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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: hoebolord on April 01, 2014, 11:41:59 AM

Title: Is this the twist in Aria of Sorrow?
Post by: hoebolord on April 01, 2014, 11:41:59 AM
Hey guys, finished my first Castlevania, SotN, and I'm hooked, and looking for the next best game, I picked up Aria of Sorrow. And good god I can't get past the graphics. I know you're supposed to play Aria before Dawn because there's a plot twist, and is it that black haired guy is Alucard and that Soma is the grandson of Count Dracula? Cuz I know that already...

Also, anyone else have any suggestions for good Castlevania games that aren't SotN? Thanks beforehand!
Title: Re: Is this the twist in Aria of Sorrow?
Post by: crisis on April 01, 2014, 11:48:19 AM
Quote
that Soma is the grandson of Count Dracula? Cuz I know that already...

he could be, keep playing to find out the truth

Quote
Also, anyone else have any suggestions for good Castlevania games that aren't SotN?

just play all of them & draw your own conclusions, dont listen to what anyone else suggests is "good," seriously

what someone here thinks is "good" could be terrible to somebody else, its all subjective
Title: Re: Is this the twist in Aria of Sorrow?
Post by: hoebolord on April 01, 2014, 11:52:34 AM
Arr the only GBA game I put up with was Metroid Fusion, but that was only because I loved the Metroid series. Seriously isn't the GBA supposed to be more powerful than the SNES?
Title: Re: Is this the twist in Aria of Sorrow?
Post by: beingthehero on April 01, 2014, 11:56:34 AM
Same as SNES.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: uzo on April 01, 2014, 12:29:21 PM
Seriously isn't the GBA supposed to be more powerful than the SNES?

It's more powerful in some ways, but not in others.

The main issue with the GBA and the graphics is because the screen size is smaller. Some developers struggle to get everything on the screen to look great at that smaller resolution.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: theplottwist on April 01, 2014, 01:07:28 PM
Hey guys, finished my first Castlevania, SotN, and I'm hooked, and looking for the next best game, I picked up Aria of Sorrow. And good god I can't get past the graphics.

Well dude, be happy you're not playing Harmony of Dissonance then xD
Seriously, though, if you will lock yourself on "graphics" you will not enjoy anything. You should really consider playing the game to the very end.

I know you're supposed to play Aria before Dawn because there's a plot twist, and is it that black haired guy is Alucard and that Soma is the grandson of Count Dracula? Cuz I know that already...

Well, it seems you do not know anything, and this should be nice fuel for you to finish the game. Refer to crisis' answer above.

Also, anyone else have any suggestions for good Castlevania games that aren't SotN? Thanks beforehand!

I'd say that the best classicvania I ever played (classic controls, stage-to-stage progression, tough-as-nails bosses, NO RPG ELEMENTS) is Adventure Rebirth.
The best metroidvania (SotN like) is Order of Ecclesia.

Of course, it's subjective.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: RichterB on April 01, 2014, 03:10:58 PM
Castlevania is traditionally split into two camps when it comes to 2D Castlevania games, though there is some overlap. Classicvania and Metroidvania. If you like SotN because it's like Metroid with lots of exploration and RPG elements, then you will lean toward the games made post-2000. From my experience, SotN is probably the best of the Metroidvanias overall.

Meanwhile, Classicvania's equivalent of SotN is arguably Super Castlevania IV.

There's not a lot of games Castlevania fans can all agree on, but I'd say somewhere around 90% would say that SotN, Super Castlevania IV, and Castlevania III: Dracula's Curse are must-plays. (While I have mixed feelings about it, a lot of fans like Rondo of Blood a lot, too, which is the prequel to SotN, and marks a transition between gameplay styles).

Here's a quick, messy rundown of the series to give you an idea of where to start. (For kicks, I'll end each with my personal general gut reaction rating of 1-4 stars in terms of enjoyment, AND I'll UNDERLINE the ones that fans tend to like the most. PLUS, since you like graphics, I'll highlight in red the ones that people like to look at the most in terms of 2D).

