, 2013, 02:01:56 PM
Except some people on this forum are convinced it's unlikely they'll make another game in the classic timeline. So cox is WRONG  >:( >:( >:(
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 05, 2013, 02:06:46 PM
Cox should make a game for the old timeline.  Just so I can watch fan outrage everywhere.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 05, 2013, 06:35:03 PM
"Konami should make a LoS timeline game, Just so I can watch Cox outrage everywhere."
                                                                            -Russian Reversal about this.

Cox doesnt even needs to say that its possible, I know that it will happen.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 05, 2013, 09:54:02 PM
OK, when the west make more CV games we'll see. I personally expect they return to Japan for good.
But the point that only japanese get it right, if only japanese and MS did CV games so far, remains true.
Japanese get what a CV game needs, MS (in my opinion) don't.

But I still prefer that they return to Japan, even if IGA, Michiru Yamane and Ayami Kojima are not involved anymore.
Give me another game like The Adventure: Rebirth and I'm happy :)
Just FYI, Adventure Rebirth was IGA. Music was by the guy who composed for Deathsmiles and that Shmup IGA directed. (the one with Kokoro Belmont)

Also in that case then you should change your wording. Because outright proclaiming that Japan makes better Castlevania games than the West and the West just "doesn't get it" is still totally a totally unfounded argument on the grounds that there are only 2 Western CV games, within the same universe, by the same people.

It would be more accurate to say "that in your opinion, so far the West has not made a Castlevania game to suit your tastes better than Japan has made.

(You might say semantics, but we're all wasting time arguing over video games on an online forum for Christ's sake, it comes with the territory)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 05, 2013, 10:21:43 PM
I understood perfectly what she said, the only thing that is omitted is the phrase "until now". Also I think that the part about IGA and Adventure Rebirth are meant to be 2 separate sentences. I can maybe be wrong Pfil?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 05, 2013, 10:27:28 PM
Me too. You just couldn't take it verbatim, but it was easy to read between the lines.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 05, 2013, 10:45:29 PM
I understood perfectly what she said, the only thing that is omitted is the phrase "until now". Also I think that the part about IGA and Adventure Rebirth are meant to be 2 separate sentences. I can maybe be wrong Pfil?
Yes, what I said was that I am happy if they return to Japan developed games, even if IGA, MY and AK don't return.
Just give me another game like Rebirth, developed by ANOTHER JAPANESE TEAM, and I'm happy with that.
Thanks anyway! :)

Just FYI, Adventure Rebirth was IGA. Music was by the guy who composed for Deathsmiles and that Shmup IGA directed. (the one with Kokoro Belmont)

Also in that case then you should change your wording. Because outright proclaiming that Japan makes better Castlevania games than the West and the West just "doesn't get it" is still totally a totally unfounded argument on the grounds that there are only 2 Western CV games, within the same universe, by the same people.

It would be more accurate to say "that in your opinion, so far the West has not made a Castlevania game to suit your tastes better than Japan has made.

(You might say semantics, but we're all wasting time arguing over video games on an online forum for Christ's sake, it comes with the territory)
Yeah... with all respect, I know everything IGA did and EVERYTHING he didn't, and the same for Michiru Yamane.
In my previous sentence I explain better what I meant.
The game with Kokoro Belmont is Otomedius Excellent, and for what it is, it's pretty good. It's not Castlevania, of course.
Music in DeathSmiles is also very good, but in Rebirth they are all remixes, so most credit of the soundtrack goes to the original composers of that excellent classic tracks.

I always add "in my opinion", "personally", "at least to me", "for my personal taste", and so on...
It's not my intention to argue or create conflict, I am just expressing myself, like we all do.
And I always try to be respectful, because no one owns the truth, we all have our own opinions.
Besides, it's pretty obvious we all speak our own opinion and not some kind of universal truth.

But there are some things that are obvious. From an objective point of view, I see what Castlevania has always been, from 1986 to the present, including even rare games like the Pachislot games, the Ipad game and everything, and it always had an overall coherence of music, art direction, aesthetic look...
Japan made a few mistakes over more that two and a half decades, but always within what constitutes Castlevania.
And so far, MercurySteam (which is the only westerner that made CV games) didn't get any of that points right.
Most of that things are missing (especially the music).
That's what I think and I can't see it otherwise.

And that's also why I previously stated that "Japanese get what a CV game needs, MS (in my opinion) don't".
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 09, 2013, 01:10:04 AM
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That's entirely subjective, and either way those games are still highly regarded for their "atmosphere & aesthetic" even outside this CV community, which places people like you in the minority.
That is why I wrote "In My Opinion". It's in plain sight.

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Well, as far as the IDEA of a "multiplayer Castlevania" goes. the idea was a nice idea. The execution was what was dreadful. At least the art was nice.
Yeah, I have nothing against online-multiplayer Castlevania game itself, but not like it was done with HD.

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But I don't want orchestral music in Castlevania. In games like Knights of the Temple it's OK, but Castlevania is another thing. As I said, Lament of Innocence orchestral tracks were brilliant, and they got the point of CV music right (of course they did... it was Michiru Yamane).
So, you don't want orchestral music in Castlevania at all or just orchestral music done wrong?

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That's a matter of personal opinion, I consider Judgment a bad game with some bad character designs, that looks like Castlevania (just look at the environments and compare them to MS games and you will see what I'm talking about) and has a wonderful soundtrack.
I don't have problem with LOS environments. And CVJ soundtrack, while being rather good, is quite dull - it's all rock and even more rock. It's like they hired those fan musicians from YouTube who made rock remixes for everything. Castlevania music deserved to have remixes from different genres. This is the same problem I have with HD soundtrack. Except, it was much worse in quality.

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It's easy for me to understand that, if you consider the Chupacabras or Baba Yaga from LoS as things that belong in Castlevania, that you don't consider this...
Superficial similarity is nice, but the core of what made it a "good Castlevania game", not just "any good game" is missing in DOS.
As for Baba Yaga - why not? It's a mythological creature after all, in that aspect she is no worse, then most of the Castlevania monsters. And this little guys...I don't see what so bad about them. They ain't no worse than some big guys with pigfaces (http://images2.wikia.nocookie.net/__cb20080815115640/castlevania/images/d/d2/Slaughterer.gif). Now, if there were looking like, let's just say, bright clowns with harmonica, I could have been rather irritated...Oh, wait... (http://images3.wikia.nocookie.net/__cb20080814165708/castlevania/images/1/19/Killerclown.gif)

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It was a very good idea that was poorly executed, but it's understandable because the budget was very low and they didn't were given much time to polish details.
Result is what matters. If the game have mediocre quality in some aspects, it doesn't matter why it come out that way.

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But the game is all the time Castlevania. Looks like it, sounds like it, plays like it, and I'd rather prefer 5 games like this in a row to be released than another "oh so serious" game with "oh so epic" music, that to me and many people, have CV only in name.
Then Castlevania will die.
It were only six games in one style and where it brought the series? To the nearly death.

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Character design was awful but still looked like Castlevania to me, with some exceptions... though it looked more like Death Note, and I don't have a problem with that.
I am sorry, but I (and a lot of other people) have problem, when Castlevania characters start to look like characters from entirely unrelated thing. Not everyone fan of this anime or this style and not everyone should be. Hence, not everyone should be OK, with that.

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And the music is not J-Rock fest, they are remixes from wonderful Castlevania tunes, and some new additions that fit in perfectly.
It sounds like J-Rock fest, even if those are remixes of the good melodies. And while it's not that bad on its own, when the whole soundtrack is like that, then I have a problem.

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What you said about DoS and PoR is what I consider LoS to be, only instead of trying to cater to the little kids or anime lovers it was to cater the generic modern VG industry and the generic modern gamer, abandoning EVERYTHING Castlevania was, leaving 25 years of tradition behind.
DOS, POR already abandoned pretty much everything of the glorious legacy, turning it into generic anime rip-off, that resulted in nearly death and subsequent transformation into Pachislot videos only. LOS is trying to return the series in the eyes of the general gamers to help it to survive and bring decent money for the next games, instead scraps, that would not be even sufficient to the projects like HD.

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You also forget that Castlevania was pretty much always anime, they just chose a different style for DoS and PoR, but Ayami Kojima works were ALWAYS anime-inspired.
There is difference between "anime-inpsired" and kiddish anime designs. First, can be pretty much anything, from Kojima artworks to Dracula X designs, second - will be mostly the same. In worse meaning of that word.

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They had a lot to do with the game being so great.
Gameplay aspects are nice and dandy, but what it have to do with characters themselves? Their designs, stories?

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It's not invalid. I believe japanese always got the look and music right, even in the Pachislot, which still look and sound like Castlevania, while with LoS it's still debated until today, and I don't consider it at all to look, sound or anything like CV.
No wonder, that Pachislot looks like Castlevania of the past, considering they simply reused a lot of character designs...

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Castlevania: The Adventure is not an atrocious game, it's a wonderful game that is very hard to beat, the controls are not good, but it's still a very good game, one of the best titles on the Game Boy, and the beggining of the beautiful GB trilogy. And who can forget the soundtrack from that 3 games?
CVA is a shitty game with the good soundtrack. Bad controls + slowdowns + idiotic hitboxes = shitty game. No matter what kind of music it has. If it's one of the best titles on the Game Boy, than I don't even can phathom what is the worst game ...something, that won't even start, I suppose. And Legends's soundtrack was mostly forgetable.

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And if, up until today, MS is the only example of westerners making CV, the statement is not invalid. Only japanese get it right.
The only way this statement will be valid, if several teams from the West will make several (5-6) games in different genres for the series and all of them flop, critically, commercially and in fan circles.
Since those conditions are not met, this statement is invalid.

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But there are some things that are obvious. From an objective point of view, I see what Castlevania has always been, from 1986 to the present, including even rare games like the Pachislot games, the Ipad game and everything, and it always had an overall coherence of music, art direction, aesthetic look...
I also, have seen Castlevania from the very first game up to the LOS, and see, that Castlevania was different in atmosphere, music, gameplay, multiple nuances, up until "metroidvanias" set in. Then, all of this things took quite a noticeable hit, that rendered, once great series to something average without - kiddish anime'vania, puzzle'vania, fighting'vania, pachi'vania, medal'vania. It's like its lost itself in all of this attempts to cash on success of experiment gone horribly right (SOTN). I get used to Castlevania changing its style once in a while, but not like that. So, LOS for me is much more preferable option, than another low-quality "metroidvania" with shoe-string budget and copypasted enemies from 1993.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 09, 2013, 05:44:45 AM
Yeah...
Different oppinions. I still stand for everything I said, and most of all about the music.

As for your questions:

I don't have a problem with orchestral music for cutscenes in 3D games, like Lament of Innocence did, provided they have the chord progressions and typical arrangements of Castlevania. For the rest of the game I want the typical Castlevania signature music.
And I do have a problem with music that is not reminiscent of Castlevania in anything.
And when they decide to make the whole soundtrack orchestral, they can learn something from, for example, the main battle theme from Knights of the Temple (PS2) ("In Flames") or the main theme from Knights Contract (PS3), or the main theme from the PS3 Wizardry. At least they got the chord progressions right for what constitutes Castlevania music, as well as beautiful melodies and arrangements. I would have tolerated it more, while still not being Castlevania sound.

