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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Nagumo on October 24, 2014, 01:25:28 AM

Title: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Nagumo on October 24, 2014, 01:25:28 AM
Obligatory thread because it's that time of the year again.

I remember in one of my fragmented memories from my childhood that I was absolutely terrified of CV64's game over screen. You don't actually see anything creepy except a violon dropped on the floor and the silhouette of what (supposedly) are tree branches. I used to think they weren't branches, but actually belonging to something that was standing outside the window. Unintentional psychological horror right there. 
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: beingthehero on October 24, 2014, 04:38:24 AM
For intentional:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg1.wikia.nocookie.net%2F__cb20110221171911%2Fcastlevania%2Fimages%2F7%2F73%2FHod_scarecrow.gif&hash=07fae5c72a6d1c1df56648a2bf080195)

As for unintentional, CVII's game over music used to creep me out when I was five years old. But now that I'm six, it has less of an effect on me.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: crisis on October 24, 2014, 05:36:18 AM
bloody handprints following you across the wall in portrait of ruin

the paintings that momentarilly grab you in super castlevania

the harpies that momentarilly transport you into another dimension in haunted castle

giant eyeballs rolling towards you in belmonts revenge/adventure rebirth

pathway to legion in curse of darkness, you gradually traverse thru intestines

beelzebub in symphony.. straight up NIGHTMARE fuel right there folks

giant floor piano in dawn of sorrow for literally no reason

giant peeping eye in symphony

the confessional in symphony

pretty much the entirety of symphony is nothing but creepypasta
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Lelygax on October 24, 2014, 09:54:49 AM
When I was a kid, I was a little affraid of the Stage Screen on Dracula X for SNES, because of the mood, scenario and devil face.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: X on October 24, 2014, 10:09:31 AM
That's actually not a devil face although I can see someone saying that. If you look carefully you will see it is the head of a bat.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Lelygax on October 24, 2014, 11:17:57 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.spriters-resource.com%2Fresources%2Fsheets%2F5%2F5444.png&hash=8ef9f5b213c400cbad3407adc0b8258d)

Even so it was creepy xD
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Mike Belmont on October 24, 2014, 02:18:02 PM
Hm, let´s see:

*Password music in CVII and Nightmare in CVIII when I was a child... That tracks are simply amazing, and for me they gave the perfect ambience to a CV game. When I hear it the first time in case of CVII, I write so fast the password, so I do not hear the track. The same case with Nightmare: I want to finish the stage ASAP.

*Legion fight in SoTN. Hearing the corpses/people screams was really spooky and awesome at the same time.

*Fighting a topless Medusa in SCIV... ´nuff said. (With all the policies in video games at that time).

*I can´t remember at this time where exactly is, but there is a pre-boss room in CVRoB that have a skeleton, that if you hit it, its goes to the wall and disapear... with not explanation to me. Add the music, and we have another unsettling moment.

*The fight with the Forgotten One from LoI. Beggining with the creepy sounds from the background before entering his room, and the whole fight against him/it.

*The whole Succubus part in SoTN. Hear the background music while fighting her is really awesome!!!

*In SoTN again, the music in the Abandoned Mine remind me alot (I dunno why) to music from a horror movie.

*The room before fighting Dracula and Death in PoR, with the image of the Dragon, the woman and the child... speechless...
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Lelygax on October 24, 2014, 03:53:00 PM
*The room before fighting Dracula and Death in PoR, with the image of the Dragon, the woman and the child... speechless...

Never noticed that image, this battle was so intense so that can be why xD
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Mike Belmont on October 24, 2014, 04:08:06 PM
Never noticed that image, this battle was so intense so that can be why xD

That´s right pal, the battle against Dracula and Death is really intense :). The image that I mentioned appears in the hallway previous to the Throne Room (even in a secret room). I commented this image and why it gets so cool to me in a past thread.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Lelygax on October 24, 2014, 04:16:19 PM
Oh, so I need a better memory or new glasses haha.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Mike Belmont on October 24, 2014, 04:27:35 PM
Oh, so I need a better memory or new glasses haha.

Jeje, no problem dood :D.

