Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Crying Freeman on December 16, 2015, 07:45:22 PM
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Idk if you guys know Ed Finley, Retrogamer3 on YouTube. He started a kickstarter for a remake of Faxanadu, and after getting its $800 funding (yes, it was that low), its currently off Kickstarter for "copyright disputes".
I've enjoyed Ed's material alot, and I recommend you check out his channel, but did he really think he could be able to sell a remake if an IP? I understand him wanting compensation for his work, but he should've made it a free fangame that he did in his free time.
Ed's Channel:
https://m.youtube.com/user/RetroGamer3? (https://m.youtube.com/user/RetroGamer3?)
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Man, he should have known modern day Konami would have shut down a project like this that asks for money. I hate Konami now, but this is one case where I don't blame them at all. A spiritual successor to Faxandu would have totally been within the legal realm of possibility.
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Aw, that sucks :( My condolences to the guy. Damn Konami...though like Pisces said, I guess this makes sense from a business perspective.
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yeah whyd he do that? Of course itd get shut down. Doesnt matter if its a dead ip someone still owns it and you better believe no ones gonna make money off somethin someone else owns even if the owner doesnt ever use it. He coulda remade the game but used all original assets and called it Fandaxido and been fine!
And fyi... far as I know its not Konami its Hudson Soft. Unless stuff changed hands somewhere down the line that I missed
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According to the copyright notice on the Kickstarter, Konami acquired Hudson Soft.
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Man, he should have known modern day Konami would have shut down a project like this that asks for money. I hate Konami now, but this is one case where I don't blame them at all. A spiritual successor to Faxandu would have totally been within the legal realm of possibility.
This is the part I never understood, how can someone paste this all over youtube and twitch and expect absolutely no ramifications? It's silly.
I would like to see a remake of Faxanadu completely redone, similarly to how Shadow of the beast is getting remade.
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I would too! Ive toyed with the idea a lot but havent got far...
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNslf7OQ.png&hash=79ed5d3a5529cfef4d0db0577ca814f087d6c50c)
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yeah whyd he do that? Of course itd get shut down. Doesnt matter if its a dead ip someone still owns it and you better believe no ones gonna make money off somethin someone else owns even if the owner doesnt ever use it. He coulda remade the game but used all original assets and called it Fandaxido and been fine!
And fyi... far as I know its not Konami its Hudson Soft. Unless stuff changed hands somewhere down the line that I missed
Idk, man. I'd think Ed was smart enough to know he can't just make money off of an existing IP. I mean there were the guys who recently remade Noah's Ark 3D but the people who made that back in the day probably don't exist anymore, and if they did the game was unlicensed anyway and I doubt they had that game under copyright. Faxanadu, while dead, is an IP that someone owns, and a company still owning that should take action against poeple attempting to profit off of what they own.
We all hate Konami, but they were actually in the right here for once. If it was a free fan game that Ed made, it'd be another dick move on Konami's part (like how Nintendo took down that Unity Mario 64 game). I think Ed should use the engine he has for the game to create an original game that he can make money off of. Make it a sort of spiritual successor to Faxanadu and boom, you're golden
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We all hate Konami, but they were actually in the right here for once.
Agree, nobody is entitled to anyone else's intellectual property.
Does anyone actually know the creator? Aside from Faxanadu HD I'm not aware of what he's done.
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Isn't Faxanadu Falcom's property?
https://en.wikipedia.org/wiki/Faxanadu it is, and Falcom still lives. They licensed the game to Hudson to develop, but the property Xanadu, is still theirs.
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Isn't Faxanadu Falcom's property?
https://en.wikipedia.org/wiki/Faxanadu it is, and Falcom still lives. They licensed the game to Hudson to develop, but the property Xanadu, is still theirs.
I was thinking this as well. Faxanadu is a spinnoff game from the Xanadu series. But even so shouldn't Falcom get the say and not Konami?
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Isn't Faxanadu Falcom's property?
https://en.wikipedia.org/wiki/Faxanadu it is, and Falcom still lives. They licensed the game to Hudson to develop, but the property Xanadu, is still theirs.
That popped into my head too. I guess Konami and Falcom both have some say in it, kinda like how Nintendo owns GoldenEye, which was developed by Rare because they published it. Sure, Rare owns Perfect Dark, Banjo, and Jetforce Gemini etc., but I guess Nintendo owned the Bond license while GoldenEye was developed and released so they still kinda own it?? Idk, confusing shit there, I just want them to come to an agreement so we have that HD re-release for 360 and XBone
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Well, now Ed is making a "sequel" to that Mr Hyde NES's game, But the thing is just a Sprite copypasta of various games (even from 16-bit games to Chinese castlevania clones). Well..i hope hes'nt trying to make money.... :rollseyes:
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That popped into my head too. I guess Konami and Falcom both have some say in it, kinda like how Nintendo owns GoldenEye, which was developed by Rare because they published it. Sure, Rare owns Perfect Dark, Banjo, and Jetforce Gemini etc., but I guess Nintendo owned the Bond license while GoldenEye was developed and released so they still kinda own it?? Idk, confusing shit there, I just want them to come to an agreement so we have that HD re-release for 360 and XBone
What you just described is why Goldeneye has been stuck in limbo for almost two decades now.