I don't have problems with any enemy from any Castlevania game from 1986 to OoE. Japanese always knew how to be serious but not so much in the perfect dosis. MS tried all the time to be "oh so serious, and then they insert the chupacabras or the hunchback".

About Stella and Loretta... I liked everything... their designs, their story, their background, their alternate mode gameplay and story, their boss battle theme, everything.
The closer MS could come to something I liked was the Reverie DLC, and that vampire girl reminded me of the vampire sisters from PoR.

I'm OK if in the future they return to anime style and not what you say it's "kiddish anime", Castlevania look was always good to me until the MS games, be it CV 1, SCV4 or any of the MetroidVanias.

CVA is a wonderful game, give it a try and you'll see.

I consider Judgment and Harmony of Despair to have excellent soundtracks.

The Pachislot may look like Castlevania from the past, and I (and a lot of people) hope they look like CV from the future also, when this nightmare ends and we can finally awake into our favourite saga again, after years of waiting.

My final statement was, like from 10 posts ago, something like "In my opinion, japanese always got it right, and MS don't".
That can't be invalid because there are no invalid opinions.
And by the way, I'm playing Mirror of Fate, and it seems like everything missing for me in LoS is still missing here.

Oh, and by the way, you don't need to -1 my posts every time you don't agree with something I wrote. I'm talking respectfully and always give +1 to what I like, but there's no point on -1 someone when you can talk with respect and provide the other person with your points of view.

Best regards.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 09, 2013, 07:23:25 AM
If I recall correctly, the 2 reasons why the kiddie anime style was chosen for the DS games was due to:
1. IGA hopes to appeal to a younger audiece since he believes that DS users are younger.
2. Ayami Kojima needs a lot of time to complete her illustrations thus IGA decided to let her do the concept art for the PS2 games instead of the DS games.

I loved the Pachislot games. I am hoping for a port of those slot machines somewhere...

As of now, I am liking the MoF game.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 09, 2013, 09:02:35 AM
I too hope they someday port all Castlevania material into something I can get.
The arcade game, the Pachislots, the Medal game, the audio dramas, everything...
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Puwexil on March 09, 2013, 02:12:04 PM
Just FYI, Adventure Rebirth was IGA.

He's only listed as producer. The game's actual development was handled by M2, as the other Konami series games under the ReBirth label. I wouldn't be surprised if Igarashi's name was only attached to the product because at the time he was still the public face of the series. There's nothing to suggest his role was anything but a hands-off casual observer on the project, if even that. Crediting the game to him is like holding Hideo Kojima responsible for Lords of Shadow.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rudolph LagnaGaisaer on March 09, 2013, 08:59:48 PM
to pfil in two posts up
Beatufil expression of feeling´s i almost cry.(this is not a joke)
 have talent in writing and scripting ?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 09, 2013, 11:04:26 PM
to pfil in two posts up
Beatufil expression of feeling´s i almost cry.(this is not a joke)
 have talent in writing and scripting ?
Thanks! :)
I guess you refer to my signature, perhaps?
It's an expression of what I feel like right now.
I like to write poetry from time to time, though I'm not to judge if I have talent on doing it, I just like to do it, and do it the best I can.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 10, 2013, 02:35:34 AM
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That can't be invalid because there are no invalid opinions.
What..?

It IS invalid, because there is no way to accurately judge the West and East, since there is only ONE western studio so far that has made a CV game/series. (If you want to get into more semantics, they are european-west. Let's see a US team do a take on CV, like, say Wayforward, or something.)

It won't become valid if you keep repeating it. you can make yourself think it is all you like, but until we get more western studios to make CV games, that cannot be accurately judged at all.

On Judgement's music: I thought some of the tracks were ok. I definitely like the OSt better than HD's. HD's just sounds so generic rock.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 10, 2013, 02:37:15 AM
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IGA hopes to appeal to a younger audiece since he believes that DS users are younger.
I've heard, that such style was chosen, also because Konami wanted to make Castlevania more popular in Japan, where, as far as I know, this series wasn't really popular as in the West.

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Japanese always knew how to be serious but not so much in the perfect dosis. MS tried all the time to be "oh so serious, and then they insert the chupacabras or the hunchback".
MS did pretty much the same, what Japanese developers did - injected some humor in the grim setting.
The problem is that, in late "metroidvanias" such elements became too common and too ridicolous (like those clowns, I mentioned in the previous post) or chair collecting in HOD. WTF it has to do with anything and why it should be in Castlevania? Such things affected the atmosphere and felt like bad attempts at humor.

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CVA is a wonderful game, give it a try and you'll see.
CVA is a pile of shit. I completed this game and made review and video walkthrough for it. It was one of the worst games I ever played.
Here's my reviews for the CV games, including CVA. (http://castlevaniadungeon.net/forums/index.php/topic,4550.0.html)

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I consider Judgment and Harmony of Despair to have excellent soundtracks.
They weren't that bad, just very repetetive and uninspired.

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The Pachislot may look like Castlevania from the past, and I (and a lot of people) hope they look like CV from the future also, when this nightmare ends and we can finally awake into our favourite saga again, after years of waiting.
I consider Pachislots to be the last hoorah for IGA's tenure over the series. And I hope it will stay, that way - series must move on and evolve, instead of prancing on the same spot.

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That can't be invalid because there are no invalid opinions.
Earth is flat. This is example of invalid opinion.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 10, 2013, 03:19:26 AM
MS did pretty much the same, what Japanese developers did - injected some humor in the grim setting.
The problem is that, in late "metroidvanias" such elements became too common and too ridicolous (like those clowns, I mentioned in the previous post) or chair collecting in HOD. WTF it has to do with anything and why it should be in Castlevania? Such things affected the atmosphere and felt like bad attempts at humor.
Japanese never tried to be "oh so serious and oh so epic", and humour attempts worked, at least with me.
MS attempts at humour, like Chupacabras and Hunchbacks, lack the elegance and beauty of Castlevania.
And please spare me your next pics of examples, we will never agree, I always liked everything from Castlevania, or at least never disliked something, until MS arrived.

They weren't that bad, just very repetetive and uninspired.
Repetitive, uninspired and boring is what I think of Araujo's compositions, not only in LoS games.
Also, not Castlevania at all.

I consider Pachislots to be the last hoorah for IGA's tenure over the series. And I hope it will stay, that way - series must move on and evolve, instead of prancing on the same spot.
What I expect is to never again see another game like the LoS series and to see again more MetroidVanias and ClassicVanias as it always should have been.

Earth is flat. This is example of invalid opinion.
Don't play fool, you know what I meant.

What..?

It IS invalid, because there is no way to accurately judge the West and East, since there is only ONE western studio so far that has made a CV game/series. (If you want to get into more semantics, they are european-west. Let's see a US team do a take on CV, like, say Wayforward, or something.)

It won't become valid if you keep repeating it. you can make yourself think it is all you like, but until we get more western studios to make CV games, that cannot be accurately judged at all.

On Judgement's music: I thought some of the tracks were ok. I definitely like the OSt better than HD's. HD's just sounds so generic rock.
I already repeated my final opinion on the matter several times.
Search it on my previous posts.
This is like the fifth time I'll write it:

IN MY OPINION, JAPANESE ALWAYS GOT IT RIGHT, MS DON'T.

And Judgment's and HD's OSTs are beautiful and most important, they sound like Castlevania. Unlike recent OSTs.

Edit: corrected some typing errors, nothing important.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rudolph LagnaGaisaer on March 10, 2013, 11:39:02 AM
you two could stop this childishness ? this discussion  are only exposing you to the ridicoulous not to sound rude to anyone.
but you must understand and critic with intelligence each other opinions and argument´s. the world is great so some opinions will differ from other´s. i don´t like the LoS series too but i don´t expose my opinion about it because i respect the fans that like it.
have you guys minded that Castlevania could enter in a stagnation after LoS 2 ? and if this happen what will be of the CV fan ?
MS is a good Studio. don´t make critic to it Pfil the company is not responsible directly for it. if you want to spend your rage and heat arguments in someone spend in Kojima he is the main responsible for what happened to Castlevania. 
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 10, 2013, 11:58:11 AM
Hideo Kojima is responsible for convincing Konami to turn MS project in a new Castlevania, he is not responsible for what happens after that. Its okay to share opinions here, thats why the forum exists after all. How you express your opinion is that makes the difference.

Pfil didn't do anything wrong, she said what she thinks, but some users misinterpreted or simply doesnt thinks the same, she explained that its her own opinion and why AGAIN and AGAIN they tried to continue saying that her opinion is invalid or wrong. Atleast that is what Im seeing here.

You should express more your opinions too, thats what maintain the forum alive when we dont receive any news, but you are right that its better if we all calm down.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 10, 2013, 12:21:01 PM
Exactly, I was always respectful, and I always stated that it was my opinion what I was expressing.
It must be because of something that so far I only have this little argument with a single user and, apart from that, I'm having a really good time with everybody else on this forum.
Check some posts ago, to see who started attacking, and speaking with condescending attitude.
I don't like to create conflict, but if someone attacks my points of view I will stand for them.
And as Lelygax said, this is a place for expressing ourselves.

I've been a reader of this forum for some years now, way before I decided to create an account, so this doesn't come as a surprise for me.
And I must admit that when I saw how this discussion started, I saw the rest of it coming. I've already seen all this more than once.
As I said, I've been reading this forum for a long time.

Castlevania is a very big part of my life, and I will stand for it. With respect, but I will defend what I think it's best for the saga.
But if this argument is annoying other users, well, the discussion on this thread ends here.
It's not worth it, when you think there's just 1 person who contradicts everything I stand for.
Sorry to Jorge and everyone else if any of you think I created trouble.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 10, 2013, 12:48:10 PM
Pfil, I can't send PMs to you, why?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 10, 2013, 02:22:02 PM
My God...these last few posts have come from a place of understanding, and...and...humanity. They...made sense too...THEY MADE SENSE. Hark, what is that sound? It sounds as if many children are weeping, at a great distance...oh, it's just the fabric of existence being torn asunder.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 10, 2013, 03:55:08 PM
Quote
Japanese never tried to be "oh so serious and oh so epic", and humour attempts worked, at least with me. MS attempts at humour, like Chupacabras and Hunchbacks, lack the elegance and beauty of Castlevania. And please spare me your next pics of examples, we will never agree, I always liked everything from Castlevania, or at least never disliked something, until MS arrived.
I don't see nothing elegant and beautiful about chair collecting, clowns and cream pies as subweapons. If anything, those and some other things are examples of lack of moderation and attempts to inject some odd, of the wall humor in the series, that never was overtly funny to begin with. Also, such strong separation "Everything Japanese CV = good, everything MS CV = bad" is rather wrong in my opinion.

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What I expect is to never again see another game like the LoS series and to see again more MetroidVanias and ClassicVanias as it always should have been.
You already have it - LOS is classicvania in 3D, and MOF is a hybrid of classicvania, metroidvania and LOS style.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 10, 2013, 04:19:28 PM
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LOS is classicvania in 3D,
Not really.

Quote
and MOF is a hybrid of classicvania, metroidvania and LOS style.
You forgot "God of War" style (which i don't necessarily consider a bad thing really, since I like GoW, but button-sequence-mashing to do certain tasks, the succubus encounter was ENTIRELY GoW-inspired, all it was missing was the sex part, among other subtle things here n there). But you'd have to be in serious denial to not see it's derivative nature.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Maedhros on March 10, 2013, 04:22:46 PM
LoS is God of War with Castlevania elements. This will hold true 'till the end of times.

