Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: crisis on May 20, 2014, 05:45:56 PM
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(http://www.joshuakeyes.us/raihn/images/wallpaper_castlevania_800.jpg)
Keyes Beholding: Sotn Grim Reaper (http://www.youtube.com/watch?v=HciGXZhHY1U#ws)
(http://img.photobucket.com/albums/v119/c0mbat/f_zpsd78ee61b.jpg)
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(http://www.joshuakeyes.us/raihn/images/wallpaper_castlevania_800.jpg)
Keyes Beholding: Sotn Grim Reaper (http://www.youtube.com/watch?v=HciGXZhHY1U#ws)
(http://img.photobucket.com/albums/v119/c0mbat/f_zpsd78ee61b.jpg)
A pity he didn't finish that SOTN scene.
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That CV3 looks terrible. it looks like a filtered screenshot with some detail added to the sprite.
gross.
That's like, iOS Mega Man X bad. in fact, i'd say it looks worse.
putting filters over an image doesn't make it HD.
The Death looks pretty good though.
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Actually, I like the CVIII HD screenshot. An animated gameplay would be of big help to give it a better judgment... Maybe the Pazuzu-Dracula in HD...
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Yeah, the CVIII screenshot looks great. If the whole thing was redrawn from scratch, it wouldn't look like CVIII. And of course, that Death re-do is fantastic.
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Both look tacky as all hell to me. If there were an actual HD remake, I would shudder at the sight of gigantic tile platforms utilizing basic NES colors.
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I can't really see a need for either of them. CV3 and SOTN still look fantastic and play even better. It's not like say, DuckTales which was imitating a TV show you could get closer to with modern graphics and sound. You could remake SOTN and CV3 sure, and they might even be good remakes, but I doubt they would be able to capture the spirit or all of the fun of the originals. And I say this as someone who didn't play either until about 5 or 6 years ago.
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Would love to see that CV3 scene done by this guy:
https://www.youtube.com/watch?v=Ya1KqQSkXAA (https://www.youtube.com/watch?v=Ya1KqQSkXAA)
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Would love to see that CV3 scene done by this guy:
https://www.youtube.com/watch?v=Ya1KqQSkXAA (https://www.youtube.com/watch?v=Ya1KqQSkXAA)
Holy s**t, so would I! That is incredible and it screams HD! Seeing CV done in something like that would be the bomb.
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That CV3 looks terrible. it looks like a filtered screenshot with some detail added to the sprite.
gross.
That's like, iOS Mega Man X bad. in fact, i'd say it looks worse.
putting filters over an image doesn't make it HD.
The Death looks pretty good though.
I agree with this. That CVIII screenshot is just riding on nostalgia. NES used those tiled platforms and limited color palette because it had to. Why limit a remake to looking just like it only filtered when we could, you know, make it better?
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Eh, it's a nice idea but I'd rather have brand new sprites or just 3D models on a 2D plane for a 2.5D game.
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I agree with this. That CVIII screenshot is just riding on nostalgia. NES used those tiled platforms and limited color palette because it had to. Why limit a remake to looking just like it only filtered when we could, you know, make it better?
Because sometimes it's better not to fix things that aren't broken... although honestly this probably isn't one of those times. Not to knock the guy's work or anything, but it could have been taken a bit further.
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Because sometimes it's better not to fix things that aren't broken... although honestly this probably isn't one of those times. Not to knock the guy's work or anything, but it could have been taken a bit further.
Agreed, no point in completely reworking a PS2 game getting an HD port, but an NES game?
(http://www.cubed3.com/media/2011/October/azuardo/ff2nes/5.jpg)
(http://gamingmemoirs.co.uk/wp-content/uploads/2013/08/FFII-Final-Boss-PSP.png)
That's the kind of upgrade I'm looking for.
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Sonic 4 Episode III will be the answer to everything.
if it ever comes out
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Sonic 4 Episode III will be the answer to everything.
if it ever comes out
...wat
The Sonic 4 series is complete shit.
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...wat
The Sonic 4 series is complete shit.