NES:

Castlevania - Classic linear action-platforming game. ***

Simon's Quest - A proto-SotN that features explorable mansions and towns, and collectable items. ***

Dracula's Curse - One of the most ambitious Castlevania games, combining classic linear action-platforming with 4 playable characters (swap between two on-the-fly at any time after a certain stage) and tons of branching paths between levels throughout the game. ****

GameBoy:

The Adventure - Classic linear action-platforming game with really challenging controls and game design. ***

Belmont's Revenge - Classic linear action-platforming game that smooths out the wrinkles of The Adventure and adds a Megaman-type stage select that allows you to choose your path through the game. ****

Legends - Classic linear action-platforming game that's rather bland and clunky; though it stars one of the series' few female heroes. *

SNES:

Super Castlevania IV - Classic linear action-platforming game with a lot of dynamic gameplay and visuals. ****

Dracula X - Classic linear action-platforming game with a few branching paths and side missions of saving prisoners. (It is a reimagining of Rondo of Blood, but a unique game in its own right). ****

PC Engine/Wii Virtual Console/PSP:

Rondo of Blood - Classic linear action-platforming game with a lot of in-level branching paths. (There is a 2.5D remake for PSP). ***

Sega Genesis:

Castlevania Bloodlines - Classic linear action-platforming game with two characters and some interesting quirks reminiscent of Castlevania IV. ****

Wii Ware:
The Adventure Rebirth - Classic linear action-platforming game with some branching paths restricted to each level. ****

Sharp X68000/PS1:

Castlevania Chronicles - Classic linear action-platforming game. ** (PS1 version has a update remake).

PS1:

SotN - Classic Metroidvania that changed the series. ***

N64:

Castlevania (64) - 3D Castlevania game mixing action and exploration elements from across the series along with elements of Resident Evil and Tomb Raider. ****

Castlevania: Legacy of Darkness - Expansion of Castlevania 64 with new characters (up to 4) and altered/new levels. ****

PS2:

Lament of Innocence - Devil May Cry meets Castlevania. **

Curse of Darkness - Devil May Cry meets Castlevania with a few more nods to SotN and Pokemon. (also on XBox). *

Wii:

Castlevania Judgment - Castlevania meets Power Stone (fighting game). *

Gameboy Advance:

Circle of the Moon - A blending of SotN and the original Castlevania in terms of gameplay. In terms of a pure gameplay experience, it rivals SotN. ***

Harmony of Dissonance - A SotN-style game that has a confusing dark world/light world mechanic. **

Aria of Sorrow - A SotN-style game closest in tone/gameplay to SotN, though it mixes in Megaman's gameplay element of stealing the enemies' powers. ***

DS:

Dawn of Sorrow - A SotN-style game that plays just like Aria of Sorrow, but with better graphics, a worse storyline, and some interesting unlockables. I recall the castle design being not as good, either. **

Portrait of Ruin - A game that tries to mix the multiple character-swapping of Dracula's Curse with SotN, and adds stand-alone (but ultimately repetitive) level designs. **

Order of Ecclesia - A mix of SotN and Simon's Quest. (???-skipped it)

PS3/XBOX360:

Castlevania Lords of Shadow - Complete reboot of the series, mixing together elements of God of War, Uncharted, and Shadow of the Colossus. **

3DS:

Castlevania: Lords of Shadow Mirror of Fate - A mix of Lords of Shadow with some SotN elements. (???-skipped it)
Title: Re: Is this the twist in Aria of Sorrow?
Post by: GuyStarwind on April 01, 2014, 03:43:58 PM
Graphic don't make the game.

Unless April Fools?
Title: Re: Is this the twist in Aria of Sorrow?
Post by: hoebolord on April 01, 2014, 09:10:43 PM
Graphic don't make the game.

Unless April Fools?
Graphics are important for atmosphere and scope, and imo you need a minimum of SNES graphics to pull it off. Even gameplay wise, the GBA just seems like a downgrade from SotN, you can't aim diagonal, you can't wield a second weapon, etc.

As an aside, atmosphere is the reason I still place Super Metroid over SotN, even though the latter is a more expanded and deeper game. Also because SotN got laughably easy w/ the increasing number of tools and combos at your disposal, wheras Super Metroid was well paced, and had difficulty spiking higher at each boss fight, though petering out a bit near the end.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: K.K. Drunkinski on April 01, 2014, 09:35:15 PM
If you're a big Super Metroid fan, and the graphics are a big selling point to you, I would suggest Super Castlevania IV. It may not be a "Metroidvania," but it's overflowing with atmospheric graphical touches.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 01, 2014, 11:37:09 PM
Graphics are important for atmosphere and scope, and imo you need a minimum of SNES graphics to pull it off. Even gameplay wise, the GBA just seems like a downgrade from SotN, you can't aim diagonal, you can't wield a second weapon, etc.

