Castlevania Dungeon Forums

The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: machetespeghetti on February 21, 2014, 04:07:56 PM

Title: Could ROB be ported to PsX?
Post by: machetespeghetti on February 21, 2014, 04:07:56 PM
Why did they port Chronicles to ps1 but not Rob anyway?  Could it be done by modifying the code format without changes to the game? Or if all else fails could someone make a carbon copy of it in game maker?
Title: Re: Could ROB be ported to PsX?
Post by: crisis on February 21, 2014, 04:37:06 PM
Konami works in mysterious ways, my son. yes it is possible to modify code format, but why bother when there are way easier methods to play rob nowadays
Title: Re: Could ROB be ported to PsX?
Post by: machetespeghetti on February 21, 2014, 05:30:48 PM
I have the game on the wii but I feel the need for a phyiscal form of it or at least a rom. (don't really care for the psp version)
Title: Re: Could ROB be ported to PsX?
Post by: Abnormal Freak on February 21, 2014, 07:07:17 PM
One of the reasons for Chronicles was not just for westerners to play it, but also because not a lot of people in Japan had played it (according to IGA's interview (http://youtu.be/m3HUzT347iU?t=2m45s) on the US disc) since few households had an X68000 computer.
Title: Re: Could ROB be ported to PsX?
Post by: zangetsu468 on February 21, 2014, 07:41:50 PM
I have the game on the wii but I feel the need for a phyiscal form of it or at least a rom. (don't really care for the psp version)

I had the rom and an emu for it, put the tracks all the order they were supposed to be in, got it all mickey mouse and well sometimes the tracks would still play out of order, or you'd be fighting a boss and the interlude soundtrack would start. I've never seen a fully working physical version of the game, however, I assume the og PC Engine copy would be.
Title: Re: Could ROB be ported to PsX?
Post by: machetespeghetti on February 22, 2014, 07:07:55 AM
Maybe someone could do a disk rip and recode it.
Title: Re: Could ROB be ported to PsX?
Post by: Inccubus on February 22, 2014, 12:25:00 PM
There is a re-translation for it that would be a great candidate for a conversion into a new format.
Either way there would be no simple way to do it.
Normally I'd say to mod an emulator and have it auto-load the game and put it all on a disc, but there doesn't seem to be a PCE-CD emulator for PSX.
Title: Re: Could ROB be ported to PsX?
Post by: machetespeghetti on February 22, 2014, 01:34:47 PM
What about ps2?
Title: Re: Could ROB be ported to PsX?
Post by: Inccubus on February 23, 2014, 12:05:53 PM
There is one for PS2, but "A lot of things are not implemented yet".
Title: Re: Could ROB be ported to PsX?
Post by: RegalSin on March 13, 2014, 10:37:33 PM
From my understanding Rondo of Blood, is the part property of Hudson ( the same with Y's 4 ?? ). If I am mistaken, whatever company, it was then. When the PSX game was made, Konami needed help from Hudson, and they refused to, help in anyway at all. Because they wanted to keep ROB, on the PCE, as a treasure ( which it should stay ). So far there is no decent port, of ROB, till this date, even after Hudson was absorbed and then swatted by Konomi. Again between the two, Hudson had made sure that it's game properties, could never be used or abused without any saying, because they were individually owned by Hudson employees.
Title: Re: Could ROB be ported to PsX?
Post by: Ratty on March 13, 2014, 10:51:26 PM
Have you considered trying to get a physical copy of the original disc? That's what I have, and I play it on an emulated PC-Engine. At the time I was looking for it on ebay it was usually going for around $100 but I managed to get my copy for about $60. Same price as a 2 hour AAA game made today, so not a bad deal. And that was before it got a virtual console release in the west, I'd say there's a good chance it's less expensive now.
Title: Re: Could ROB be ported to PsX?
Post by: RegalSin on March 14, 2014, 07:03:59 AM
Yup PC engine all the way (###$!@#! community booted me, in my moment of weakness ), I have it complete, and I did not mind paying the expensive price. If you want to experience the game for what it is, you have to own the original. That is how things are. In today's world

0.25 = 1.00 

Also considering how expensive games were in Japan, during their inflation periods.

Quote
about $60. Same price as a 2 hour AAA game made today

The virtual console, is a terrible port of the game, some things have been altered, and the sound is also different. While I do own the actual game, the game all over the internet like crazy, and one of those same copies was marketed as a "special edition", which was just a terrible fake reprint. I know this because I brought that one too, tested the disc, and compared the printing. Also with the virtual console you do not really own the game, just data on your Wii, if I am not mistaken.

Also you can't compare ROB, to current gen titles, at all. It was too good of a game, back then and is still too good of a game now. While this is opinion in all, ROB as well as the other Ritchet games are special, because that is the apex of all Castelvania games.
......

Another problem with porting to the PSX, is that the PSX suffers major points in graphics processing. In theory we could all say, it is a 3d console, and should have no problem in handling the game, but from what I have seen on the PSX, many of the games have a darker appearance, and many games uses 3d over 2d in many cases.

If a person wants something like COD and is not willing to get a PCE, or TCD, they should just pick up the PSP game. That in itself suffered terrible graphics, over haul, changes in the storyline that updates it to the current games, changes to the sprites ( which is obvious ) and even makes Maria a sorta bald tomboy, instead of the badarse B-ko Grey/Blue side.

So far their are four ways to get the game, and play with a control. Buy the original, buy the DL Wii game, buy the 3d PSP game, or just DL it, and figure out how to get it to run.

CV:ROB is priceless, I mean porting it to the PSX, is like when they ported Nights to the PS2, and when they remade Nights, as a new game for the Wii. The same should be said about Zelda:OOT, where everybody, literally brought and returned both the N64, after they finished the game.
Title: Re: Could ROB be ported to PsX?
Post by: zangetsu468 on March 15, 2014, 08:24:58 PM
Also with the virtual console you do not really own the game, just data on your Wii, if I am not mistaken.

You can choose to back the data with saves onto an SD card. You just require a Wii.
Title: Re: Could ROB be ported to PsX?
Post by: RegalSin on March 15, 2014, 09:10:27 PM
So you are saying that Nintendo allows people to sell an SD card with the game on it, and have it usable on other Wii consoles?

Either-way still missing the packaging.