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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Dracula9 on March 24, 2014, 02:15:58 PM

Title: Undead Parasite's boss room
Post by: Dracula9 on March 24, 2014, 02:15:58 PM
Is there any canon explanation as to why the House of Sacred Remains just happens to have an entire room made of living tissue? Or was it a normal room that the Parasite turned into the Red Falcon-esque thing we know it as?

Just something that's always irked me.
Title: Re: Undead Parasite's boss room
Post by: Viskod on March 24, 2014, 02:21:31 PM
Normally when I think about anything like this I just handwave it away because "This castle is a creature of chaos, it may take many incarnations" and such. But the castle from Lament of Innocence isn't the one that Dracula takes up residence in right?

So who knows?
Title: Re: Undead Parasite's boss room
Post by: beingthehero on March 24, 2014, 02:33:40 PM
Same reason there is a portal to god knows what in Legion Corpse's room - Rule of Cool.
Title: Re: Undead Parasite's boss room
Post by: Dracula9 on March 24, 2014, 02:35:46 PM
It's a portal to the Nether. Obviously.
Title: Re: Undead Parasite's boss room
Post by: beingthehero on March 24, 2014, 02:47:42 PM
It's a portal to the Nether. Obviously.

http://en.wikipedia.org/wiki/Nether_Providence_Township,_Delaware_County,_Pennsylvania (http://en.wikipedia.org/wiki/Nether_Providence_Township,_Delaware_County,_Pennsylvania) ?
Title: Re: Undead Parasite's boss room
Post by: X on March 24, 2014, 02:49:06 PM
The boss itself might be just a classic homage to games like Contra and Gradius. I only know that I beat the "Living" s**t out of it  ;D

Quote
But the castle from Lament of Innocence isn't the one that Dracula takes up residence in right?

Pretty much so since LoI doesn't take place in Romania either.
Title: Re: Undead Parasite's boss room
Post by: ganonfloyd on March 24, 2014, 02:57:44 PM
http://en.wikipedia.org/wiki/Nether_Providence_Township,_Delaware_County,_Pennsylvania (http://en.wikipedia.org/wiki/Nether_Providence_Township,_Delaware_County,_Pennsylvania) ?

Heh.
Title: Re: Undead Parasite's boss room
Post by: Dracula9 on March 24, 2014, 02:59:21 PM
http://en.wikipedia.org/wiki/Nether_Providence_Township,_Delaware_County,_Pennsylvania (http://en.wikipedia.org/wiki/Nether_Providence_Township,_Delaware_County,_Pennsylvania) ?

Well played, Hero. Reminds me of the restaurant named Peklo forever back.
Title: Re: Undead Parasite's boss room
Post by: Flame on March 24, 2014, 05:17:24 PM
Once you beat the parasite the room goes back to being a normal room iirc
Title: Re: Undead Parasite's boss room
Post by: crisis on March 24, 2014, 06:24:19 PM
(click to show/hide)

there is also that part in curse of darkness the pathway 2 legion (wich is completely optional so i can see how some of yuo have may have overlooked it). as yuo recall it starts as a typical basement of the church or chapel or whatever that building was, and as you descend deeper it gradually starts to become moar organic, almost as if you're entering the belly of a monster through its intestines. explain that?
Title: Re: Undead Parasite's boss room
Post by: GuyStarwind on March 24, 2014, 06:44:57 PM
It's a Castlevania game. I tend not to question where it's monsters came from.
Title: Re: Undead Parasite's boss room
Post by: DragonSlayr81 on March 24, 2014, 09:43:43 PM
(click to show/hide)

there is also that part in curse of darkness the pathway 2 legion (wich is completely optional so i can see how some of yuo have may have overlooked it). as yuo recall it starts as a typical basement of the church or chapel or whatever that building was, and as you descend deeper it gradually starts to become moar organic, almost as if you're entering the belly of a monster through its intestines. explain that?
Yeah, the more you go down into the crypt, the more you see meat growing on the walls and corpses, until it becomes a full, throbbing tube. Where you fight Legion, I always considered it a sort've womb(Legion is the egg and Nucleas is the embryo/fetus within). You even fight odd embryo monsters on your way down to the boss room.