Just like Tomb Raider is Uncharted with Tomb Raider elements.

Both new games were somewhat inspired by the old games and got the template "copied" instead. With their own differences, of course.

I don't really think LoS resembles ANY Castlevania game, at all.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: thernz on March 10, 2013, 04:40:47 PM
LOS is classicvania in 3D
Castlevania Quest Horror -Play Movie- (http://www.youtube.com/watch?v=v708uxRXjzw#)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 10, 2013, 04:56:13 PM
This IS Castlevania, even the music is better.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rudolph LagnaGaisaer on March 10, 2013, 06:43:22 PM
Hideo Kojima is responsible for convincing Konami to turn MS project in a new Castlevania, he is not responsible for what happens after that. Its okay to share opinions here, thats why the forum exists after all. How you express your opinion is that makes the difference.
Pfil didn't do anything wrong, she said what she thinks, but some users misinterpreted or simply doesnt thinks the same, she explained that its her own opinion and why AGAIN and AGAIN they tried to continue saying that her opinion is invalid or wrong. Atleast that is what Im seeing here.
You should express more your opinions too, thats what maintain the forum alive when we dont receive any news, but you are right that its better if we all calm down.

#1 - so by the logic of the universe.he is directly responsible by all thing´s that happen to ''Castlevania'' from this point.

#2 - i´m with you. why people insist in be so foolishly blind and don´t accept the truth ?

#3 - if i express 1/3 of my opinion about LoS and Dave ''Emotional Instability'' Cox... well better not think on this.

LOS is classicvania 3D ?
Lament of innocence is the only Classicvania 3D  experience that i felt. LordofMayofwaroflighthoodVania Don´t count as one. 
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 10, 2013, 07:51:36 PM
Quote
#2 - i´m with you. why people insist in be so foolishly blind and don´t accept the truth ?
If I said something like that, calling people who don't agree with me "blind fools", I would have a moderator on my neck almost instantly. Just saying. ;D
Please, no need to be rude with people who don't agree with you. I and Pfil had calm discussion.  :D

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Lament of innocence is the only Classicvania 3D  experience that i felt. LordofMayofwaroflighthoodVania Don´t count as one.
I felt different. ;)

Quote
Not really.
Well, modern interpretation of the classicvania style.  :)

Quote
You forgot "God of War" style
I don't count unrelated games as part of the Castlevania style. Yes, it maybe borrowed something from GOW, but style is Castlevaniash enough for me.
By that margin everytime, when somebody say, that Symphony of the Night is a true Castlevania, there always should be an addition: "you forgot about Metroid style".  ;)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 10, 2013, 08:50:37 PM
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Well, modern interpretation of the classicvania style.
Still no. While it retains certain elements of a select few "classicvania" parts, it's still derives a large chunk of it's gameplay/stage layout/music/aesthetic from other games that aren't Castlevania. Cox admitted all that was done for the purpose to appeal to a more general, Westernized audience, since those games LoS copiedborrowed from were highly praised at the time. Cox attempted to justify this by saying "all those things belonged to Castlevania first, so we're just taking them back!" Which is a highly debatable topic all it's own.


Quote
I don't count unrelated games as part of the Castlevania style. Yes, it maybe borrowed something from GOW, but style is Castlevaniash enough for me.
By that margin everytime, when somebody say, that Symphony of the Night is a true Castlevania, there always should be an addition: "you forgot about Metroid style".
It borrowed a lot more than just "something" from GoW, as well as other series. Extensive combos were never part of classicvania, neither was wall-shimmying & glowing objects. Lookng back, at this point there's no arguing that Lords of Shadow as a whole was nothing more than a mash-up of God of War, Shadow of the Collosus, Prince of Persia, and a bit of Super Castlevania IV (I believe Cox even cited Street Fighter as an inspiration for the combat). Whether an individual sees this approach as a good or bad thing for the series is up to them. Of course they switched things around a bit so it's not as obvious at first glance, but as the months & years went by, people began to see the heavy influences. I enjoyed LoS for what it was, and because I love action games, but I think it definately tried too hard to "upstage the competition" with the "we can do what you guys did, but better!" mentality, as opposed to creating unique gameplay ideas all their own while still maintaining the Castlevania feel (although I did enjoy the Light/Shadow magic system). That image posted in the MoF thread is a prime example on how LoS is, as opposed to how it should've been, thus disproving the "LoS is classicvania in 3D" remark:
(click to show/hide)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 10, 2013, 09:06:50 PM
...
You know what? Screw all you guys, I'm sticking with Serio's Castlevania Fighter. :P
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: e105beta on March 10, 2013, 10:57:09 PM
This whole "what is Castlevania" argument has gotten so incredibly old it's senile.

"Castlevania" is whatever Konami releases with the title "Castlevania" on it. It's an arbitrary concept that means little beyond basic theming, which is why Castlevania Pachislot exists, and why IGN's review (the content not the score) is total bunk.

Claiming that what's wrong with every game that comes out that you don't like is because it's not "Castlevania" enough is pointless. Konami doesn't care about what anybody thinks is "Castlevania" besides their own, at least not beyond it's capability to sell copies, and they certainly won't go completely against their business interests just to make a game to sell to an increasingly niche group because it's apparently "more Castlevania".

Instead, how about instead of discussing what's ripped, what's not, which musician each of us likes better, and what country we think is cooler, how about we talk about what's in the game and the merits and demerits of it regardless of who made it and where it came from? Wouldn't that be something?

And for everyone who really want's the Castlevania of yesteryear back, hope the LoS games tank hard and that Konami comes to the conclusion that the series isn't worth dropping all together.

Castlevania Quest Horror -Play Movie- (http://www.youtube.com/watch?v=v708uxRXjzw#)

That's super neat. The fish eye thing makes it look kind of like the mysterious Sonic X-Treme

Sonic Xtreme Crystal Frost (http://www.youtube.com/watch?v=wzvS_beXtXk#)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 10, 2013, 11:17:16 PM
Eh, you might as well give up and walk away, they ain't gonna stop arguing even when the cows go home or it's time for Jorge to take his beauty sleep.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 10, 2013, 11:34:06 PM
...
You know what? Screw all you guys, I'm sticking with Serio's Castlevania Fighter. :P
Great point. Serio's game looks and sound like Castlevania, and the fights are more entertaining than the 10.000 hits 2D battles of Mirror of Fate that last for several minutes.

#1 - so by the logic of the universe.he is directly responsible by all thing´s that happen to ''Castlevania'' from this point.

#2 - i´m with you. why people insist in be so foolishly blind and don´t accept the truth ?

#3 - if i express 1/3 of my opinion about LoS and Dave ''Emotional Instability'' Cox... well better not think on this.

LOS is classicvania 3D ?
Lament of innocence is the only Classicvania 3D  experience that i felt. LordofMayofwaroflighthoodVania Don´t count as one. 

LoI is ClassicVania in 3D with elements of MetroidVania, and also Legacy of Darkness, is the perfect 3D Castlevania.
And Curse of Darkness is MetroidVania in 3D.

You can express what you feel about LoS and Cox with respect, that's what the forum is for.

Castlevania Quest Horror -Play Movie- (http://www.youtube.com/watch?v=v708uxRXjzw#)
The Michmede games are masterpieces, and even this 3D experiment is more fun than LoS, and, unlike the MS games, it looks like CV has always looked, and especially the music is exactly what Castlevania sounds like.
I'd rather play Castlevania: Quest Horror than LoS, and Castlevania: Quest is way, way better game than Mirror of Fate, and it was made by only one person with almost zero budget.
And don't get me started on Dracula's Shadow, for that's one of the best games ever, and the soundtrack... my God, the soundtrack...

By the way, i'm not related to Michmede, I just know his games and tunes. But they are masterpieces.

LoS is God of War with Castlevania elements. This will hold true 'till the end of times.

Just like Tomb Raider is Uncharted with Tomb Raider elements.

Both new games were somewhat inspired by the old games and got the template "copied" instead. With their own differences, of course.

I don't really think LoS resembles ANY Castlevania game, at all.

Totally agree.

Pfil, I can't send PMs to you, why?

I don't have that option enabled, I'm used to do that on the web.

I don't see nothing elegant and beautiful about chair collecting, clowns and cream pies as subweapons. If anything, those and some other things are examples of lack of moderation and attempts to inject some odd, of the wall humor in the series, that never was overtly funny to begin with. Also, such strong separation "Everything Japanese CV = good, everything MS CV = bad" is rather wrong in my opinion.
You already have it - LOS is classicvania in 3D, and MOF is a hybrid of classicvania, metroidvania and LOS style.

I think exactly the opposite. Japanese attempts at humour worked with me, but MS ones didn't... as everything else MS did... just didn't work for me.

And no, I don't have anything.
Where is my typical soundtrack?
And my shop to buy items and potions?
And my anime-inspired characters?
What about my blue map percentage completion?
And where is the inventory, where I can equip spells, weapons, armors?
Where are the beautiful enemies like Succubus or Venus Weed?
And why is everything so dark and monotonous?
Where is the ClassicVania platforming?

And also, I don't like QTE, I don't like combos, I don't like normal enemies that take 10000 hits to die, and I don't like automatic platforming, and battles with titans don't look like CV to me either.
And above all: I don't like generic Hollywood sound with little melodies and simple and boring non-neoclassical chord progressions.
And I can spend a few pages of text explaining what is missing from CV, and what I see here that don't belong in this world.

And yeah, I believe we are calmly discussing so far, but if we are annoying another members perhaps we should just let it go.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 10, 2013, 11:54:05 PM
I'm happy that you enjoy Serio's game as well, but please don't drag me into this.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 10, 2013, 11:59:04 PM
Quote
Instead, how about instead of discussing what's ripped, what's not, which musician each of us likes better, and what country we think is cooler, how about we talk about what's in the game and the merits and demerits of it regardless of who made it and where it came from? Wouldn't that be something?
ok stop yelling at me  ???

Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: e105beta on March 11, 2013, 12:17:01 AM
ok stop yelling at me  ???

I don't mean to come off as yelling, it's just I got so tired of the argument the first time around, it seems even more banal 2 or so years later having not changed a bit.

I mean, I have no problem with debate, but this isn't it. It's just stating facts and applying entirely opinion based judgments to them.

Quote
"Lords of Shadow is dumb because it doesn't have this list of things that I demand be in Castlevania"
Quote
"No, no, no, it has all of these things in it that are Castlevania, just not the things you like!"
Quote
"That's not Castlevania"
Quote
"Yes it is!"
Quote
"No it's not!"
Quote
"UH HUH!"
Quote
"NUH UH!"

There's no actual analysis of the game going on. It's just the same headbanging we were all doing the first time around.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 12:22:36 AM
Instead, how about instead of discussing what's ripped, what's not, which musician each of us likes better, and what country we think is cooler, how about we talk about what's in the game and the merits and demerits of it regardless of who made it and where it came from? Wouldn't that be something?
But that's part of what I did.
I didn't find anything redeeming in any of 2 MS games so far.
It's not my fault I didn't like them at all, because I really wanted to.
At this point, it's been 5 years since I'm dying for another Castlevania. And not necessarily an "IGAVania". Give me a ClassicVania with traditional soundtrack, little to no story, and 6 linear levels, where a Belmont must go and fight Dracula, no need to explain anything, and I'm happy.
The other part of what I did is to defend what I like and what I think.
But it's pointless, because what he likes and consider CV, I don't like at all, and what is my favourite game ever, he doesn't like and doesn't consider CV at all. So I believe we will never agree, and as I said, if it's got to the point when we are annoying another users, perhaps we must let it go.

