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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Lumi Kløvstad on April 12, 2014, 02:46:13 AM

Title: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Lumi Kløvstad on April 12, 2014, 02:46:13 AM
It's pointless. I know. And yet. Maybe I'm just stupidly hopeful like that.

I really feel we got cheated on Victor in LOS2.

The game IMPLIES and TELLS YOU all these awesome things he did (like painstakingly gathering Gabe's old gear from the ruins of the Castle) which would have made prime DLC material, and we never got it. He's in the game a grand total of 15-20 minutes depending on how leet your skills are at beating his boss fight, and that ending was just freaking contrived from nowhere.

A DLC would have given him a starring role, even playing on his Resurrection version with him starting off somewhat unwilling to take the lead in the defense of the city, but quickly realizing that there is no one else to do it-- he is the best and only man for the job. So off he goes into the bowels of the city, into the ruins of the Castle, to gather the equipment that helped Gabriel 1,000 years prior. Just a couple hours of gameplay and some minimalist story sequences here and there to make up for the 15 minutes of waste.

Throw in some MoF Simon and Trevor Belmont skins, and maybe a classic Belmont design like Leon or DXC Richter thrown in for good measure.

For 8-10 bucks, I'd have bought that.

Not begrudging the DLC we did get (combining Armored and Dark Dracula for one sweet look on my current playthrough, and OMG ALUCARD IS BACK), but there just feels like... there's a hole there. And it bugs the crap out of me. Probably the one time I will say they didn't put out quite ENOUGH DLC. (May the gods strike me down for saying such blasphemies)
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Anglachel on April 12, 2014, 06:32:09 AM
Yeah, the way Victor was handled was very disappointing to me. I don't think we'll ever understand why the last Belmont was so poorly executed. Was this guy really going to be called Julius? Thank God he wasn't, because that would have been a major insult to the real Julius.

It reminds me of why I love Mirror of Fate so much. I loved the tragic story of the Belmont family and their reasons for going up against Dracula. I especially loved Trevor's story (the parts where he says farewell and is slain by Dracula are my favorite parts.) And remember the tagline for the game? (Discover the Belmont's true, shocking fate?) Was it to go up against Dracula? Was it that they were the only one who could face him, but they would never really be strong enough to defeat him? Were they all destined to die by the hands of Dracula?

None of that matters in Lords of Shadow 2 with Victor Belmont and his death.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Trevelyan on April 12, 2014, 08:46:42 AM
It comes back to the part I find strangest about MS's involvement with CV - the feeling like they wanted to be done with it as soon as possible while making 2.  The insistance of no more games ever, despite Konami desperately trying to persuade them otherwise.  It's unlike what you normally see from studios.   

Right now, most game devs would be working on porting the game too Ps4/Xbone as an edition that 'fixes' all the complaints.  But it seems someone wanted to be done with Castlevania, I wonder who? ;)
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: X on April 12, 2014, 10:44:48 AM
Quote
Throw in some MoF Simon and Trevor Belmont skins, and maybe a classic Belmont design like Leon or DXC Richter thrown in for good measure.

Leon never had a classic design as he only appeared in one game. And DXC Richter was Kojima's latest interpretation of him to date. If you want a classic Richter look then you go with his Rondo version. Leon just doesn't have one. But don't worry. I know exactly what you mean  ;)  Having a Victor Belmont story very similar to it's Resurrection counterpart sounds like it would have worked much better. And we would've been that much closer to actually seeing an element of Resurrection in action.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: K.G. Morder on April 12, 2014, 02:16:33 PM
Quote
The game IMPLIES and TELLS YOU all these awesome things he did (like painstakingly gathering Gabe's old gear from the ruins of the Castle) which would have made prime DLC material, and we never got it.
he didn't get the relics from Dracula's castle, the brotherhood did, long ago when Dracula was "defeated"
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: lesomaface on April 14, 2014, 10:53:51 PM
There should have been DLC for Victor considering that he only had a ten minutes cameo.

And a bad one to start off with.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Anglachel on April 16, 2014, 06:48:08 AM
I have a feeling that if there's more DLC in the works, it's either Victor Belmont DLC, or a true ending DLC.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: darkwzrd4 on April 16, 2014, 08:50:43 AM
I have a feeling that if there's more DLC in the works, it's either Victor Belmont DLC, or a true ending DLC.
I doubt it. MS said they were done with it. Then again, they said that they were done making games. They said nothing about DLC from what I know. Plus, they've lied and pulled the BAIT AND SWITCH before. So, anything is possible.

I for one would welcome a more definitive ending. If they truly intended in only having LoS being three games, then there would need to be a final, definitive ending to tie up all the loose ends.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: son_the_vampire on April 16, 2014, 09:25:23 AM
I agree Lumi, such a letdown.

