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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Pfil on July 15, 2013, 12:36:20 PM

Title: Weird Castlevania ideas for the future
Post by: Pfil on July 15, 2013, 12:36:20 PM
MS reign is ending in a glimpse, and the future of Castlevania is a big question mark.
We can all suppose what's going to happen between a couple of options... It's back to Konami Japan, or its given to another studio.
The continuation of the MS legacy, as well as the return of Iga, are unlikely options.

But... what if something else happens?
Something completely different?
Something... weird?
A Castlevania RPG, for example, with an open world and turn-based battles.
That's just one option. Maybe an MMORPG?
Maybe they'll go the Dead or Alive route and they give us a new games, Castlevania Xtreme Paradise, where we find all the CV girls in a beach, courtesy of Aeon again, or in medieval brothel, who knows?
Or maybe they think about us girls and we have a game with all male CV characters with a story like Magic Mike (the movie).
Perhaps they choose to experiment with the FPS and they try to follow the success of Bioshock Infinite... or maybe they go The Last Of Us route and they try a futuristic Castlevania with a third person shooter game.
Or, what if they want to make a Castlevania racing game? Or a Castlevania party game? (like Mario Party)... and what about a sports game? Castlevania Soccer Stars, Castlevania Baseball Championship? Megaman and Mario are no strange to this idea, after all.
And what about a music game? Konami owns the DDR franchise, so they can make a fusion of CV and DDR, even with an exclusive guitar, drums and keyboard (Castlevania-tuned, of course, and with brand-new CV remixes).
A medieval sandbox would be something original, too.
I'd say a fighter, a puzzle, or a multiplayer game, but that's already been done  :P
So, we can't say none of these weird ideas I mentioned could ever, never happen.

I'm thinking wild here, but let your imaginations just do that, run wild, and post about your darkest CV desires (like the game on a beach), wild dreams (like a CV RPG) and irrational possibilities for a game (Magic Mike?), and also, if you want, talk about what you seriously think about the future.

I mean, we've had in these last years Order of Eclessia, Rebirth, Encore of the Night, Judgment, CV The Arcade, Order of Shadows, 3 Pachislots and 3 Lords of Shadow, so it seems for CV anything's possible.

Would you rather have no more games if the only route is a weird one?
Would you like to see a series of experiments with the CV brand?
Title: Re: Weird Castlevania ideas for the future
Post by: A-Yty on July 15, 2013, 12:57:37 PM
Castlevania: Dance Inferno

Set in the far future, where disco and the 80's are not only hip again - they are the very basis of society. Step in to the shadows of the hell house. "Hell" meaning Hell of a time in da house.

Dracula runs a club called "Demonic Megiddo". Belmont is a Travolta-like dancing prodigy. The Grim Reaper is the head of club security. Alucard is the bratty son of the "The Count" (he gained this nickname because anyone who has tried a dance off with him, has dropped down for the count while Drac kept on rocking). He idolizes The Crow movies, has a coke habit and writes bad poetry. And of course hates disco, because he hates his dad.

"Vampire Killer" = The spiffy outfit and shoes worn by the dancing Belmont family for generations.

Cameo by IGA, wearing his cowboy hat.
Title: Re: Weird Castlevania ideas for the future
Post by: Ahasverus on July 15, 2013, 12:58:22 PM
I want the RPG! It could be a side story, not directly "guy kills dracula".

Also, some day i'm gonna pitch my idea of a Survival horror to Konami, the game is played from the perspective not of a hero, but of a simple soldier taken hostage in the battle of 1999 (or WW or whatever you like) as he's a normal human those monsters are not for killing but for running from, and the many traps and labyrinthine rooms of the Castle are being seen with fear. The only goal is escaping the Castle alive, but for a normal guy it might be almost impossible, and even if he succeds, who says his mind will remain intact.
Title: Re: Weird Castlevania ideas for the future
Post by: DragonSlayr81 on July 15, 2013, 01:36:13 PM
I want the RPG! It could be a side story, not directly "guy kills dracula".