I'm happy that you enjoy Serio's game as well, but please don't drag me into this.
Yeah, we shouldn't include Serio's and Michmede games in this argument.
They are all awesome in their own right!

And I've just realized: all of them they are excellent Castlevania games made by westerners!
Here's to Konami letting the next CV to fans (as I always say: we can dream, can't we?).
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: e105beta on March 11, 2013, 12:29:43 AM
But that's part of what I did.
I didn't find anything redeeming in any of 2 MS games so far.
It's not my fault I didn't like them at all, because I really wanted to.
At this point, it's been 5 years since I'm dying for another Castlevania. And not necessarily an "IGAVania". Give me a ClassicVania with traditional soundtrack, little to no story, and 6 linear levels, where a Belmont must go and fight Dracula, no need to explain anything, and I'm happy.
The other part of what I did is to defend what I like and what I think.
But it's pointless, because what he likes and consider CV, I don't like at all, and what is my favourite game ever, he doesn't like and doesn't consider CV at all. So I believe we will never agree, and as I said, if it's got to the point when we are annoying another users, perhaps we must let it go.

No, but when you make statements to the effect of "Japan > West" it kind of ruins the impact of your argument. It makes you seem like you care less about how to get a better Castlevania, and more of just "That. Do that over again." ONE Western studios has gotten their hands on the franchise. There's no reason another Western studio couldn't make it completely differently and have you enjoy it.

And I really, there's nothing wrong with pointing out things you don't like about a game, but when the discussion can't progress beyond "Well, that's just your opinion, man" then I agree, it's probably time to stop.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 11, 2013, 01:07:38 AM
Let's all bring up "ZOMG, YOU CAN'T SAY JAPAN IS BETTER THAN WEST BECAUSE___" a minimum of 23 more times because we can only take statements at face value. Pfil has just explained herself & her wording in great detail for the last 3 pages-let's scrutinize her & argue semantics some more. Then, let's throw around the words 'invalid, opinion, your & WRONG' (spelled just like that) like we're gonna get a prize if we do it enough. Finally, let's get a little more petty & then maybe once the smoke has settled from all that we can start moving on.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 01:20:27 AM
Also lets not forget to say "Lets stop this and be rational, say how and why without saying the motives" and then start all this mess again.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 01:20:52 AM
Laina you are so nice  :)

Edit: Lelygax you are so cool, too!
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Laina on March 11, 2013, 01:27:24 AM
Laina you are so nice  :)

Edit: Lelygax you are so cool, too!

lol Thank you. I just felt like something needed to be said. Anyway, you've expressed how you're more than willing to let it go, so hopefully everyone else can agree.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 01:31:21 AM
Laina you are so nice  :)

Edit: Lelygax you are so cool, too!

Thanks, Im only doing what I think is right.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 11, 2013, 06:06:59 AM
Eh.  I've said it before.  All people seem to want is the same game with a different skin each time.(They just want SotN over and over again with a gimmick each time, and further analysis shows it's a derivative of Castlevania 2 with heavy Metroid influence)  It's up to Konami for what they want Castlevania to be.  Dunno bout you but the original timeline is a mess IMO. 

If you hate the LoS series, fine, that doesn't mean you have to whine about it constantly(quite sad).  You can just hibernate until a game you want surfaces.  A company isn't gonna care about your verbal complaints, they care about the money received for their product.  Fact of the matter is that the LoS series is the best selling Castlevania to date(or rather it's first installment).  It's a fact, regardless if you like it or not.

Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Neobelmont on March 11, 2013, 06:29:43 AM
This is what I mean, I  tend to miss things like these. What sparked these past few comments?
School calls yet, man... -_-

It seems to be "what's a castlevania" thing.

On another note has anyone ever thought about LoS being simliar to say, Belmont's revenge due to the fantasy aspect?


Eh.  I've said it before.  All people seem to want is the same game with a different skin each time.(They just want SotN over and over again with a gimmick each time, and further analysis shows it's a derivative of Castlevania 2 with heavy Metroid influence)  It's up to Konami for what they want Castlevania to be.  Dunno bout you but the original timeline is a mess IMO. 

If you hate the LoS series, fine, that doesn't mean you have to whine about it constantly(quite sad).  You can just hibernate until a game you want surfaces.  A company isn't gonna care about your verbal complaints, they care about the money received for their product.  Fact of the matter is that the LoS series is the best selling Castlevania to date(or rather it's first installment).  It's a fact, regardless if you like it or not.



When I was seven my bro put dracula's curse into the nes and it was a starting point to where am I now. Skip to 1998/9 to cv64 and I stopped being a fan that dang chainsaw man scared me for a while and still does to this day. Now skip to high school and around the time portrait of ruin IIRC and I fell in love with cv again it was a nice birthday present and afterwards I wanted to hunt down all cv games. For the most part I found all the gba titles in the span of four years but something happened afterwards. I started to slowly but surely play the classics, now I have most of the games. The ones that I am missing are belmonts revenge, legends, that haunted castle (but it's an arcade cabinet would rather have a snk on to be honest), kid dracula, and vampire killer. Now fast foward to right now and in the end despite being brought back into the series by MV's I would really a classicvania game from our generation no remakes or rebirth but a full blown classic. The reason will be revealed later since I'm to tried but, I want to state it none the less. But I will say that I am a classics fans.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Zetheraxza on March 11, 2013, 06:38:28 AM
Yeah well, Castlevania was a Mario Rip Off... It was using A to Jump and B to attack.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 11, 2013, 06:47:24 AM
They should make SotN Pachislot.  Japan Only.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: angevil on March 11, 2013, 08:14:44 AM
My opinion is that Japanese studios are much better at making interesting games that have something special about them. I look at Castlevania and I look at Silent Hill. Japan did amazing things with these games, while Western studios cant follow that. Some games should just be kept being made where they know how to make them!

And dont get me started with the arguments about LOS. This is not a Castlevania game, it just has its name. Cox/MS desecrated the famous franchise with their ″reimagining″ of everything, now they are using characters, their names, some of the elements from CV and want it to be a new Castlevania. Well, they go xxxx xxxxxxxxx!!!! :) It is all about money, politics inside Konami...Castlevania is dead and this is a reality. Some of you accepted this new thing, and good for you if you enjoy it. It might even be a good game if it wasn`t trying to be what it`s not.

Of course, I want IGA, Ayami Kojima and Michiru Yamane to work together again, maybe include other artists as well. If they are not available, I would then give a chance to another Japanese studio to work on it. Not f***ing West! I live in Europe, yes, but CV should be made in Japan! That`s my opinion based on experience, and right now don`t feel the need to go into details, even more because I see that many of you already covered what`s wrong with MS LOS games.

Castlevania RIP (if only Cox would let it rest in peace! Just sad......................)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 11, 2013, 08:20:49 AM
LoS series was originally going to be an individual IP(until someone from Konami stepped in).  You can't judge much on a developer that hasn't made much to begin with.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 11, 2013, 09:33:17 AM
LoS series was originally going to be an individual IP(until someone from Konami stepped in). 

Hideo Kojima was the one who stepped in and told MS that their game looks like a Castlevania title.

When I was seven my bro put dracula's curse into the nes and it was a starting point to where am I now. Skip to 1998/9 to cv64 and I stopped being a fan that dang chainsaw man scared me for a while and still does to this day. Now skip to high school and around the time portrait of ruin IIRC and I fell in love with cv again it was a nice birthday present and afterwards I wanted to hunt down all cv games. For the most part I found all the gba titles in the span of four years but something happened afterwards. I started to slowly but surely play the classics, now I have most of the games. The ones that I am missing are belmonts revenge, legends, that haunted castle (but it's an arcade cabinet would rather have a snk on to be honest), kid dracula, and vampire killer. Now fast foward to right now and in the end despite being brought back into the series by MV's I would really a classicvania game from our generation no remakes or rebirth but a full blown classic. The reason will be revealed later since I'm to tried but, I want to state it none the less. But I will say that I am a classics fans.

The nostalgia factor is strong in our generation. I would agree that it is amazing if we have a classic, but with the situation in the industry right now, I hardly think it is possible. I might be a tad pessimistic but that is how I view reality.

Here's a little haiku I thought of at the moment.
Reboots and remakes,
playing with the toys of old,
when will we move on?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Maedhros on March 11, 2013, 10:09:21 AM
If reboots are well made, why the hell would be anyone complain? It is really hard to understand that people has different expectations, so when something that they don't like is out, they'll complain?

They're not wrong at all. It's not nostalgia, people will always use comparisons to make their point.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rudolph LagnaGaisaer on March 11, 2013, 10:12:00 AM
And I've just realized: all of them they are excellent Castlevania games made by westerners!
Here's to Konami letting the next CV to fans (as I always say: we can dream, can't we?).

# 1 - completing the argument, they are real Fan westerners not game studios that are blind by money,.and this is  what actually makes their game cool.

# 2 - if konami give it to a studio that respect the fan´s and not the money i will be very glad with it.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 11, 2013, 10:13:15 AM
If reboots are well made, why the hell would be anyone complain?

That is a rare instance and no one would complain if the reboot was good.
But usually, reboots are not that well made.
I would rather have a new game than a reboot that sucks.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Kingshango on March 11, 2013, 10:45:04 AM
Developers (and film makers) are so caught up with unnecessary reboots that they ignore series that are actually in need of one, like God of War or Kingdom Hearts.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 11, 2013, 10:50:39 AM
Developers (and film makers) are so caught up with unnecessary reboots that they ignore series that are actually in need of one, like God of War or Kingdom Hearts.

Ah... maybe it is not yet their time. Sometime in the future, those series would also face the forge of reboot.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Kingshango on March 11, 2013, 11:09:31 AM
You know what developers should do instead? How bout reboot or remake games that deserves a second chance. Like what happened with XIII or Advent Rising or Psi Ops and The Suffering? Those games were either mild successes or total flops but had great potential that could be reached if they were remade today.

Like where's The Mark of Kri, Syphon Filter (you would think that this would have gotten a current gen installment at least), Primal or Maximo, those are just games that came out in the last 10 years or so. There are sooo many developers just sitting on these IP's and doing nothing but rehashing or doing unnecessary reboots.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: DragonSlayr81 on March 11, 2013, 01:10:22 PM
Ah... maybe it is not yet their time. Sometime in the future, those series would also face the forge of reboot.
I actually agree with the rebooting of GoW, as well as that one person who said they should explore other cultural mythology and their "Gods of War"(don't know if it was months ago on these forums, on GameFAQs or another forum altogether). Someone once brought up who they should do a Norse themed "God of War" with Vikings, Odin, traveling between the Yggsdrasil and the various realms, kiling giants and trolls, battling Fenrir and Jormungandr and such. THAT would be awesome. I also heard someone mention an Egyptian themed GoW. I'd welcome all that stuff over yet another milking of "The Kratos Story".
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Dremn on March 11, 2013, 03:02:26 PM
Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.

http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/ (http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/)

Quote

Multiplayer: Will we see these characters again, in other games or even comics or some other media?

