Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Ahasverus on April 24, 2014, 09:10:39 AM
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I totally told you guys
Calling all Artists! Exciting times produce exciting
opportunities we have some great opportunities for
experienced Environment Artists - for info or to apply get
in touch with Stu, our Recruitment Manager at -
stu@climaxstudios.com
https://www.facebook.com/photo.php?fbid=687863511272775&set=a.413361755389620.98832.115215961870869&type=1 (https://www.facebook.com/photo.php?fbid=6)
I for one welcome our Climax overlords. ;D
No really, they are a great studio, they already had experience with reboots (and great stories) with Silent Hill Shattered Memories and of course they made a great job with the LoS 1 PC version. It's the best of the cases.
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Link is dead for me, but pic is one of the two vampire boss from LoS1.
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What was the picture? It's gone now.
EDIT: Oh great, this means more LoS then...
Count me out this time.
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https://m.facebook.com/photo.php?fbid=687863511272775&id=115215961870869&set=a.413361755389620.98832.115215961870869&refid=18&_ft_
??
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What could this mean? :o
In the back of my mind all I'm hearing is "LOS2 remake, LOS2 remake."
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What could this mean? :o
In the back of my mind all I'm hearing is "LOS2 remake, LOS2 remake."
I expect a soft reboot..a la Shattered Memories.
That or a retcon spree to hell and back. Anyway I expect then to work with the LoS series, probably dropping the moniker though.
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What could this mean? :o
In the back of my mind all I'm hearing is "LOS2 remake, LOS2 remake."
Highly doubtful, that prequel about the Founders that was rumored is more likely.
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Wish they could get Jose Luis Márquez to work with them, if it is Castlevania related.
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Climax Studios handled the PC port of LoS1, right? Wouldn't that mean they have rights to the image?
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Ugh more LOS, was hoping for something fresh.
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I knew someone will complain of supposed to be more LOS games :P
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There's a similar post on their Facebook page, back on April 9, with the same message but the picture shown is of Gabriel at the entrance to Pan's lair, with the spiraling staircase and the waterfalls.
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I don't think it means anything. They're just showing pictures from their latest release (LoS1 PC version) to promote their studio.
Crisis averted.
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Nothing in their games list is anything special. A LOT of portable games though, so there's that.
Also, a good job with a PC port doesn't really mean much when its just that, a port. Mercurysteam still did all the work, they just did the PC tweaking.
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I don't think it means anything. They're just showing pictures from their latest release (LoS1 PC version) to promote their studio.
Crisis averted.
Crisis? Climax is the only studio (in a realistic case) I could trust the series. Keep in mind their LoS could be veery different from Mercury. The same their Silent Hill Origins was different from the others, and it was part of themain series, not a reboot, only SM was a (self containing) reboot and god they got it out of the park. Come on. You people are delusional if you think there is ANOTHER reboot coming.
And about the pic, I dunno, they could had used their logo, or one screen from anything else. The fact that they have worked closely with konami for many years and they had a hand already on 2 main entries of one of its biggest franchises, and that they already know how combat works in the LoS engine, it clicks with me too much. I dunno, let's keep an eye on this, shall we?
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Really? The closest thing to Castlevania they've developed is Rocket Knight, and that's just by virtue of it being a 2D platformer. They're going to have to do more than that to convince me.
Besides, LoS-Ultimate was a port, not an original game; all Climax had to do was adapt the engine and the controls for the PC. Everything else came from MercurySteam.
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No really, they are a great studio, they already had experience with reboots (and great stories) with Silent Hill Shattered Memories.
I really don't care for any of the Western stabs at the SH franchise. Tomm Hulett's(Mr. "I'm the Silent Hill living Bible") ego really fucked over the series(he isn't with Climax, but he was the head producer similar to Cox's role with the LoS series). People think IGA was bad, the the WORST. For all the shit Cox has said to ruffle feathers, Hulett was considerably worse. Glad he's not with Konami anymore.
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I like Climax because they had the thing many outsourcing studios lack: respect to the source material. Their graphics engines are great too (Shattered Memories could pass for a 360 game). Their experience with mercury's engine gave then veery valuable information as hitbox placement, animation timing and asset location.
And Draginslayer: Silent Hill Downpour is amazing and a great return to form, it was made by Vatra Games and it irks love to the series. You should check it out.
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Crisis?
I could be wrong, but I think he meant "crisis averted" as in there's no solid reason to think there's going to be anymore LoS garbage, regardless of who may be making it.
