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The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Slit_Zurifa on January 15, 2014, 05:09:29 AM

Title: Dark Souls 2
Post by: Slit_Zurifa on January 15, 2014, 05:09:29 AM
Hey there guys.
If you want to you can discuss about Dark Souls 2 here.
A new trailer has been released and it is pretty awesome:
Dark Souls II - PS3/X360 - Cursed (Trailer) (http://www.youtube.com/watch?v=0SJqRpvebCY#ws)
What do you think?
Title: Re: Dark Souls 2
Post by: kraidstar on January 15, 2014, 06:38:17 AM
looks pretty cool... the last game was a blast, i honestly think it was my favorite game since symphony, i couldn't stop playing it. would be nice if they added some new enemy behaviors, though, like having enemies wandering around and not just always waiting motionlessly until you reach them.
konami would do well to take notice of what the souls series has accomplished. i'm not saying they should copy and paste, but take a terrific combat system like souls and add some platforming elements like legacy of darkness, and you have a very cool game. the platforming could add some vertical movement and level design, which souls mostly lacks.
Title: Re: Dark Souls 2
Post by: Slit_Zurifa on January 15, 2014, 07:05:35 AM
looks pretty cool... the last game was a blast, i honestly think it was my favorite game since symphony, i couldn't stop playing it. would be nice if they added some new enemy behaviors, though, like having enemies wandering around and not just always waiting motionlessly until you reach them.
konami would do well to take notice of what the souls series has accomplished. i'm not saying they should copy and paste, but take a terrific combat system like souls and add some platforming elements like legacy of darkness, and you have a very cool game. the platforming could add some vertical movement and level design, which souls mostly lacks.

Yeah, you're right. It would make for a very good Castlevania game. Maybe sometimes in a not too far distant future... :P (Though I am pretty happy with LoS, but let's not discuss LoS here yet again).
What I do like though is that one of the enemies that is shown in the trailer actually resembles Legion or well the concept resembles Legion. A creature made of undead bodies. :D
Title: Re: Dark Souls 2
Post by: The Puritan on January 15, 2014, 10:22:21 AM
I sincerely hope I'm done with LOS2 by the time this comes out. Because I want to take this easy and immerse myself just like I did the last one.
Title: Re: Dark Souls 2
Post by: affinity on January 15, 2014, 02:12:20 PM
One of the iconic things about this series are the boss fights.  Very few videogames boss fight stand out like this series does. 
And the world is really out there.   ;D
Title: Re: Dark Souls 2
Post by: Rugal on January 16, 2014, 03:47:16 PM
Souls games are true Castlevania successors.
Title: Re: Dark Souls 2
Post by: affinity on January 16, 2014, 04:59:56 PM
Souls games are true Castlevania successors.

They really should add long whips, at least chain whips.   Then created Belmont characters would have deeper meaning.   ;D

Oh DS had whips.

Dark Souls Weapon Showcase: Whips (http://www.youtube.com/watch?v=Qm3CBl3B6oQ#ws)

Though they can improve upon them so they are as useful and effective as any other weapon and feel more than a belt whip,

and make a official Whip Class that players can start with.    People can have bows and fireballs and stuff, so giving whips more range and potency would be fair.


Title: Re: Dark Souls 2
Post by: Rugal on January 17, 2014, 02:56:04 AM
I think they made whips more viable in Dark Souls 2.
Title: Re: Dark Souls 2
Post by: Super Waffle on January 17, 2014, 10:17:14 AM
So is Dark Souls 2 "easier" (i.e. closer to being a normal goddamn game with balanced enemies and less input delay), or is it more of the same shit with a beautiful-looking gothic world dragged down by an asshole developer who just wants to troll you?

I wish From Software made all of their games more like Lost Kingdoms.
Title: Re: Dark Souls 2
Post by: Rugal on January 18, 2014, 03:05:31 AM
So is Dark Souls 2 "easier" (i.e. closer to being a normal goddamn game with balanced enemies and less input delay), or is it more of the same shit with a beautiful-looking gothic world dragged down by an asshole developer who just wants to troll you?

I wish From Software made all of their games more like Lost Kingdoms.

Suck less.
Title: Re: Dark Souls 2
Post by: Super Waffle on January 18, 2014, 08:11:28 AM
Play better games.