Also, some day i'm gonna pitch my idea of a Survival horror to Konami, the game is played from the perspective not of a hero, but of a simple soldier taken hostage in the battle of 1999 (or WW or whatever you like) as he's a normal human those monsters are not for killing but for running from, and the many traps and labyrinthine rooms of the Castle are being seen with fear. The only goal is escaping the Castle alive, but for a normal guy it might be almost impossible, and even if he succeds, who says his mind will remain intact.
The main efforts of the series should remain action-adventure, but I could DEFINITELY be behind an CV RPG spinoff. That, and your survival horror idea, seem right up CV's alley. Interesting idea, the whole "escape the castle alive" could also be applied to, say, a villager that is taken by Dracula. Imagine a whole village is sacked, and the villagers round up for the purpose of being impaled(for Drac's twisted amusement). You're in the dungeon and break free. Your goal is not only to escape(perhaps that's half the adventure), but to FIND the Belmont hero and let he know what's happening. There could totally be a full-length game out of something like that, where the majority of it is "staying alive", but you also have some limited resources(maybe like the first RE game). You can defend yourself WHEN you have to, but it's advised that you use your brain to get around obsticles rather than go through them. You AREN'T a Belmont or magically powerful sorcerer, but a common villager. You can probably bash in the head fo a zombie or shatter a skeleton, but you aren't one to be going head to head to a werewolf or vampire. Though your soldier idea's great too, because it would give a little more power to the player(use of guns, but still limited ammo).
Title: Re: Weird Castlevania ideas for the future
Post by: Solomon on July 15, 2013, 06:15:49 PM
>Castlevania RPG

Oh man. I'm all for one if Konami gets tri-Ace to do one in the style of Valkyrie Profile. My only problem with that idea is... well, they might just as well just give us a new Metroidvania if it's gonna be 2-D/2.5D.

>Castlevania FPS

I actually thought of a non-canon one a few years back. You're a Belmont descendant in charge of a Church-run paramilitary aquad (ala Clive Barker's Undying) that's raiding the Demon Castle. At first you start with traditional firearms but as the game progresses you start uncovering more of your Belmont legacy and ultimately find the Vampire Killer for the showdown with Dracula.
Title: Re: Weird Castlevania ideas for the future
Post by: darkwzrd4 on July 15, 2013, 08:58:29 PM
Well, I could go for an RPG spinoff. Maybe make it open world and star either Sypha or Yoko Belnades.

Hey maybe a game about Dracula's rise to power. Wait, scratch that. That's going to be LoS2. Well, a re-rise to power by regaining your powers.

Then again, I can't ignore a truly terrifying survival horror game. Castlevania has so much potential for survival horror. Maybe a post-DoS game in which Soma has been kidnapped and his Power of Dominance sealed away. Try to survive and get to the keep where at the end of the game, you absorb the castle's power giving him all of Dracula's powers so he can slay Julius, who has been brainwashed and is intent on killing Soma before old age kills him. After slaying Julius at the end of the game, you fight Alucard (the true final boss) at his full power in the epic battle that will finally determine the successor of Dracula and new master of the castle. There could be two endings: 1) you win and Soma becomes the Lord of Darkness as the prophecy predicted; 2) you lose and Alucard loses his humanity and he claims the throne as is his birthright as Dracula's only child. And yes, both ending end with the Belmont line wiped out and the rise of a new dark lord, but who said games had to have a happy ending?
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 15, 2013, 10:22:30 PM
Castlevania: Dance Inferno
Cool plot, it sounds like a movie!
Some Kukeiha Club remixes with 80's sound could be totally in place here!

Also, some day i'm gonna pitch my idea of a Survival horror to Konami, the game is played from the perspective not of a hero, but of a simple soldier taken hostage in the battle of 1999 (or WW or whatever you like) as he's a normal human those monsters are not for killing but for running from, and the many traps and labyrinthine rooms of the Castle are being seen with fear. The only goal is escaping the Castle alive, but for a normal guy it might be almost impossible, and even if he succeds, who says his mind will remain intact.
Awesome idea! I didn't think of that genre!
Make it a girl, like in Haunting Ground, and we have a winner!

