Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Fan Stuff => Topic started by: Rictrunks on February 06, 2008, 11:11:57 PM
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http://gbatemp.net/index.php?download=1795
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fgbatemp.net%2Fscreenshots%2F%255B1795%255Dcdrd.jpg&hash=c16b9cccf19faa711dea2154e4167a5e66344ecf)
(Sorry I can't post this to fan stuff, it said "An Error Has Occurred! Sorry, you cannot post new topics in this board.")
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In Reply To #1
That's because you must have at least 10 post's. Anyway this game is looking great, i'll try it once i get back home from work!
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Tried it on no$gba, and so far it worked well, for an alpha version.
Simon's jumping animation for some reason changes into his hurt frame when he jumps. If you want, I made a bunch of new frames for him that I could share. Those include a better animated idle stance that mimics richter's more, few frames for jump, a transition into crouching, air whipping and such. Even got some more advanced stuff like sliding, running and item crash for him.
Btw. you can see his whip changes into the "whipped" frame one frame too early. Dunno if it'd be noticable that much on a real ds's poor refresh rate, but I don't feel like getting it from under the pile of stuff and searching for my sd>usb converter, so. :o
Then you can turn around in air too freely. It's fine during normal jumps, but when you can turn around over and over while whipping there's a slight problem. :P
Also that screen on top screen is too blurry. I can provide you with the original, crisp and clear.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fserio.piiym-net.com%2Fimage%2Fbg1.png&hash=64b5b47cb36b41ff1a76137167c8e73186f91ba1)
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looks very great! :o
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It's very exciting to whip like that...Just like the way I play Captain Commando.