Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Reinhart77 on May 31, 2015, 04:22:55 AM
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So, anyone want to talk about Castlevania? Or is that old news now?
If they don't make any new real Castlevania games before Bloodstained comes out, I'm hoping we'll at least get to play with some of the DS ports on Wii U before then.
I wonder if there will be any notable fallout from the Bloodstained thing. Like Konami deciding to never port another Iga-made Castlevania game. Or maybe ret-conning all his games? Or releasing even less CV games in the near future than planned. Or finding something they think they can file a lawsuit about. Or maybe Konami will actually take note of the Bloodstained phenomena. I liked how Iga said he would absolutely work with Konami on another Castlevania game if given a chance. Maybe there's some roses in the future?
I wonder which direction Castlevania will take next if any. Maybe we'd get one big scale 3D game every five years if Konami creates one big console game a year while rotating franchises. Konami did try to assure us they weren't leaving console gaming completely. Or maybe it'll devolve to phone apps. Or both.
With all this talk about console games not being as profitable as mobile games, I'm kinda interested to see what happens once Virtual Reality gaming becomes a thing. I imagine it'll be rather niche at first, but I'd be thrilled if there was ever a point companies feel that "this is where the money is". I sure hope to see some of the old Japanese gaming companies still capable and willing to participate in this new medium. I still hope to see Castlevania in the virtual realm at some point, though it seems unlikely with Konami's current direction.
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I pray it's not like the Contra slot. I actually cussed in my room very loud when I saw that.
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I seriously hope that there is still light at the end of the tunnel for Castlevania.
The most possible thing in the future for us to see are the ports of all old titles which they have already started releasing.
And slot machines. hahaha!
I don't know if there's gonna be fallout since IGA most likely left the company in good enough terms based on his personality that is non confrontational and also by his comment that he would gladly work for another Castlevania if given the chance. However, everything depends on what Konami is planning for all its gaming IPs. If they are really adamant on leaving consoles then the best we can expect is some sort of mobile app that is hopefully not like Encore of the Night's puzzle game. Castlevania's spirit might still live in a few Yu-Gi-Oh cards though.
I am not so sure about this VR thingy, since I for one with really bad eyesight, can't handle 3D glasses.
But if there is demand, then demand side must show the supply side that they really want it.
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Konami should re-release a few 2D titles (either Classicvanias or Metroidvanias) in HD w/ better graphics and music (à la DXC/ReBirth). Then maybe work on a new game if the fanbase is responsive.
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They only need to remake Castlevania 3 and people would buy it instantly, but noooooooo... They prefer to ignore fans begging for this and create a pachislot game about it :rollseyes:
Why Konami, why?!
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Why don't they simply give the original NES trilogy of Casltevania the Super Mario All-Stars treatment. Fans would be all over that like flys on s**t!
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I can't help but feel incredibly pessimistic about the future of the IP. I don't see anything but mobile software coming out in the series near future.
I've given up hope on there being a truly good game for the 3DS happening anytime soon or ever as well. I really don't think Konami shares our interests anymore, they're in it for the money now like any business is.
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Castlevania is dead. David Cocks and Konami killed it.
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There really is an odd irony that Cox-kun was brought in to 'save' the series from IGA, but wound up driving it in the ground. Now IGA's Not-Castlevania is getting so much excitement that it's being treated as a Castlevania title in its own right, more than Lords 2 or MoF.
Still, Cox et al weren't being malicious or anything. They really thought they were doing the right thing in making Castlevania a full mainstream title again rather than a respectable but lower-selling hardcore series. Though Ben Judd did say the handhelds actually sold well and was a selling point to Deep Silver for publishing Bloodstained, and Cox-kun couldn't help but fib if he thought it'd garner more excitement for Lords.
The most maddening thing about the Lords sideshow was that they cloned other, successful titles. That's why it failed in the end, I think - it just seemed like a "God of War, But ___" title in the end. They stripped it of Castlevania's unique aesthetic, rather than use that as a selling point. But I guess Mercury Steam was convinced that Castlevania's look was a hindrance. Oh well.
