Well, I still don´t own LoS 2, but I´ve seen almost all the game via Youtube walkthroughs, so, my favorite moment from LoS 2 is: when Dracula and Trevor reunite and makes a team, because of the sensation of Dracula´s feelings as a father.
From LoS 1, the Carmilla fight was my favorite moment, because of the ambience, the music, and her evetual death.
Ooh so many. I'll have to make a top 5.
5- Eu Sunt Dracul
Lords of Shadow 1.
(http://th07.deviantart.net/fs71/PRE/i/2012/031/9/0/los_dracula_by_ladycerbero-d4o7mzi.jpg)
Come on, we all got the chills. While we, as fans were expecting the twist and a few predicted it perfectly, there is no doubt that we were anxiously expecting the reappearance of Dracula in the Lords of Shadow series. With konami deniying his existance for years, this moment became ot only th culmination of a long journey of doubts and guesses, but the start of a new one. The modern day shock was amazing. how little we knew.. oh well. Fun fact: The city at the end of LoS IS a New York type city with long avenues and neon signs. Its look was retconned in LoS2.
4 - Castle crumbling.
Mirror of fate.
(http://i1.ytimg.com/vi/W1jOoKdXcjM/maxresdefault.jpg)
The iconic shot redesigned for the new series. Mirror of Fate, while flawed as a game had a good storyline and at this point we know the true tragedy of the Belmonts. The last scene with Alucard and Simon saying goodbye with the later finally realising the truth in his eyes is heartbreaking. Mercury gave us a Simon that for the first time is an actual character, a rude warrior as in its initial design, but showed us his heart at the very end. That combined with the now classic imagery of the hero watching the castle crumbling in a distance at sunrising is sure to warm the heart of every Castlevania fan.
3 -Zobek's Battle
Lords of Shadow 2.
(http://www.nerdist.com/wp-content/uploads/2014/01/Screen-Shot-2014-01-23-at-6.23.48-PM-625x349.png)
Zobek in general is what I would call a hightlight of the Lords of Shadow series. An ever present character with a clear defined persnoality and full fleshed out motives. This abolute bastard is the culprit for everything that happened to Gabriel Belmont, we can't help but feel pity for him having one man responsible for all his disgraces. But Dracula knows his foe very well, and knows that their alliance is fragile and deciever. His battle is the culmination of 5 years of hate for a character that had it coming. And it was, of course, one of the best battles of the game, which have the best boss battles in the whole series. Zobek, you bastard. Fun fact: Zobek doesn't have a true form. His mounstrous form was designed by himself.
2- Trevor's Death
Mirror of Fate.
(http://canadianonlinegamers.com/wp-content/uploads/2013/03/Mirror-of-Fate-pic-4.jpg)
To put it simply, the best scene in the WHOLE SERIES (old and new). The first we moment through Dracula's eyes, the proud dark prince reduced to crying by the blood of his own son. Trevor's hate, the brotherhood's deception and the inevitability of his fate clash with their own personal tragedy. Trevor was the first Belmont falling to Dracula's knees and he payed the price with his life. Dracula was never the same after this moment and at the same time, neither the series was. At the end, we know what happened later, and knew well before the ending (since the game announcement?) and there was a good chunk of uproar but at the end, the scene was so well done that it simply didn't matter. Yes, Trevor is Alucard, yes, it couldn't have been otherwise. Bravo.
1- The first sight of the Castle
Lords of Shadow 1.
(http://operationrainfall.com/wp-content/uploads/2014/01/Castlevania-Lords-of-Shadow-PC-Game.jpg)
At this point of the game. Lords of Shadow has been a sunny, beautiful lushful game. The world is bathed in sunlight and the scenery is at the same time alien but straightfoward. Then, in a normal unsuspecting stage called "Veros Woods" we turn a corner on a snowy mountain, and while we do we encounter this. The legendary Castle, there, biggest than ever, in all its majesty, surrounded by darkness and a vortex of chaos just as we remembered it. This was the point of the game when we knew it was taking shape into the tale we were expecting it to be. The castle looks so far, so mysterious, the sence sends us the message that the journey will be long and surely tortuous. We might knew it was Carmilla's Castle, but we also knew there was someone else to claim it as his master and in that moment the strange and outsider "Lords of Shadow" series was giving us the first glimpse of its true self. A Castlevania, one as none other. And at the same time reminded us of the grandness and immobility of the whole series. Its future, just as the Castle, was waiting for us, on a long and torturous way. But at the same time, inmense.
Honorable mentions!
- Carmilla's bossfight (LoS1)
- Inner Dracula fight with Castlevania 1 Dracula theme remix (the chills were latent) (LoS2).
- Satan's first appereance "WTF?" moment (LoS1)
- The amazing (mechanically speaking) Alucard fight (LoS2)
- The Succubus (MoF)
Climbing up the castle chains in the Outer Wall segment. This was the only truly Castlevanian moment I'd felt in the Lords of Shadow saga, but it simply couldn't be made any more majestic.
(http://i1.ytimg.com/vi/k9JVDXzWucE/maxresdefault.jpg)
Nightfall in the Castle Hall. That idea alone had something genuinely frightening about it -- aside, of course, from the waves upon waves of vampires you end up fighting next. Definitely one of LoS's better moments. If only they had thought about placing a few more checkpoints in the area...
Laura's "I envy you". One of the most touching moments of LoS's narrative, and probably the most genuine piece of characterization the game's plot had to offer. Offering along with it the concretization of Gabriel's inner struggle ("I have done... questionable things"), this cutscene stands as one of the saga's most interesting pieces of narrative craftmanship.