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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Bergaron on March 18, 2013, 02:02:34 AM

Title: Castlevania LOS1 on PC (Steam)
Post by: Bergaron on March 18, 2013, 02:02:34 AM
DSOGaming you find the game on Steam log files

Source:
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http://www.dsogaming.com/news/castlevania-lords-of-shadow-spotted-in-steams-registry/ (http://www.dsogaming.com/news/castlevania-lords-of-shadow-spotted-in-steams-registry/)

Guess what the 2 DLC published included  ;D ;D ;D ;D YEAHH
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Lelygax on March 18, 2013, 09:06:41 AM
Hey Berg! ;D
Thanks for sharing this with us, but its old news for some of us, but I thank you anyway since we didn't made an appropriate thread like you. Now everyone will know this. xD
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: X on March 18, 2013, 10:16:30 AM
There's only one thing good about having LoS on the PC. You can mod it. Like modding out those unneeded QTEs, make the Combat cross far more powerful then it currently is so that the weakest enemies actually die in one hit. You could mod out what's-her-name's constant chatter while getting through the lost city, and even mod in more music. Heck, you can even mod in traditional CV tunes if you wanted! I can definitely see a lot of people doing this just so they can get a CV game that in their eyes would be much closer to what Cox said he would deliver in the beginning.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Bergaron on March 18, 2013, 10:51:59 AM
To me is perfect. I had sold my PS3 and my Xbox 360 and now it is close LOS2 I wanted to play again LOS1 and it's great this news.

Looks like it might be a pre-purchase gift of LOS2, still can not believe it but if it would be of the best I've seen in a game distributor. Konami give games?  I do not believe it.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Chernabogue on March 18, 2013, 11:02:43 AM
Now, that's awesome. So wanna mod the music.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Dremn on March 18, 2013, 11:28:22 AM
Nice. I hope LOS2 finds it's way on PC too. Bring on the mods.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Lelygax on March 18, 2013, 11:30:33 AM
It has been announced since the beggining that LOS2 will hit the PCs, So you can bew happy about that.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Sumac on March 18, 2013, 01:26:26 PM
Nice news.
Though my PS3 become even more useless as a result. And haven't used it since november 2011.  ;D
Allright, now I really need to upgrade my PC.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 18, 2013, 02:45:07 PM
They just confirmed the DLCs being included via the registry and from Achievments from Steam (meaning Steamworks being used).

Buying it with LoS2. :)
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Lelygax on March 18, 2013, 02:53:25 PM
What is Steamworks?
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: uzo on March 18, 2013, 03:09:14 PM
A program made by Steam that you can freely use to put in your game to track Achievements and other things.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Lelygax on March 18, 2013, 03:26:20 PM
Thanks for the info.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Munchy on March 18, 2013, 07:32:50 PM
There's only one thing good about having LoS on the PC. You can mod it. Like modding out those unneeded QTEs, make the Combat cross far more powerful then it currently is so that the weakest enemies actually die in one hit. You could mod out what's-her-name's constant chatter while getting through the lost city, and even mod in more music. Heck, you can even mod in traditional CV tunes if you wanted! I can definitely see a lot of people doing this just so they can get a CV game that in their eyes would be much closer to what Cox said he would deliver in the beginning.

Honestly, I'd just settle for turning all QTEs into the circle-matching ones as well as being able to turn off tutorial texts and stuff.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Kingshango on March 18, 2013, 07:42:35 PM
Don't forget reducing enemy HP and fixing the hit detection.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 18, 2013, 08:32:10 PM
I want to see what Durante will do with this game, after seeing him basically transform Dark Souls PC Port onto the best version alone.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Flame on March 18, 2013, 11:08:53 PM
IMO I never had an issue with enemy HP. it lets me show off my moves. It'd be no fun if I had all those combos and all enemies died in two hits. :C

That said, Skeletons were NOTORIOUS sandbags. (bonebags?) They COULD use a reduction of health, but if i remember right, they seem to be more of an area specific thing. i don't recall them being all THAT prevalent in stages outside of certain sections. I found it amusing actually. "Oh it's just skeletons, the most basic grunts in Castlev-OH SHIT OH SHIT THEY ARE ALL TANKS- *PHEW*, reduced them to a pile of Bon-OH SHIT OH SHIT THEY ARE GETTING BACK UP"
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 19, 2013, 04:54:25 AM
If I could, I would even cancel/remove combos from the game. Keep a normal attack + subweapons + light/dark system.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Flame on March 19, 2013, 11:26:41 AM
That's just boring. no combos works for a 2D sidescroller, but once you go full 3D you need to spruce it up a bit. Nothing wrong with combos. They add some variety and fun to the chore of dispatching monsters. If you are gonna leave Light/Dark magic, then you need to leave some of their particular moves in (Holy Cross, Ultimate Light, Ultimate Shadow, the flamethrower chain, etc)CV64 suffered from this. First of all, the whip handled awkwardly. Secondly, there just wasn't a whole lot to it for a 3D game. LoI handled it far better. It had fewer combos than LoS does, but it still followed similar conventions. So it added some more flair and diversity to your whip swinging skills. (and made the long samey corridors not as bad)