>Castlevania FPS

I actually thought of a non-canon one a few years back. You're a Belmont descendant in charge of a Church-run paramilitary aquad (ala Clive Barker's Undying) that's raiding the Demon Castle. At first you start with traditional firearms but as the game progresses you start uncovering more of your Belmont legacy and ultimately find the Vampire Killer for the showdown with Dracula.
That's another one I'd like to be done, especially after I played Bioshock Infinite.

It seems that the RPG and survival horror ideas are gaining fans!  :)
In the unlikely event that someone from Konami ever reads this, we stand a remote chance of seeing it done.

Let's keep adding ideas!

Here's one from me: the story of the real blood countess whose Elizabeth Bartley was based on (her name was Elizabeth Bathory).
She used to hunt maidens for her own desires and amusement, like putting them in an iron maiden or bathing in blood. That's a hugely macabre story, I know, but if done right, it could make for a great survival horror game. You can play as one of the maidens, trying to escape Elizabeth's castle, and during the game you will be finding others maidens' belongings and talking with theirs ghosts, knowing their stories and releasing them (like in Clock Tower 3).

Wow, that game writes itself! I didn't think of all that when I started writing!
How is it that no one at Konami thinks about something like this?

Or the RPG? Castlevania has always been screaming RPG with its look!
Come on Konami! Look here!  :P
Title: Re: Weird Castlevania ideas for the future
Post by: chainsawmidget on July 15, 2013, 10:43:46 PM
Quote
Also, some day i'm gonna pitch my idea of a Survival horror to Konami, the game is played from the perspective not of a hero, but of a simple soldier taken hostage in the battle of 1999 (or WW or whatever you like) as he's a normal human those monsters are not for killing but for running from, and the many traps and labyrinthine rooms of the Castle are being seen with fear. The only goal is escaping the Castle alive, but for a normal guy it might be almost impossible, and even if he succeds, who says his mind will remain intact.
A soldier? 

That's nicer than I'd be if I were designing a survival horror Castlevania. 

Want to know what I'd put you in control of?  An actor.  You're not the Belmont.  You're the guy that was going to play Simon Belmont in a movie.  (Or maybe the actress that was going to play the love interest.)  Dracula's Cult sees the movie you were making as an insult, so they've kidnapped you and they plan on feeding you to Dracula once he revives. 

You've done a little bit of stunt work in your career, but you've never been in a real fight in your life. 

Good look making it out alive, Keanu. 
Title: Re: Weird Castlevania ideas for the future
Post by: Ahasverus on July 15, 2013, 10:51:06 PM
A soldier? 
That's nicer than I'd be if I were designing a survival horror Castlevania. 
For gameplay reasons, mostly, witha  soldier you can defend yourself (limitedly) and you add the "ammunition management" factor, a la old Resident Evil, it also makes sense plot sense, but of course, if the game is about an actor, it better had a monologue that contains the world "charade" in patrick Stewart's accent.
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 15, 2013, 10:59:06 PM
What about a story when you are one of the maidens abducted by the evil priest and the hero is suddenly and surprisingly killed, so you have to make your way out of the castle by yourself?
That would be 100% survival.
Title: Re: Weird Castlevania ideas for the future
Post by: Solomon on July 16, 2013, 01:32:25 AM
WAY back, someone on GameFAQs had a very interesting idea for a Nintendo DS Metroidvania. He said the music's always been one of the best things about CV, so why not incorporate it into an actual game?

As I recall, his protagonist was a Belnades-descended musician who somehow ends up in the Demon Castle. This guy could harness the power of music (amplified by his magical genes) to take on the castle's monsters, so you could use use them to attack, solve puzzles, or reach new areas as long as you can find the proper musical notes for them. At certain scripted moments, the latter two situations would have you using the stylus to simulate playing a violin. All in all, this guy's gameplay mechanic was a cross between AOS' Soul System and OOE's Glyphs, with a dash of the DOS Magic Seal one.