Cox: Yeah, yeah, it depends. You have this responsibility as a producer to carry the torch of “Castlevania” and you always hope what you do is successful enough to let you do more. You can’t take that for granted, you can only get one opportunity. At the same time, we want to do other things. But as long as people keep enjoying the games and buying them, we’ll continue to do it. Whether that’s in the Castlevania universe or somewhere else.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 11, 2013, 03:48:50 PM
I wouldn't mind if MS continues to make more Castlevania games, as long as they get the music more in tune with the series (hell, even bring back Yamane to compose a few tunes), add more depth to the enemies, cut back on the QTEs and on-screen prompts, and everything would be gravy. I love the look of MoF; I just wish it had a little more beef to it's bones. Another 2.5D 3DS game with all these things would be great. It doesn't even have to be in the "LoS universe," a canon game with the visuals of MoF and traditional music/unique enemies/no QTEs would be pretty sweet.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 11, 2013, 04:35:07 PM
Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.

http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/ (http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/)

Great, I need this
Quote
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F25ewqiv.png&hash=bfe6998a22b89d8c87f58eb9872596c97c423654)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Dremn on March 11, 2013, 05:30:55 PM
I really do think we're at a point in Castlevania's history again where it's dejavu for the Classicvania fans when SotN became the norm. Now everyone is feeling the burn from LoS becoming the new face of the series.

I really hope MoF doesn't turn out to just be a lucky break for MS, I want to see future games get better and better as they go on if they do decide to continue beyond LoS2. Otherwise, more Classicvanias would be nice. I'll never object to that notion.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Nagumo on March 11, 2013, 06:42:10 PM
No burn that I'm aware of if MS is leaving the franchise after LoS2. Though it would be a double burn if they decide to stick around after giving false hope to people who don't like the current direction.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 07:11:25 PM
That Forza Motorsport Castlevania pic was funny.
But it's also sad in a way, because it illustrates reality.
It's true that the only thing Konami cares about is money.
Unlike Nintendo, for example, that will never betray Mario.

If money is what they want, they should make a Castlevania that looks like GTA, where the castle appears in a suburb in New York and the new hero, MC Belmont, having lost the divine powers after generations of fighting evil, is helped by a retired cop with weapons and arsenal, and must fight not also Dracula, but drug dealers in the way.
The misterious female character is a prostitute who wants to escape the prostitution network, which operates in the castle basement, and his pimp bears a resemblance to SotN Dracula... for the sake of nostalgia.
Insert some classic names here and there (MC Belmont's father's name was Julius, the retired cop is named Hammer, and so on...), and you've got it! It's a new Castlevania!

I want IGA, Ayami Kojima and Michiru Yamane
Totally.

Hideo Kojima was the one who stepped in and told MS that their game looks like a Castlevania title.
Which proves Kojima doesn't understand anything about Castlevania.
He should stick with his Metal Gear franchise and don't f*** with CV.

By the way, Metal Gear Solid was SO BORING to play that I quit it. Good story, though, but the gameplay bores me a lot. This might explain a little why the LoS games are boring as hell to me.

Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.

http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/ (http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/)


Will this nightmare ever end?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rugal on March 11, 2013, 07:17:05 PM
God no.

LoS was just a God of War knock-off, and Mirror of Fate just plain sucks outright. You all wanted something new to the series, but you still didn't get anything new. All you got was ripoffs of other games and generic hollywood action shit music, which replaced the beloved original Castlevania soundtracks. Congratulations. David Cox sucks and should not be anywhere near the Castlevania games any longer. Unfortunately, his stains of failure will remain.

Give Castlevania to Platinum games, or if that doesn't happen, let Castlevania die because it has already died in the eyes of a lot of fans.

Did I mention Mirror of Fate fucking sucks? Alucard using a whip? LOL

Oh and now Cox wants to shit all over Contra as well? No.. just.. No.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 11, 2013, 07:27:44 PM
Once again Rugal makes a fool out of himself by coming back to bitch on a forum about a series he no longer has an interest in, and wishes to see die. Very mature.

You know, the first rule on this forum is "Don't be an ass." You could've easily ignored this topic altogether, or you should watch yourself before Jorge lays down the rules once again.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rugal on March 11, 2013, 07:29:46 PM
Sorry, I'm not being an ass. I'm voicing my opinion here. I'd appreciate it if you would stop replying to my posts and leave me alone. Thanks.

Is CV dead to me? At this point yes it is.

Would an announcement of Konami partnering up with Platinum games again to revive Castlevania make me have some hope? Absolutely, especially with the success of Metal Gear Rising.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Dremn on March 11, 2013, 07:35:57 PM
No burn that I'm aware of if MS is leaving the franchise after LoS2. Though it would be a double burn if they decide to stick around after giving false hope to people who don't like the current direction.
It sounds like they might be sticking around, ultimately Konami has the final say.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Johnny Alucard on March 11, 2013, 07:53:46 PM
Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.

http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/ (http://multiplayerblog.mtv.com/2013/03/08/dracula-bites-back-mercurysteam-boss-dave-cox-on-castlevania-lords-of-shadow-mirror-of-fate-and-lords-of-shadow-2/)

Ugh no, I'm fine for what LoS is as a trilogy. If they keep it going then they're going to have to listen to more of the fans of the classic Castlevanias because I'm tired of LoS being so... Hollywood.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 07:59:59 PM
 Cox seems to be Paul W.S. Anderson from the video game industry. Everyone says bad things about his work in RE movies but sequels doesnt stops being made. So someone appears and says "This guy only need more time to adapt the movie in something that resembles RE, wait one more movie", look at the results and you can see LoS future if they extend it after LoS 2.

 Their works are good in their own merits, but have various changes that distort the core product. Im fine if Cox have innovative ideas and use them, I only didn't want he using it to change a franchise in a way that I cant even recognize it anymore. MS should go work in their own projects, this way no one will bash them and they can have something "new and original, without looking to the past" like Cox likes to quote in every interview almost as a catchphrase.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Kingshango on March 11, 2013, 08:03:44 PM
Sounds like Mercury Steam is already in talks about possibly continuing Castlevania even after LoS.


They should really consider quitting while they're ahead (if you can call it ahead) and focus on something else. I don't like it when someone backs out of a supposed end to a trilogy.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 08:15:43 PM
Of course, I can always count with the -1 every time I don't say something nice about MS or the LoS series.
Or was the Kojima bit?
Or perhaps a fan of GTA?

Users would use less the -1 option if you could see who liked and disliked every post.
It's dumb to -1 a post when it's written with respect.

Anyway, I prefer to express what I feel and have -1 and not to shut up my opinion.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 08:29:09 PM
 Calm down Pfil, haters gonna hate. The person that -1 you simply shoul love LoS to let a change to show this love slip. So they show it -1ing everyone that say something negative about LoS. Remember that this doesnt reflect the entire forum opinion, I know thats annoying, but its only 1 person annoying you.

 But it could be kind if the person doing that expressed his opinion here to us too.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: DragonSlayr81 on March 11, 2013, 08:40:31 PM
Of course, I can always count with the -1 every time I don't say something nice about MS or the LoS series.
Or was the Kojima bit?
Or perhaps a fan of GTA?

Users would use less the -1 option if you could see who liked and disliked every post.
It's dumb to -1 a post when it's written with respect.

Anyway, I prefer to express what I feel and have -1 and not to shut up my opinion.
Don't worry about it. A few -1's don't mean jackshit, and those who usually have too much time on their hands to "rate troll" are almost always nulled by someone to come by and +1 you, so their rating of your comment means nothing at all.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 08:43:08 PM
No, it doesn't really matters, but it's annoying because I prefer to argue like I did with Sumac, sharing opinions and having respect, than to receive a -1 and no explanation.

It's like if all of us who don't like LoS go through the forum giving -1 to everyone who says something possitive about it.

But whatever. I'll keep expressing what I feel.
Thanks for the support :)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 09:00:39 PM
Fixed it for you, atleast posts from the last 3 days with -1. (This last post included). Its a common thing to me, +1ing posts with -1 that I think is unfair.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Akuma on March 11, 2013, 09:04:22 PM
God no.

LoS was just a God of War knock-off, and Mirror of Fate just plain sucks outright. You all wanted something new to the series, but you still didn't get anything new. All you got was ripoffs of other games and generic hollywood action shit music, which replaced the beloved original Castlevania soundtracks. Congratulations. David Cox sucks and should not be anywhere near the Castlevania games any longer. Unfortunately, his stains of failure will remain.

Give Castlevania to Platinum games, or if that doesn't happen, let Castlevania die because it has already died in the eyes of a lot of fans.

Did I mention Mirror of Fate fucking sucks? Alucard using a whip? LOL

Oh and now Cox wants to shit all over Contra as well? No.. just.. No.

1.  God of War was a DMC knockoff.  So it's subjective. 

2.  I thought MoF was awesome.  The point?  Eye of the Beholder.  One person's trash is another's treasure.

3.  I don't consider SotN the rehash version 256 anything new either.  Just saying.  Not to mention it is basically CV2 and heavily Metroid influenced.

4.  LoS series has a different take on music. 

5.  Giving CV to Platinum will make it Action Game incarnate.  I'm all for it BTW since then it will be combat heavy and mega awesome and fun.

6.  Alucard uses a Whip in MoF due to story reasons and uses a sword that is forged in LoS2.  The story has an outline from the outset of LoS1,  ergo not much can be pulled out of nowhere.  Sorry to say LoS subseries seems to actually have a cohesive story that isn't jumping around all over the place.  But fret not it will all be over after LoS2.

7.  As for the series dying for lots of fans that remains to be seen saleswise and it is too early to judge in MoF's case but we'll know soon enough when I see the sales charts.

Wish people could just judge on what each separate game provides and what it does well in and what it doesn't do well in and how it can improve instead of mindlessly bashing it without a coherent argument other then "they changed it, now it sucks"(because that's all I get out of it, say what you will).  As I recall SotN received the same kind of backlash back then but it has a great following now.

Really don't understand it. 
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 11, 2013, 09:05:40 PM
Quote
Still no. While it retains certain elements of a select few "classicvania" parts, it's still derives a large chunk of it's gameplay/stage layout/music/aesthetic from other games that aren't Castlevania
Possibly, yes, however, it doesn't change the fact, that in its core LOS is rather close to the classic games of the series. Level by level progression and the like.
All this objections, about borrowing stuff doesn't change fundamental basics.  ;)

Quote
Extensive combos were never part of classicvania, neither was wall-shimmying & glowing objects.
So, neither was one giant level-map with progression by finding new items and RPG elements.
And glowing items? Really? CV64 had glowing sparks, that pointed with which items you could interact, so...yeah.  ;D

Quote
You know what? Screw all you guys, I'm sticking with Serio's Castlevania Fighter.
After addition of Ronald McDonald and Duke Nukem into it, I lost interest in this project for obvious reasons. Not that this interest was very big, to begin with.  :-\

Quote
And my shop to buy items and potions?
And my anime-inspired characters?
What about my blue map percentage completion?
And where is the inventory, where I can equip spells, weapons, armors?
Where are the beautiful enemies like Succubus or Venus Weed?
And why is everything so dark and monotonous?
Where is the ClassicVania platforming?
None of those things were ever mandatory part of the series. Castlevanias prefectly existed and, I believe, will exist without all of them. Except for good platforming.
Shops were present in CV2 and metroidvanias only, the same goes for map and inventory and "beautiful enemies".
ClassicVania platforming died in Symphony and its heirs. After concept of instant death pits and lives was eliminated in metroidvanias, platforming mostly became shallow experience without any kind of danger.  :D

Quote
Their works are good in their own merits, but have various changes that distort the core product.
The core of the series was already largely distorted by the likes of DOS and POR.  :o

Quote
It's like if all of us who don't like LoS go through the forum giving -1 to everyone who says something possitive about it.
And I received my minuses by protecting LOS.
I "-1" only posts, that I consider plain out in the cuckoo territory, like "Castlevania is dead" or "Japanese games are better by default, then western ones, because they produced by Japanese". Considering how much awesome game series were produced on the West such statement is outright out there.  :)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 09:17:43 PM
Akuma:
1.  God of War was a DMC knockoff.  So it's subjective.