Personally, I always loved the whole "organic" area of the Undead Parasite and Garibaldi Temple basement crypt. I always wanted a new CV with an entire area similar to that. It reminds me of that part of the Necronomicon movie with the Mi-Go and the cavern where the walls throb like they are living flesh:

http://youtu.be/MiiJnhqqCxI?t=1h16m13s (http://youtu.be/MiiJnhqqCxI?t=1h16m13s)

Regarding the Undead Parasite, the description states this:

"Undead infested by parasites from working on constructing the filthy Great Shrine."

Taking from that, I guess the parasites infest dead flesh and assimilate it into a larger living(or unliving) organism. And it seems like this happened as a result of the building of the House of the Sacred Remains, which was built with unholy intentions.

What I think is that the Undead Parasite is "otherworldly" and came into this world during a ritual summoning or such(perhaps hitching a ride on a demon). In Hell, or the Abyss, perhaps this sort of parasite isn't a threat to otherworldly creatures(demons, spirits), but upon entering our realm, it finds the flesh of the dead and infests it, assimilates it and seeks out more. That's just my take on it.
Title: Re: Undead Parasite's boss room
Post by: X on March 24, 2014, 10:50:58 PM
Quote
Taking from that, I guess the parasites infest dead flesh and assimilate it into a larger living(or unliving) organism.

Ironically enough this exact scenario happens in Contra 4; more specifically the Black Viper harvest yard area.

Contra 4 Hard (No Deaths, Power Ups) Boss 09 Black Viper (http://www.youtube.com/watch?v=kT1PzkbvFTk#)
Title: Re: Undead Parasite's boss room
Post by: Dracula9 on March 26, 2014, 07:18:35 PM
So, Slayer, your theory is basically John Carpenter's Thing, only with dead flesh rather than any flesh?
Title: Re: Undead Parasite's boss room
Post by: DragonSlayr81 on March 26, 2014, 09:03:24 PM
So, Slayer, your theory is basically John Carpenter's Thing, only with dead flesh rather than any flesh?
Theory, yes. And it's a odd one at that. Who knows, the Undead Parasite(or parasites) could be common in the Abyss(note, when you travel to the Abyss in DoS, there are a lot of areas that are full meaty, like your are within a living organism). Different realms, different rules. It might be the equivalent of War of the Worlds, where the Martians are uber powerful, and nearly wipe us out, but are weak against our diseases(yet to us, a common cold isn't that deadly). Kryptonite harms Superman, but it isn't as deadly to other people. I think, where ever these Undead Parasites originate from, perhaps they aren't as harmful to, say, demons. They are probably like fleas or Athlete's Foot. But, crossing over, coming in contact with the flesh of dead human bodies, the parasites go out of control, gorge themselves and assimilate the flesh, mutating into more complex and grotesque forms.

I really DO love the idea of the Undead Parasite. Something otherworldly(origins in the supernatural), but also somewhat sci-fi. Reminds me of that whole scene in Poltergeist when that portal to the netherworld tries to "devour" the kids in their room, literally becoming a giant meaty gullet, trying to suck them in:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwarehouse.carlh.com%2Farticle_112%2Fpoltergeist_25.jpg&hash=3a2f57223fae1e1cc65b2676f604e1003159cb92)

It's an interesting way to look at the supernatural. Even, in that movie, when they(spoiler to those who haven't seen it)
(click to show/hide)
Title: Re: Undead Parasite's boss room
Post by: Mike Belmont on March 26, 2014, 09:39:00 PM
Reminds me of that whole scene in Poltergeist when that portal to the netherworld tries to "devour" the kids in their room, literally becoming a giant meaty gullet, trying to suck them in:

[Insert gorgeous image from the movie here]


Excellent info :D. I love this terror movie elements in the Castlevania games.

EDIT: The fact that the room of the Undead Parasite is down the House of Sacred Remains (a church-like place) gives that awesome vibe in the stage.
Title: Re: Undead Parasite's boss room
Post by: DoctaMario on March 28, 2014, 01:54:07 PM


EDIT: The fact that the room of the Undead Parasite is down the House of Sacred Remains (a church-like place) gives that awesome vibe in the stage.

Agreed. I like how sometimes they'll juxtapose these holy elements with something genuinely terrifying, almost as if they're trying to say something about religion itself. Undead Parasite was a really cool boss though. Definitely an interesting idea how they mixed the horror/sci fi elements for that one.
Title: Re: Undead Parasite's boss room
Post by: Jorge D. Fuentes on March 28, 2014, 04:58:23 PM
You wanna see a really good "Legion/Granfalloon" movie?
Watch "Slither".  It's pretty campy-great.