It's been more than a decade since I read his idea. And I'd still love to see it made for 3DS.

What about a story when you are one of the maidens abducted by the evil priest and the hero is suddenly and surprisingly killed, so you have to make your way out of the castle by yourself?
That would be 100% survival.

So... Castlevania goes Super Princess Peach?  :D
Title: Re: Weird Castlevania ideas for the future
Post by: Shiroi Koumori on July 16, 2013, 02:11:48 AM
I would like a pure music game just like the vocaloid games for the psp or taiko no tatsujin with all the best castlevania tunes.

CV:RPG, if I am not mistaken, I read a rumor here that Konami is planning that.
Title: Re: Weird Castlevania ideas for the future
Post by: Nagumo on July 16, 2013, 03:23:50 AM
I would really like to see a game that continues the story of Akuma no Chi. They could hire the author, Ichiro Tezuka, to write the plot of the game and maybe the illustrator, Masaki Takahashi, too. I believe he also did the artwork for Demon Souls, assuming it's the same person. The four Belmont characters of the story, Simon, Ray, Lias, and Civil could be the protagonists.     

CV:RPG, if I am not mistaken, I read a rumor here that Konami is planning that.

Link, please!   
Title: Re: Weird Castlevania ideas for the future
Post by: Shiroi Koumori on July 16, 2013, 04:11:07 AM
Found it!
http://castlevaniadungeon.net/forums/index.php/topic,6228.0.html (http://castlevaniadungeon.net/forums/index.php/topic,6228.0.html)
(click to show/hide)
Title: Re: Weird Castlevania ideas for the future
Post by: Nagumo on July 16, 2013, 04:19:58 AM
Oh, right. I remember that. Well, I think they just meant they want to make Castlevania a franchise with several continuities instead of letting everything take place in one big timeline, which is what Final Fantasy also does. I don't think it indicates a RPG being in the works.  :-\ 

Title: Re: Weird Castlevania ideas for the future
Post by: Shiroi Koumori on July 16, 2013, 04:28:34 AM
Ah. I see.
My bad, whenever I see FF, I instantly think RPG.  :)
Title: Re: Weird Castlevania ideas for the future
Post by: Solomon on July 16, 2013, 05:58:35 AM
Oh, right. I remember that. Well, I think they just meant they want to make Castlevania a franchise with several continuities instead of letting everything take place in one big timeline, which is what Final Fantasy also does. I don't think it indicates a RPG being in the works.  :-\

Looking back, OOE might've been a step in this FF-ish direction. Simply because it didn't have a specific year when it could easily have been given one.
Title: Re: Weird Castlevania ideas for the future
Post by: Nagumo on July 16, 2013, 08:08:08 AM
Yes, I agree. I believe around that time he also said he regretted releasing a timeline because "now it's all offical".
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 16, 2013, 11:19:26 AM
I'd die of the emotion if they release a Castlevania JRPG!
But right now, I'm so anxious waiting for LoS 2 to come out so MS time ends, and the months to go by, so we can finally learn what the future of Castlevania is, I guess around the middle year of 2014 maybe?
Title: Re: Weird Castlevania ideas for the future
Post by: TheAcer on July 16, 2013, 04:44:20 PM
By the middle of 2014, I think that Konami would have only just started to think about the future of CV internally and even then that's only if LoS2 sells well enough to justify, from a business standpoint, another game being made for the franchise any time soon. If everything does go well though, it's very likely that Konami wont announce anything about what their doing with CV until after 2015 and onwards.
 
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 17, 2013, 11:06:34 AM
As of right now, I'm so tired of waiting that another year will be really long but won't make a difference after all, my patience ended like in 2010, only a little measured with Rebirth.
And if the next game is not what I want, I guess I will give up hopes forever (and many other life long fans, also).
Title: Re: Weird Castlevania ideas for the future
Post by: Shiroi Koumori on July 21, 2013, 12:35:18 AM
Since this was mentioned on the "Dealbreakers" thread, I would just like to include this idea here.