Wrong, its a Rygar knockoff.

7.  As for the series dying for lots of fans that remains to be seen saleswise and it is too early to judge in MoF's case but we'll know soon enough when I see the sales charts.

Sales doesnt says if a game is good or bad, the content in it says. A lot of good games doesnt sell well and are known as "rare gems" while other games sells a lot and are shitty.

Wish people could just judge on what each separate game provides and what it does well in and what it doesn't do well in and how it can improve instead of mindlessly bashing it without a coherent argument other then "they changed it, now it sucks"(because that's all I get out of it, say what you will).  As I recall SotN received the same kind of backlash back then but it has a great following now.

Atleast Im judging separate games, the thing is that I think its better to improve the old formula than trying to turn the new one in a thing that resembles the old. Its like trying to build a house because you want it to be red, only that you ALREADY have the house and only needs to paint it.

----------------------------------------------------------------------

Sumac:
After addition of Ronald McDonald and Duke Nukem into it, I lost interest in this project for obvious reasons. Not that this interest was very big, to begin with.  :-\
They are optional, you dont need to use them. Also you can simply delete a file now and they disappear from the entire game as if they never existed, Serio did it so people that dislike this kind of humor doesnt even see the face of them.

The core of the series was already largely distorted by the likes of DOS and POR.  :o

Character portraits are so important like that? It still in the same continuity, with same kind of enemies. The enemies still retain their abilities as well as the Belmont descendants.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 11, 2013, 09:32:13 PM
After addition of Ronald McDonald and Duke Nukem into it, I lost interest in this project for obvious reasons. Not that this interest was very big, to begin with.  :-\
If the April Fools characters are what's bothering you, you can always nuke the extras.wut file, though then the more sensible guest characters like Montano and the Touhouvania duo will have to go bye-bye as well.
As for me, I'm itching to see what WTF character Serio will put in next April Fools. lol
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 11, 2013, 09:45:23 PM
Quote
Possibly, yes, however, it doesn't change the fact, that in its core LOS is rather close to the classic games of the series. Level by level progression and the like.
It's no more closer to the classic games than the 'vanias released prior to LoS. Are you arguing that LoS is more in tune with the classics than the gba/DS games, just because it has level-by-level progression and the like, and that automatically makes it closer to the originals than the metroidvanias? Nevermind the fact that the metroidvanias retained a lot more classic elements & charm (no, i'm not gonna list everything since it's all painfully obvious), as opposed to LoS openly omitting said elements to "do it's own thing?"

We were told to "forget everything we know about Castlevania," NOT "forget everything you know about metroidvania." Which is why the game felt so alien to a lot of fans, or else no one would be bringing up these discussions about LoS being controversial in it's design. The elements are there, there's no denying that, you just have to squint your eyes & dig deep to find them, unfortunately.

Quote
So, neither was one giant level-map with progression by finding new items and RPG elements.
And glowing items? Really? CV64 had glowing sparks, that pointed with which items you could interact, so...yeah.  ;D
So why have you or anyone else criticized the metroidvanias for being unlike the classics with one giant level-map with progression by finding new items and RPG elements, and praise LoS for it's extensive combo system and such, when both had the intentions to "keep up with the times?"

Quote
None of those things were ever mandatory part of the series. Castlevanias prefectly existed and, I believe, will exist without all of them. Except for good platforming.
Castlevania can also exist without QTE prompts, wall-shimmying every 20 feet and wide-range combos that don't do as much damage as they should. The platforming in LoS was decent at best (better in MoF), still way better than LoI & CoD, but CV64 & LoD were a step in the right direction. It's sad that they (MercurySteam) haven't learned from those aspects, considering how talented the team is. Perhaps LoS2 will be leagues better.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 10:16:36 PM
Fixed it for you, atleast posts from the last 3 days with -1. (This last post included). Its a common thing to me, +1ing posts with -1 that I think is unfair.
Thanks! :)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 11, 2013, 10:19:44 PM
I'm sure a merging of the three core Castlevania styles (Action-LoS-, Exploration-MertoidVania, Platfforming-Classics-) can be combined into a perfect formula. But I just don't think the answer lies on MercurySteam, to be honest, they seem to be too self absorbed.
The next team can keep mercury's artists though, the best on the franchise.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 11, 2013, 10:22:36 PM
Quote
Sorry, I'm not being an ass. I'm voicing my opinion here. I'd appreciate it if you would stop replying to my posts and leave me alone. Thanks.
I can reply to whomever I want, it's an open forum. And as long as you keep trolling this forum with your hate-filled "LoS sucks blahblah i hate it hate it hate it," I'll likewise continue to troll you (or, more likely, someone that's tired of your childish profanity-filled rants reports you to the moderation & you're inevitably banned. You won't be missed, either). I earned my Trollmeister award for a reason!  ;)

You can express your opinion about LoS without being a jackass about it. Your post was pretty much "so-and-so fucking sucks, this game is shit, you have shit taste if you like it, god this series went to shit, what a failure," which shows you lack the intelligence to form a thoughtful opinion for discussion (your profound signature furthers my point). And it's sad, because I'm betting that's how middle-schoolers usually talk on forums when they're mad at something (especially on boards like gamefaqs & the like), and you're probably a high school grad or at least in college? Grow up.

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Is CV dead to me? At this point yes it is.
That's too bad for you, then.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 11, 2013, 10:27:38 PM
None of those things were ever mandatory part of the series. Castlevanias prefectly existed and, I believe, will exist without all of them. Except for good platforming.
Shops were present in CV2 and metroidvanias only, the same goes for map and inventory and "beautiful enemies".
ClassicVania platforming died in Symphony and its heirs. After concept of instant death pits and lives was eliminated in metroidvanias, platforming mostly became shallow experience without any kind of danger.  :D
ClassicVania platforming was replaced by exploration and all the RPG elements, but the rest (music, look, enemies) stayed the same.
So we had, back then, 2 wonderful types of Castlevania to choose from, and everything was perfect.

And I received my minuses by protecting LOS.
Not from me, I assure you. I like to discuss politely and with respect, and from what I think, there's no point on giving -1 just because I don't agree. I prefer to reply and express my feelings on the matter.

Edit: MUSIC was ALWAYS mandatory.
And it's BY FAR my biggest complain on the MS games (not the only one, because I don't like how they did anything, but it's by far the main complain).
I tried playing Mirror of Fate listening to some GBA/DS tunes, and it still was boring, slow and repetitive, still was filled with QTEs and combos, and still didn't have all the elements I like to have on CV, but at least I had the music. I couldn't replace the graphics or gameplay... if possible, I would have done it.
But having what CV should have as soundtrack improved a lot the experience.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 11, 2013, 10:37:14 PM
You know, I'm starting to think that someone else is tossing around all the downvotes just to provoke you guys. Serio's board let us see who voted which post, how about implementing that here? That way people would be more careful and conscious about voting.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 11, 2013, 10:44:41 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F4.bp.blogspot.com%2F_mI8BYlP2-gY%2FS3Q1oTRUmtI%2FAAAAAAAACdM%2FzV6KXwtan7I%2Fs400%2FO_RLY-own.jpg&hash=bd603acd92e9f84389dc360697944c53bcf63077)
You can be sure of that, its just for provoke us.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 11, 2013, 11:58:21 PM
Well I tend to sometimes downvote posts I strongly disagree with or find just plain stupid or obstinate. I make sure to comment when I do, however. Although there comes a point where I just can't keep up the perpetual argument, or just have no interest in doing so, so i'll just downvote to show my disapproval, and move on.

And no, showing who downvoted wouldn't change my voting habits. That's just the price to pay when you have a voting system on posts. people will upvote/downvote if they agree/disagree. It's the reason I tend to not like post rep. systems.

More on topic,
I'm a few pages late to this but I have to address it:

Quote
LoS series was originally going to be an individual IP(until someone from Konami stepped in).  You can't judge much on a developer that hasn't made much to begin with.
Quote
Hideo Kojima was the one who stepped in and told MS that their game looks like a Castlevania title.
Quote
Which proves Kojima doesn't understand anything about Castlevania.
He should stick with his Metal Gear franchise and don't f*** with CV.
The game started out as a Castlevania game, not an original IP. The original Pitch was a Castlevania 1 remake. Let's not forget the old "Simon Belmont prototype". It was pitched as a CV1 remake, and Konami gave them the go ahead. Konami of japan however, was at work making Judgement, and decided for the game to be an Original IP instead, so as to not upstage Judgement at the games show. It took Kojima's involvement to give it back the status as Castlevania. people keep spouting that 'it was originally an original IP" as if that somehow makes their feelings of dislike towards it more factually correct or something.

Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rugal on March 12, 2013, 12:26:16 AM
Stuff

Seriously? Can you just like back off for a second?

I have just as much a right as you do to post my opinions as well. If you don't like that, it's pretty much too bad. Interesting that you mentioned rule #1 don't be an ass when this there is a reward in the form of a title for being a troll such as yourself. Trolling usually involves being an ass. Kind of contradictory there. Why do you have such a huge problem with my profanity? You liked DmC, right? That game is littered with middle school dialogue, but I digress. Also dude, read my entire posts before you think about replying. Twice now have you failed to comprehend certain things. Also, let's not bring education into this for your own sake. You'd be making a fool of yourself there.

At this point, I feel uncomfortable with you replying to my posts so I'll ask you again. Please stop replying to my posts. You make me feel extremely uncomfortable. I wish this forum had an ignore button instead of a stupid "respect" button.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: e105beta on March 12, 2013, 01:11:19 AM
Seriously? Can you just like back off for a second?

I have just as much a right as you do to post my opinions as well. If you don't like that, it's pretty much too bad. Interesting that you mentioned rule #1 don't be an ass when this there is a reward in the form of a title for being a troll such as yourself. Trolling usually involves being an ass. Kind of contradictory there. Why do you have such a huge problem with my profanity? You liked DmC, right? That game is littered with middle school dialogue, but I digress. Also dude, read my entire posts before you think about replying. Twice now have you failed to comprehend certain things. Also, let's not bring education into this for your own sake. You'd be making a fool of yourself there.

At this point, I feel uncomfortable with you replying to my posts so I'll ask you again. Please stop replying to my posts. You make me feel extremely uncomfortable. I wish this forum had an ignore button instead of a stupid "respect" button.