Remove combos from LoS and you TRULY get a beat-em-up in it's most BORING form. Something like Bloodrayne Betrayal. Remove health from monsters, making them 1-hitters, and then you just remove all challenge from the game. things like Combos and beefy enemies are part of the substance of LoS.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Lelygax on March 19, 2013, 11:51:05 AM
So basically we return to "enemies need less HP" to be correct, since in LOI you can "show off your moves" too.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Flame on March 19, 2013, 11:56:51 AM
LoI has considerably less of them however, and not nearly as complex or variant from the basic attacks.

Boils down to personal preference I suppose. I don't mind using all my combos to wail on enemies who can take a beating.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 19, 2013, 03:36:26 PM
That's just boring. no combos works for a 2D sidescroller, but once you go full 3D you need to spruce it up a bit. Nothing wrong with combos. They add some variety and fun to the chore of dispatching monsters. If you are gonna leave Light/Dark magic, then you need to leave some of their particular moves in (Holy Cross, Ultimate Light, Ultimate Shadow, the flamethrower chain, etc)CV64 suffered from this. First of all, the whip handled awkwardly. Secondly, there just wasn't a whole lot to it for a 3D game. LoI handled it far better. It had fewer combos than LoS does, but it still followed similar conventions. So it added some more flair and diversity to your whip swinging skills. (and made the long samey corridors not as bad)

Remove combos from LoS and you TRULY get a beat-em-up in it's most BORING form. Something like Bloodrayne Betrayal. Remove health from monsters, making them 1-hitters, and then you just remove all challenge from the game. things like Combos and beefy enemies are part of the substance of LoS.
Artificial chalenge. We all know the game chalenge is pretty much artificial (the worst type, make the enemy hp higher, more time to kill it, but in the end, you'll defeat them anyway). Two-hits + dodge and you can trump the game without any problem at all.

I don't want to see him doing ballet with the whip. Keep the combo simple would make the game better and more fluid imo. Make the IA more agressive too.

It's a problem I have with God of War or Bayonetta too.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Flame on March 19, 2013, 06:54:18 PM
I thought the AI was plenty aggressive? At least seemed that way to me. probably just because their attacks were more drawn out and hurt a bit. What do the difficulty modes do the the challenge? I havent played outside of normal. Do they add more enemies with better AI or do they just make them beefier and hurt more?
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 19, 2013, 07:49:48 PM
I thought the AI was plenty aggressive? At least seemed that way to me. probably just because their attacks were more drawn out and hurt a bit. What do the difficulty modes do the the challenge? I havent played outside of normal. Do they add more enemies with better AI or do they just make them beefier and hurt more?
The enemies attack more. Their HP(or defense) are higher. Their attacks hurt more.

Pretty much the same case with any God of War at higher difficult.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Flame on March 19, 2013, 09:01:17 PM
That's not exclusive to God of War, you know. Lot's of games skimp out on legit hard modes by just beefing the enemies, or nerfing the player.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 20, 2013, 05:21:27 AM
That's not exclusive to God of War, you know. Lot's of games skimp out on legit hard modes by just beefing the enemies, or nerfing the player.
It's the most well known example, that's all. But yeah, not really exclusive.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: KaZudra on March 20, 2013, 11:47:40 AM
It's the most well known example, that's all. But yeah, not really exclusive.
I know 3d Fighting games are notorious for that, making the AI faster, tougher, and stronger than any player could be.

Also, LoS and LoS2 are heading to PC, the rumors were true then and Konami didn't back out.
This could also well mean that MoF could head to PC (maybe next year, depending on Sales) and a Chance that the MGS games could return to PC.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Lelygax on March 22, 2013, 12:25:15 PM
Metal Gear Rising is out for PC isnt it? So they already returned I think.
Title: Re: Castlevania LOS1 on PC (Steam)
Post by: Maedhros on March 22, 2013, 03:59:13 PM
Metal Gear Rising is out for PC isnt it? So they already returned I think.
I WISH!

There's a chance it'll be released later. Konami seems to be returning to PC, with PES 13, LoS 1 and 2...