Castlevania Visual Novel/Dating Sim Eroge or on a much lighter note the Bishoujou or Otome game version.
The series always got famous Japanese voice actors for their characters so they might as well use those assets for those games.

I personally am inclined towards the Otome game because of the male voice actors. I'd be fangirling like crazy.
Title: Re: Weird Castlevania ideas for the future
Post by: GuyStarwind on July 21, 2013, 01:02:25 AM
I know it's been mentioned but I do think a CV rpg would be fun. I'm fully aware CV is an action adventure game but I still an rpg would be fun. I'm imagining a Chrono Trigger type thing. You'll have *insert name here* Belmont, Alucard, and take your pick character and they'll do team attacks and whatnot. I could also see moves like holy water being a lvl 1 spell and hydro storm being a lvl 2 spell. I think it has possibilities
Title: Re: Weird Castlevania ideas for the future
Post by: Chernabogue on July 21, 2013, 01:48:25 AM
The Sims: Castlevania, with 36 expansions, including "The Succubus Hour" and "Drac the Pimp".
Title: Re: Weird Castlevania ideas for the future
Post by: Bergaron on July 21, 2013, 04:41:34 AM
MineVania, like Minecraft, you must build your own towns and dungerons, put the mobs, desing the story and the quest xDDD. All online.
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 22, 2013, 12:43:31 PM
Since this was mentioned on the "Dealbreakers" thread, I would just like to include this idea here.

Castlevania Visual Novel/Dating Sim Eroge or on a much lighter note the Bishoujou or Otome game version.
The series always got famous Japanese voice actors for their characters so they might as well use those assets for those games.

I personally am inclined towards the Otome game because of the male voice actors. I'd be fangirling like crazy.
I'd buy that on day 1!  :)
Title: Re: Weird Castlevania ideas for the future
Post by: Lelygax on July 22, 2013, 06:16:57 PM
I'd buy that on day 1!  :)

Second me on that if they add some girls. Tragically this happened with Valis franchise :(

On-topic: A tetris game (wait...), card game or any kind of board game (maybe this fits the "party" thing). I cant say a shooter because "Sisters Mode" is almost one, but try to imagine a Castlevania's Trivia game, like in Family Feud xD
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 22, 2013, 10:00:11 PM
Second me on that if they add some girls. Tragically this happened with Valis franchise :(
Hehe... believe me, I want the girls too  ;)
Title: Re: Weird Castlevania ideas for the future
Post by: Lelygax on July 23, 2013, 02:44:59 PM
Hehe... believe me, I want the girls too  ;)

Well, I dont said anything about removing the guys too
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 23, 2013, 11:51:34 PM
Well, I dont said anything about removing the guys too
Nope  ;)
Let them stay too, hehe...
With guys and girls we can have so much fun!
Title: Re: Weird Castlevania ideas for the future
Post by: Lelygax on July 24, 2013, 06:26:22 AM
Nope  ;)
Let them stay too, hehe...
With guys and girls we can have so much fun!

I LOL'ed at this catchphrase in my mind right now:
What a horrible night to have a boner!
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 25, 2013, 12:57:40 PM
So it's settled! The weird Castlevania game for the future is a H/ecchi game!  :P
Title: Re: Weird Castlevania ideas for the future
Post by: Dark Nemesis on July 25, 2013, 01:34:54 PM
So it's settled! The weird Castlevania game for the future is a H/ecchi game!  :P

While i like H, i don't want any on Castlevania. At least not in a game..... :P
Title: Re: Weird Castlevania ideas for the future
Post by: Lelygax on July 25, 2013, 05:32:06 PM
Well, it can be more like a visual novel thing, hentai market for games is more or less that anyway. With some rare cases where a 3D game appears (this is changing with the time though).
Title: Re: Weird Castlevania ideas for the future
Post by: Pfil on July 25, 2013, 08:56:31 PM
It's been a while  :-\
Title: Re: Weird Castlevania ideas for the future
Post by: Zetheraxza on July 25, 2013, 09:36:21 PM
Tactical Espionage Vampirism.