When you put your opinions on a public forum for everybody else to see, you put them up for debate. This isn't your blog, don't get all huffy when somebody thinks your opinion sucks.

You've also gone to great lengths to paint yourself as an indelible ass, so don't be surprised when you get a negative response.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 12, 2013, 01:40:46 AM
Quote
At this point, I feel uncomfortable with you replying to my posts so I'll ask you again. Please stop replying to my posts. You make me feel extremely uncomfortable. I wish this forum had an ignore button instead of a stupid "respect" button.
not a button, but we do have an ignore function.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 12, 2013, 02:08:31 AM
Quote
Seriously? Can you just like back off for a second?
No, because as I've said before in another thread, all you do is bitch. Not once have I seen you make a positive post; you can dislike a game without coming off like a dick, a problem you seem to be having. Many people here dislike LoS and they vent their feelings, but, y'know, without acting like a dick in the process. When I "troll," it's in good fun and everyone here knows that. I don't insult anybody's tastes with profanity-laden jargon, and I always respect everyone's opinions even though I may disagree with them (sometimes with harsh criticisms, but never on your ignorant level and nothing's ever personal). But sometimes, there's people like you that come along & say stupid things with clear intentions to rile up the crowd, just like you did in the LoS2-reveal thread. I like to pick them out so they can actually see how dumb they sound, then Jorge steps in if it gets out of hand. So, if you don't want to get called out for saying stupid things, then don't say stupid things.

And since you don't like the direction Castlevania is going (you've made yourself crystal-clear about your opinion on LoS, even before the game was released way back in 2010) then why do you continue to come to this forum? What's the point? I don't like Monster Hunter, should I go on their forum and bitch about how much the games suck and the direction is terrible, and all those fans have poor taste? No, because that would make me look stupid and immature.

And it's funny how you criticize DmC's dialogue, yet you literally talk the same way here. The pot loves to call the kettle black.

Quote
At this point, I feel uncomfortable with you replying to my posts so I'll ask you again. Please stop replying to my posts. You make me feel extremely uncomfortable. I wish this forum had an ignore button instead of a stupid "respect" button.
Well your credibility on this forum is already shot, so it's amusing to see you attempt to get your supreme never-ending hatred of LoS across oh so many times.

"I wish this forum had an ignore button." Or you can just stop coming here, ignore this post and go to another forum where people might agree with you. But you just can't do that, as much as you hate Castlevania and think it's dead, can you?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rugal on March 12, 2013, 09:42:41 AM
The amount if butthurt you display.. It is truly remarkable. Now all you're doing is bitching about me bitching.

Anyway, enough of this charade. I've put you on my ignore list. (thanks whoever let me know about the function) I suggest you do the same to me. Adios!
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Rudolph LagnaGaisaer on March 12, 2013, 09:56:18 AM
 well i´m the kind of  humble  guy so i will  portray some information that i misspelled without further research and some other thing´s.
first of all ,Kojima is not the responsible for what happened to the series. as is not MS. even in 2007 konami was with plan´s to remove CV from the hand´s of IGA but Konami give other chance to him and well to konami he failed. after this, one of the executives of konami had give the series to Kojima to actually search another studio to make it.in game company the logic that make the clock hands work is money.so Kojima searched the most cheap and effective studio to make it(Known as MS for now) and leave it to davy make anything he wanted for the game. the rest of the story everybody know´s (davy was with the idea of remaking the original game with better graphic´s and combat then one of the genius Konami supervisors said that is best to make a reboot and so LoS is here)

i Finally have finished MoF on the Hardest Mode available (going back to code my CV fgame) and i must admit. they have tried to change. the game is really with the aspect´s of a CV game.(have some issues yet, principally on the music) but in general the quality is good. the First LoS game was not too good but this one really impressed me. only a  fool will say that the Ms don´t tried to make the HC fans happy with MoF. well, hope that LoS2 come with something even better and save the Name of LoS saga to a thing that mark the history of Cv, and not mark as a  ''epic fail time'' of the series.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 12, 2013, 10:54:19 AM
Quote
Adios!
aaaand another one bites the dust. Ironic how Dave Cox ignored Nagumo on Twitter for exposing him, too (despite the fact she was joking!). Farewell.

Quote
well, hope that LoS2 come with something even better and save the Name of LoS saga to a thing that mark the history of Cv, and not mark as a  ''epic fail time'' of the series.
I think it's gonna be spectacular, they keep saying LoS2 will be on par with next-gen systems graphics-wise. MS knows what and what not to do at this point (so I hope), but unfortunately for the most of us the music probably won't change much (typical Hollywood "epic" score. also find it kinda funny that Cox justifies how good the score in the LoS series is just because it won a few awards. Araujo should be aiming to please the fans, not the academy. but I digress..) And there WILL be an epic Slogra battle this time, if you remember LoS' epilogue  ;)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 12, 2013, 12:41:32 PM
Hey Crisis, I'm actually excited for LoS2 music.. they are using electronic beats.. electronic beats!
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: DragonSlayr81 on March 12, 2013, 02:45:46 PM
I'm sure a merging of the three core Castlevania styles (Action-LoS-, Exploration-MertoidVania, Platfforming-Classics-) can be combined into a perfect formula. But I just don't think the answer lies on MercurySteam, to be honest, they seem to be too self absorbed.
The next team can keep mercury's artists though, the best on the franchise.
I think we got a winner. I still say, considering how the original CV series was, we have yet to see a true 3D evolution. We won't ever see with Cox heading the project. I REALLY do want to see this sometime in my life, though. Action-wise, it could mix classic with LoS, where not all enemies need to die with multiple hits, but there's a careful balance between meager enemies and tanks. Also give the choice to avoid enemies if you want to(which was always a part of the CV series, from classic through Metroidvanias. If you are in low health, you shouldn't be FORCED into an arena battle unless it's against a boss. You should be able to try to avoid enemies until your find a power-up or save room. Great example is the first CV. You don't HAVE to kill every damn Medusa Head that flies at you. If anything, an essential part of the classicvanias was to know when to run, know when to fight.

I do think we can get a good platformer without the use of shimmying, wall crawling and plank walking. I think it's possible, it's just(my opinion), I think game designers stick to what's easy. To try to break ground and come up with a new 3D platform system that doesn't instill a sense of vertigo in it's players might be a challenge, and to do what's already established as "popular" is the easier route. Shame.

After playing MGRR, going crazy with "blade mode", I kind think something similar applied to CV would be cool. It would be a 3D equivalent of the limp whip thing(SCV4). Basically, you can make up your own combos (FREEDOM, you don't have to be tied to what combos you learn). I've always been a rallying supporter of freedom in games. With QTE, it seems like freedom is slowly being taken away. My idea is, if they have to have a cutscene that features QTE, let the player decide what moves they want to do. If it's a finisher, don't just say "Press X", but let the player have free range of their buttons and if they want to do what they want, let them have fun with it. Example, If a QTE says I have to push O to deliver an uppercut, why do I HAVE to do an uppercut? Why can't I just pummel his face into a pulp, or knee him in the jaw? I SHOULD have that option! That way, everybody could play differently, and their experience will be crafted around what they choose to do. 8)

And I received my minuses by protecting LOS.
I wouldn't say you recieved you minuses JUST because you protect LoS. I think it's more along the lines of how you come off as condescending, to the point that you've been banned multiple times.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 13, 2013, 06:32:49 AM
Basically, you can make up your own combos (FREEDOM, you don't have to be tied to what combos you learn). I've always been a rallying supporter of freedom in games. With QTE, it seems like freedom is slowly being taken away. My idea is, if they have to have a cutscene that features QTE, let the player decide what moves they want to do. If it's a finisher, don't just say "Press X", but let the player have free range of their buttons and if they want to do what they want, let them have fun with it. Example, If a QTE says I have to push O to deliver an uppercut, why do I HAVE to do an uppercut? Why can't I just pummel his face into a pulp, or knee him in the jaw? I SHOULD have that option! That way, everybody could play differently, and their experience will be crafted around what they choose to do. 8)

Ah yes. Freedom. Such an elusive thing....
I hate those QTEs, one wrong button press and you start all over again. It's annoying.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Mystic Myotis on March 13, 2013, 08:15:50 AM
Ah yes. Freedom. Such an elusive thing....
I hate those QTEs, one wrong button press and you start all over again. It's annoying.

They remind me of- dare I say it?- magic seals. Only worse.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 13, 2013, 12:35:16 PM
They remind me of- dare I say it?- magic seals. Only worse.

Aye! So much worse.
I am not that against those seals since i never got any of them wrong.


I'm actually excited for LoS2 music.. they are using electronic beats.. electronic beats!

Dearie, dearie, don't get your hopes too high up lest they betray you in the end.
Though i am interested on how they would incorporate those beats.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Puwexil on March 13, 2013, 12:41:28 PM
Dubstep.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 13, 2013, 12:42:09 PM
I am not that against those seals since i never got any of them wrong.
Try doing them on an emulator. Come back when you've chucked your mouse at the monitor.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 13, 2013, 12:45:37 PM
Try doing them on an emulator. Come back when you've chucked your mouse at the monitor.

Oh in that case, it's difficult unless you got awesome mouse manouvering skills.
I played it on a ds, so it was a different story.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 13, 2013, 01:00:11 PM
I found the seals far worse than los' qtes
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 13, 2013, 02:20:45 PM
Ah well, gimmicks like that are not really necessary in my opinion. They could have just not made those things part of the game.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 13, 2013, 02:40:30 PM
I know IGA put in the Magic Seal gimmick to make use of the touchscreen, but couldn't it instead have been for, I dunno, hotswapping souls, or a more flexible real-time weapon change? Come on, all it takes is swapping the screens around. Game screen above, status screen below.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 14, 2013, 03:58:33 AM
I hated the QTE's, and I also didn't like the seals in DoS.
DoS was a very flawed game with some redeeming qualities, tough.
But very inferior to AoS in my opinion, nonetheless.
In story, in graphics (comparing each to the capacities of its console), maybe in soundtrack too but I'm not sure.

I could make the seals OK on the NDS, and replaying a whole battle was more fun than battles in MoF... but I never got the point of the magic seals... I suppose Nintendo told Konami to make use of the touchscreen...

The use of the touchscreen on that level that you have to break ice blocks didn't make a lot of sense to me, either.

But I know people that emulated DoS and said that the seals were impossible to do with the mouse.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 14, 2013, 04:02:43 AM
They are not impossible, I've  beaten the game in a emulator before, this makes me a ninja or what?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 14, 2013, 04:17:39 AM
I suppose Nintendo told Konami to make use of the touchscreen...

That I think is very possible.

They are not impossible, I've  beaten the game in a emulator before, this makes me a ninja or what?