As an aside, atmosphere is the reason I still place Super Metroid over SotN, even though the latter is a more expanded and deeper game. Also because SotN got laughably easy w/ the increasing number of tools and combos at your disposal, wheras Super Metroid was well paced, and had difficulty spiking higher at each boss fight, though petering out a bit near the end.

Well, the available storage space in a ROM Cartridge, like the one used by GBA games, are smaller than an optical disc, like the CD-ROM of PS1 games.
The gimmick of Aria is not the dual wield, but the soul system, so the developers would force players to play with the soul system rather than the weapons.
Oh and not to mention SotN took more years to develop than Aria which took less than a year.

Players of SotN can make the game more difficult if they please by creating restrictions on the usage of certain items, power ups, etc. But the goal of SotN was really to make Castlevania easier for people who were put off by the series' notorious difficulty level of the NES era, and also to lure in more players to Castlevania as noted by the numerous changes made compared to the older games.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Inccubus on April 02, 2014, 02:07:56 AM
Graphics are important for atmosphere and scope, and imo you need a minimum of SNES graphics to pull it off. Even gameplay wise, the GBA just seems like a downgrade from SotN, you can't aim diagonal, you can't wield a second weapon, etc.

I would argue imagination is even more important. Also, you're depriving yourself of one of the best plots in the series over something that imo is secondary to the experience of actually playing the game and rather a bit shallow.

Would you decline playing Bloodlines? It does not match up to the graphic quality of SCV4, but rivals it in pretty much every other way.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Nail_Bombed on April 02, 2014, 04:01:58 AM
TBH IMO the graphics for Aria are some of the best on the GBA system - and usually can be improved by playing the GBA titles on a DS Lite.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: zangetsu468 on April 02, 2014, 05:10:12 AM
Aria was only ever meant to be played on a GBA screen. It's got some of the nicest graphics and music on the GBA. Aside from being a GBA game, if DoS didn't have Julius mode then AoS>DoS.

The twist is everyone is Dracula. There, I said it.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Intersection on April 02, 2014, 10:26:30 AM
Aria of Sorrow's visuals are actually more than impressive once you learn to appreciate them. I remember being genuinely awed by the tempestuous, warping backgrounds of the Castle's roof, and chilled by the cold, stoic marble designs of the underground cemetery. Put this into context: it's almost a miracle for Aria of Sorrow to have packed such detail into a screen that's barely the size of a camera display.
Besides, there's so much to appreciate in 2D art, even in today's next-genicized industry; so to be honest, I'm far more interested in a game's artistry and quality of craftmanship than in its resolution alone.

Regardless -- if you're playing Aria of Sorrow and complaining about ugly graphics, then you're not playing it correctly.  ;D
Spend a few more hours playing, and then tell us what you think. I can guarantee that it'll be worthwhile.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Ratty on April 02, 2014, 10:31:13 AM
I dunno, I find AoS to be a beautiful game, and I first played through it on an HD-TV through the Gamecube's Gameboy player. It's low res but the art design is superb, have you tried giving it a chance? Art direction trumps pixel or polygon count every time in my experience. I think I might slightly prefer the darker visuals of CotM, but AoS took all of the mistakes that HoD had made in the meantime and made a game that was easy but fun, and taken altogether it's probably second only to SotN as far as Metroidvanias in the series in terms of completeness and accessibility to a non-Castlevania fan.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Atcero on April 02, 2014, 01:29:59 PM
Graphics, at least to me, have never made a game. A game should not revolve around the graphics, and if it does then something is wrong. The Atari and NES pulled off great games with horrible graphics. AoS compared to either one has amazing graphics and yes in today's terms not the best. But it was a great game with or without the "bad" graphics. The story was a nice new twist to the series, as was the ability to absorb souls. Who needs duel-wielding or diagonal aiming when you can throw a fleaman at your enemies? AoS to me was not a downgrade just as any game before and after were not a downgrade (except for the Adventure but was still a good game on it's own), they were additions to the franchise.
Title: favorite pretzel?
Post by: crisis on April 02, 2014, 01:35:28 PM
graphics do matter
they arent & shouldnt be the most #1 important thing in games, but to say "graphics dont matter" is poppycock
Title: Re: Is this the twist in Aria of Sorrow?
Post by: beingthehero on April 02, 2014, 03:04:07 PM
YOU DON'T MATTER

