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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Ratty on April 19, 2013, 10:02:16 AM

Title: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Ratty on April 19, 2013, 10:02:16 AM
http://www.escapistmagazine.com/forums/read/7.406116-Capcom-Wants-to-Cut-Ties-With-The-West-Increase-DLC (http://www.escapistmagazine.com/forums/read/7.406116-Capcom-Wants-to-Cut-Ties-With-The-West-Increase-DLC)

Because clearly when drowning the best plan is to stubbornly sit there and try to grow gills.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: VladCT on April 19, 2013, 10:04:46 AM
Welp, I'm now officially pessimistic about the state of big-name game companies.
I hope an indie revolution happens soon...
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Kale on April 19, 2013, 11:02:26 AM
It technically already has. It is still in it's infancy but it's there and growing. Not enough coverage though, with exception of a few.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Neobelmont on April 19, 2013, 03:50:36 PM
There was a time I thought Capcom could change but I quit. Let them burn. Yet I still do not understand why their still in business, oh wait it's because there are people that gobble up their crap I remember talking to a Gamestop employee about capcom and he stuck up for them, it was at this moment that I knew we were not going to get along the guy is bs to me I remember he was talking about the prices of the gem system like it was a good thing oh it's going to be 100 and something dollars  :o how well how does that  things better Sherlock? or how their  pratices is not as bad as say activision  :rollseyes: . How can you defend these guys?
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Inccubus on April 19, 2013, 05:39:59 PM
This is kinda pathetic. Inafune-san was 100% spot on. At this point if Capcom folds, then I hop Comcept will be able to pick up some of their franchises. 'Specially a certain blue robot.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Munchy on April 19, 2013, 08:46:23 PM
On one hand, I only tend to buy DLC for games I really like.

On the other hand, since it's Capcom, I see the translation for this statement being: "We will do what we did for SFxT for every game."

Glad to see them finally acknowledge the large quality drop from outsourcing every game at least. (Then again, Resident Evil 6 was in house...) The best thing to do would be to not spend billions of dollars per game and have a sales expectation from fucking Fantasy Land. But again, this is Capcom, which means they will do the exact opposite.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: KaZudra on April 19, 2013, 09:17:44 PM
I find it bad that the best DLC comes from the least successful Capcom games like DmC and Asura's Wrath. This paints a very painful picture since seemingly Sales is all the Capcom seems to care about
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Ratty on April 19, 2013, 09:31:31 PM
Glad to see them finally acknowledge the large quality drop from outsourcing every game at least. (Then again, Resident Evil 6 was in house...) The best thing to do would be to not spend billions of dollars per game and have a sales expectation from fucking Fantasy Land. But again, this is Capcom, which means they will do the exact opposite.

Most of the big companies who can afford Triple A budgets are going this way. Corporations have an obligation to the shareholders to maximize profits, and this combined with out-of-touch corporate management leads to disaster. How many of these 50 - 70 somethings running the show at these companies have actually been interested in playing a game for the game's sake since the Atari 2600?

Simply put non-gamer moneymen/management failing to recognize or respect the unique properties of their fairly well organized and increasingly tech savvy customers is biting them in the ass. To give the most obvious example it is because of this lack of understanding of their own market that such companies keep chasing the CoD money instead of admitting that CoD is an anomaly, an outlier. And no matter how much they spend they're not going to steal that brogamer market because CoD already gives them what they want. Even if they copy CoD's brilliant (from a business standpoint) multiplayer design that turns the whole thing into a sort of kill streak slot-machine to make unskilled players feel awesome, CoD players don't care because they already have CoD.

This same lesson applies for all the currently big franchises, Halo, Madden, World of Warcraft etc. The audiences are huge but not very interested in knock-offs. And the audience for most other games, whatever they may be, is going to be considerably smaller, and a sane person would budget accordingly. Not to mention the whole "It's a recession and people are buying fewer luxuries which your $60 game certainly qualifies as." thing. But we'll see if someone in power at one of these companies finally "gets it" before it's too late, personally I doubt it.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Pfil on April 20, 2013, 12:37:02 AM
What I fear about an indie revolution and potential flop of the big companies is that my beloved Castlevania (and some other brands I like, like Tales, Megaman and Sonic) is property of a big company, and it would flop along with the rest of the industry.
If not for that, I wouldn't care much about who makes my games.
I've recently obtained more pleasure from little games like Rosenkreuzstilette or La Mulana than I've had from "big" games.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: VladCT on April 20, 2013, 12:43:19 AM
When a company that owns a particular franchise flops, it's up to the fans to keep it alive.
Who knows? Maybe someone else will notice and buy the licenses.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: TheouAegis on April 20, 2013, 01:04:23 AM
Another crash is imminent. The stock market system is a failed ancient system that leads to the desctruction of businesses and is horrible for commerce. I do sincerely hope Capcom falls in the Crash, along with some other companies, and I hope Nintendo hangs on over the years (especially since they own the Seattle Mariners and I remember how happy I was seeing Nintendo ads behind home plate whenever I'd watch a game on TV) even though they seem to be behind the push to stop making game manuals. I was reading about some hacker of the E.T. game and noticed this line in the article:

Quote
The instructions did provide answers, but much as they would today, gamers in 1982 expected to hit Start and begin figuring out gameplay in real time.

I am one of those gamers. I rarely read instruction manuals. However, that doesn't mean they are useless. In fact, that article covered also the very reason why game manuals are a necessity:

Quote
Unfortunately, the instructions were also long and complicated, and about as likely to serve as reading material for a kid on Christmas morning—or really any time—as a terms-of-service agreement.

It's not about reading the manuals. I don't know how many of my friends actually read the instruction manuals that came with our games, nor do I know how many of us here have actually read instruction manuals, but I do know many of us have opened at least one. Why is a game worth 3x or 4x as much in an auction if it has the manual if manuals are so unnecessary?

More than anything though, the manuals gave the kids something to look at, to whet their appetites while they sat in the living room waiting for grandma and grandpa to fall asleep, waiting for mom/dad to say it's time to go home, waiting for that fateful moment when they finally get to plug the game into the console. No, the best video game instruction manuals weren't about telling you how to play the game, they were intended to make you salivate and gnaw at your parents' patience until you could play it. If you learned something about the game in the meantime, even better.

Now they view it as something that cuts into profits. Developers are starting to rush things more and more. They get an idea and then just put off doing anything about it until finally someone says, "We have to get a new game out by Christmas; let's go ahead with that [insert franchise] game, but you have 4 months to do it." Then they pump all their money into extraneous hires. I don't think games have larger staff these days because the technology requires it, but because companies are too focus-driven on getting something dished out in the shortest time possible and to do so requires large teams of people. In the golden era, games were made by 4 to 8 people and the staff roll was just the same names over and over. Now they have staff rolls with a different name for each department and 20 or 30 departments. That requires even more funding to be wasted on staff meetings to get everything together.

Enter the indie game developers with small staff again.

Personally, I don't think video companies will ever truly succeed until capitalism falls to socialism. I just don't see video gaming as an industry that can succeed in a capitalist society. In fact most industries can't function in a capitalist society, but we won't go into that.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Pfil on April 20, 2013, 01:10:05 AM
Anything that happens, I just want Castlevania to live on.
I'd be still happy as a fan in an hypothetical world if I had Castlevania and nothing else to play.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: TheouAegis on April 20, 2013, 01:14:19 AM
I only want them to live if they bring back the game manuals of old, with hand-drawn artwork depicting the hero(es) and monsters. Developers have forgotten what the instruction manual was really about.

Oh, and now you have to play through TUTORIAL LEVELS. Not all games do this, but oh my fucking god it's so fucking annoying! You play a game, then go replay it or just start over because you were doing so bad the first time. And they tell you how to play the game. You beat it and play again. They tell you how to play the game. They tell you how to play the game. They tell you how to play the game. They tell you how to play the game. They tell you how to play the game.

I'M ON FUCKING HARD MODE! QUIT TELLING ME HOW TO PLAY THE FUCKING GAME!

Bring back the instruction manuals and quit telling me how to play the fucking games in-game!


By the way, here's the ET game fixed:
http://www.neocomputer.org/projects/et/ (http://www.neocomputer.org/projects/et/)

The game's original coder approved it. But you do need to read the manual to understand what the hell you're supposed to do.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: VladCT on April 20, 2013, 01:17:34 AM
They should've made it like Megaman Legends 2, or more recently, Metal Gear Rising, where it was optional.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Lelygax on April 20, 2013, 01:25:25 AM
New fighthing game from Capcom will be Marvel vs Capcom 4. This game will feature every character, arena and music that appeared in the series before, but you will only start with Ryu and Spiderman packs (char, stage and music), you need to buy the other ones as DLCs. lol
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Ratty on April 20, 2013, 02:06:50 AM
I am one of those gamers. I rarely read instruction manuals. However, that doesn't mean they are useless. In fact, that article covered also the very reason why game manuals are a necessity:

It's not about reading the manuals. I don't know how many of my friends actually read the instruction manuals that came with our games, nor do I know how many of us here have actually read instruction manuals, but I do know many of us have opened at least one. Why is a game worth 3x or 4x as much in an auction if it has the manual if manuals are so unnecessary?