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I seriously hope that there is still light at the end of the tunnel for Castlevania.
The most possible thing in the future for us to see are the ports of all old titles which they have already started releasing.
And slot machines. hahaha!
I don't know if there's gonna be fallout since IGA most likely left the company in good enough terms based on his personality that is non confrontational and also by his comment that he would gladly work for another Castlevania if given the chance. However, everything depends on what Konami is planning for all its gaming IPs. If they are really adamant on leaving consoles then the best we can expect is some sort of mobile app that is hopefully not like Encore of the Night's puzzle game. Castlevania's spirit might still live in a few Yu-Gi-Oh cards though.
I am not so sure about this VR thingy, since I for one with really bad eyesight, can't handle 3D glasses.
But if there is demand, then demand side must show the supply side that they really want it.
There will be if Konami sells the IP rights to someone who actually cares.
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There will be if Konami sells the IP rights to someone who actually cares.
Koji Igarashi. ;)
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For me, the Lords of Shadow thing isn't what has me concerned. I thought it was a good experiment to try something different, and am pretty pleased with them for what they are, and 3 games was a good run. Then they'd go back to their roots after that, maybe after a year or two break before the next announcement in the worst case. We've been awfully spoiled with an almost continuous stream of games and it never took too long before we knew what was coming next. But the whole "Konami console game implosion" was quite alarming and cast doubts upon what I was expecting to see. And then at about the same time, here came Iga to save the day! It'll be a great game playing experience. I'll lament not being able to see all the throwbacks to earlier games, familiar areas, and familiar enemies. I expect some anyway, though a bit more genericized for my liking. Maybe I can tell myself it's just like another reboot. I'll miss being able to add another game entry for a given item or monster page on the Castlevania Wiki. Well, maybe I can continue with that pass time at least with whatever derivatives they make for the series on the phones. I hope they won't all be only available in Japan.
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I pray it's not like the Contra slot. I actually cussed in my room very loud when I saw that.
?????
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If Konami is smart and they're keeping their eye on what Capcom's doing....they'll re-release the older games (original Trilogy) as HD remakes, something akin to the Chronicles games. Resident Evil REMake HD sold like hotcakes....to the point that now RE Zero is getting the same treatment.
Granted, what I'm suggesting is probably more akin to Capcom remaking RE2 with updated graphics, ala: REMake....and that might be too much effort for them to bother with. Still, updating Dracula's Curse with 2.5D graphics would definitely be a big draw for not just Castlevania fans...but Konami fans hungry for pretty much anything from the company.
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Well, if they're gonna really test the water for mobile games, I'm sure we'll see a new Castlevania there sooner rather than later. Konami will probably test many of their IPs and see what happens, including some of the dead ones, like Suikoden, Gradius and Goemon. I don't expect the games to be anything worth playing though but that's another topic right there.
As for console games, I'm sure there will be plenty more MGS, and even Silent Hill some day. But a console Castlevania? Hard to say. The first LoS sold well so maybe Konami remembers that. The two sequels did not perform well but then again they recieved pretty bad reviews (something the first LoS did not).
The success of a console Castlevania is equal parts quality and marketing. I may not like the first LoS (and definitely not MoF or LoS2) but I can appreciate the ambition that clearly went into the project. It may not have been much fun (for me) to play whatsoever, but I can see that it's a quality production. That, combined with marketing + reasonably good press = success for Konami. LoS2 was the complete opposite of all that.
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I feel like i'm the only one who thought LoS series was good, but did not require Castlevania as their titles.
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Or releasing even less CV games in the near future than planned.
How do you release less than 0 games? :-X
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I feel like i'm the only one who thought LoS series was good, but did not require Castlevania as their titles.
I also think that this game would be like this IF they didn't used Castlevania in the title. Because of this error, who knows when we will see a new Castlevania game...
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I just hope that if Konami continues the series, they're taking notes from IGA's kickstarter in terms of promotion and generating buzz. Even a marketing strategy of "do something...ANYTHING!!" would be a step up from their usual effort.