I'm kind of surprised you don't like AoS's graphics, as it's usually lauded to this day.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: KaZudra on April 02, 2014, 03:43:16 PM
Graphics Matter, but only if it fits to the art direction.
AoS fitted the art direction really well, Haunted Castle doesn't
Title: Re: Is this the twist in Aria of Sorrow?
Post by: theANdROId on April 02, 2014, 05:00:58 PM
I second (third?, fourth?) the suggestion to play them all and form your own opinions.  I think they're all worth at least checking out.  Considering the idea that, "One man's trash is another man's treasure", maybe you'll find something "golden" that makes it great for you, or maybe you won't.  No real loss either way though.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 03, 2014, 01:20:18 AM
Just so you guys know...
It seems that the person who posted this topic was last seen on April 1.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: GuyStarwind on April 03, 2014, 01:58:55 AM
I thought the same thing. I mentioned it as a side comment. Probably the case.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: beingthehero on April 03, 2014, 04:28:51 AM
Just so you guys know...
It seems that the person who posted this topic was last seen on April 1.

gobdommit he made me post. 10/10.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Ratty on April 03, 2014, 01:07:48 PM
Just so you guys know...
It seems that the person who posted this topic was last seen on April 1.

Yeah I noticed that when I first read the comment, but forgot about it by the time I came back and got around to commenting lol. Their name is also "hoebolord". For anyone who's second language is English and therefore might not be familiar with all the terms that's "hoe" - derogatory name for a woman, usually implying she's a prostitute. "hobo" - derogatory name for a homeless person. And "lord" - a master or boss of a place. So yeah I guess our lack of "OMFG u don't like AoS HOW COULD U?!??!" probably slightly disappointed someone this April 1st.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: hoebolord on April 04, 2014, 01:26:18 AM
Ok the graphics weren't that bad, still disappointed at how much worse they are from SNES graphics though, even on a technically more powerful system. With some magic tricks, I started my game on Hard Mode, and good god its brutal, partly because the controls are a step down from SotN. No healing outside of saves is driving me crazy when everything hits like a truck lol. Still a pretty fun game, other than the fact I have to hug save point rooms now.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: zangetsu468 on April 04, 2014, 01:55:09 AM
the controls are a step down from SotN.

They're really not. The controls are actually much easier to combo in AOS and kill enemies more quickly.
It only feels difficult because you have no weapons atm.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: hoebolord on April 06, 2014, 01:50:20 PM
They're really not. The controls are actually much easier to combo in AOS and kill enemies more quickly.
It only feels difficult because you have no weapons atm.
I'm in the arena which is near the end, I think, and I'm pretty sure 30 fps, inability to attack anywhere but right in front of you, and your attack being 1 pixel wide counts as piss poor controls.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: zangetsu468 on April 06, 2014, 04:15:33 PM
I'm in the arena which is near the end, I think, and I'm pretty sure 30 fps, inability to attack anywhere but right in front of you, and your attack being 1 pixel wide counts as piss poor controls.
Exaggerate much..

Two words: Claimh Solais

Only attack in front of you hey... try using souls, they're a large part of the gameplay in this one
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Jorge D. Fuentes on April 06, 2014, 04:35:51 PM
Order of Ecclesia has a slew of weapons while maintaining the difficulty of the older titles.
It's probably the best compromise that most Castlevania fans can agree on.

It's also quite beautiful.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: X on April 06, 2014, 09:44:36 PM
Quote
Two words: Claimh Solais

This weapon is a beaut! Strong, fast and has that arc that reaches enemies from just behind you to slightly lower then you all in one swipe.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: djrunza on April 08, 2014, 12:21:55 AM
I know you're supposed to play Aria before Dawn because there's a plot twist, and is it that black haired guy is Alucard and that Soma is the grandson of Count Dracula? Cuz I know that already...