And don't defend poorly designed/counter-intuitive ones by saying that's how you make something naturally challenging and it's soooo smart for being "minimalistic."  Or at least accept that not everyone has to adore niche retardedly-balls-to-the-wall-difficult-just-for-the-sake-of-difficult Mario ROM hack-tier games as much as you.


I beat Dark Souls months ago btw, so there goes your sour grapes theory.  I do like what it was going for artistically.  I just have issues with how it was implemented.
Title: Re: Dark Souls 2
Post by: Super Waffle on January 21, 2014, 10:20:51 AM
http://www.gamefaqs.com/boards/693332-dark-souls-ii/68169593 (http://www.gamefaqs.com/boards/693332-dark-souls-ii/68169593)

Please explain this shit to me.
Title: Re: Dark Souls 2
Post by: Gunlord on January 22, 2014, 02:05:12 AM
I don't like invasions either, but I just mainly played offline. I went online whenever I wanted to help peeps.

It would be nice for an option to disable invasions or at least make them less likely, especially since in DS "twink" players were very annoying. That is to say, people who intentionally stayed a low level but gave themselves super high-level equipment to troll lower level players. I hope they do something about that in DaS2.
Title: Re: Dark Souls 2
Post by: Aridale on January 22, 2014, 04:31:42 AM
I agree about the hard as balls thing. I LOVED Dark Souls but I could never stick with it cause Id get to some boss I just could not beat (like that goddamn giant wolf) and try upwards of 50-60 times to beat him and not even land a hit and just quit and never play it again. Then I get that overwhelming urge to play it again a few months later and rinse and repeat. I dont want the difficultly of the new 3ds Zelda either but damn ya know
Title: Re: Dark Souls 2
Post by: affinity on February 25, 2014, 08:00:46 PM
Well Dark Souls II is soon

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Fbaeae77acf2e0b2737f8fcd5d6348d23%2Ftumblr_mo9a5xARB51rnnop6o5_500.gif&hash=4717c5bfc729da49ccbe888c32044f94e6608fc8)

Avoiding spoilers and stuff, only seen like .1% of footage (well okay, like 2 bosses, but that was beta material), though it is cool to go in fresh for the exploration.   

I made more progress in Demon's  Souls than I thought.  It's actually much easier to handle now (well got a Soul Level of 60+, so parts like Boletaria Palace are easier. Beat Penetrator on the first try.... well okay, using arrows (they can REALLY dodge fireballs very well), but there were close calls. )   

Not sure if I'll use Souls to get the Penetrator/Tower Knight spells (that greatly increase offense/defense on weapon).  but I would have to raise Intelligence to equip more spells at once. That fireball already took up 2 whole slots, and that Protection spell takes up the 3rd slot I unlocked.    ) 

So I'm doing pretty well, have an upgraded katana that is now the crescent version, a upgraded bow, and some beastly fire spell.
I just got a White bow, so have to pour a lot of upgrades on Dexterity to use it at optimal stats.  It's totally better than my upgraded longbow.

I just got Dark Souls also, not sure if I'll try it tonight, or after completing Demon's Souls first.   Already got 2 of the 5 worlds completed, and almost done with a 3rd.   

Wouldn't recommend watching this, but people that don't care for spoilers want whatever new footage they can get.
http://www.ign.com/videos/2014/02/24/making-dark-souls-2-part-1-back-through-the-fog (http://www.ign.com/videos/2014/02/24/making-dark-souls-2-part-1-back-through-the-fog)