That is a good point, manuals are a part of memorabilia for the reasons you mention. Honestly the only time I buy a game without the manual these days is if I see it cheap at a flea market or something, even then I might not. Though I often don't read them before/while playing the game, if I like the game I can flip through it and it's got sketches and character bios and things like a little mini-artbook. Or just for a trip down memory lane with old ads or inserts like "Konami is offering a reward for your information! : To help us continue to make the hottest games on the Playstation® game console, please answer these questions. ...Who purchased this game? 1.[] Mom 2.[] Dad 3.[] Game Player 4.[] Grandparent ... Please Mail to PO BOX etc." ahh the days before they could get all their market research on facebook.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Pfil on April 20, 2013, 02:24:33 AM
I also hate tutorials.
I've come across some games that even told me stupid stuff like "press B to jump" when encountering the first obstacle.

And yes, manuals should be only some bonus stuff to look at, because they are nice and pretty.
At least, that's what manuals always were to me.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Kale on April 23, 2013, 11:46:57 PM
Did you hate it when Metal Gear told you to look behind the case? Cuz I did. Holy hell, I was stuck on that for hours, cuz I thought they meant the case of the disk you acquired in game.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Lelygax on April 24, 2013, 12:06:11 AM
To say the truth its genius, because its a anti-piracy system. They did it since Metal Gear 1 (not Solid), but this didnt worked with me, since they said it in magazines and my game had covers. xD

So yes, its stopped working and that should be why they didnt do that in MGS 2.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: VladCT on April 24, 2013, 12:45:25 AM
IIRC you can also call Campbell over and over again until he gives you the frequency number.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Pfil on April 24, 2013, 03:45:55 AM
I just googled it  :P

Anyway, I left the game unfinished at some point, but not because I got stuck, but because I got bored.
I suck at this kind of games, either way. But I would have finished it.
I guess it's just not the kind of game for me.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Ratty on April 24, 2013, 04:00:23 AM
Did you hate it when Metal Gear told you to look behind the case? Cuz I did. Holy hell, I was stuck on that for hours, cuz I thought they meant the case of the disk you acquired in game.

Guess you meant this for the video game logic thread? Since MG is Konami. But eh it's not the worst implementation of this kind of copy protection thing I've seen. That would be the protection on "Phantom Fighter" on the NES where a list of questions (including the name of George Bush's dog... I assume the Japanese questions were different, possibly related to the movie franchise the game is based on) would have the answer in the manual and you had to answer the question correctly before you could purchase updates for your character. The thing is there were only like 4 multiple choice questions and there was no penalty for getting them wrong/you could retry as much as you wanted so it's entirely pointless and ineffective.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Lelygax on April 24, 2013, 05:40:41 PM
Its ineffective in atleast 70% of population (including me, I have the patience to call every codec number if I really need to, I did it in all Solid titles when I get bored anyway) while the rest not even will try.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: son_the_vampire on April 25, 2013, 10:51:15 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic.seekingalpha.com%2Fuploads%2F2008%2F7%2F6%2Fsaupload_usa_train_crash.jpg&hash=c2fbcafa51b8c9249e1ec237c6adb921830a0f31) poor thread, hope i can get it back on track :P

RE6 sold a whole lot less than they hoped for. I wondered why the PS store was having some super blow out sale of dlc. I dont agree with Capcom and all of their decisions. My favorite modern games from them (Lost Planet, MvC, and SF) delivered imo. I HIGHLY disagree with paying to unlock content already on the game. In my eyes leeching off long time fans would bring a company down big time. its like you always hope for more and wind up getting less (unless you pay more) This DLC crap isnt going anywhere but their approach is wrong. I remembered waiting YEARS for MvC3. I sat waiting, playing fan-games and just waiting. Finally like 10 yrs later i get what i want, well a piece of it. 2 DLC ( i love Shuma) wasnt great but hey its something. The game itself was dumbed down, but only to appeal to a newer generation. I feel like since there was such a gap between games, nothing should've been left out. That's when my regard of Capcom dwindled. and since then, it seems to be a downward spiral.
Title: Re: Capcom announce plan to add even more DLC, cut ties with Western developers.
Post by: Kale on April 25, 2013, 10:53:06 PM
Guess you meant this for the video game logic thread? Since MG is Konami.

No it was in reply to the talk of tutorials and manuals and in turn, basically physical objects with games.