I thought I was the only one who thought that Soma is actually the son of the legendary Alucard and the grandson of Lord Dracula. Soma really deserves to continue his Sorrow series for the 3rd final saga if KONAMI decided to make it in the future which they should. Castlevania: Souls of Sorrow (whatever the name is) with classic 2Dvania style with next-gen HD visual effects and graphics is the way to go. Imagine Soma (true demon form) fighting off against with the ultimate revival of Lord Dracula as the true final boss for the final decisive battle in Lord Dracula's epic throne in the Demon World and for obtaining the Best Ending. Death always find some ways to revive his true Master no matter what happens. I think Soma is the only one who can truly destroy Lord Dracula completely instead of sealing him away for century.

I would really love to see the epic conversations between Soma Cruz and Lord Dracula.

This video is just too awesome to watch.

Soma Cruz Vs Dracula (http://www.youtube.com/watch?v=Ekq-7u6HOQI#ws)

And imagine Soma (true demon form) VS Dracula (final demon king form) by using this perfect selection music of Lord Dracula!  ;D

https://www.youtube.com/watch?v=i9wmbfr-GlY (https://www.youtube.com/watch?v=i9wmbfr-GlY)

KONAMI, MAKE IT HAPPEN!  >:(
Title: Re: Is this the twist in Aria of Sorrow?
Post by: zangetsu468 on April 08, 2014, 12:40:24 AM


If you believe Soma is going to fight Dracula, you really need to play the game through until the end.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: djrunza on April 08, 2014, 12:43:23 AM
I already did.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shinobi on April 08, 2014, 09:13:51 AM
Obviously you didn't, Soma is
(click to show/hide)
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Chernabogue on April 08, 2014, 09:24:58 AM
Soma is
(click to show/hide)
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Intersection on April 08, 2014, 10:12:17 AM
Which somehow reminds me: does anyone have news on Serio's fighter? I saw that the website's been updated fairly recently, but I'm still in the dark as far as future plans for the game, including anything plot-related.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: crisis on April 08, 2014, 10:46:35 AM
teh only way dracula can come back is if soma succumbs to his dark side, like when he thought mina was killed by celia (and even then it wont be the same dracula). otherwise soma can and will never fight classic dracula becuz it will make no sense (unless it took place outside of time & space, like a Judgment scenario, judgment-2 perhaps)

but remember genya alucardo's words, a new dark lord will arise even if it isnt you, soma.. which i took that to mean when soma dies of old age or whatever, his soul )which contains draculas power of dominance) will reincarnate into another person, and that person may become the new dark lord

the castle description in dawn says that its still sealed inside the eclipse, awaiting a new master...
Title: Re: Is this the twist in Aria of Sorrow?
Post by: X on April 08, 2014, 11:44:26 AM
Quote
the castle description in dawn says that its still sealed inside the eclipse, awaiting a new master...

Mortal Kombat 3 - Fatality Theme (http://www.youtube.com/watch?v=rwPmQXWr1xk#)

Sorry, couldn't resist! lol!
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 09, 2014, 02:56:39 AM
I agree with what crisis said.

Judgment 2, I won't mind as long as they change the character designer.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: darkwzrd4 on April 09, 2014, 09:03:55 AM
teh only way dracula can come back is if soma succumbs to his dark side, like when he thought mina was killed by celia (and even then it wont be the same dracula). otherwise soma can and will never fight classic dracula becuz it will make no sense (unless it took place outside of time & space, like a Judgment scenario, judgment-2 perhaps)

but remember genya alucardo's words, a new dark lord will arise even if it isnt you, soma.. which i took that to mean when soma dies of old age or whatever, his soul )which contains draculas power of dominance) will reincarnate into another person, and that person may become the new dark lord