I just hope Bloodstained shows them that an IGA game, or even just a CV-esque game in general, can be more than just a modest success when handled correctly (assuming that this actually happens, of course). Who knows? Maybe they'll come out with a new game and try to compete with him directly? That would be fun to see.
But this is Konami we're talking about. They'll probably do a bug-ridden mobile port of Symphony, announce it two weeks after it hits the marketplace, and then give up on the franchise entirely. I'd love to see IGA's new game spark their minds, but I can't help but assume they'll do something horrible.
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I'd love to see IGA's new game spark their minds, but I can't help but assume they'll do something horrible.
Castlevania: Lords of Shadow - Mirror of Encore, a puzzle game like Encore of the Night, but you will need to buy a DLC to see the real ending.
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I have as much hope for Konami to make another traditional Castlevania than Hideo Kojima making a Silent Hill game.
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
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O.o
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
Softening the blow before the iOSVania announcement I see.
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As far as Castlevania has fallen, Bloodstained will rise....
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Then hopefully Castlevania shall rise again, like the Dark Lord Dracula, as Konami realise the error of their ways folowing the success of Bloodstained, and sell the series to Iga, who then rules both series. Hey, a lady can dream.
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<sarcasm>I bet Iga's really kicking himself now. Maybe he could have been working on that?</sarcasm>
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
Why do almost all mobile games have this really tacky, empty feeling to them?
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
The above is the prime example of the direction Konami decided to take for its near future. They could have pursued mobile gaming in a concurrent manner like Capcom or Square Enix do; but no, Konami decided to shit on the 30 year-old legacy of all the existing IPs they ever owned and join the race to the bottom of F2P mobile gaming.
To be honest, Castlevania had it good in comparison to IPs like Silent Hill. We got some great games and the franchise's swansong, Order of Ecclesia, is considered by many as one of the best games in the franchise. At this point, I only want to see Konami die and have it's IPs pillaged from its rotting corpse. The one thing I could ask of them is to put Bloodlines in the Wii U VC or something like that but I'm not holding my breath. Not after all what has gone down the past few months.
Bloodstained is the morning sun that has come to vanquish this horrible night. And as as long as I have that to cling to, I can be at peace with Castlevania never having a proper game again. As sad as that may sound.
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Wahahahaha!
And now they are copying Clash of Clans.
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Wahahahaha!
And now they are copying Clash of Clans.
Clash of what now?
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It's a mobile game.
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We don't need Konami for the next great Castlevania game anyways.
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
Dear Beloved Castlevania Fanbase,
*clears throat* Go fuck yourself!
Love,
Konami
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They are so dumb that they forgot to include Konamiman and transform it in a Wai Wai World game xD
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You "forgot" Konami Girl Lelygax ;)
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
Yep, show's over. Rest in Peace Konami Castlevania.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FwvJkd7u.jpg&hash=a94029720cf93445fe938275e7d4e26dd3e0903b)
Bloodstained is our hope now.
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O.O
http://www.nooooooooooooooo.com/ (http://www.nooooooooooooooo.com/)
I take a few days off and this happens? I won't even bother saying that Konami had sold their soul to the devil because I don't feel the phrase will do justice.
Iga-sempai. I beg you, make your game as great as you can. My heart needs that band-aid.
Alright. Drama aside. I feel like Konami is the new Sega where their IPs are on life-support.
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*hugs BalancedHydra* dont worry I have faith in IGA-sama :D
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even if it's just cameos, i'm glad Alucard and Simon Belmont are still alive. but i hope i don't have to wait until seeing them in action in a proper Castlevania game for as long as i've waited for Darkstalkers characters to appear in a proper Darkstalkers game.
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Beginning of the end:
http://castlevania.wikia.com/wiki/Kingdom_Dragonion (http://castlevania.wikia.com/wiki/Kingdom_Dragonion)
Ahhh, I can see it now!
10 years down the road:
"Daddy, who's your favorite video game character?"
"Well Simon Belmont of course"
"You mean the whip guy from the Kingdom Dragonion series?"
ಠ_ಠ
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Ahhh, I can see it now!
10 years down the road:
"Daddy, who's your favorite video game character?"