Title: Re: Dark Souls 2
Post by: Gunlord on February 25, 2014, 10:53:47 PM
I gotta check to make sure my preorder is still comin...hope Gamesport didnt lose it D:
Title: Re: Dark Souls 2
Post by: X on February 25, 2014, 11:23:26 PM
Can't you just avoid invasions by shutting off your internet connection to your system? That just might be the only way to do it. I hate it when someone invades a game and kills you outright just for s**t's and giggles. It's very poor sportsmanship on their part and they should be banned for a time till they can learn to play nice with everyone else.
Title: Re: Dark Souls 2
Post by: GuyStarwind on February 26, 2014, 12:35:36 AM
I'll be getting this one at midnight for sure.
Title: Re: Dark Souls 2
Post by: affinity on February 26, 2014, 03:32:53 PM
Okay, normally I prefer playing through something before something else, but I tried Dark Souls last night (even though I'm halfway through Demon's Souls. It's so amazing, Boltaria Palace and Latria Tower locations are my favorites.  Really, people don't understand how jawdropping these locations are until they at least reach the entrance to the archdemon of each world.  Wow. the beginning of each world is only the surface to the GENIUS of the level design and atmosphere.  When I reached 3-2 and 1-3, I was in tears how wonderous and profound and fascinating these "worlds" are.   I mean just for example 3-1, people don't really know 3-1 until they reach the bottom floor and explore the outside and cathedral parts of that level.  The level design becomes a different monster the further you progress. And 3-2 from start to finish is outstanding madness!!  Seeing 3-1 to 3-3 as a whole, it's one of the greatest levels EVER DESIGNED. Even though there isn't jumping, these enviornments are the closest to the ideal evolution of Castlevania 3D level design.)

I'm just speechless how ULTIMATE Dark Souls looks and feels.   :o   And I only completed the first area and the first steps of Lordran (well okay I explored a bit of the water on the side.    but this is more than amazing.   Even the character creation and everything is like in a league of its own compared to the first one.    The voice acting is high quality like the previous one too. 
This is like comparing Street Fighter II to Street Fighter 1.   
or Star Fox 64 to Star Fox SNES.   
or Saints Row 2 to Saints Row 1. 
or Castlevania II to Castlevania 1 (yes that is the best analogy.   Castlevania II was open world and really reinvented Castlevania in spectacular ways, while holding onto its foundations.) 

Demon's Souls is a masterpiece in itself, but Dark Souls not only feels greater in every way, but is still faithful to what Demon's Souls did best and known for.   Ah well it's first impressions  ;D

though personally, Dark Souls does not make Demon's Souls obsolete one bit. 

What it does is provide new, different, familiar, and greater ways to enjoy Souls quality experiences.   ;D

Dark Souls II is going to be BEYOND phenomenol.     
Title: Re: Dark Souls 2
Post by: Viskod on February 27, 2014, 05:20:50 PM
I will get this eventually because I loved the first (second?) game. Thought Dark Souls made a pretty decent Castlevania from the point of view of a random would be crusader that found his way into the castle, and then died. A lot.
Title: Re: Dark Souls 2
Post by: affinity on February 28, 2014, 01:39:36 PM
Wonder what hairstyles they have now.   One of the characters I'll make will be Sonia Belmont, though it may be tricky finding a whip. 
Shame there is no official whip class (yet this series introduced whips since Dark Souls 1. )

Ah well maybe I'll RP Sonia in this adventure starting as a knight  (just like Leon was, without the "sword belonging to the church" excuse), then eventually she would evolve into a whip slinging hunter (this still has whips, right?)    ;D   
Title: Re: Dark Souls 2
Post by: X on February 28, 2014, 03:51:10 PM
Sonia carries a sword as a side arm in the official art so she could start out with the sword (game-wise), then once you get the whip you'll have a complete Belmont character.
Title: Re: Dark Souls 2
Post by: Kale on February 28, 2014, 09:33:09 PM
I thought that was more of a Dagger.
Title: Re: Dark Souls 2
Post by: X on March 01, 2014, 01:04:54 AM
Quote
I thought that was more of a Dagger.

http://www.illusionware.it/main/sonia2.jpg (http://www.illusionware.it/main/sonia2.jpg)

Then that is one huge dagger!
Title: Re: Dark Souls 2
Post by: The Puritan on March 01, 2014, 10:26:17 PM
Any Dark Souls save bonuses?
Title: Re: Dark Souls 2
Post by: affinity on March 04, 2014, 04:30:02 PM
none of the extra preorder/whatever bonuses interests me.   :P  The game itself counts.   ;D

I don't know HOW I tolerated Blighttown.  its magnitude and design is fascinating, yet at the sametime, is a hell you don't wanna be in too long.     I think that maneater npc was intentional, that phantom definitely helped me beat the boss and progress further.   Back to the firelink shrine, I really am amazed how I discovered the path to the next location (Sen's Fortress) on my own.   It made me recall that doorway I didn't explore earlier. 