Maybe is the fact that I recognize immediately the image in the game when I see it, so to me was easy to give a relation of the image to the passage from Revelation in the Bible... As I said before, I read that part in my childhood and since then its stay in my memory.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: crisis on October 24, 2014, 11:45:42 PM
you guys talking about this

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv119%2Fc0mbat%2FA57C60A3-88B2-430F-B54F-D9116C941A3D.png_zpsnomebiaz.jpeg&hash=e09f258079273ed7d420e5a0cf8a49c7)


i like it too, printed it out & put it on my wall lol. its eerily poetic, and can have various interpretations (aside from Revelations, the dragon could represent Dracula, the woman Lisa and the child Alucard)
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Lelygax on October 25, 2014, 12:48:44 AM
Thanks, this image brings vague memories, but something is coming to me now, it looks like more a sculpture than a portrait to me, so thats why I misunderstood it.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Reinhart77 on October 25, 2014, 07:15:21 PM
castlevania 64 its share of moments, villagers without reflections, blood dripping from mary statues, creepy malus kid, and then the sheer terror of Franken-chain-saw.  then legacy of darkness had a panic inducing moment when the giant sea creature punctured a hole in the ship and it starts filling with water.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: theANdROId on October 25, 2014, 10:17:14 PM
O_o
...I always thought these things were cool, not creepy or unsettling! (I must be messed up! X-D)
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Shinobi on October 26, 2014, 08:25:33 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.spriters-resource.com%2Fresources%2Fsheets%2F5%2F5444.png&hash=8ef9f5b213c400cbad3407adc0b8258d)

Even so it was creepy xD

Am i the only one who noticed that it looks like a cropped image of wall sculpture from Copolla's Dracula poster? I've noticed it since day 1.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffr.web.img2.acsta.net%2Fc_160_214%2Fmedias%2Fnmedia%2F18%2F64%2F49%2F73%2F18857494.jpg&hash=8038e05386f082376cfa9c10aaa6c64b)
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Reinhart77 on October 26, 2014, 11:14:28 AM
I also have to recall Dracula's feeding on that family at the beginning of Lords of Shadow 2.  It wasn't particularly shocking to me, this is Dracula after all, I'd expect nothing less, but it was definitely an intentionally unsettling scene and they had to censor him feeding off the little girl.  Before the game came out, I told my friend about it, and he said he knew what game he wouldn't play because of that scene. 

I did find the fact that just about EVERY character introduced in the first Lords of Shadow game ended up dead somewhat unsettling and disturbing though.  You come to appreciate and like a character, and then they're dead...  Over and over...  I was to the point, no please don't kill off Laura, who had escaped the original game unscathed, and then she was killed in the DLC predictably.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Ratty on October 26, 2014, 12:07:53 PM
For intentional:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg1.wikia.nocookie.net%2F__cb20110221171911%2Fcastlevania%2Fimages%2F7%2F73%2FHod_scarecrow.gif&hash=07fae5c72a6d1c1df56648a2bf080195)

Yeah I think that, Bloodlines zombies and maybe one of the Legion fights have been the closest I've ever gotten to finding anything creepy or unsettling in any of the games. It's all just very goofy (in the best possible way) cool and fun to me. Just like theANdROId.
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: zangetsu468 on October 28, 2014, 05:56:17 PM
Could that POR sculpture not be infant Mathias (and his mother) being the "son of the Dragon" i.e. Dracula or pointing to Satan; represented by a Dragon in revelations? The reason I say this is that Alucard had no place in POR, so it doesn't seem relevant in this context.

As for scary moments I'm surprised POR even gets a mention, I thought it was the least creepy CV game to date.
 
Scary is:

CV II password Music
CV 64 stage 1 where the lightning hits the tree (that used to get me every time)
CV 64 stage 1 castle keep music
CV LOD's clock tower, you can feel death at every corner
The Sword familiar in SOTN, it just feels like it's going to stab you
Dracula's final form in COTM
Dopplegangers in SOTN were unsettling
LOI the forgotten one
AOS the fight with Graham, he's quite grotesque
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: Lelygax on October 28, 2014, 06:06:42 PM
NitM (Saturn) Gardener and Ghost, they were so strong for the beginning that if you try to go there at the start of the game being inexperienced at the game, you will feel the terror, even more if its the first time playing this and discovering that they added these areas, I thought my cousin did some trick or cheat to unlock it at the time :P
Title: Re: Happy Halloween! (Un)intentional unsettling moments in a CV game.
Post by: theANdROId on October 28, 2014, 08:50:14 PM
CV 64 stage 1 where the lightning hits the tree (that used to get me every time)

I'd forgotten about that part.  I often startle there as well -- I get so excited about playing that I forget it's coming!  I actually do that in a few other places too when something jumps out at you...for example, I remember there's a hellhound somewhere that jumps out and often startles me.

Now that I think about it, I can also remember being a little "creeped out" at a few places in CV 64/LoD when a friend and I were playing through it for the first time...such as at the Castle Center, in the huge room with the Behemoth corpse.  My friend was playing that level -- he thought it was there just for creepiness, but I was always sure that thing would be awake one time when he went in that room, or he'd turn around and it'd be standing right there! :-S