Dude, you got mad mouse skillz! (゚Д ゚ )

Is it just me or does Kamen Rider Wizard's magic sequences remind me of something really familiar...
http://images3.wikia.nocookie.net/__cb20121024230425/kamenrider/images/4/4f/Icon-wizard.png (http://images3.wikia.nocookie.net/__cb20121024230425/kamenrider/images/4/4f/Icon-wizard.png)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Pfil on March 14, 2013, 04:27:45 AM
I guess it depends on the mouse, but yes, I guess you are skilled with it :)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 14, 2013, 04:37:19 AM
Dude, you got mad mouse skillz! (゚Д ゚ )

Is it just me or does Kamen Rider Wizard's magic sequences remind me of something really familiar...
http://images3.wikia.nocookie.net/__cb20121024230425/kamenrider/images/4/4f/Icon-wizard.png (http://images3.wikia.nocookie.net/__cb20121024230425/kamenrider/images/4/4f/Icon-wizard.png)

Im good in using my hands I think xD
Also you like Kamen Rider too? I watched Kamen Rider Black RX dubbed in my childhood, my dad said that I watched Kamen Rider Black too, but I dont remember. I rewatched then with my dad (sad that they only dubbed these AND they simply didn't dubbed Black last episode never) and we watched Kamen Rider Decade too.

I guess it depends on the mouse, but yes, I guess you are skilled with it :)

Hehe, thanks, I also play everything in my PC using a keyboard, even fighting games, I can even do special attacks in KoF lol
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 14, 2013, 04:42:07 AM
Also you like Kamen Rider too? I watched Kamen Rider Black RX dubbed in my childhood, my dad said that I watched Kamen Rider Black too, but I dont remember. I rewatched then with my dad (sad that they only dubbed these AND they simply didn't dubbed Black last episode never) and we watched Kamen Rider Decade too.

Not that I really like Kamen Rider, they plot is waaaay cheesy (some less than others) in my opinion. But I get to watch some random episodes from time to time. And we are the same with Black as the first Kamen Rider that we saw.

Oh was the Decade series good? I'm asking a friend to download the movie (just because they have all the riders there).
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 14, 2013, 04:47:18 AM
Decade is very good, I beg you to dont watch the movie before the series, one of the movies is the end of the series and the another one is a bit more secure but... erm, welll... watch the series, its equal or even better to Black. If after watching it you find that Im wrong, punish me later. :P
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 14, 2013, 05:27:55 AM
Decade is very good, I beg you to dont watch the movie before the series, one of the movies is the end of the series and the another one is a bit more secure but... erm, welll... watch the series, its equal or even better to Black. If after watching it you find that Im wrong, punish me later. :P

all right, will do... or perhaps if I am lazy, I'll just read all the episode summaries on wiki.

So before this thread gets hijacked by Kamen Riders, I'll bring it back to Cox.

So he just replied a few minutes ago on twitter that his fave music is the credits.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 14, 2013, 05:37:05 AM
Its hilarious if you read between lines, his favorite part is the end xD

Also if you do that you will not enjoy the episodes, so its better to dont watch them at all than to read summaries, my humble opinion. If you find this conversation enjoyable we can continue it in PMs.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 16, 2013, 01:01:06 PM
I hated to do DOS seals on emulator, but I eventually made them all. I play all old (and not so old) console games on the joypad. But for the games like MGS and Hitman I use only keyboard.

About CV Fighting game:
Quote
They are optional, you dont need to use them.
I still don't see, why those should have been added at all and why author of this game wanted to spread his time / power on those two. Anyway, I wasn't big fan of this project, so it's not big loss to me.

Quote
Character portraits are so important like that? It still in the same continuity, with same kind of enemies. The enemies still retain their abilities as well as the Belmont descendants.
It's not only about portraits. Its about personalities and atmosphere and those were largely demolished in those two entries.

Quote
just because it has level-by-level progression and the like, and that automatically makes it closer to the originals than the metroidvanias?
Yes, because exactly that. One of the major differences between classic and metroidvanias was overall gameplay system. LOS returned to the original level by level progression which was absent from metroidvanias. So, yes, naturally it makes it's core closer to the classic games.

I am not arguing for everyone to accept LOS as Castlevania, however, by your own admission:
Quote
The elements are there, there's no denying that, you just have to squint your eyes & dig deep to find them, unfortunately.
I didn't need to dig deep to find them, I must say.

Quote
and praise LoS for it's extensive combo system and such, when both had the intentions to "keep up with the times?" Castlevania can also exist without QTE prompts, wall-shimmying every 20 feet and wide-range combos that don't do as much damage as they should.
I don't think, that turning Castlevania in RPG / Metroid hybrid was done "to keep it with the time". It was done to make game different, so the sake of being different - an experimental entry, if you want. And it had nothing to do with times, since Castlevania was existing for as much as Metroid did and survived perfectly without it's elements. CV64 should have been the true heir of the Castlevania, but SOTN left to big impression and N64 entries were a bit unpolished and it's all ended in clone festival, that led series to where it is now. As for LOS, yes, it added somethings to cater to the modern gamers, and maybe some of those things weren't very neccessary, but it didn't changed the game just for the sake of changing it. I'll argue, that some of those changes were neccesary to make the game more interesting for the modern day gamers and not just to make an experiment. Note: I am talking only about gameplay here. As for atmosphere - it's in the eyes of the beholder.

Quote
ClassicVania platforming was replaced by exploration and all the RPG elements, but the rest (music, look, enemies) stayed the same.
So we had, back then, 2 wonderful types of Castlevania to choose from, and everything was perfect.
Exploration wasn't very interesting to me, since more often then not, there wasn't sense of danger or challenge. It was just: "go around the castle with character who have godlike powers, fight pathetic opposition and see some lame story". Besides, I hate grinding and this idea: "kill the same enemy trillion times to receive rare drop to complete the game for 100%" is awful, IMO.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: crisis on March 16, 2013, 01:37:41 PM
Quote
I didn't need to dig deep to find them, I must say.
there's always exceptions, but the majority of the community here begs to differ it seems.

You don't have to dig deep to find CV elements in games like 8 Eyes, Rygar, etc. But they still have vast differences with traditional CV, like LoS does.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 16, 2013, 01:45:34 PM
And they dont even try to be Castlevania.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 16, 2013, 01:55:01 PM
About CV Fighting game:I still don't see, why those should have been added at all and why author of this game wanted to spread his time / power on those two. Anyway, I wasn't big fan of this project, so it's not big loss to me.

I suppose you simply lack the sense of humor then. Or have you forgotten for what occasion they were added?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Sumac on March 16, 2013, 02:04:42 PM
Quote
I suppose you simply lack the sense of humor then. Or have you forgotten for what occasion they were added?
I do have sense of humor, but I do not appreciate completely random characters in what supposed to be Castlevania game. And I don't now when and why they were added. I just went to the site of the game and saw them in the movelist, after which I decided not to download the new version.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: VladCT on March 16, 2013, 02:12:15 PM
One hint: April.
That's actually two hints in one, by the way.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 16, 2013, 02:17:17 PM
Thats the 1st hint.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Neobelmont on March 16, 2013, 04:10:29 PM
Im good in using my hands I think xD
Also you like Kamen Rider too? I watched Kamen Rider Black RX dubbed in my childhood, my dad said that I watched Kamen Rider Black too, but I dont remember. I rewatched then with my dad (sad that they only dubbed these AND they simply didn't dubbed Black last episode never) and we watched Kamen Rider Decade too.



An other kamen rider fan. My favorites are black RX, Ryuki, and Shin.  Also , Agito and Kugga, Kiva as well, are definitely a-okay in my book. I also Like sentai as well some of the older ones anyway like liveman.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 16, 2013, 04:13:12 PM
I like all the type of sentais and tokusatsus, like Jiraiya, Jaspion and many others.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Neobelmont on March 16, 2013, 04:26:48 PM
I like all the type of sentais and tokusatsus, like Jiraiya, Jaspion and many others.

Jiraiya(If I were to think of a live action ninja gaiden this would be the closest thing to it and not the new version but, the nes version) was good did not watch alot of Jaspion, one metal hero I did like were B-fighters the original japanese version of beetleborgs the one with the red,blue,and green.

As for sentai you like all types but which era sits well with you the most? 70's 80's 90's early 00's or current?
for me it's the late 80's and 90's
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 16, 2013, 04:31:38 PM
I've born in '91, but I like the Tokus from the same age from RX. But Kamen Rider Decade is very cool too. Lets create a Tokusatsu thread? lol
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Neobelmont on March 16, 2013, 04:48:38 PM
I've born in '91, but I like the Tokus from the same age from RX. But Kamen Rider Decade is very cool too. Lets create a Tokusatsu thread? lol

I did make one for kamen rider back a while so I have no problem  :)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 16, 2013, 09:23:53 PM
What was this topic about, again..?
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 16, 2013, 10:10:47 PM
The title answers your question (I think)...
(click to show/hide)
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 17, 2013, 12:15:25 AM
Oh right, wasn't sure, I walked into the thread and found a completely different conversation ! lol.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: teddyj on March 20, 2013, 01:39:04 PM
To be honest, it's better then the other conversation. I'm in agreement with having a new group work on Castlevania. Through it made me investigate the Castlevania franchise (over a year ago), there's nothing in LoS that makes me want to play it (it as Patrick Stewart, that's it).
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 20, 2013, 05:48:50 PM
Funny enough, I sorely miss Sir Stewart in MoF. It's not quite the same without his narrations XD
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Skycaptain Steampunk on March 22, 2013, 05:27:24 AM
I wish cox continue to make castlevanias new games forever, this the only way castlevania will be the best saga again.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Lelygax on March 22, 2013, 05:26:26 PM
I wish cox continue to make castlevanias new games forever, this the only way castlevania will be the best saga again.

Good to see that someone is happy with his works.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Skycaptain Steampunk on March 22, 2013, 10:09:54 PM
Good to see someone don't be a igarashi fanboy and like lords of shadows, mercurysteam is the only way of the future for the castlevania games.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Flame on March 22, 2013, 11:10:42 PM
Good to see someone don't be a igarashi fanboy and like lords of shadows, mercurysteam is the only way of the future for the castlevania games.
Now you're just making assumptions... AND being insulting.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Maedhros on March 22, 2013, 11:57:46 PM
There... ignore list.

Feels good man.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: DragonSlayr81 on March 23, 2013, 12:49:27 AM
There's liking LoS games and then there's putting them on a pedestal where they are considered flawless pieces of work. Dude reminds me of some fanboys on GameFAQs regarding Motomu Toriyama's direction in the Final Fantasy series. "All hail God-King Toriyama, and his perfect vision of the future of the Final Fantasy series. Let ALL Final Fantasies from here on end star Lightning as their main character!!!!".
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 23, 2013, 07:08:31 AM
There's liking LoS games and then there's putting them on a pedestal where they are considered flawless pieces of work. Dude reminds me of some fanboys on GameFAQs regarding Motomu Toriyama's direction in the Final Fantasy series. "All hail God-King Toriyama, and his perfect vision of the future of the Final Fantasy series. Let ALL Final Fantasies from here on end star Lightning as their main character!!!!".

Perfect analogy!
Sigh... when will some people stop putting things on the pedestal when in reality they are not flawless.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Ahasverus on March 23, 2013, 02:58:17 PM
I know people who had their first (or not first but serious first) exposition to Castlevania with
Lords of Shadow and they adore it and bash the old eries for not being like that. howver I've never seen an old school fan saying that no Castlevania before LoS is wothy of the Cv title (dafuq?). This is news to me.
Title: Re: News: Dave Cox about continuing LoS after 2: My head says no, my heart yes
Post by: Shiroi Koumori on March 24, 2013, 07:31:28 AM
I think CV will always have a different meaning to every fan. And we all have a personalized ideal CV in our minds, which might not be the same one with the rest of the fans.