You're playing as Mathias and you can infect people with Vampirism as you can see the hypocrisy of the Church treating pagans and non-believers like worms and Mathias wants to create his own faction of victims who fight for their vengeance in freewill in "Outer Hell" and they freely let Mathias drink their blood and turn them into Vampires and Mathias himself gains more power. But Mathias since he is not the all powerful Dracula yet, he can't face his foes directly. He doesn't have the same Vampiric Strength, Stamina, Speed and the... Spirit????? His abilities are tied to a stone, Crimson Stone. He has Vampiric Abilities only through a trapped soul of a Vampire in a magical stone he wears as an amulet, but he isn't a true Vampire yet and the amulet is corrupting him. He never drank the blood, he only used "ALCHEMY" to gain immortality to defy God for taking his beloved. Mathias has to sneak his way through the guards and hide himself as a bat, or use crates and chests to conceal yourself. If confused what you must do, use telepathy to communicate with death is THIS frequency. It would be a story about how Mathias gained political power that feared all of Europe and have such tremendous economic power that Mathias accidentally balled too hard that he had to put the rest of his "cash money flow" in the candles. A story about how Mathias lived as a Pseudo-Vampire before he became a full fledged vampire filled with hatred for Cipher -errrr- I mean the Church to destroy the "Outer Hell" he worked for a century to build and killing his beloved in a trial for helping the sick. A groundbreaking story, bad-ass action-open world gameplay and hot steamy romance (What? Don't you want a Camo-Alucard? Succubi on S). It would be directed by Koji Igarashi and Hideo Kojima would direct the gameplay. That shit would kill the markets.

Castlevania: Klangfarbenmelodie of Hypocrisy

I want the RPG! It could be a side story, not directly "guy kills dracula".

Also, some day i'm gonna pitch my idea of a Survival horror to Konami, the game is played from the perspective not of a hero, but of a simple soldier taken hostage in the battle of 1999 (or WW or whatever you like) as he's a normal human those monsters are not for killing but for running from, and the many traps and labyrinthine rooms of the Castle are being seen with fear. The only goal is escaping the Castle alive, but for a normal guy it might be almost impossible, and even if he succeds, who says his mind will remain intact.

I had a similar idea years ago and it would take place between for Castlevania: Klangfarbenmelodie of Hypocrisy and Castlevania III Dracula's Curse and this game would be in a much more serious and dark tone. Darker than what Cox claims to be dark. This game would just simply be called The Red Domain Rising. A Widower Farmer loses his only child, beautiful, maiden, innocent of a  daughter missing, and he finds rumors, clues and then trails to find that she was last seen going through some abandoned mine by herself. He didn't have much fortune to spare for a search party, so he would have to bring it upon himself to search for the only thing left in his world that he lives for. He finds all sorts of horrors in the mne and he has to fend for himself. There are discarded weaponry of the dead and undead he sometimes finds, but they're old and rusted so they wouldn't last too long. So most times he will have to avoid fighting by running away, sneaking and draw his weapon(s) as a last resort. The level designs would make him start from The Abandoned Mines, Dark Waterfalls, Foggy Catacombs, Chapel of Demons, Labratory of The Mad, Abandoned Castle Halls, Abandoned Castle Entrance, Lichs' Graveyard and finally, The Chaotic Netherworld. This game would be a survival horror game made by Konami but it will keep portraying that it isn't Castlevania at all, like they did in the Lords of Shadow debut trailer. It will give you the obvious clues but you would still be confused if this is Castlevania or not. And it isn't, because it has nothing to do with The Belmonts or Dracula. It is just a story about a simple farmer searching for his daughter which happens to have familiar places found out in a particular franchise. It would just be a medieval survival horror to most and to few they would find dairies about the master of this place and his life about how he once had his love taken away and he cast a curse upon himself to defy mortality. Some notes would say that he was building an army of undead to remake the world with his ideals. The only problem would be that the logo Konami unfortunately would be a DEAD giveaway. :/