Having no map really encourages exploration, understanding and observation of the terrain even more so than other games.   The world really is opening up further, now with a dark forest I discovered, and a trap filled fortress I have mastered.    It is breathtaking how massive and perfectly designed this Lordran world is. It's like a character in itself filled with personalities.  Dark Souls really is the Castlevania II/SOTN of Demon's Souls, times 1000.    Now Dark Souls II could really raise the standard with its own world to uncover.  ;D

Title: Re: Dark Souls 2
Post by: affinity on March 09, 2014, 01:19:49 PM
Well just completed Dark Souls 1.   60+ hours and didn't come across a SINGLE whip (except that flame whip magic spell that I found like 2 bosses before the finale.)   >.>     I heard rumors whips can be obtained very early and easily in Dark Souls II (if you know where to look).   Ah when I start Sonia Belmont playthrough, I'll nickname that experience as: "Castlevania: Souls of Darkness"  :) 
Title: Re: Dark Souls 2
Post by: Gunlord on March 09, 2014, 08:52:25 PM
There's a whip in Blighttown, I think. ;o
Title: Re: Dark Souls 2
Post by: affinity on March 10, 2014, 12:13:59 AM
There's a whip in Blighttown, I think. ;o
  I am not going back to that hell.   XD   Found some GREAT news.  Reports say that whips have a major buff in Dark Souls II and can be found very early.   Sounds like they could be a viable weapon for a full playthrough.   Also, I skimmed some character creation video and saw something that resemble Sonia's braid!!  Castlevania Resurrection REALLY wants at least a spiritual successor to that project.   http://www.castlevaniadungeon.net/Images/Screens/resa.jpg (http://www.castlevaniadungeon.net/Images/Screens/resa.jpg)   (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.castlevaniadungeon.net%2FImages%2FScreens%2Fresa.jpg&hash=55cbca5a00fb8d9924ce246e106d149f8f00735b)     Now if Dark Souls II supports custom soundtracks on PS3 (like I think Battle of Z does), then it could be golden a reinvention that's better than a fanfic.  :D  Well even without Castlevania music it can still feel related. I normally planned on playing with music off anyway (really boosted the ambience in the first two Souls games).
Title: Re: Dark Souls 2
Post by: Gunlord on March 10, 2014, 12:15:59 AM
Let's write some Dark Souls fanfic 8)
Title: Re: Dark Souls 2
Post by: The Puritan on March 10, 2014, 01:05:58 AM
And listen to music.

???Dark??Souls???;Ray Sipe;Swagg Daddy;Instagram;Facebook;Twitter;Google (http://www.youtube.com/watch?v=BH-fFvHJOy4#)
Title: Re: Dark Souls 2
Post by: GuyStarwind on March 10, 2014, 03:46:03 AM
The only whip I had was the spike whip you get in the painted world from the black phantom king guy who uses pyromancy.
Title: Re: Dark Souls 2
Post by: Super Waffle on March 11, 2014, 02:29:23 AM
Quote
Going off rabid Dark Souls fan speculah, Rhea was actually kidnapped and dragged to crystal jail.  You know those Balder Knights that conveniently hang out like 10 feet away from her in the chapel?  Yeah, it may have been those guys.

Rhea presumably went Hollow when she found out she was the next one in line for Seath's bizarre biology experiments.  The squid-ladies that try to escape from the jail are human maidens that Seath injected mutagenic dragon goo into, and Rhea was probably going to turn into one of those.  Seath gets a little lonely down in the crystal caves and he's been trying to create the perfect dragon-lady, possibly to be his mate.  The squids are failed test subjects.  One of the item descriptions (it's for one of the cell keys iirc) actually explains the "failed experiments" part, and there are a couple of non-hostile squids that will start crying in women's voices if you let them live.

Or at least that's what GameFAQs told me.

was I close?
Title: Re: Dark Souls 2
Post by: Viskod on March 11, 2014, 10:07:01 AM
I thought about getting this, but I looked at some gameplay videos and I dont know. Somehow it just seems so much more bland than the first game. The 'castle' segments in the beginning are beyond dull and other than that all I saw were caves and some underground structures that were also pretty bland and a nearly pitch black place on a bunch of boards that I suppose is Blighttown 2.0
Title: Re: Dark Souls 2
Post by: affinity on March 11, 2014, 03:04:53 PM
Well how you expect it to look?   Like some kind of Care Bears land?    ;D   These games actually look better in the dark/night, than daytime (though in Dark Souls 1, Anor Londo does look amazing when there's sunlight, but it does look amazing and atmospheric in the dark too.)     