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I like Climax because they had the thing many outsourcing studios lack: respect to the source material. Their graphics engines are great too (Shattered Memories could pass for a 360 game). Their experience with mercury's engine gave then veery valuable information as hitbox placement, animation timing and asset location.
And Draginslayer: Silent Hill Downpour is amazing and a great return to form, it was made by Vatra Games and it irks love to the series. You should check it out.
+1 Downpour was awesome ;D ( I lover Homecoming too)
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I like Climax because they had the thing many outsourcing studios lack: respect to the source material. Their graphics engines are great too (Shattered Memories could pass for a 360 game). Their experience with mercury's engine gave then veery valuable information as hitbox placement, animation timing and asset location.
And Draginslayer: Silent Hill Downpour is amazing and a great return to form, it was made by Vatra Games and it irks love to the series. You should check it out.
I've played all the Western made SH games and all of them are pretty bad(IMO). Tomm Hulett was the driving force behind all of them, and his boner for SH2 is pretty evident. It's because of HIM that people believe Silent Hill's main theme is about the main heroes facing their "dark personal demons", when it's not. He shaped the series that way because he was given control of it, and acted like his knowledge of the series was law. Meh, as far as opinions go, just like I'm pretty much aligned with the Spoony One regarding Final Fantasy, my opinion on the SH series is aligned with these guys:
https://www.youtube.com/user/FalconFX123 (https://www.youtube.com/user/FalconFX123)
Of course, that being said, Hulett's not with Konami anymore, so with him went his hubris.
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I could be wrong, but I think he meant "crisis averted" as in there's no solid reason to think there's going to be anymore LoS garbage, regardless of who may be making it.
Keep dreaming there will be another kind of "garbage" in a console again, handhelds are our 2D hope at this point :(
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Im not saying don't jump to conclusions.
But don't jump to conclusions.
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ooohhhh....
If they are hiring, then there must be an upcoming big project.
If they are making the next castlevania, I just hope they don't do a reboot or lookalike of LoS. LoS should die peacefully.
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What was the picture? It's gone now.
EDIT: Oh great, this means more LoS then...
Count me out this time.
Now now, we don't know this yet.
And if it is, who knows, a different developer could be good for LoS.
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It's still very early days. Time will tell, and we will see, for better or for worse.
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On their Twitter feed, they have the same picture of Gabriel by the waterfall staircase.
I can only hope that if they are working with Castlevania, they avoid Lords of Shadow 2's pitfalls and bring in things that made the first and Mirror of Fate fun and enjoyable (art direction, visuals, nods to classic games) while bringing in something fresh.
If they aren't, then best of luck to whatever they are working on, and then we'll see what's next for Castlevania, if there is anything.
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It's quite possible that image is up there just because they did the port, not necessarily because their next game is a CV.
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Now now, we don't know this yet.
And if it is, who knows, a different developer could be good for LoS.
Nope.
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Sorry Maedhros, but:
Nope.
(http://img2.wikia.nocookie.net/__cb20131226180633/dragonball/images/5/51/Grumpy-cat-nope.jpg)
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It's quite possible that image is up there just because they did the port, not necessarily because their next game is a CV.
True, but at the same time, the picture is just kinda....there? I mean, they want to recruit people so they put up this picture of a game they ported, without any context? I don't know. :-X
I guess it could be to show they want something like that...but we'll just have to see what they say.
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I want my 3D Castlevania done by Konami and made in FOX Engine. No exceptions. Gimme a TRUE open world Castlevania, not what LOS2 did. I want a game starring Simon's Adventures as a Barbarian who doesn't give a damn about family's tradition with Dracula, but destroys him because he has to. He lives away from the towns and churches and spends his time Hunting animals and "Great Beasts". That's the Kind of Open World Castlevania I want. Big MGS Open World and Big Exploration of Castlevania with a little bit of Monster Hunter on the side menu and a little bit of RPG for Dessert. I wanna have that typical Main Hero Warrior Gameplay with Cabela's Hunting Simulator 2015 and Vampire Hunters. I want ALL the classic subweapons back. Make it the Castlevania Chronicles REBOOT. All the Original Timeline games done like this. If 2D isn't whats coming next, then I want all my 3D games done with Budget and Passion. I'm tired of bullshit trailers giving me empty hypes don't do no justice for the gameplay and I'm done clinging to the past CV's since I'm done playing the shit out of them. If I can't get me some of that good shit, then I ain't giving them shit to begin with.