Gameplay wasn't THAT bad, but it was slow, physics were strange, and the music was the worst in the entire franchise.
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...wat
The Sonic 4 series is complete shit.
Episode 2 was better. Maybe Ep 3 will be even better!
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No, it was complete shit.
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Episode 2 was better. Maybe Ep 3 will be even better!
Episode 2 fixed a lot of the physics and gameplay problems. Now if they could just capture the charm of the old levels.
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Episode 2 fixed a lot of the physics and gameplay problems. Now if they could just capture the charm of the old levels.
it would help if they stopped imitating old levels and made new ones. there were a few new ones, but a lot of them are still Sonic 2 levels.
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it would help if they stopped imitating old levels and made new ones. there were a few new ones, but a lot of them are still Sonic 2 levels.
Nostalgia kills.
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Nostalgia kills.
Only in specific situations. In this case it's Sonic 4. I tried the game out but that was only part 1. I got seriously stuck in the Casino night zone because the physics were incredibly off I couldn't get out of the deep pits. That killed the game for me right there. The only thing good about it I found was that graphically it looked amazing, but that's as far as it goes.
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did this ever get released
Sonic & Knuckles 3D - Mushroom Hill Zone (http://www.youtube.com/watch?v=ZxXycBv3Rlk#ws)
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did this ever get released
Sonic & Knuckles 3D - Mushroom Hill Zone (http://www.youtube.com/watch?v=ZxXycBv3Rlk#ws)
That's just a fan video, not a game. It says so right in the description
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That's just a fan video, not a game. It says so right in the description
well can you do this??
Flipbook Animation: Sonic the Hedgehog 3 (http://www.youtube.com/watch?v=SE70zzs75tE#)
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did this ever get released
Sonic & Knuckles 3D - Mushroom Hill Zone (http://www.youtube.com/watch?v=ZxXycBv3Rlk#ws)
Sonic Generations, Act 1 was copy-paste until the Dreamcast era.
As for level design, I really don't get it, Sonic Advanced 1-3 were amazing, by now they should know how it's done (Then you have the hit/miss DS titles)
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This looks slapdash and terrible. Who are you trying to kid here?
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Agreed, no point in completely reworking a PS2 game getting an HD port, but an NES game?
(http://www.cubed3.com/media/2011/October/azuardo/ff2nes/5.jpg)
(http://gamingmemoirs.co.uk/wp-content/uploads/2013/08/FFII-Final-Boss-PSP.png)
That's the kind of upgrade I'm looking for.
I think there is very much a reason for reworking a PS2 game. LOI and COD had a lot of potential (like most CV games) but they do not take it far enough. Visually a lot of the areas in the those games were redundant and could have used a more vibrant facade and definitely more variety. Maybe if they gave it a woman's touch :-\? I miss the Zeitgeist of the older games bring that back. The CVIII pic of Trevor looks a little Claymation-ish. Not bad. I'm with Ratty on the whole keeping the spirit sitcheeation. :'(
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I think there is very much a reason for reworking a PS2 game. LOI and COD had a lot of potential (like most CV games) but they do not take it far enough. Visually a lot of the areas in the those games were redundant and could have used a more vibrant facade and definitely more variety. Maybe if they gave it a woman's touch :-\?
Both games did have a woman's touch in them. Or to be more specific; all the pretty boys that were featured in the official art. CoD was much too saturated with it :P What was needed (as you mentioned) was sharper graphics, much, much less repetition (CoD especially), and much more platforming (again in CoD's case).
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Both games did have a woman's touch in them. Or to be more specific; all the pretty boys that were featured in the official art. CoD was much too saturated with it :P What was needed (as you mentioned) was sharper graphics, much, much less repetition (CoD especially), and much more platforming (again in CoD's case).
Very well put. I thought that both games had some really cool enemies that would have been fun to see in HD or the LOS games for that matter (except the cone headed Cyclops/Ogres). Platforming is a must, yes yes for the love of the effects the Koren helmet produces YES!!!! It also needed more narrow corridors to make enemy encounters more about dodging. But I am drifting here. I did not feel the pretty boy art either.
Like the Ellner quote too by the way.