I think too much color and brightness would just make the places look too safe and regular.

Title: Re: Dark Souls 2
Post by: Ahasverus on March 12, 2014, 04:20:32 AM
Well how you expect it to look?   
Like we were promised?
http://www.neogaf.com/forum/showpost.php?p=104037567&postcount=2604 (http://www.neogaf.com/forum/showpost.php?p=104037567&postcount=2604)
http://www.neogaf.com/forum/showpost.php?p=104017500&postcount=2371 (http://www.neogaf.com/forum/showpost.php?p=104017500&postcount=2371)

This is officially the year of dissapointment isn't it :/

(click to show/hide)
Title: Re: Dark Souls 2
Post by: GuyStarwind on March 12, 2014, 04:22:56 AM
Are people upset with this game? I'm only on the first boss but I've been enjoying it so far. Plays like any other Souls games. Only thing I miss is ability to kick around dead bodies.
Title: Re: Dark Souls 2
Post by: Gunlord on March 12, 2014, 05:30:49 AM
I'm playing it and I like it so far. I dunno what places you guys looked at, but the main village is *beautiful* and the place I'm in right now (no spoilers, but its an outside ruins kind of place) is in the daytime and it looks really nice.

Also, there's a secret little coffin thing near the beginning of the game that lets you change genders whenever you want. I'm gonna write gender hopping fanfic 8)
Title: Re: Dark Souls 2
Post by: GuyStarwind on March 12, 2014, 05:39:57 AM
Is that what that coffin does? Hmmm I need to check if I'm still a guy
Title: Re: Dark Souls 2
Post by: Aridale on March 13, 2014, 02:33:09 AM
how the fuck are you guys playin it already? Are hacked 360s and ps3s just that common place now?
Title: Re: Dark Souls 2
Post by: GuyStarwind on March 13, 2014, 07:20:58 AM
how the fuck are you guys playin it already? Are hacked 360s and ps3s just that common place now?
Huh? It came out on console Tuesday.
Title: Re: Dark Souls 2
Post by: Viskod on March 13, 2014, 11:52:14 AM
Well how you expect it to look?   Like some kind of Care Bears land?    ;D   These games actually look better in the dark/night, than daytime (though in Dark Souls 1, Anor Londo does look amazing when there's sunlight, but it does look amazing and atmospheric in the dark too.)     

I think too much color and brightness would just make the places look too safe and regular.

I expected it to look just as good as the first game, or better. Not worse. I'm still probably going to get it, I just hope some actually interesting areas show up because so far everything seems so bland and terrible compared to the first game.
Title: Re: Dark Souls 2
Post by: Aridale on March 13, 2014, 03:25:50 PM
oh I thought it came out on consoles/pc at the same time. It doesnt come out on pc til next month =(
Title: Re: Dark Souls 2
Post by: Ahasverus on March 13, 2014, 03:29:09 PM
Advertised

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.minus.com%2Fiw3FZ6wNak9iG.gif&hash=680b5145b72825e9ade0f3cc3b9c61c54f965f65)

Real

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Advertised

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Real

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Yeah fuck you too FROM.
Title: Re: Dark Souls 2
Post by: Super Waffle on March 13, 2014, 04:32:43 PM
http://www.creativeuncut.com/gallery-24/ds2-female-npc.html (http://www.creativeuncut.com/gallery-24/ds2-female-npc.html)

So who's the Meruru-looking girl?
Title: Re: Dark Souls 2
Post by: thernz on March 13, 2014, 05:52:55 PM
unused concept art

Yeah fuck you too FROM.
this is kinda weird because a lot of the more recent trailers and screenshots actually show the final game's lighting and graphical fidelity, while all the demos they showed (even as recent as january) had the older lighting.

so it seems like most of the press demos were always older builds, even after they changed the lighting. still pretty shitty that they were never clear about the changes.

