Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: KaZudra on March 08, 2015, 09:19:54 PM
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(https://d15chbti7ht62o.cloudfront.net/assets/003/338/093/1350b6f5a1ce84af44b9fdbbf38e6265_large.gif?1424835958)
Seemingly (to me) a blend of Diablo and Castlevania, but this game is pretty bad-ass with the pixel work.
(https://d15chbti7ht62o.cloudfront.net/assets/003/337/865/b878f6881c7bc29ac8f30f9f9f0d76c1_large.gif?1424833292)
(https://d15chbti7ht62o.cloudfront.net/assets/003/337/749/9cabc03d4bcd977580ca9a7a0abdaa1a_large.gif?1424832193)
Here is an article and source
http://www.siliconera.com/2015/03/08/slain-an-homage-to-80s-and-90s-hack-and-slash-games-headed-to-ps4/ (http://www.siliconera.com/2015/03/08/slain-an-homage-to-80s-and-90s-hack-and-slash-games-headed-to-ps4/)
https://www.kickstarter.com/projects/1348640000/slain (https://www.kickstarter.com/projects/1348640000/slain)
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Seemingly (to me) a blend of Diablo and Castlevania, but this game is pretty bad-ass with the pixel work.
I think that's a bit of an understatement and i mean that in a good way. This game looks far more bad-ass then even the word bad-ass can fill! It's got that retro PC vib to the pixel art as well as animations. It's lovely to see such work still exists in the minds of others.
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Looks so pretty. I love these detailed pixel art games. I know that the indie scene now has been kind of flooded with pixel art stuff but this stands out from the rest like Hyper light drifter.
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Damn...that looks amazing. I've never pledged to a kickstarter before, but I might have to for this. Somehow this looks like something I've been waiting for.
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Wow, that does look beautiful. I understand it's a huge challenge for an indie developer to port a game to a second/third/fourth platform, but I wish this was coming to something last-gen. I still haven't made the jump to Xbox One or PS4, and I don't plan to anytime soon, because the only next-gen games that interest me are upscaled last-gen games.
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It looks absolutely stunning. I am a bit concerned by the flatness of the images shown, though the dev says there are towers with more of a focus on the platforming.