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I want my 3D Castlevania done by Konami and made in FOX Engine. No exceptions. Gimme a TRUE open world Castlevania, not what LOS2 did. I want a game starring Simon's Adventures as a Barbarian who doesn't give a damn about family's tradition with Dracula, but destroys him because he has to. He lives away from the towns and churches and spends his time Hunting animals and "Great Beasts". That's the Kind of Open World Castlevania I want. Big MGS Open World and Big Exploration of Castlevania with a little bit of Monster Hunter on the side menu and a little bit of RPG for Dessert. I wanna have that typical Main Hero Warrior Gameplay with Cabela's Hunting Simulator 2015 and Vampire Hunters. I want ALL the classic subweapons back. Make it the Castlevania Chronicles REBOOT. All the Original Timeline games done like this. If 2D isn't whats coming next, then I want all my 3D games done with Budget and Passion. I'm tired of bullshit trailers giving me empty hypes don't do no justice for the gameplay and I'm done clinging to the past CV's since I'm done playing the shit out of them. If I can't get me some of that good shit, then I ain't giving them shit to begin with.
I want my true 3D CV, taking the best aspects of the CV64 games, the 3D IGAvanias and LoS series, cutting out the shit and making a really tight 3D CV experience out of the cream of the crop. Never gonna get it, though.
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I want my true 3D CV, taking the best aspects of the CV64 games, the 3D IGAvanias and LoS series, cutting out the shit and making a really tight 3D CV experience out of the cream of the crop. Never gonna get it, though.
AMEN
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And at least make the damn thing take place in TransylVANIA. And without Scottish accents...
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only other group besides MS I would trust with LoS is Konami themselves
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MercurySteam has went through great pains to arrange a smooth departure, so why don't we respect their wishes and give Lords of Shadow a rest, at least for the time being? There is an end to everything, and considering what the studio has already delivered, I honestly think that it's for the best.
Besides, at this point, I'm more interested in which developer I'd trust with Castlevania than in which developer I'd trust with Lords of Shadow, because I really don't care to see the LoS universe become the next Castlevania milking cow. To put it in Cox's words, the studio has said everything it had wanted to say, and now it's time to move on.
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People like what they know, I guess.
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MercurySteam has went through great pains to arrange a smooth departure, so why don't we respect their wishes and give Lords of Shadow a rest, at least for the time being? There is an end to everything, and considering what the studio has already delivered, I honestly think that it's for the best.
Besides, at this point, I'm more interested in which developer I'd trust with Castlevania than in which developer I'd trust with Lords of Shadow, because I really don't care to see the LoS universe become the next Castlevania milking cow. To put it in Cox's words, the studio has said everything it had wanted to say, and now it's time to move on.
It's sad, though, because I'm certain that Lords of Shadow 2 was not the way that the majority of MercurySteam workers wanted to see it go. I bet they had many fantastic ideas that were dismissed by greedy and uncaring bosses at both MercurySteam and Konami. I just hope that they aren't dismissed by the people who played Lords of Shadow 2, because I couldn't love the first game and Mirror of Fate more, and it's sad that they had to leave like this.
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Exactly. If the LoS series had been completed and its vision fulfilled as promised there wouldn't be problem with a new reboot, but it feels like they /owe/ us something, the promised greatness and closure that never came. The foundations were there, all it takes is a good studio that focuses in gameplay, adventure and atmosphere, hopefully being more respectful with the legacy. We need our payoff.
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Exactly. If the LoS series had been completed and its vision fulfilled as promised there wouldn't be problem with a new reboot, but it feels like they /owe/ us something, the promised greatness and closure that never came. The foundations were there, all it takes is a good studio that focuses in gameplay, adventure and atmosphere, hopefully being more respectful with the legacy. We need our payoff.
That's how I feel. I remember watching the very first trailer for the game the day it was released, and watching it now all I can think is, "What happened to that game? Where's the dragon, the infamous enemy of God, the creature who's descendants will try to defeat him over and over and over? The master of powers that has no fear of anyone in the world?"
We need that game.
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And at least make the damn thing take place in TransylVANIA. And without Scottish accents...
LoS wasn't in Transylvania?
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LoS wasn't in Transylvania?
I don't think it was given outright that it was in Transylvania, only in Europe of course. I think players had to assume it was in Transylvania, although it wasn't that hard to assume.
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That's how I feel. I remember watching the very first trailer for the game the day it was released, and watching it now all I can think is, "What happened to that game? Where's the dragon, the infamous enemy of God, the creature who's descendants will try to defeat him over and over and over? The master of powers that has no fear of anyone in the world?"
We need that game.
IGA & his new studio will give us that type of game, a spiritual successor. I have no faith in Konami anymore.