It's almost as if MS felt like they won enough, then they made a hasty retreat.

They have to know at this point we crave nostalgic moments and would probably benefit from giving us a couple of bones. But nope, we got what we got and that's it.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Inccubus on April 16, 2014, 01:57:21 PM
I keep thinking about how satisfying a Victor Belmont that wasn't just plot device would have been. :P
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Chernabogue on April 16, 2014, 01:59:08 PM
Note Victor was called Julius during development (cf. game data).
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: darkwzrd4 on April 16, 2014, 05:14:42 PM
Perhaps, Victor Belmont was originally going to kill Dracula after Dracula killed Satan. it would also explain why he was originally named Julius. After all, in the old cannon, it was Julius Belmont who killed Dracula for good (with the help of others). My guess is when they decided to give the game an ambiguous end with Dracula "alive", they decided to change the name to Victor.

And to be honest, such an ending in which "Julius Belmont" and Trevorcard teamed up to kill Dracula in an epic final boss fight ending with the complete destruction of Dracula for good may have been better received by our CV community. (my opinion)
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Anglachel on April 16, 2014, 06:14:20 PM
Perhaps, Victor Belmont was originally going to kill Dracula after Dracula killed Satan. it would also explain why he was originally named Julius. After all, in the old cannon, it was Julius Belmont who killed Dracula for good (with the help of others). My guess is when they decided to give the game an ambiguous end with Dracula "alive", they decided to change the name to Victor.

And to be honest, such an ending in which "Julius Belmont" and Trevorcard teamed up to kill Dracula in an epic final boss fight ending with the complete destruction of Dracula for good may have been better received by our CV community. (my opinion)

I'm pretty sure that ending is what everyone was thinking of and wanted to see.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: darkwzrd4 on April 16, 2014, 08:33:11 PM
I'm pretty sure that ending is what everyone was thinking of and wanted to see.
Maybe we will get it as free DLC. I mean look at what happened with MASS EFFECT 3 (not likely I know).
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Anglachel on April 16, 2014, 09:21:16 PM
The ending was so horrible, that to me personally, the storyline ends where the epilogue of the first game ends, because it's perfectly done. What's so tragic is that Gabriel's words "I cannot die, yet, I cannot live." are rendered meaningless in the second game.

As for a true ending DLC, I would certainly rather get it and have to pay for it than not get it at all. I can't accept this game until I get the ending we ALL wanted: Dracula redeeming himself, going to heaven with Trevor, and being with God and family again.

Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Somacula on April 17, 2014, 12:12:19 AM
I know my hope is likely in vain, but I'm still waiting for a final super boss on the same lines of difficulty as the Forgotten One. That at least satiated my hunger for challenges after making a complete mockery of Satan in the first game.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Jorge D. Fuentes on April 17, 2014, 06:33:38 AM
I was hoping that Victor Belmont would take on Gabriel's evil version "Inner Dracula"... something like how you have to split Evil Maxim from Good Maxim in Harmony of Dissonance.
Victor kills Inner Dracula, Gabriel is free from the curse, reverts back to human.  Alucard reverts back to Trevor.  Happy Family.

But noooooooooooo fuckin' Satan plot.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Maedhros on April 17, 2014, 05:51:11 PM
I didn't want a redemption. Neither the ending we got. I don't really know which one is the worst option for me.

IMO, Dracula should always be evil. Redemption my ass.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: darkwzrd4 on April 17, 2014, 06:21:40 PM
I didn't want a redemption. Neither the ending we got. I don't really know which one is the worst option for me.

IMO, Dracula should always be evil. Redemption my ass.
It have been worse. He could have become a super hero who fight corruption and stands up for the little guy. Dracula turing into a good guy. yeah right!!! Over my dead body.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: DragonSlayr81 on April 17, 2014, 08:30:50 PM
It have been worse. He could have become a super hero who fight corruption and stands up for the little guy. Dracula turing into a good guy. yeah right!!! Over my dead body.
Bat...man?

In a way, they set Gabriel up for redemption, but regardless, the idea of Dracula being redeemed(or becoming a good guy) is one I never liked. Even when talking about a "rebooted" Dracula. Dracula should be evil. He can have depth, but still be evil nonetheless. It just feels strange to make Dracula the star. It's like making a WWII game where you play as Hitler(a tragic, evil, but in search for redemption Adolf Hitler).