"Well Simon Belmont of course"
"You mean the whip guy from the Kingdom Dragonion series?"
ಠ_ಠ
That's assuming the game will be famous/infamous enough for the generation to recognize.
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I don't think it will be famous worldwide since it is a Japanese mobile game for Japan and with a slew of mobile games there, I doubt that it will cut a huge slice of the market pie.
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I really doubt Konami will do anything with Castlevania. Not at least until a couple of years have passed since the low blows that were the LoS2 sales. Konami seems to like sitting on dead franchises apparently.
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I really hope something CV comes our way. I'm pumped for Iga's new game but I just like being an actual Belmont in a Castlevania game. I'm sure this new Iga game is going to look and feel like CV but my heart will know I'm not playing as my Belmont heroes. So, I hope the series isn't dead.
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Given everything IGA's promised with the various modes of Bloodstained, I think I'd most like a proper Castlevania 64/Legacy of Darkness successor from Konami that evolves and balances from that base design. It's wishful thinking, but that's what I want. In absence of that, Konami should put out a Castlevania collection that at least includes Castlevania 1-4, Bloodlines, Rondo of Blood, and Dracula X SNES. And if that's too much to ask for...then how about Bloodlines on Nintendo's eshop?
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I really hope something CV comes our way. I'm pumped for Iga's new game but I just like being an actual Belmont in a Castlevania game. I'm sure this new Iga game is going to look and feel like CV but my heart will know I'm not playing as my Belmont heroes. So, I hope the series isn't dead.
We're usually not playing as Belmonts in Igavanias, so I'll feel at home with Bloodstained. But yeah, I'll miss all the real-Castlevania things. Hmm, we've never actually had a true Belmont vs Dracula game in 3D yet. Hope that changes with the next one, assuming there is a next one.
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We're usually not playing as Belmonts in Igavanias, so I'll feel at home with Bloodstained. But yeah, I'll miss all the real-Castlevania things. Hmm, we've never actually had a true Belmont vs Dracula game in 3D yet. Hope that changes with the next one, assuming there is a next one.
Which is actually my biggest Iga complaint haha
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Well, if they're gonna really test the water for mobile games, I'm sure we'll see a new Castlevania there sooner rather than later. Konami will probably test many of their IPs and see what happens, including some of the dead ones, like Suikoden, Gradius and Goemon. I don't expect the games to be anything worth playing though but that's another topic right there.
As for console games, I'm sure there will be plenty more MGS, and even Silent Hill some day. But a console Castlevania? Hard to say. The first LoS sold well so maybe Konami remembers that. The two sequels did not perform well but then again they recieved pretty bad reviews (something the first LoS did not).
The success of a console Castlevania is equal parts quality and marketing. I may not like the first LoS (and definitely not MoF or LoS2) but I can appreciate the ambition that clearly went into the project. It may not have been much fun (for me) to play whatsoever, but I can see that it's a quality production. That, combined with marketing + reasonably good press = success for Konami. LoS2 was the complete opposite of all that.
I think that if another quality 3D title was to come out they should consider revisiting the Alucard from LOS2 Revelations.
The DLC was way better and more involved than the actual game was from my standpoint. This iteration of Alucard definitely had a lot good going for it and should be looked at again.
I am more passionate about a really good plat former as opposed to another Metroid endeavor so I would lean more towards a CVII or III revamp but for me an MV would be welcome if Alucard or a Belmont was playable but I do like the idea someone in here had of having a female or a female vampire as the PRO.
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Count Dracula and Winbee comes to Kingdom Dragonion.
https://twitter.com/yaegashi_san/status/613257505527824386
Perhaps skeleton knight will be a regular enemy?
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We're usually not playing as Belmonts in Igavanias, so I'll feel at home with Bloodstained. But yeah, I'll miss all the real-Castlevania things. Hmm, we've never actually had a true Belmont vs Dracula game in 3D yet. Hope that changes with the next one, assuming there is a next one.
Harmony of Dissonance is the only IGAvania that had a belmont main character (a really forgettable one). I do agree about not playing as Belmont in IGAvanias.
