(http://d2bm3ljpacyxu8.cloudfront.net/width/248/crop/0,0,248x127/dynaloftstudios.webs.com/logo-1.png)
My idea was to create an 8-bit game similar to Harmony of Despair, with faster-paced Metroidvania gameplay and multiple characters. The game will be programmed in Multimedia Fusion 2, and all 3 main departments (graphics, music, programming) will mainly be done by me. However, I am not a professional in any of the three, and the game is expected to be rather large, so it will require help from the cool, further-experienced people of this here dungeon.
NOTE: All will be credited in-game, and at the bottom of this post.
What can help:Graphics: The game uses 8-bit NES graphics with smooth animation, with the pallete being here: http://bobrost.com/nes/files/NES_Palette.png (http://bobrost.com/nes/files/NES_Palette.png)
You can sign up for this category by either displaying previous 8-bit work, or creating custom sprites for the characters near the bottom of this post.
Music: The music is also strictly 8-bit, but VRC6 expansion is allowed. Use editors like Famitracker and LSDJ, but avoid ones like GXSCC.
Programming: As said before, this is programmed in MMF2Dev, so signing up will just be linking previous work. NOTE: I do not use Platform objects.
Planned Characters- Simon
- Trevor
- Alucard
- Richter
- Nathan Graves
Men/Women onboard- Me (the Cap'n)
- a tumbleweed (wait how did that get on a boat?)