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc3/t1/1395311_567436243329424_1825174174_n.jpg)
lol screenshot back from november
Title: Re: Dark Souls 2
Post by: Super Waffle on March 13, 2014, 06:42:02 PM
That's some Nintendo 64 shit in that floor texture right there.
Title: Re: Dark Souls 2
Post by: Ahasverus on March 13, 2014, 10:16:49 PM
I'm still liking the game. Boss no4. Far easier than 1 (which is great for me). Just the right balance IMO.
Title: Re: Dark Souls 2
Post by: Rugal on March 13, 2014, 10:38:06 PM
Why would anyone in their right mind buy Lords of Shadow 2 over this game?
Title: Re: Dark Souls 2
Post by: Ahasverus on March 13, 2014, 10:48:31 PM
Why would anyone in their right mind buy Lords of Shadow 2 over this game?
I bought both and I'm happy as fuck. Thanks to those 2 and South Park I've had the best gaming 3 weeks in many years.
Title: Re: Dark Souls 2
Post by: Aridale on March 14, 2014, 03:24:12 AM
yeah southpark is great. I beat it with my fighter the other night. Jimmy is great lol. Im installin DS2 now!! Cant wait!
Title: Re: Dark Souls 2
Post by: ganonfloyd on March 20, 2014, 09:54:14 AM
Beat this last night after a flurry of madness and effort.

Great game, although I prefer the bosses and the tone of the first game a little bit more. You never quite feel like the little fish in a big pond in this one.
Title: Re: Dark Souls 2
Post by: Gunlord on March 21, 2014, 04:25:35 AM
Forgive me pimpin out my blog, but I thought u guys would like dis 8)

http://gunlord500.wordpress.com/2014/03/21/quick-thoughts-on-dark-souls-ii-x-posted-to-some-of-my-other-forums/ (http://gunlord500.wordpress.com/2014/03/21/quick-thoughts-on-dark-souls-ii-x-posted-to-some-of-my-other-forums/)
Title: Re: Dark Souls 2
Post by: ganonfloyd on March 21, 2014, 02:50:04 PM
Agreed about the level design. Drangleic is probably the most interesting place in the series thus far and almost every area was interesting in some way, especially aesthetically.
Title: Re: Dark Souls 2
Post by: Somacula on March 21, 2014, 08:05:17 PM
I've just barely started in the game and I'm really liking it so far. The tone doesn't seem as legendary as the Chosen Undead's tale in the first one, but I kind of went in here expecting to be just some run of the mill undead anyway. The combat is just as smooth as ever, with a few tweaks that I'm still getting used to (parrying but not immediately stabbing comes to mind) but other than that it's great. It's not as unforgiving as Demons' Souls which I have not beaten yet, but is around the same challenge level as the first Dark Souls. Right now I'm just trying to decide whether I should go pure sorcery/pyromancy or try to mix things up with a katana like I did in the first game. Anyone know if we have armors that are as visually appealing as Artorias'/Ornstein's armor?
Title: Re: Dark Souls 2
Post by: ganonfloyd on March 22, 2014, 04:18:28 AM
Some of the optional bosses in this are just cruel.
Title: Re: Dark Souls 2
Post by: GuyStarwind on March 22, 2014, 04:47:06 AM
I've just barely started in the game and I'm really liking it so far. The tone doesn't seem as legendary as the Chosen Undead's tale in the first one, but I kind of went in here expecting to be just some run of the mill undead anyway. The combat is just as smooth as ever, with a few tweaks that I'm still getting used to (parrying but not immediately stabbing comes to mind) but other than that it's great. It's not as unforgiving as Demons' Souls which I have not beaten yet, but is around the same challenge level as the first Dark Souls. Right now I'm just trying to decide whether I should go pure sorcery/pyromancy or try to mix things up with a katana like I did in the first game. Anyone know if we have armors that are as visually appealing as Artorias'/Ornstein's armor?
There is a boss who...
(click to show/hide)
Title: Re: Dark Souls 2
Post by: JR on March 31, 2014, 08:37:09 AM
I bought both and I'm happy as fuck.

Seconded.

I just soloed the Ruin Sentinels last night, and the Belfry Gargoyles tonight with my dual-wielding swordsman. First time playing without a shield, and it's pretty awesome so far. Power stance works like a charm. Also put down white soapstones for the first time...really liking being summoned.