Also, hell, sometimes people can't be redeemed. If anything, that's probably the most realistic thing that they could do. I think people tend to dwell on the idealistic apsects of "change" and skip past the fact that some people just don't change, can't or refuse to change. For every "bad guy" going straight, there are ten more who are content with who they are and what they are doing. That's more interesting, to me, than "good guy turns bad, only to turn good again and find redeption". Howabout a villain that's bad, "I know I'm bad, and y'know, I like it. I kick babies, toss grandmas down stairs, piss in the holy water and I enjoy it!". I'm tired of the idealistic, "but everybody can be saved" schtick. No, not everybody can be saved, nor everybody SHOULD be saved. Save those who want to be saved, leave those who refuse to be saved down in the pit(maybe they'll enjoy it).
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: darkwzrd4 on April 18, 2014, 08:59:20 AM
Bat...man?

In a way, they set Gabriel up for redemption, but regardless, the idea of Dracula being redeemed(or becoming a good guy) is one I never liked. Even when talking about a "rebooted" Dracula. Dracula should be evil. He can have depth, but still be evil nonetheless. It just feels strange to make Dracula the star. It's like making a WWII game where you play as Hitler(a tragic, evil, but in search for redemption Adolf Hitler).

Also, hell, sometimes people can't be redeemed. If anything, that's probably the most realistic thing that they could do. I think people tend to dwell on the idealistic apsects of "change" and skip past the fact that some people just don't change, can't or refuse to change. For every "bad guy" going straight, there are ten more who are content with who they are and what they are doing. That's more interesting, to me, than "good guy turns bad, only to turn good again and find redeption". Howabout a villain that's bad, "I know I'm bad, and y'know, I like it. I kick babies, toss grandmas down stairs, piss in the holy water and I enjoy it!". I'm tired of the idealistic, "but everybody can be saved" schtick. No, not everybody can be saved, nor everybody SHOULD be saved. Save those who want to be saved, leave those who refuse to be saved down in the pit(maybe they'll enjoy it).
Couldn't agree more.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: TatteredSeraph on April 18, 2014, 09:32:18 AM
I was expecting that the recollected fragments of the Mirror of Fate would lead to Gabriel's fight against his Inner Dracula, who would emerge through it, having retaken its true form, his vampire side against his human side in a realm inside the Mirror.  However, probably through defeating his vampiric nature, it would have left him fatally wounded efectively, as his vampire body and human inner nature cannot survive without his vampiric inner nature.  While in contorl of his full powers, he's only able to hold out long enough to fight against Satan.  At this point, his soul ascends, to be finally reunited with Marie... leaving just his dark half left.  It was defeated, but not killed, for as long as one side of him exists, his other side cannot be truly killed.

Or something along those lines, possibly with or without the last bit where only his dark side remaining while his soul passes on.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: DarkPrinceAlucard on April 18, 2014, 01:44:44 PM
Over all I think we all can agree that the ending to the LOS saga was underwhelming to say the least.

Really put a damper on the series as a whole for some people, even the most loyal of supporters.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: e105beta on April 18, 2014, 02:16:24 PM
Over all I think we all can agree that the ending to the LOS saga was underwhelming to say the least.

Really put a damper on the series as a whole for some people, even the most loyal of supporters.

Less "damper", more "shat on my hopes and dreams"
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: TatteredSeraph on April 18, 2014, 03:57:10 PM
Yup, which is really annoying considering that it had elements of brilliance, before we were thrown down with bad parts.  The open-ended ending was fine, but the final battle was very disappointing, sadly, along with the way in which Marie and Young Trevor's final scene was handled.  Victor was just yet another disappointment in how he was handled - he could have been just so much more.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Anglachel on April 18, 2014, 06:20:16 PM
I just wish I knew what next for LOS2, because I can't help but feel that Dave Cox's tweet, "More holiday, and then....?" means something else is on the way.

Just hope it's something that will satisfy my Castlevania hunger.  :-\
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Shiroi Koumori on April 18, 2014, 07:09:47 PM
I just wish I knew what next for LOS2, because I can't help but feel that Dave Cox's tweet, "More holiday, and then....?" means something else is on the way.

Just hope it's something that will satisfy my Castlevania hunger.  :-\

It is most likely gonna be Contra.

Just replay your old Castlevania games. That's the only way to cope since I believe your hunger won't be satiated for a long time.
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: crisis on April 18, 2014, 07:14:15 PM
Quote
Just replay your old Castlevania games. That's the only way to cope since I believe your hunger won't be satiated for a long time.

or at least, until IGA finally reveals his spiritual successor to castlevania
Title: Re: I keep thinking about how fulfilling a Victor Belmont DLC story might have been
Post by: Anglachel on April 18, 2014, 07:27:52 PM
It is most likely gonna be Contra.

Just replay your old Castlevania games. That's the only way to cope since I believe your hunger won't be satiated for a long time.

Yeah, it's unfortunate.  :( I just can't believe that almost the past two years (since finishing the first game) has just been pretty much wasted. The wait itself, with fan theories and Mirror of Fate, was better than anything Lords of Shadow 2 had for me. I really was hoping this would be the best thing to happen to Castlevania since SOTN.