Castlevania Dungeon Forums

The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Abnormal Freak on September 09, 2015, 12:53:40 PM

Title: Horipad Mini 64
Post by: Abnormal Freak on September 09, 2015, 12:53:40 PM
I wanna get more and then have you all over to play Bomberman 64 and Diddy Kong Racing multiplayer for days on end.

(https://scontent-ord1-1.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/12004074_10153532251895435_8422702385852928443_n.jpg?oh=181a770eacff8fb5a3453c071cf45ae1&oe=56AB29F6)
Title: Re: Horipad Mini 64
Post by: X on September 09, 2015, 02:48:01 PM
I'll bet that controller fits better in the hand then the original one. If a controller is too big then it's not very comfortable.
Title: Re: Horipad Mini 64
Post by: BLOOD MONKEY on September 09, 2015, 06:29:51 PM
I wanna get more and then have you all over to play Bomberman 64 and Diddy Kong Racing multiplayer for days on end.

Neat

I'll pay for the pizza
Title: Re: Horipad Mini 64
Post by: theANdROId on September 09, 2015, 09:32:27 PM
You sure you wanna lose at Bomberman?! ;-P
Title: Re: Horipad Mini 64
Post by: Jorge D. Fuentes on September 09, 2015, 11:36:49 PM
I'll take you on at Mortal Kombat Trilogy, Killer Instinct Gold, Pokemon Puzzle League, and Dr.Mario 64!


EDIT:
Also, Mario Kart 64 and GoldenEye007!
Title: Re: Horipad Mini 64
Post by: theANdROId on September 09, 2015, 11:52:55 PM
I'll take the Mario Kart 64 Challenge!  How about Mario Tennis?
Title: Re: Horipad Mini 64
Post by: Abnormal Freak on September 10, 2015, 02:03:30 AM
I'll add GoldenEye 007 to the fray, but most of the rest I haven't played.

This controller does feel very nice. The joystick resembles the one on the GameCube and springs back much quicker and feels tighter. You don't have to move the stick very far to go full speed in 3D action/adventure games.

It even feels nice in FPS games for the ones that allow you to adjust the speed. Haven't tried aiming in GoldenEye yet, that one could be a little tricky.

It's very cool having the L button in reach. Having two Z buttons is also nice depending on what feels more comfortable to use.

(click to show/hide)

The controller is possibly a little too small, not quite wide enough, but it nevertheless feels comfortable in my big hands; however, the shoulder buttons are pressed lower down on the index fingers instead of the tips, so that's a little weird at first.

While playing the Quake games, where I use Turok controls (C left/right for strafing, C up/down for moving, stick for aiming), it felt really natural to slide my left thumb over to the B/A buttons to cycle weapons while still avoiding enemies with my right thumb, which is a nice new way of playing N64 FPSs.

Can't wait to get back into Mystical Ninja Starring Goemon with this bad boy. My original N64 pad's joystick is failing and I'd have to really jam the stick forward to run full speed, so this will be a lot more enjoyable.

I can't ever see using this Horipad Mini (or Hori mini pad as everyone calls it, but the name Horipad Mini 64 is etched on the back) on a sidescroller like Mischief Makers or Kirby 64 where the D-pad is used exclusively for movement, but it's otherwise a fantastic little gadget.
Title: Re: Horipad Mini 64
Post by: X on September 10, 2015, 05:39:56 AM
Quote
on a sidescroller like Mischief Makers or Kirby 64 where the D-pad is used exclusively for movement, but it's otherwise a fantastic little gadget.

I can definitely see this as being a problem. A rule of thumb for me is that the analogue stick and D-pad should both be on the left side of the controller. I have to wonder if the person--who designs these odd layouts--is actually a gamer.
Title: Re: Horipad Mini 64
Post by: Abnormal Freak on September 10, 2015, 07:12:23 AM
I think with this Hori mini pad, they were just aiming for a good joystick-based controller, with the D-pad used primarily for any games that use it as sort of a "side" or secondary feature. For example, Duke Nukem 64 uses the D-pad to cycle through weapons (left/right) and items (up/down). The Horipad Mini makes this process a million times easier because you don't have to shift your left hand from the middle prong all the way over to the D-pad; instead you just reach with ease and you're TCB.

I am curious if the N64 has a good "2D pad" focused on the D-pad. Hori made a pretty neat one for the GameCube for use with the Game Boy Player, and I quite like the thing except for there's these jutting out, uncomfortable "grips" in the back, and I'd have preferred a flat surface like the SNES pad it's based on. Don't fix what ain't broke, foolz.

(click to show/hide)
Title: Re: Horipad Mini 64
Post by: Lelygax on September 10, 2015, 08:46:49 AM
No Mario Party love? xD
This controller is cute, its USB or for a real N64? Also why it have 4 shoulder triggers? I thought that a N64 had only one trigger at its back. I'm confused.

Also since finally some more known faces appeared in the same thread again, hi to everyone :P
Title: Re: Horipad Mini 64
Post by: Jorge D. Fuentes on September 10, 2015, 09:50:58 AM
Mario Party N64 will ruin that controller.
Title: Re: Horipad Mini 64
Post by: Abnormal Freak on September 10, 2015, 10:20:17 AM
Yeah, it would defeat the purpose of getting it. :( It'd be mashed in no time.

Lely, there's two Z buttons on the shoulder so that the user can use whichever one feels more comfortable. :)

It's a real, licensed N64 pad, not USB, and I love it. Ah-soMUUUUUUUCH
Title: Re: Horipad Mini 64
Post by: Crying Freeman on September 11, 2015, 01:00:09 AM
Always wanted this controller! Looks so much better!
Title: Re: Horipad Mini 64
Post by: TheTextGuy on September 11, 2015, 11:54:35 PM
Mario Party N64 will ruin that controller.

Then again, Mario Party ruins any controller.
Title: Re: Horipad Mini 64
Post by: Ratty on September 14, 2015, 07:44:14 PM
How's the analog stick on that baby work? It looks similar to the 3rd party replacement I put in one of my controllers (wish I could find the still-okish original) that was way, way too sensitive compared to the original.
Title: Re: Horipad Mini 64
Post by: Abnormal Freak on September 14, 2015, 08:51:18 PM
It's more sensitive; if you want to run in a game, you don't have to push the stick very far. I think it's great because my old sticks are pretty mashed.
Title: Re: Horipad Mini 64
Post by: zangetsu468 on November 10, 2015, 10:56:19 PM
Looks better because barely any games use the traditional Dpad on 64, unless you're going to play fighters.