I just wonder how much tougher the bosses get from here on out...
Title: Re: Dark Souls 2
Post by: Somacula on April 07, 2014, 03:08:19 PM
Oh my lord, Drangleic Castle looks fantastic! I cleared the area last night and relished the climb up the stairs, noticing the torch lights lit aflame despite the pouring rain. The scenery screamed Castlevania especially at the entrance and the place somehow felt better than Anor Londo even though it was much much smaller in comparison.
Title: Re: Dark Souls 2
Post by: JR on April 09, 2014, 12:38:56 PM
Is it me, or are the Rat King Covenant a bunch of cowards? I like the fact that you're not penalized for dying if they bring you into their world, but they hide behind traps, enemies, and projectiles. Heh, there was one guy last night who gestured after he killed me...like he actually accomplished something. There are less pathetic ways to get Pharros lockstones.

I wish the Blue Sentinels covenant wasn't so broken...I'm thinking of joining something else just because you really don't see any action in this covenant. I never get summoned when I'm human, and blue eye orbs do absolutely nothing. I just wanna punish the guilty, dammit!  :'(
Title: Re: Dark Souls 2
Post by: Gunlord on April 11, 2014, 03:22:28 AM
Forgive the self-pimpage, but I mades a blug entry you guys may like! :D

http://gunlord500.wordpress.com/2014/04/11/more-thoughts-on-dark-souls-ii-the-importance-of-immersion/ (http://gunlord500.wordpress.com/2014/04/11/more-thoughts-on-dark-souls-ii-the-importance-of-immersion/)
Title: Re: Dark Souls 2
Post by: The Puritan on April 11, 2014, 09:04:02 PM
Having quite an easier time with this game than I did the first one, and I'm not using magic at all. Either I learned well from the prequel or Dark Souls 2 really is easier.  :o

Also: I found what might be an intentional CV reference. Talk to Chloanne in Harvest Valley and one of the things she'll say after ending a conversation with her (I think after you trigger her moving to Majula) is, "Perhaps we'll meet again, if we live that long. Heh heh!" Which is extremely similar to what Maria told Alucard in SOTN during their first encounter.
Title: Re: Dark Souls 2
Post by: JR on April 14, 2014, 08:18:46 AM
This game was tough for me starting out (but maybe it's that way for the swordsman class), but it's been pretty smooth-sailing from here. First time I've went without projectiles (except under a few extreme circumstances where I'll use a bow), and I'm liking melee builds the most so far.

I just wished I knew more of the intricacies of PvP so I could win more battles. It's fun, but I kinda suck at it.  :-\ Heh, even got 1-shotted by a caster at the Belfry Sol last night.
Title: Re: Dark Souls 2
Post by: GuyStarwind on April 14, 2014, 11:13:53 PM
Having played all the souls games so far this one is the easiest.
Title: Re: Dark Souls 2
Post by: Flame on April 28, 2014, 03:34:23 PM
If you are disappointed with the previews vs final, try the ENB for it. It cant replicate lost level geometry and clutter, but it can try to imitate the look and lighting.  None of that washed out shit we got handed.

It IS a wip though, and the guy making it is a dick and doesn't even like DS. So yeah.
Title: Re: Dark Souls 2
Post by: Flame on May 03, 2014, 12:02:51 AM
Rate my guy

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs29.postimg.org%2Fsu10ot1xh%2FDark_Souls_II_2014_05_02_12_43_49_74.png&hash=039e30d956bab67a2e9225407e75c45977c0a0ed)

level 60something or other, Knight, Blue Sentinel, and currently going through Lost Bastille.

Title: Re: Dark Souls 2
Post by: Flame on June 04, 2014, 05:09:27 PM
DARK SOULS Ⅱ CROWN OF THE SUNKEN KING プロモーション映像 【E3 2014】 (http://www.youtube.com/watch?v=g_24S4j-jWU#ws)

DLC time!
Title: Re: Dark Souls 2
Post by: ganonfloyd on June 04, 2014, 09:00:04 PM
If this DLC is nearly as good as the first game's, I'll be quite satisfied.
Title: Re: Dark Souls 2
Post by: Flame on July 13, 2014, 06:39:05 AM
I bought the season pass. that DLC looks real nito.

Do you guys still play DS2 even? You were all some of the biggest hypers, what with "we have a new Castlevania, it's DS2!" But now that it's out it's barely being talked about.

Lets talk builds, mods, hacks, shitters, fun stuff, the works.

have a screenshot

(click to show/hide)

by the way, anyone know how to disable the "lens" effect in Gedosato? I hate when graphics mods use it
Title: Re: Dark Souls 2
Post by: Flame on September 17, 2014, 10:05:38 PM
New screens of Ivory King are out!