Let's just hope Konami doesn't screw up the franchise.
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Harmony of Dissonance is the only IGAvania that had a belmont main character (a really forgettable one). I do agree about not playing as Belmont in IGAvanias.
Let's just hope Konami doesn't screw up the franchise.
Lol Lament of Innocence?
Considering that was the origin game to the iga timeline I figured most knew about it but apparently not.
So IGA has featured a belmont lead in 2 of his games.
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Lol Lament of Innocence?
Considering that was the origin game to the iga timeline I figured most knew about it but apparently not.
So IGA has featured a belmont lead in 2 of his games.
Yeah, I definetly forgot about Lament of Innocence lol.
It's been a while since I've played it.
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In a perfect world, with both the metroidvanias and the LoS series having run its course, what kind of new ideas/elements should CV explore?
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Judgment 2.
It's not a bad thing to wonder what an Obata-ized Gabriel would look like.
In all seriousness, they should've went with the original idea of Lords being an "epic" (urggh) remake of CV1. From there, re-explore the series. I don't mean necessarily remake all the games from CVII all the way through an epic re-imagining of OoE, but trace the entire battle between the Belmonts and Dracula with brand new stories.
I know some people will say "but that's what LoS was..." but they seemed to always want to do just three Lords games. That seemed as needlessly self-limiting as the timeline for the old canon.
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Judgment 2.
It's not a bad thing to wonder what an Obata-ized Gabriel would look like.
In all seriousness, they should've went with the original idea of Lords being an "epic" (urggh) remake of CV1. From there, re-explore the series. I don't mean necessarily remake all the games from CVII all the way through an epic re-imagining of OoE, but trace the entire battle between the Belmonts and Dracula with brand new stories.
I know some people will say "but that's what LoS was..." but they seemed to always want to do just three Lords games. That seemed as needlessly self-limiting as the timeline for the old canon.
Well as we've discovered, the head developer of the LoS series didn't really care much for the future of Castlevania, he was just looking to push his own ideas and get his name on the map. That's about as self-limiting as you can get.
At this point, if the series has any hope of surviving, it needs a good and proper reboot. In my opinion that would mean a return to the 2D platforming gameplay with a bit of exploration thrown in, and probably some sort of gear/ability system. Not so much a Metroidvania as much as a Megaman X style platformer. I know I'd dig it.
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Well as we've discovered, the head developer of the LoS series didn't really care much for the future of Castlevania, he was just looking to push his own ideas and get his name on the map. That's about as self-limiting as you can get.
At this point, if the series has any hope of surviving, it needs a good and proper reboot. In my opinion that would mean a return to the 2D platforming gameplay with a bit of exploration thrown in, and probably some sort of gear/ability system. Not so much a Metroidvania as much as a Megaman X style platformer. I know I'd dig it.
If I remember correctly, was there already a Castlevania game that was 2D platforming gameplay with a mix of Metroidvania exploration in it?
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https://m.facebook.com/story.php?story_fbid=1001974623155629&substory_index=0&id=243488722337560 (https://m.facebook.com/story.php?story_fbid=1001974623155629&substory_index=0&id=243488722337560)
I plead ignorance about how tied this community is tied, if at all, to this Facebook group. It seems to me like you probably all know eachother, but I'm new to posting here.
Fellow Castlevania fans, Operation: Akumajo has considered changing their mission statement regarding the Castlevania series. This is big news that should not be taken lightly. The facts were counted and it wasn't a decision that was easily made.
Cecil Kain Is a great voice of the people that has effectively communicated the desires of fans to those who need to hear them. This groups combined voice has let IGA know that we support him, and who knows how much confidence that gave him to move forward with what we now call Bloodstained?
I am saddened by the state of Konami, but if Operation: Akumajo's future lies with Bloodstained's path then we are in very good company.
Consider that during the Kickstarter campaign this group was concerned about the IP rights belonging to IGA. As soon as they had solid information from IGA via the Reddit AMA they were quick to respond with a positive reassurance to the community that we can indeed trust that the future of this envdevor of a game belongs where it should.