Slither Official Trailer #1 - Nathan Fillion, Elizabeth Banks Horror-Comedy (2006) HD (http://www.youtube.com/watch?v=2-f8wU6Fpeo#ws)
Title: Re: Undead Parasite's boss room
Post by: Sladenik on April 24, 2016, 11:35:05 PM
How cool you guys talked about this topic because I rarely find people talking about those creepy areas from Lament of Innocence and Curse of Darkness.
I really liked the Undead Parasite's Boss Room, Garibaldi Temple's Optional Catacombs and the Forgotten One's Prison.
However, I've to say that of all of them, Garibaldi Temple looks more convincing and terryfing.
I mean, in Lament of Innocence, Undead Parasite is the very first boss and therefore, the most easier to beat. Not to mention, the only Womb area it's the Boss Room itself, and the whole organic area pops out from nowhere, I would say the Forgotten One's Prison looks quite better.

On Curse of Darkness case, you can enter the Catacombs after the Trevor boss fight, right where is the "Sixth Sense Brooch" and you might not expect have to return further down to that creepy place again  ???

Then MUCH later on near the end of the game, you discover there was a second/secret Catacomb area, only accesible by the Devil-Type I.D.

This time, however, the further you go down it gradually becomes more organic and grotesque, even the ground seems to be turned into a bone staircase. The dead-like background music and heart beat effects are also effective for the environment.
In reality, you realize this was actually the home of Castlevania's infamous boss: Legion.
And it's second form Nuculais that is the most powerful boss in the game next to Dracula.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs31.postimg.org%2Frsuxz3307%2Fgsdx_20160424223322.jpg&hash=1f87075ad4fc15d8c462d1505e8a42add78a3e72) (http://postimg.org/image/rsuxz3307/) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs31.postimg.org%2Fd3f5rp71z%2Fgsdx_20160116134746.png&hash=405c17a373e820a97946a831880b566c20519395) (http://postimg.org/image/d3f5rp71z/) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs31.postimg.org%2F5m5ychhiv%2Fgsdx_20160424221434.png&hash=9911a954865f7d1909509c309517a8e4448ce355) (http://postimg.org/image/5m5ychhiv/) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs31.postimg.org%2F694v20eev%2Fgsdx_20160424222046.png&hash=2bcf9f2a001648c167697d1a1222ea2a3af11ac0) (http://postimg.org/image/694v20eev/) (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fs31.postimg.org%2Fqdyf7h88n%2Fgsdx_20160424223604.png&hash=1987110c23a7dad4a2fe5a94acaf65d64cfa88fb) (http://postimg.org/image/qdyf7h88n/)
Title: Re: Undead Parasite's boss room
Post by: Dracula9 on April 25, 2016, 12:18:40 AM
That thread necromancy, though.
Title: Re: Undead Parasite's boss room
Post by: Lumi Kløvstad on April 25, 2016, 02:55:17 AM
That thread necromancy, though.

HOLY SHIT MAN YOU'RE RIGHT.  :o

Whyyyyyyyyyyyyy?!
Title: Re: Undead Parasite's boss room
Post by: zangetsu468 on April 25, 2016, 03:13:58 AM
Normally when I think about anything like this I just handwave it away because "This castle is a creature of chaos, it may take many incarnations" and such. But the castle from Lament of Innocence isn't the one that Dracula takes up residence in right?

That's debatable. I know myself and others have debated about this and I'm quite certain it was plottwist ;p

Basically according to Iga it doesn't seem to be the same Castle as Dracula's. However, the Castle should have started to crumble once
(click to show/hide)
... Unless
(click to show/hide)

Completely agree that the Legion boss in COD and all of its environment was creepy af and reminded me of the really old film/series about aliens called V, where the walls of one of their ships or something was like a living entity... Rank, but so well done. Definitely my favourite Legion boss.

I always got the impression that the boss in the House of Sacred Remains was a bit like Chaos' 2nd form in AoS. You've got 4 eyes that open up at each corner of the room, destroy them then go for the core. It's like they just flipped it from the y-axis into the x-axis.
Title: Re: Undead Parasite's boss room
Post by: X on April 25, 2016, 02:29:42 PM
Quote
Basically according to Iga it doesn't seem to be the same Castle as Dracula's. However, the Castle should have started to crumble once
(click to show/hide)
... Unless
(click to show/hide)

What about Death? You fight him after Mathias B-lines it out of the castle which is still standing. Then after you beat him the castle falls apart.
Title: Re: Undead Parasite's boss room
Post by: theplottwist on April 25, 2016, 06:07:00 PM
I think assigning the ownership logic between Dracula and his castle to Walter and his castle is not a safe path to take, because, truly, we do not know the nature of Walter's castle.

