I'll add GoldenEye 007 to the fray, but most of the rest I haven't played.
This controller does feel very nice. The joystick resembles the one on the GameCube and springs back much quicker and feels tighter. You don't have to move the stick very far to go full speed in 3D action/adventure games.
It even feels nice in FPS games for the ones that allow you to adjust the speed. Haven't tried aiming in GoldenEye yet, that one could be a little tricky.
It's very cool having the L button in reach. Having two Z buttons is also nice depending on what feels more comfortable to use.
(https://scontent-ord1-1.xx.fbcdn.net/hphotos-xlf1/v/t1.0-9/11960152_10153532261980435_3529596768399319204_n.jpg?oh=3f835ad82995dba083c1600ccbb7bd58&oe=566394F4)
The controller is possibly a little too small, not quite wide enough, but it nevertheless feels comfortable in my big hands; however, the shoulder buttons are pressed lower down on the index fingers instead of the tips, so that's a little weird at first.
While playing the Quake games, where I use Turok controls (C left/right for strafing, C up/down for moving, stick for aiming), it felt really natural to slide my left thumb over to the B/A buttons to cycle weapons while still avoiding enemies with my right thumb, which is a nice new way of playing N64 FPSs.
Can't wait to get back into Mystical Ninja Starring Goemon with this bad boy. My original N64 pad's joystick is failing and I'd have to really jam the stick forward to run full speed, so this will be a lot more enjoyable.
I can't ever see using this Horipad Mini (or Hori mini pad as everyone calls it, but the name Horipad Mini 64 is etched on the back) on a sidescroller like Mischief Makers or Kirby 64 where the D-pad is used exclusively for movement, but it's otherwise a fantastic little gadget.
I think with this Hori mini pad, they were just aiming for a good joystick-based controller, with the D-pad used primarily for any games that use it as sort of a "side" or secondary feature. For example, Duke Nukem 64 uses the D-pad to cycle through weapons (left/right) and items (up/down). The Horipad Mini makes this process a million times easier because you don't have to shift your left hand from the middle prong all the way over to the D-pad; instead you just reach with ease and you're TCB.
I am curious if the N64 has a good "2D pad" focused on the D-pad. Hori made a pretty neat one for the GameCube for use with the Game Boy Player, and I quite like the thing except for there's these jutting out, uncomfortable "grips" in the back, and I'd have preferred a flat surface like the SNES pad it's based on. Don't fix what ain't broke, foolz.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.the-nextlevel.com%2Ffeatures%2Fhardware%2Fhori-digital-controller%2Fhori-vs-snes-1.jpg&hash=53cc010462a01233bdf7cd2f52ad19871616849b)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.the-nextlevel.com%2Ffeatures%2Fhardware%2Fhori-digital-controller%2Fhori-vs-snes-2.jpg&hash=1c0dce1578d9d85ef31db8281830bde28c0de2ae)