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2FGeneral%2F1410989571263_zps03b303e8.jpg&hash=b111c261a1eecc576f99d7cfc753fb83720c0145)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2FGeneral%2F1410989590194_zps489f944d.jpg&hash=a435b237ff0f9fa312865b8ada8d5f65aa6dae90)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2FGeneral%2F1410989654106_zpsdd642c60.jpg&hash=7ee725f08b3ffb8c0708a59e70571888dd012d3c)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2FGeneral%2F1410989718577_zps83a98f5b.jpg&hash=39ab5cf7e1dd55107fb684d38228fb5d3ec916b4)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi887.photobucket.com%2Falbums%2Fac71%2FFlame-G102%2FGeneral%2F1410989781297_zps7eb3c7f8.jpg&hash=5bf0a5bd994d051c7e65c25e4a1cfa663a959e38)
Title: Re: Dark Souls 2
Post by: JR on September 18, 2014, 07:24:44 AM
I'm just waiting for all 3 DLCs to be released to I can buy them all at once. Any Souls game is a huge timesink for me, so I might as well get it over with all at once.
Title: Re: Dark Souls 2
Post by: Foffy on September 20, 2014, 12:39:19 AM
I'm just waiting for all 3 DLCs to be released to I can buy them all at once. Any Souls game is a huge timesink for me, so I might as well get it over with all at once.

I'm doing the same.

Also, that golem is interesting. First, it looks absolutely ugly. Second, it looks like the design was clearly inspired by the golems from King's Field.
Title: Re: Dark Souls 2
Post by: Flame on September 20, 2014, 05:36:55 AM
It's the same Golems that are in the throne of want, that form the bridge from the platform to the actual throne, only reskinned to be frosty
Title: Re: Dark Souls 2
Post by: Akumajou Jason XX on September 20, 2014, 06:28:55 AM
Kind of sad to see the game end, though the graphics are definitely looking dated now.  Here's hoping Bloodborne will live up to the legacy of the Souls series.
Title: Re: Dark Souls 2
Post by: Rugal on September 20, 2014, 04:47:10 PM
I got into the Bloodborne alpha test. I'm so excited.
Title: Re: Dark Souls 2
Post by: Akumajou Jason XX on September 20, 2014, 05:17:11 PM
Lucky so and so!
Title: Re: Dark Souls 2
Post by: Flame on September 21, 2014, 04:06:13 AM
Kind of sad to see the game end, though the graphics are definitely looking dated now.  Here's hoping Bloodborne will live up to the legacy of the Souls series.
Actually, all 3 of the DLC's have looked pretty spectactular visually, even better than the main game.

the floor of Sir Alonne's boss room is just the most pretty thing. it was almost distracting during the fight!

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg2.wikia.nocookie.net%2F__cb20140829193818%2Fdarksouls%2Fimages%2Fb%2Fbc%2FSirAlonne.jpg&hash=f6df556f28bb4ea4c316eb947b445b20d6b4bdf0)

seems to me like the DLC's have a bit more effort put into their appearance than some of the other main areas.

also, speaking of Sir Alonne, he's got to have probably the best theme in the game

https://www.youtube.com/watch?v=ztPGThfD_GY (https://www.youtube.com/watch?v=ztPGThfD_GY)

some other stuff:

so people have been messing around with enemy ID's, replacing bosses or enemies with other bosses.

so we got this

https://www.youtube.com/watch?v=K-vjQOarivo (https://www.youtube.com/watch?v=K-vjQOarivo)

Also, apparently Raime can FUCKING SOLO ANCIENT DRAGON HOLY FUCK

having like 90 fire resist probably helps. He simply gives no fucks about Ancient Dragon's fire attacks.
Title: Re: Dark Souls 2
Post by: Flame on October 06, 2014, 11:53:56 PM
So ivory King DLC was pretty fantastic. Im still torn on how to rate it compared to the other 2, considering 2 of it's bosses were unimpressive, and the optional Co-op area is absolutely miserable. but the final boss of it is so intense. Especially when you meet the requirements that help you fight it easier. one of the best boss themes in the souls series, hands down.

Also, the place looks nice. we were LONG overdue for a snowy environment in the souls series.