We've even saw a castle powered by the Abyss which crumbled only after the entrance to it, which kept it whole, was sealed. There is also the matter of Castle Proserpina which, even belonging to Elizabeth, didn't crumble after her defeat, but only after Dracula's.

Although its fairly obvious that Dracula's Castle crumbles in response to losing contact with its master, I don't think the same rule applies to all castles we see crumbling.

I'd posit the following new hypothesis for Walter's Castle: It doesn't work by ownership, but by the time of the day. It merely crumbled because dawn drew near and the power of the night previously held by Walter was gone by the time Leon defeated Death. No night left, castle crumbles.

This does work with ownership too: Walter never ceased to be the castle's owner, but was merely unable to keep it up, for obvious reasons. The castle was kept up after his death simply because the night had still not ended.

That's debatable. I know myself and others have debated about this and I'm quite certain it was plottwist ;p

Basically according to Iga it doesn't seem to be the same Castle as Dracula's.

Beyond that, the manual for The Adventure says that Dracula had "built a dark castle at the outskirts of Transylvania" to conduct rituals on it every night. If HE built it, and if the castle is a symbol of his magic, then there is no way the castle was Walter's or anyone else's. It has always been Dracula's. If it was magical from the get go is debatable, but the castle was certainly built by Dracula.
Title: Re: Undead Parasite's boss room
Post by: zangetsu468 on April 25, 2016, 10:12:14 PM
@X I don't see how it's Death's Castle. It was always assumed to be Walter's Castle until the end where Mathias reared his head. Also Mathias commands Death to face Leon, if Leon failed the Castle wouldn't have necessarily crumbled. Assuming that the forces of Darkness (regardless of who is master) were holding the castle together given it's nature (the 5 orbs etc) one would assume the master sits upon the throne i.e. Walter or Joachim in his own non-canon ending.


I think assigning the ownership logic between Dracula and his castle to Walter and his castle is not a safe path to take, because, truly, we do not know the nature of Walter's castle.

Assuming it is not Castlevania know the following:
- The Castle is made of brick and mortar i.e. It exists in the physical world. It doesn't seem to be a "creature" of chaos as such the way CV is (although this isn't to say chaos doesn't play its role)
- The orbs open the path to Pagoda which leads to the throne room, presumably where the castle's master's throne is.
- creatures have manifested there from the abyss, underworld etc as they have in Castlevania.
- It crumbles to the earth once all the bosses, Walter as well as Death have been defeated.
- It didn't crumble when Walter had been defeated but Death was still there.

We've even saw a castle powered by the Abyss which crumbled only after the entrance to it, which kept it whole, was sealed. There is also the matter of Castle Proserpina which, even belonging to Elizabeth, didn't crumble after her defeat, but only after Dracula's.

The Replica Castle in DoS crumble's only after Menace is defeated. Even though this Castle didn't belong to the Menace, it belonged to Celia's cult who's leader was presumed to be Celia.

In the non-canon endings of SOTN the castle still crumbles when Richter was technically its Lord. In the Richter/ Maria non-canon ending that title goes to Shaft. In the canon ending Dracula's revival (incomplete) happens and the castle crumbles after him. Although the 2 former endings are not canon, this is alluding to transference of ownership. In the canon events Richter realises he was under Shaft's influence after Alucard shattered the orb, the transference of ownership as the castle's lord eventually goes to incomplete Dracula.

In Joachim's ending upon defeating Walter he takes the throne and Walter's Castle doesn't crumble. For this ending to work Joachim would have had to destroy the ebony stone, Walter was nearly invulnerable with it.

Although its fairly obvious that Dracula's Castle crumbles in response to losing contact with its master, I don't think the same rule applies to all castles we see crumbling.

Or it's transference of ownership to the higher power. Prosperina only crumbles after Dracula dies, why? Bartley serves Dracula.

In COTM castle Karnstein (also a brick and mortar castle) only crumbles upon Dracula's defeat, why? Carmilla serves Dracula.

Similarly in POR the non-canon ending show Castlevania crumbling if the sisters are defeated. However in the canon ending it crumbles after Dracula is defeated.