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LoS wasn't in Transylvania?
The LoS saga takes place in Transylvania: we can see it clearly during the "Great Explosion".
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I just assumed it wasn't Transylvania since they went out of their way to avoid saying "Transylvania" for some odd reason, and the fact that they all have thick Scottish accents. And because of LoS2 having the modern city built on top of the castle look like some rich western European country instead of some remote place in eastern Europe.
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LoS wasn't in Transylvania?
I think they went out of their way to make LoS seem ambiguous regarding it's set location. The original series, on the other hand, kinda beat you over the head that it took place in either Transylvania or Wallachia(maybe even both). Personally, I'd love to see a focus on that setting, and I mean really take inspiration from the countryside.
(http://i.telegraph.co.uk/multimedia/archive/02379/transylvania1_2379981a.jpg)
(http://3.bp.blogspot.com/-VLsetbJbXEY/T4hczYCZEtI/AAAAAAAABs8/jdew3PrqXho/s1600/Peles.jpg)
(http://www.worldsynergytravel.com/product_images/s/448/Saxon_Fortified_Church_of_Biertan__Near_Sighisoara__Transylvania__Romania__06548_zoom.jpg)
(http://www.artisticglobe.com/wp-content/uploads/2013/01/Serenity-in-Transylvania-Romania.jpg)
(http://www.chi.ac.uk/sites/default/files/blog-featured-images/transylvania_0.jpg)
BEATEN, but yeah. K.K. Drunkinski makes a good point. How the city was built around Dracula's castle makes it seem more Western Europe, where cities envelope castles and cathedrals. I don't that has happened with any of Dracula's old castles. Despite the modern world, they still reside in remote locations, as do some villages. The old canon, even in the modern times, Dracula's castle was away from heavily civilized cities. Even in the "not-Dracula's Castle" in DoS, the village on the outskirts seemed to be isolated. This isn't like London, Paris, Berlin, Madrid, or even Bucharest. Particularly some of those dense forests are still pretty wicked to think about.
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The holy explosion is in Transylvania, so I assumed that in LoS' universe Castlevania city is a big european metropolis in Transylvania.
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I would have loved to see more countryside levels in the first game, and heck in Mirror of Fate it would have been good too. I love seeing the world outside of Castlevania, with spooky scenery like cemeteries and forests, but more countryside imagery like that would be perfect.
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IGA & his new studio will give us that type of game, a spiritual successor. I have no faith in Konami anymore.
This. I'm okay with the fact that the things I want out of Castlevania will be delivered by other games. See Volgarr the Viking and Rogue Legacy (maybe Shovel Knight too).
I'm not too confident in Konami's ability to deliver something I'll want out of the series again, but still curious about what they'll do next.
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IGA & his new studio will give us that type of game, a spiritual successor. I have no faith in Konami anymore.
This. Not even when IGA was in charge I gave a crap about 3D Castlevania, sidescroller or bust. Konami is DEAD outside of Metal Gear, people need to accept that. None of their other franchises are relevant anymore and even if they were they wouldn't give them enough funding to make quality games that would do the franchises justice.
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This. I'm okay with the fact that the things I want out of Castlevania will be delivered by other games. See Volgarr the Viking and Rogue Legacy (maybe Shovel Knight too).
The Lich Yard area of Shovel Knight has some CV-feels going on with it(even the music has a CV-style to it):
https://www.youtube.com/watch?v=VCcqot0W6tQ (https://www.youtube.com/watch?v=VCcqot0W6tQ)
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This. Not even when IGA was in charge I gave a crap about 3D Castlevania, sidescroller or bust. Konami is DEAD outside of Metal Gear, people need to accept that. None of their other franchises are relevant anymore and even if they were they wouldn't give them enough funding to make quality games that would do the franchises justice.
Yeah. Aside from Metal Gear, Konami only cares about its card games.
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This. I'm okay with the fact that the things I want out of Castlevania will be delivered by other games. See Volgarr the Viking and Rogue Legacy (maybe Shovel Knight too).
I'm not too confident in Konami's ability to deliver something I'll want out of the series again, but still curious about what they'll do next.
I did NOT like Volgarr.
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I just wanted more Castlevania Rebirth games Konami ;__;
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I just wanted more Castlevania Rebirth games Konami ;__;
Randy Marsh Nooooooooooo (http://www.youtube.com/watch?v=sJAeD1f2YnI#)
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I just wanted more Castlevania Rebirth games Konami ;__;
Same here, but I always assumed that they were just one-shot titles to begin with.