the castle description in dawn says that its still sealed inside the eclipse, awaiting a new master...
It doesn't even have to be a future incarnation of Soma. A new Dark Lord could be someone entirely different. I always thought that given Soma's tendency to attract trouble and diving in head first, Arikado/Alucard might start to see Soma as a real threat and decide to kill him. At which point, an epic battle would ensue with the winner being the first lose his humanity and absorb the power of Chaos. Of course, the one who does so becomes the new dark lord. It might make for an interesting plot twist and with a new dark lord, it allows for the series to continue farther into the future. As for why Soma or Alucard becoming the new Dark Lord, I just always thought that they were the only individuals who had a legitimate claim to it. Soma being Drac's reincarnation and Alucard being Drac's son. It's just that neither wants it now.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Inccubus on April 09, 2014, 10:33:13 AM
I think they made it pretty clear that anyone can become the Dark Lord under the right circumstances.
Otherwise we wouldn't have the other candidates and Galamoth stirring the pot.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: TatteredSeraph on April 09, 2014, 12:46:21 PM
I've always had this scenario play through in my head for a long time as a what if some day Soma was forced into going back through the real castle, with a very dangerous guy trying to claim the throne as the successor of Dracula.  However, the castle is trying to kill Soma as a human bit by bit and restore him to his might, recognising him as the true master, returned.  Soma finds himself fully regaining his old memories as he traverses the castle.  In the end, Soma, not far off of dying (as he has been gradually) decides, at the epic climax, that he *has* to retake up his old mantle in order to stop this really unpleasant fellow (who turns out to be the reincarnatoon of Walter) from becoming the new dark lord.  He knows that he has no other choice, as little as he wants to.  One thought which was playing through my head, although it does sound horribly cheesy, that as a result of his taking the throne willingly, before he's killed outright, it allows him a measure of control of being able to choose between being a vampire or a quasi-human/dhampir-like being, at any moment.  However, he asks Alucard (who he's recognised through his guise as Genya) to help put him under a seal, so that he cannot misuse the full extent of his powers.
 
Yes, I know that this has some parallels to bits of LoS 2.  I was amused by this as I played through it, thinking 'Hey, I thought of something like that!'.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 09, 2014, 11:01:57 PM
@Tatteredseraph: It could work as a great fanfiction premise. Now if someone is willing to write it...
Don't worry about the cheesiness, it is not cheesy for me. Nothing is as cheesy as Twilight.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: TatteredSeraph on April 10, 2014, 01:56:51 AM
@Shiroi: I wish that I could just dump all of the ideas out of my head and go ta da!  One fanfic.  But I'm rubbish at writing stories, and after writing a 200 page long piece of work last year (which wasn't a story)...  *shudders*  The worst thing is, I have an even longer, multi-part saga for a fanfic idea going round and round my head.  *Laughs*

It's a shame that we're unlikely to get any continuation of the Sorrow arc now that Iga's left Konami.  I've always felt that there's the potential for Soma's story to be continued, as the end of Dawn didn't feel like the end.

Ewww....  Twilight.  There's just so much wrong with that series.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 10, 2014, 02:13:28 AM
@Tattered: Not everyone is gifted with fanfic writing. I just like to read. I also have my fanfic ideas but it just stays in my head.
I would just like to believe that Soma dies of old age and nothing happens since IGA's gone.

/Sob I had to suffer watching 3 of those movies (my sister forcing me to watch)... A total waste of time. I wished I had the fast forward button so that it ends.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: TatteredSeraph on April 10, 2014, 02:43:55 AM
@ Shiroi:  I know your pain.  I had to endure the same for the first one.  I had my vengeance with it by way of helping a friend destroy a copy, which she'd been given. *Cackles*  http://meiseki.deviantart.com/art/What-is-a-Vampire-147404694 (http://meiseki.deviantart.com/art/What-is-a-Vampire-147404694)  This expresses my sentiments well.

For fanriction, have you read 'Forgotten', 'Aria of the Ascending Soul (which used to be 'Dawn of Sorrow, Dusk of Hope' and before that 'Second Wave of Tears', or Baroness?  They're three of my favourites in the Sorrow arc setting.  Sadly, Baroness hasn't been updated for a while, and AotAS is very intermttant with updates. :(
Title: Re: Is this the twist in Aria of Sorrow?
Post by: X on April 10, 2014, 10:15:54 AM
Quote
/Sob I had to suffer watching 3 of those movies (my sister forcing me to watch)... A total waste of time. I wished I had the fast forward button so that it ends.