A lot of these older games have incredibly complex licensing/ownership deals. This is partially because at the time these deals were made, nobody foresaw how nostalgia driven the industry would come to be -- kind of like how networks didn't keep episodes of their old 1960's shows: nobody ever thought reruns or home video would ever be a thing. There was just no conception that people would want to play these games 20 or even just 10 years after release.
As a result, there was much less to cause developers to hold onto old assets and ip's, and so we had very complex licensing deals, such as "Developer X makes a game and signs it for release under Publisher Y. Publisher Y now owns the property for that game and releases it on a console owned by Company Z. Company Z is therefore able to control the destiny of that individual game, but not the franchise, as that is owned by Publisher Y. Developer X therefore makes money off of the game, but is essentially screwed in the future because they don't technically own any of the rights to the IP that they created while signed with Publisher Y."
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Well, now Ed is making a "sequel" to that Mr Hyde NES's game, But the thing is just a Sprite copypasta of various games (even from 16-bit games to Chinese castlevania clones). Well..i hope hes'nt trying to make money.... :rollseyes:
Lol same
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What you just described is why Goldeneye has been stuck in limbo for almost two decades now.
A lot of these older games have incredibly complex licensing/ownership deals. This is partially because at the time these deals were made, nobody foresaw how nostalgia driven the industry would come to be -- kind of like how networks didn't keep episodes of their old 1960's shows: nobody ever thought reruns or home video would ever be a thing. There was just no conception that people would want to play these games 20 or even just 10 years after release.
As a result, there was much less to cause developers to hold onto old assets and ip's, and so we had very complex licensing deals, such as "Developer X makes a game and signs it for release under Publisher Y. Publisher Y now owns the property for that game and releases it on a console owned by Company Z. Company Z is therefore able to control the destiny of that individual game, but not the franchise, as that is owned by Publisher Y. Developer X therefore makes money off of the game, but is essentially screwed in the future because they don't technically own any of the rights to the IP that they created while signed with Publisher Y."
That does make sense: how the fuck would Nintendo think a James Bond video game would be so wildly popular for so long. Even before then, it's not like secs could predict the cultural impact games have on us today. No way in hell the CV secs would imagine a parody of their game in a show like Robot Chicken lol. Back then secs just did their job and did it well for the most part: make fun games for consumers. Now we have SO much focus on longevity over good pacing and fun gameplay, cinematic a over fun gameplay, trying to be the next thing that it drives us crazy lol(a bit off-topic side rant, but hey)
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Being the MASSIVE Falcom fan that I am (currently enjoying the HELL out of Trails of Cold Steel), I would have loved to see a remake of Faxanadu. But man, why would one even think they could profit off a fan remake? Pretty bad move from the get-go.
But yeah, like said. It's a good way to go by doing a Faxanadu spiritual successor.
Also, for the record, while the Xanadu IP itself is owned by Falcom, they didn't develop Faxanadu, nor publish it. They only lent the license out to Hudson Soft, who proceeded to develop and publish the game themselves (they'd later go on to make other games, like Ys IV: The Dawn of Ys). I guess Falcom doesn't really have much of a say in it since, aside from the obvious "xanadu" in the name and a few world elements here and there, the game barely resembles the Xanadu games at all.
I imagine it's a similar case with the Phillips CD-i Nintendo games (Link: The Faces of Evil, Hotel Mario, etc.). I imagine that Phillips owns the rights to those games, like with Hudson Soft (and now Konami) owning the rights to Faxanadu. I could be wrong though, but I'd imagine that's how this works.
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I imagine it's a similar case with the Phillips CD-i Nintendo games (Link: The Faces of Evil, Hotel Mario, etc.). I imagine that Phillips owns the rights to those games, like with Hudson Soft (and now Konami) owning the rights to Faxanadu. I could be wrong though, but I'd imagine that's how this works.
Yeah, there was never a hotel in the mushroom kingdom run by goombas..
Nor any of the crap in the world of Hyrule that appeared in the Zelda CD-i titles.
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Nor any of the crap in the world of Hyrule that appeared in the Zelda CD-i titles.
Last time I checked both Faces of Evil and the Wand of Gamelon both took place outside of the Hyrulean kingdom. The countries of Koridai and (obviously) Gamelon, as well as Zelda's Adventure taking place in the land of Tolemac. But yeah the cutscenes and voice acting were pretty bad, lol. Although the third game was done with live action cut scenes and the game itself was fully CG with the traditional overhead view. Can't even begin to imaging the loading time on that one, lol.
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yeah the cutscenes and voice acting were pretty bad
The badness that launched ten million YouTube parodies.
Also, still not as a bad as Konami upper management.
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Also, still not as a bad as Konami upper management.
Actually it's exactly how I picture konami upper management. Fake, terrible, trying to ride the successes of good things passed.
A bunch of morons doing the graveyard duck-walk.
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I'll concede you've actually got a point there.
At least the CD-i games are entertaining though.
For all the wrong reasons, but still.
I chuckled.