...we never did get Salamander Rebirth. ;_____________;
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I just want an announcement of something, anything Castlevania just to know where they're going next for certain. I'll worry about being happy or sad afterwords.
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I'm wondering why Dave's and the @CLOS Twitter pages have been so inactive. :-X
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Because no one cares anymore and they don't have anything left to hype or make excuses for.
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Sad, but I guess it's true.
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I'm wondering why Dave's and the @CLOS Twitter pages have been so inactive. :-X
because LoS is over and there's nothing left to market or talk about. From now on time to look at Konami in general for this stuff, or the Castlevania twitter if there is one.
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Not to mention LoS2 has got to be one of the biggest failures in the franchise history. It probably had the biggest budget but so far it is one of the worst selling Castlevania games ever. That is a bad combination. Dave Cox is probably embaressed.
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Not to mention LoS2 has got to be one of the biggest failures in the franchise history. It probably had the biggest budget but so far it is one of the worst selling Castlevania games ever. That is a bad combination. Dave Cox is probably embaressed.
Nice source.
I recall Dave saying that despite selling worse than loS, it was still higher than previous CV titles.
Only 'failure" as far as LoS2 goes, is the mixed reception to stealth elements and the plot.
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Alvarez knows it too, though...maybe that's a good thing.
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Nice source.
I recall Dave saying that despite selling worse than loS, it was still higher than previous CV titles.
Only 'failure" as far as LoS2 goes, is the mixed reception to stealth elements and the plot.
High LAUNCH. Did it had legs? I fucking doubt it.
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It's all hearsay at this point anyways. Do we really need to argue about #s when it's basically Dave Cox vs VG Chartz?
We'll know how well LoS2 fared when we see Konami's next project. If it's a LoS game, in name or style, we can figure LoS2 at least kept execs satiated. If it's something else entirely, I'd imagine that it didn't do well enough to keep execs happy.
Since in the end, that's all that really matters.
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VGChartz may not be an entirely reliable source but they're not so far off that they can't be used for some kind of estimation. If LoS2 sold better than most other Castlevanias in the past, what is VGChartz getting their numbers from? Why did they get LoS1 reasonably right, but missed all those supposed sales of LoS2? I find it very hard to believe that LoS2 outsold other recent CVs, even if may very well have performed slightly better than they're saying.
But yeah, I am very interested to see the "real" sales figures. If my source is bad, fine. But I noone is proving me wrong either.
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But yeah, I am very interested to see the "real" sales figures. If my source is bad, fine. But I noone is proving me wrong either.
Your source is terrrible, they make up numbers, then they get "corrected" each time the NPD results come in each month, then they make up the next month again. Sorry but VGChartz is not only trash, it's less than that. There's a reason why they are BANNED from neogaf and of course evry news site.
High LAUNCH. Did it had legs? I fucking doubt it.
They are selling lots of weird merchandise of it (bags, clothes, etc) I think it did OK otherwise there would be no point of spending more money to sell things no one would buy.
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We'll know how well LoS2 fared when we see Konami's next project. If it's a LoS game, in name or style, we can figure LoS2 at least kept execs satiated. If it's something else entirely, I'd imagine that it didn't do well enough to keep execs happy.
Not entirely true. They can decide to continue the game simply based on the first game numbers and try to make a new game more like that one, which sold well. Or even another reason altogether... it's their call.
VGChartz are completely unreliable. There's nothing right there, they don't get the data from the stores, how the hell they know the numbers? They even admit themselves they simply take the numbers from their asses.
They update them when some information from NPD (who actually HAVE data from stores) or from the game company itself, but it's still a pretty shitty place to get numbers from.
In Neogaf, they posted some estimatives for LoS2 and it was a disaster in terms of sales. Europe was the same thing. And these big games sales are, usually, pretty frontloaded (unless you're Call of Duty, Pokemon, Battlefield, Fifa, etc). But since we don't know the budget, we don't really know if it was good enough for them to make a profit.
But I doubt this game budget was low, at all.
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Regardless, anyone who's taking Cox's word on sales figures is fooling themselves. Dude seems to say what he can to make his games look good and appears to be brazenly full of himself.
And WTF is this thread even about, exactly? Developer shows picture of one of their ports, THEY'RE DOING THE NEXT CASTLEVANIA.
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Alvarez knows it too, though...maybe that's a good thing.
Oh no way.
He totally blames everyone else for not "getting" his grand beautiful vision. He thinks LoS2 is flawless.
Because that's how it goes with egomaniacs.