I'd posit the following new hypothesis for Walter's Castle: It doesn't work by ownership, but by the time of the day. It merely crumbled because dawn drew near and the power of the night previously held by Walter was gone by the time Leon defeated Death. No night left, castle crumbles.

I don't agree, because when Mathias "fled" he mentioned day break was coming.
Sequence of events:
- Mathias stayed long enough to try and convince Leon that he should join him
- Leon says no
- Mathias flees due to daybreak leaving Leon for Death
- Death is shocked at his loss
- Leon gives speech
- Castle crumbles

The Castle only starts crumbling directly after Death's defeat. Otherwise it would've already started falling apart when Mathias left.

In the Joachim ending he defeats Walter and becomes the Castle's Lord. In the canon version of events Leon shatters the ebony stone, defeats Walter and Mathias (via Death using the Crimson Stone) absorbs Walter's soul, thereby transferring the Lordship of the castle to Mathias. When Mathias flees and commands Death to kill Leon, ownership of the Castle temporarily was left with Death. If Death had won the castle would not have crumbled.

This does work with ownership too: Walter never ceased to be the castle's owner, but was merely unable to keep it up, for obvious reasons. The castle was kept up after his death simply because the night had still not ended.

But "night" itself holding the castle in place is never mentioned. A Castle on a forest called eternal night is mentioned but there's nothing to suggest night itself is holdings brick and mortar castle together.

Beyond that, the manual for The Adventure says that Dracula had "built a dark castle at the outskirts of Transylvania" to conduct rituals on it every night. If HE built it, and if the castle is a symbol of his magic, then there is no way the castle was Walter's or anyone else's. It has always been Dracula's. If it was magical from the get go is debatable, but the castle was certainly built by Dracula.

I may regret this but why oh why is a Castle mentioned in CV Adventure relevant to LOI's context? I guess LOI left the part out where Mathias had the deed to Walter's castle.  :-\
Title: Re: Undead Parasite's boss room
Post by: X on April 25, 2016, 11:19:53 PM
Quote
@X I don't see how it's Death's Castle. It was always assumed to be Walter's Castle until the end where Mathias reared his head. Also Mathias commands Death to face Leon, if Leon failed the Castle wouldn't have necessarily crumbled. Assuming that the forces of Darkness (regardless of who is master) were holding the castle together given it's nature (the 5 orbs etc) one would assume the master sits upon the throne i.e. Walter or Joachim in his own non-canon ending.

I didn't outright imply that it was. Like plot said not every castle crumbles due to ownership. But Death was the last great evil within the castle until Leon bested him, so who knows? The castle itself could have been feeding off of whatever evil was around until Leon pulled the plug ie defeated Death.
Title: Re: Undead Parasite's boss room
Post by: LuxKiller65 on April 30, 2016, 11:53:36 PM
Theory, yes. And it's a odd one at that. Who knows, the Undead Parasite(or parasites) could be common in the Abyss(note, when you travel to the Abyss in DoS, there are a lot of areas that are full meaty, like your are within a living organism). Different realms, different rules. It might be the equivalent of War of the Worlds, where the Martians are uber powerful, and nearly wipe us out, but are weak against our diseases(yet to us, a common cold isn't that deadly). Kryptonite harms Superman, but it isn't as deadly to other people. I think, where ever these Undead Parasites originate from, perhaps they aren't as harmful to, say, demons. They are probably like fleas or Athlete's Foot. But, crossing over, coming in contact with the flesh of dead human bodies, the parasites go out of control, gorge themselves and assimilate the flesh, mutating into more complex and grotesque forms.

I really DO love the idea of the Undead Parasite. Something otherworldly(origins in the supernatural), but also somewhat sci-fi. Reminds me of that whole scene in Poltergeist when that portal to the netherworld tries to "devour" the kids in their room, literally becoming a giant meaty gullet, trying to suck them in:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwarehouse.carlh.com%2Farticle_112%2Fpoltergeist_25.jpg&hash=3a2f57223fae1e1cc65b2676f604e1003159cb92)

It's an interesting way to look at the supernatural. Even, in that movie, when they(spoiler to those who haven't seen it)
(click to show/hide)

Not really, but kind of reminds me of Nightmare 3's Joey scene where there's an endless pit under the bed.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fdinosaurdracula.com%2Fwp-content%2Fuploads%2F2013%2F03%2Fnurse5.jpg&hash=a5b5d68b82e9316433178f73e9f0dc3a3a2dfd81)