You should make your sister know your pain. If she's willing to force you into watching that crap then you need to make it clear to her that such behavior is not without CONSEQUENCE! She owes you for that. BIG TIME. And try to have some fun with this too, just to rub it in a little  ;D
Title: Re: Is this the twist in Aria of Sorrow?
Post by: beingthehero on April 10, 2014, 11:22:22 AM
Twilight solution: the Mystery Science Theater 3000 guys- https://www.youtube.com/watch?v=lC-QoeQixlw (https://www.youtube.com/watch?v=lC-QoeQixlw)
Title: Re: Is this the twist in Aria of Sorrow?
Post by: TatteredSeraph on April 10, 2014, 11:39:24 AM
*Sniggers*  I'm just glad that I managed to grow up with actually good vampire films and books, such as Coppola's Dracula, IwtV (and the Vampire Chronicles books in general until they went bad), the Hammer Horror classics, and many others.  Sadly, were I to try introducing my sibling to decent vampire flicks (they don't read much, and T does not count!), the responce would be constant moaning and claims it's boring or too scary (even the ones I counted as comedy gold). ¬_¬

At least Robert Patinson publically admits to despising Twishite. 

Title: Re: Is this the twist in Aria of Sorrow?
Post by: theANdROId on April 10, 2014, 05:50:37 PM
Twilight solution: the Mystery Science Theater 3000 guys- https://www.youtube.com/watch?v=lC-QoeQixlw (https://www.youtube.com/watch?v=lC-QoeQixlw)

I SO wish that show would come back...so many movies need it! :-P
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 10, 2014, 11:52:10 PM
@Tattered: I prefer to read fanfics that are complete and over. It is hard to keep waiting for updates and forgetting what happened before. hehehe.

@X: I've already done my sweet sweet revenge.
1. Forcing her to play Castlevania. She kept dying and I laughed so hard since the game was DoS and it was sooo easy. But she likes Kojima's character designs. I remembered the time she played LoI too. She screamed and almost dropped the controller when an enemy popped out. I laughed so hard that tears formed in my eyes, I took over afterwards.
2. Plus several other petty things that I asked her to do which forgot about. Must have included some cash dole outs too.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: TatteredSeraph on April 11, 2014, 12:19:54 AM
@ Shiroi:
Forgotten's complete, and well worth a read.  It's interesting because it's all told from Mina's perspective.
As for making your sister play Castlevania, that's a good revenge! :D  *Cackles*
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 11, 2014, 01:06:30 AM
@Tattered: YUP!  ;D

I've read Forgotten. It was worth reading it, so pretty. Thanks for sharing.
But I have to admit, I was more into the Arikado parts than the rest of the story. hehehe, fangirling.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: X on April 12, 2014, 11:09:22 AM
Quote
@X: I've already done my sweet sweet revenge.
1. Forcing her to play Castlevania. She kept dying and I laughed so hard since the game was DoS and it was sooo easy. But she likes Kojima's character designs. I remembered the time she played LoI too. She screamed and almost dropped the controller when an enemy popped out. I laughed so hard that tears formed in my eyes, I took over afterwards.
2. Plus several other petty things that I asked her to do which forgot about. Must have included some cash dole outs too.

That's all? I would have gone the extra mile. In three words: Remote Control Tarantula.  ;D
Title: Re: Is this the twist in Aria of Sorrow?
Post by: Shiroi Koumori on April 12, 2014, 10:22:09 PM
That's all? I would have gone the extra mile. In three words: Remote Control Tarantula.  ;D

We don't have those in my country. And she ain't scared of spiders. She is the official house spider squasher in my family.
Title: Re: Is this the twist in Aria of Sorrow?
Post by: TatteredSeraph on April 13, 2014, 02:02:20 AM
@ Shiroi: You're welcome, and I'm glad that you enjoyed it.  I also love the Arikado moments, especially the one where Mina has a sudden realization about him... *Warm, fuzzy feelings moment.* :D
Title: Re: Is this the twist in Aria of Sorrow?
Post by: zangetsu468 on July 22, 2014, 09:41:15 PM
I think they made it pretty clear that anyone can become the Dark Lord under the right circumstances.
Otherwise we wouldn't have the other candidates and Galamoth stirring the pot.

That's just not true. The description for Galamoth is that he's plotting to take over the underworld. (see the bestiary)
Graham in AOS
(click to show/hide)
In DOS,
(click to show/hide)
Soma was
(click to show/hide)
only because of the battle of 1999 where Dracula was completely destroyed and could not resurrect.