Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: piscesdreams on August 22, 2015, 12:59:33 PM
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I've always wondered about this since its release. But why does the intro of Symphony of the Night simply show "Castlevania" when it finishes the text intro? Maybe I'm overlooking something. I know the title screen states the full name, but it always struck me as odd for it to just show "Castlevania".
Do you think the developers were just basically saying "you are here, at Castlevania" or do you think they wanted to make it sound more like the first game?
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I've never really thought about it as I was always lost in the epicness of the climax of the intro. Simply having "Castlevania" appear with the heavy instrumentation is good enough for me.
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I always thought it was just for the emphasis. Somehow, just busting out the Castlevania name seems more climactic than if it included the subtitle.
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Maybe because the CG was made before the final title was determined?
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If I'm not mistaken, the game does spell "Dracula X" in japanese instead of "Castlevania."
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Do you have a different version? Mine definitely only says "Castlevania"...not sure what you might be referring to here.
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Yeah in the JPN version (and Saturn version) it says DRACULA X instead.
So.... no emphasis.
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Man I remember how pumped I was when my Saturn sotn came in the mail. Playing as Maria was bad ass.
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Assume its part of the translation. As others have said, in the Japanese versions, it just says "Dracula X". Since westerners don't know it as the Dracula series or as a Dracula X title, they said what we know it as instead.
Man I remember how pumped I was when my Saturn sotn came in the mail. Playing as Maria was bad ass.
I have the Saturn version too, quite badass she is. She plays like megaman.
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I remember when I finally played the Saturn version of SOTN after many years of it being released.
Man, the disappointment was so high. :(
To this day, I still wait a hack from the PSX version with the new content, even if the new content really sucks.
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I bought the Saturn version knowing about its negatives, but I still wanted it, and was one of the games that made me get a Saturn. I know its really stupid of me you could say, but I beat it with all three characters, and I have to say, I like it more than the PSX version personally. Just me though, I'm not gonna argue that it's better, cus its really pricey and has big negatives.
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I bought the Saturn version knowing about its negatives, but I still wanted it, and was one of the games that made me get a Saturn. I know its really stupid of me you could say, but I beat it with all three characters, and I have to say, I like it more than the PSX version personally. Just me though, I'm not gonna argue that it's better, cus its really pricey and has big negatives.
I too bought this for the SS. Certain things aren't better, but having Maria playable is better for me, she's my favourite character in SSOTN. There's nothing quite like the original Saturn controller for this as well. I'm a big fan of the PSX control pad but it just doesn't work as well with this game for me.
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I too bought this for the SS. Certain things aren't better, but having Maria playable is better for me, she's my favourite character in SSOTN. There's nothing quite like the original Saturn controller for this as well. I'm a big fan of the PSX control pad but it just doesn't work as well with this game for me.
Maria was a blast to play with! Probably one of the more different CV characters in the series in terms of play style. And yes! The Saturn controller is fantastic for this game, and definitely the best controller for the game (I'm thinking the model 2 in the us/model 1 in Japan). PSX pad is second best, but the original PSP dpad I remember being a nightmare for 2d games, and the 360 dpad isn't great for 2d games. Saturn and genesis/md I think have the best dpads for any controller.
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Well actually Nintendo (or more specifically Gunpei Yokoi) was the one who invented the D-pad, which Nintendo (and Sega after the fact) used from then-on. Nintendo still has the Best D-pads, especially with their older consoles like the NES and SNES.
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Well actually Nintendo (or more specifically Gunpei Yokoi) was the one who invented the D-pad, which Nintendo (and Sega after the fact) used from then-on. Nintendo still has the Best D-pads, especially with their older consoles like the NES and SNES.
I guess it's personal preference. I love the NES dpad too, snes not as much. Original DS had a great dpad. Sega's dpads (with the exception of the Dreamcast) were all excellent (can't comment on MS dpad).
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I always just thought it was to make the introduction more elegant, as in "Here's the fancy-pants new installation of Castlevania, folks." As stated, it says Dracula X in the Japanese version, which was to indicate that here's the second game in the sub-series, a direct continuation of Rondo of Blood. I guess in that sense the Japanese title has more meaning, but it still worked in my mind to just see the westernized title.
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Well actually Nintendo (or more specifically Gunpei Yokoi) was the one who invented the D-pad, which Nintendo (and Sega after the fact) used from then-on. Nintendo still has the Best D-pads, especially with their older consoles like the NES and SNES.
Normally I'd agree the SNES Dpad was one of the best, but SSOTN's Dpad really knocks the PSX's for me. Spells are much more effortless, especially Richter's UDF+Attack. It's pretty much an older version of the SFIV Viper pad.
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Also to clarify to what peeps already said, it says "Dracula X" in all japanese versions, not only Saturn, but PSX and PSP too. It is called like that because Maria have a long blonde hair like Zero does, can dash, shoot and charge her shoots like in Megaman X.
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I love the PS1 controller because of the controller's shape. I like the d-pad of Wii classic controller but it has some problems with PC games, if it's being plugged to PC by using adapters, the left joystick will manage the movement of character instead of d-pad, thus make the should-be-cool d-pad almost useless. Playing Rosenkreuzstilette/Freudenstachel or CV The Lecarde Chronicles in the situation is really a pain in the @$$ (You can't control the position of your character pixel-perfect when you are using joystick to push directions).
The way I test gaming input hardware is to get through the big 3-brick hole in Block 8-2, in CV Chronicles. Other way is to get through the Cross Wall boss in Rosenkreuzstilette using Grolla.
For SotN, I'm using PS Vita d-pad to get through it but Richter's air dash still won't respond in time when I try to "combo" the air dash moves.
I like the message says "DRACULA X" merely because it makes more sense, ties the "DRACULA X" titles that have Richter appearance